<GeeXLab Reference Guide/>

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Index of all functions

Here is the list of all functions available for Lua (and Python) scripting. All functions listed hereunder are available in Lua but some of them are not implemented in Python. If you find a dead/missing link or a function not present in Python, please report the bug here (english) or here (french).


Number of functions: 1621

  1. gh_asus_aura.get_num_mb_light_ctrl()
  2. gh_asus_aura.get_mb_light_ctrl_num_leds()
  3. gh_asus_aura.set_mb_mode()
  4. gh_asus_aura.set_mb_led_color()
  5. gh_asus_aura.get_num_gpu_light_ctrl()
  6. gh_asus_aura.get_gpu_light_ctrl_num_leds()
  7. gh_asus_aura.set_gpu_mode()
  8. gh_asus_aura.set_gpu_led_color()
  9. gh_audio.sound_create()
  10. gh_audio.sound_create_from_zip()
  11. gh_audio.sound_create_from_sqlite3_blob()
  12. gh_audio.sound_create_from_buffer()
  13. gh_audio.sound_get_duration_ms()
  14. gh_audio.sound_get_open_state()
  15. gh_audio.sound_get_position_ms()
  16. gh_audio.sound_get_volume()
  17. gh_audio.sound_is_playing()
  18. gh_audio.sound_kill()
  19. gh_audio.sound_play()
  20. gh_audio.sound_set_loop_state()
  21. gh_audio.sound_set_paused()
  22. gh_audio.sound_set_volume()
  23. gh_audio.sound_spectrum_get_num_values()
  24. gh_audio.sound_spectrum_get_value()
  25. gh_audio.sound_spectrum_read()
  26. gh_audio.sound_spectrum_read_v2()
  27. gh_audio.update()
  28. gh_av.decoder_open()
  29. gh_av.decoder_close()
  30. gh_av.get_codec_name()
  31. gh_av.get_duration()
  32. gh_av.get_elapsed_time()
  33. gh_av.get_num_frames()
  34. gh_av.get_streams_index()
  35. gh_av.pause()
  36. gh_av.process_frame()
  37. gh_av.reset_streams()
  38. gh_av.set_volume()
  39. gh_av.start_audio_video_processing()
  40. gh_av.stop_audio_video_processing()
  41. gh_av.video_get_resolution()
  42. gh_av.video_init_texture()
  43. gh_av.video_update_texture()
  44. gh_bullet3.init()
  45. gh_bullet3.terminate()
  46. gh_bullet3.get_version()
  47. gh_bullet3.scene_create()
  48. gh_bullet3.scene_create_sap()
  49. gh_bullet3.scene_kill()
  50. gh_bullet3.scene_set_gravity()
  51. gh_bullet3.scene_step_simulation()
  52. gh_bullet3.scene_set_solver_num_iterations()
  53. gh_bullet3.actor_set_3d_object()
  54. gh_bullet3.scene_sync_3d_objects()
  55. gh_bullet3.scene_add_actor()
  56. gh_bullet3.scene_remove_actor()
  57. gh_bullet3.actor_create_box()
  58. gh_bullet3.actor_create_cylinder()
  59. gh_bullet3.actor_create_sphere()
  60. gh_bullet3.actor_create_static_plane()
  61. gh_bullet3.actor_create_mesh()
  62. gh_bullet3.actor_kill()
  63. gh_bullet3.actor_apply_transform()
  64. gh_bullet3.actor_set_collision_margin()
  65. gh_bullet3.actor_set_position()
  66. gh_bullet3.actor_set_orientation()
  67. gh_bullet3.actor_get_position()
  68. gh_bullet3.actor_get_orientation()
  69. gh_bullet3.actor_set_linear_velocity()
  70. gh_bullet3.actor_get_linear_velocity()
  71. gh_bullet3.actor_get_linear_speed2()
  72. gh_bullet3.actor_set_angular_velocity()
  73. gh_bullet3.actor_get_angular_velocity()
  74. gh_bullet3.actor_get_angular_speed2()
  75. gh_bullet3.actor_set_gravity()
  76. gh_bullet3.actor_set_linear_factor()
  77. gh_bullet3.actor_set_angular_factor()
  78. gh_bullet3.actor_apply_central_force()
  79. gh_bullet3.actor_apply_central_impulse()
  80. gh_bullet3.actor_apply_torque()
  81. gh_bullet3.actor_clear_forces()
  82. gh_bullet3.actor_set_damping()
  83. gh_bullet3.material_create()
  84. gh_bullet3.material_kill()
