Demoniak3D 1.23.0

[English]The new version of Demoniak3D is out. Demoniak3D is a rapid prototyper for real-time 3D scenes based on standard such as XML, LUA or GLSL.[/English]

[French]La nouvelle version de Demoniak3D est disponible. Demoniak3D est un prototyper de scene 3D temps réel basé sur les standards XML, LUA et GLSL.[/French]

Demoniak3D Homepage.

Notepad++ 4.9.1

The new version of Notepad++ is out. Notepad++ is a free source code editor and Notepad replacement, which supports several programming languages, running under the MS Windows environment.

La nouvelle version de Notepad++ est dispo. Notepad++ est un editeur de code source qui supporte plusieurs langages. Ce programme, qui est codé en C++ avec 100% win32 api et STL, a pour but de fournir un editeur de code source “petit” (de taille binaire) et efficace (performance d’exécution).

Notepad++ Homepage.

NVIDIA GeForce 9800GTX Triple SLI

[English]NVIDIA’s triple SLI reviewed at t-break[/English]

[French]La solution triple SLI de NVIDIA testé chez t-break.[/French]

Full Review @ t-break

Scaling from one GPU to two doesn’t necessarily result in doubling the performance as we’ve seen in countless SLI and Crossfire articles. But what happens when you add a third GPU to the mix? That is what we’re going to find out today by putting three 9800GTX SLI cards together.

So at the moment, Triple SLI might only be worth for people with displays capable of extremely high resolutions- we’re talking 30″ LCDs here. For everyone else including a high-end gamer that plays at 1920×1200 with 4X AA, your standard dual card SLI is more than capable and the scaling of Triple SLI is not required.

GPU-Z 0.2.1

GPU-Z est un petit utilitaire conçu pour vous donner toutes les informations de votre carte graphique / GPU.

GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.


* Fixed Vista32 / Vista64 detection.
* Added support for S3 graphics cards
* Added screenshot upload feature (press F5 or click the camera icon)
* Added NVIDIA GT200 detection
* Updated RV770 detection
* Vista64 is now listed as “Vista64” in the driver version readout
* On Vista64, CrossFire status will be marked as “Unknown” until fix is found
* Added dump to XML. Use command line parameter -dump gpuz.xml
* More robust NVIDIA clock detection
* Fixed G73 fillrate calculation
* Added die size for RV350
* Fixed R680 clock readings
* Fixed R600 ROM reading code
* Fixed sensors not refreshing properly sometimes
* When unknown architecture detected, NVIDIA logo won’t be shown anymore
* Fixed random UNICODE characters on some architectures in upload progress

NVIDIA GeForce 9800 GX2 @ digit-life

NVIDIA GeForce 9800 GX2 @ digit-life

“All of you knew from the very beginning that this NVIDIA product was the most powerful graphics card on GPUs from this manufacturer. Our tests have just proved it.

Besides, there is apparently a problem with drivers in the highest resolution (2560×1600), where the new card suddenly slowed down in some cases, even though it’s designed for high resolutions. It happens only in several tests, not in all of them, but it still spoils the impression a little.

In other respects, it’s certainly a new leader in gaming 3D Graphics. In performance. What concerns the performance-price ratio, it’s not that clear. Perhaps, the 3870 X2 will be more expedient, as its prices have gone down. It’s up to you to decide.

On the whole, this is quite a complex graphics card. It weighs over a kilogram and has large dimensions. So you should carefully consider all pros and cons before you buy this card. ”

NVIDIA New Shader Debugger and FX Composer 2.5 BETAs Available

Public betas of FX Composer 2.5 and our brand-new Shader Debugger plug-in are now available, providing:
* DirectX 10 support (including geometry shaders and stream out)
* Support for debugging of pixel shaders, including run control, variable inspection, and powerful visual debugging functionality
* Particle systems
* Visual models and styles (the ability to create, define, and export multiple looks for a model)
* Improved user interface
* Remote control over TCP/IP
* And much more…
More information HERE

RivaTuner 2.09

Rivatuner has been updated towards version 2.09 This release includes a huge number of new stuff, obviously GeForce 9×00 support has been added as well as ForceWare 175.xx and Catalyst 8.4 support.
RivaTuner a été updaté vers la version 2.09. Cette version inclue beaucoup de nouveautés dont le support des GeForce 9×00 ainsi que des pilotes Forceware 175.xx et Catalyst 8.4.

