GeeXLab 0.12.1 comes with a new framework for OpenGL and Vulkan demos. This Lua framework has been created in order to have a common solution to display statistics (FPS, frame time, GPU usage, etc) in any GL/VK demo.
Tag Archives: Lua
A new font module called gh_font has been added to GeeXLab since version 0.10.x. Let’s see how this module works.
A minor update of GeeXLab is available for Windows 32/64-bit.
A new update of GeeXLab is available for all supported platforms: Windows (32/64-bit), Linux (64-bit), Mac OS X and Raspberry Pi (OpenGL ES 2.0, OpenGL 2.1).
A new version of GeeXLab is available for Windows (32/64-bit), Linux (64-bit), Mac OS X and Raspberry Pi.
Interesting question, especially if you try to port some Shadertoy demos that can read the keyboard from the pixel shader.
The polyline is a nice object because it allows you to draw lot of lines with one render call.
The new gfx03.lua helper lib, available with GeeXLab 0.9.4.0+ (in GeeXLab/libs/lua/) is an improved version of gfx02.lua.
A new update of GeeXLab is up for grabs.
Since GeeXLab version 0.9+, a Direct3D 12 renderer plugin is available in the Windows versions (32 and 64-bit).