  85. gh_bullet3.actor_update_mass()
  86. gh_bullet3.material_update()
  87. gh_bullet3.actor_set_material()
  88. gh_bullet3.scene_check_contacts()
  89. gh_bullet3.actor_get_contact_info()
  90. gh_bullet3.scene_reset_all_contacts()
  91. gh_camera.bind()
  92. gh_camera.bind_v2()
  93. gh_camera.create_ortho()
  94. gh_camera.create_orthographic()
  95. gh_camera.create_persp()
  96. gh_camera.create_persp_v2()
  97. gh_camera.create_persp_v3()
  98. gh_camera.create_perspective()
  99. gh_camera.frustum_check_object_aa_box()
  100. gh_camera.frustum_check_object_sphere()
  101. gh_camera.frustum_check_point()
  102. gh_camera.frustum_check_sphere()
  103. gh_camera.frustum_update()
  104. gh_camera.get_euler_angles()
  105. gh_camera.get_fov()
  106. gh_camera.get_position()
  107. gh_camera.get_view()
  108. gh_camera.get_view_vector()
  109. gh_camera.get_up_vector()
  110. gh_camera.get_view_quaternion()
  111. gh_camera.get_view_matrix()
  112. gh_camera.get_projection_matrix()
  113. gh_camera.reset_reflection_matrix()
  114. gh_camera.set_fov()
  115. gh_camera.set_lookat()
  116. gh_camera.set_orientation_cubemap()
  117. gh_camera.set_pitch()
  118. gh_camera.set_position()
  119. gh_camera.set_reflection_matrix_v1()
  120. gh_camera.set_reflection_matrix_v2()
  121. gh_camera.set_reflection_matrix_v3()
  122. gh_camera.set_roll()
  123. gh_camera.set_upvec()
  124. gh_camera.set_viewport()
  125. gh_camera.set_yaw()
  126. gh_camera.set_view_matrix_4x4()
  127. gh_camera.set_projection_matrix_4x4()
  128. gh_camera.update_ortho()
  129. gh_camera.update_persp()
  130. gh_camera.update_persp_v2()
  131. gh_cuda.bind()
  132. gh_cuda.bind_v2()
  133. gh_cuda.create_ortho()
  134. gh_cuda.create_orthographic()
  135. gh_cuda.create_persp()
  136. gh_cuda.create_persp_v2()
  137. gh_cuda.create_persp_v3()
  138. gh_cuda.create_perspective()
  139. gh_cuda.frustum_check_object_aa_box()
  140. gh_cuda.frustum_check_object_sphere()
  141. gh_cuda.frustum_check_point()
  142. gh_cuda.frustum_check_sphere()
  143. gh_cuda.frustum_update()
  144. gh_cuda.get_euler_angles()
  145. gh_cuda.get_fov()
  146. gh_cuda.get_position()
  147. gh_cuda.get_view()
  148. gh_cuda.get_view_vector()
  149. gh_cuda.get_up_vector()
  150. gh_cuda.get_view_quaternion()
  151. gh_cuda.get_view_matrix()
  152. gh_cuda.get_projection_matrix()
  153. gh_cuda.reset_reflection_matrix()
  154. gh_cuda.set_fov()
  155. gh_cuda.set_lookat()
  156. gh_cuda.set_orientation_cubemap()
  157. gh_cuda.set_pitch()
  158. gh_cuda.set_position()
  159. gh_cuda.set_reflection_matrix_v1()
  160. gh_cuda.set_reflection_matrix_v2()
  161. gh_cuda.set_reflection_matrix_v3()
  162. gh_cuda.set_roll()
  163. gh_cuda.set_upvec()
  164. gh_cuda.set_viewport()
  165. gh_cuda.set_yaw()
  166. gh_cuda.set_view_matrix_4x4()
  167. gh_cuda.set_projection_matrix_4x4()
  168. gh_cuda.update_ortho()
  169. gh_cuda.update_persp()
  170. gh_cuda.update_persp_v2()
  171. gh_font.build_texture()
  172. gh_font.clear()
  173. gh_font.create()
  174. gh_font.create_v2()
  175. gh_font.create_v3()
  176. gh_font.create_from_zip()
  177. gh_font.create_from_sqlite3_blob()
  178. gh_font.create_from_buffer()
  179. gh_font.map_gpu_memory_for_update()
  180. gh_font.update_texture_2d_array_layer()
  181. gh_font.get_texture()
  182. gh_font.get_text_width()
  183. gh_font.render()
  184. gh_font.set_scale()
  185. gh_font.text_2d()
  186. gh_font.text_2d_v2()
  187. gh_font.text_3d()
  188. gh_font.wtext_2d()
  189. gh_font.wtext_2d_v2()