RivaTuner 2.09

3DMark Vantage

3DMark Vantage le nouveau benchmark CPU/GPU de Futurmark est disponible depuis quelques heures sur les serveurs des sites 3D majeurs comme Guru3D. 3DMark Vantage est ciblé pour Windows Vista et DirectX 10 et utilise un tout nouveau moteur 3D pour exploiter au mieux la dernière API graphique de Microsoft.

Ce nouveau benchmark est disponible en 4 versions: une gratuite (trial) et 3 payantes:
– Basic: $6.95
– Advanced: $19.95
– Professional: $495

La version totalement gratuite est téléchargeable MAIS elle est extrêmement limitée puisqu’elle n’autorise qu’un seul lancement des tests, avec les réglages standards. Je pense que l’on devrait retrouver d’ici peu la version Basic (ou Advanced) en bundle avec certaines cartes graphiques…

Voici une petite compilation de liens pour vous aider à mieux exploiter 3DMark Vantage:

3DMark Vantage is the new industry standard PC gaming performance benchmark from Futuremark, newly designed for Windows Vista and DirectX10. It includes two new graphics tests, two new CPU tests, several new feature tests, and support for the latest hardware. 3DMark Vantage is based on a completely new rendering engine, developed specifically to take full advantage of DirectX10, the new graphics API from Microsoft.

This new benchmar is available in 4 versions:
– Trial: free
– Basic: $6.95
– Advanced: $19.95
– Professional: $495

The free version is downloadable BUT it’s very limited since only one launch is allowed with standard settings. I guess we should find soon the Basic version (or Advanced) as part of the bundle of some graphics cards…

Here is a little compilation of links to help you to start with 3DMark Vantage:

3DMark Vantage @ Futurmark

– Download: [download#1]
– Download: [download#2]

3DMark Vantage @ Guru3D
3DMark Vantage @ MajorGeeks
3DMark Vantage @ Revioo

Graphics Drivers
NVIDIA Forceware 175.12 Vista 32
NVIDIA Forceware 175.12 Vista 64
ATI Catalyst 3DMark Vantage Hotfix Released for Radeon 2k/3k

3DMark Vantage, new torture for your gaming setup @
Futuremark 3DMark Vantage Review @ Overclockers Club
Futuremark 3DMark Vantage – The Gamers New Benchmark @ Legit Reviews
3DMark Vantage Overview and Performance @ FiringSquad
Futuremark 3DMark Vantage @ AnandTech
3DMark Vantage quick user guide @ Guru3D
3DMark Vantage formal version screenshots @ hardspell
3DMark Vantage Presentation @ accelenation
3DMark Vantage est enfin là @ pcinpact

GPU Test

PhysX Test

NVIDIA Forceware 174.93: OpenGL Extensions

Voici la liste des extensions OpenGL supportées par les pilotes Forceware 174.93

Here is the list of OpenGL extensions supported by Forceware 174.93 drivers.

[French]Carte graphique utilisée[/French]
[English]Graphics card used[/English]: NVIDIA GeForce 8800 GTX

– Drivers Version: Forceware
– OpenGL Version: 2.1.2
– GLSL (OpenGL Shading Language) Version: 1.20 NVIDIA via Cg compiler

OpenGL Extensions: 161 extensions

Continue reading »

Catalyst 8.4: OpenGL Extensions

Voici la liste des extensions OpenGL supportées par les pilotes Catalyst 8.4. Il y en a 96

Here is the list of OpenGL extensions supported by Catalyst 8.4 drivers. There are 96 extensions.

Graphics Card Used: Radeon HD 3870

– Drivers Version: 8.471.0.0 – Catalyst 08.4
– ATI Catalyst Version String: 08.4
– ATI Catalyst Release Version String: 8.476-080328a-060999C-ATI
– OpenGL Version: 2.1.7415 Release
– GLSL (OpenGL Shading Language) Version: 1.20

OpenGL Extensions: 96 extensions

Continue reading »