  190. gh_font.update()
  191. gh_gml.geforce_logo_is_illumination_supported()
  192. gh_gml.geforce_logo_set_illumination()
  193. gh_gml.geforce_logo_get_illumination()
  194. gh_gml.get_all_limiting_policies()
  195. gh_gml.get_base_boost_clocks()
  196. gh_gml.get_clocks()
  197. gh_gml.get_clock_voltage_offsets()
  198. gh_gml.get_fan_speed()
  199. gh_gml.get_gpu_codename()
  200. gh_gml.get_gpu_cores()
  201. gh_gml.get_gpu_config()
  202. gh_gml.get_gpu_arch_data()
  203. gh_gml.get_memory_info()
  204. gh_gml.get_gpu_driver()
  205. gh_gml.get_gpu_bios()
  206. gh_gml.get_gpu_fullname()
  207. gh_gml.get_gpu_name()
  208. gh_gml.get_gpu_voltage()
  209. gh_gml.get_limiting_policy()
  210. gh_gml.get_num_gpus()
  211. gh_gml.get_pci_identifiers()
  212. gh_gml.get_device_id()
  213. gh_gml.get_temperatures()
  214. gh_gml.get_usages()
  215. gh_gml.get_gpu_bus_id()
  216. gh_gml.gpu_power_get_current_value()
  217. gh_gml.get_current_power_percents()
  218. gh_gml.gpu_power_get_min_max_default_values()
  219. gh_gml.get_power_limits_percents()
  220. gh_gml.gpu_power_get_power_limit()
  221. gh_gml.get_power_limit_percents()
  222. gh_gml.gpu_power_set_power_limit()
  223. gh_gml.update()
  224. gh_gml.update_v2()
  225. gh_gml.get_bus_id_nv()
  226. gh_gml.get_cuda_compute_capability_nv()
  227. gh_gml.get_core_temperature_nv()
  228. gh_gml.get_core_temperature_thresholds_nv()
  229. gh_gml.get_max_clock_speeds_nv()
  230. gh_gml.get_current_clock_speeds_nv()
  231. gh_gml.get_current_power_watts_nv()
  232. gh_gml.get_power_limit_watts_nv()
  233. gh_gml.get_power_management_limits_watts_nv()
  234. gh_gml.get_power_limits_watts_nv()
  235. gh_gml.get_pcie_throughput_nv()
  236. gh_gml.get_clocks_throttle_reason_nv()
  237. gh_gml.get_utilization_nv()
  238. gh_gml.update_process_utilization_nv()
  239. gh_gml.get_process_count_nv()
  240. gh_gml.get_process_info_nv()
  241. gh_gpu_buffer.atomic_counter_set_value()
  242. gh_gpu_buffer.atomic_counter_get_value()
  243. gh_gpu_buffer.bind()
  244. gh_gpu_buffer.bind_base()
  245. gh_gpu_buffer.bind_range()
  246. gh_gpu_buffer.create()
  247. gh_gpu_buffer.create_from_uniform_block()
  248. gh_gpu_buffer.map()
  249. gh_gpu_buffer.map_range()
  250. gh_gpu_buffer.set_matrix4x4()
  251. gh_gpu_buffer.set_value_1ui()
  252. gh_gpu_buffer.set_value_1ui64_bindless_texture()
  253. gh_gpu_buffer.set_value_1f()
  254. gh_gpu_buffer.set_value_2f()
  255. gh_gpu_buffer.set_value_3f()
  256. gh_gpu_buffer.set_value_4f()
  257. gh_gpu_buffer.sub_data_read_1f()
  258. gh_gpu_buffer.sub_data_read_2f()
  259. gh_gpu_buffer.sub_data_read_3f()
  260. gh_gpu_buffer.sub_data_read_4f()
  261. gh_gpu_buffer.sub_data_read_1ui()
  262. gh_gpu_buffer.sub_data_write_1ui()
  263. gh_gpu_buffer.sub_data_write_1f()
  264. gh_gpu_buffer.sub_data_write_2f()
  265. gh_gpu_buffer.sub_data_write_3f()
  266. gh_gpu_buffer.sub_data_write_4f()
  267. gh_gpu_buffer.unbind()
  268. gh_gpu_buffer.unmap()
  269. gh_gpu_program.bind()
  270. gh_gpu_program.bind2()
  271. gh_gpu_program.bind_uniforms()
  272. gh_gpu_program.bind_vertex_attrib_location()
  273. gh_gpu_program.create()
  274. gh_gpu_program.create_from_file()
  275. gh_gpu_program.create_from_file_v2()
  276. gh_gpu_program.create_from_file_v3()
  277. gh_gpu_program.create_from_shader_files()
  278. gh_gpu_program.create_v2()
  279. gh_gpu_program.create_from_zip_file()
  280. gh_gpu_program.create_empty()
  281. gh_gpu_program.add_shader_from_buffer()
  282. gh_gpu_program.d3d_create_from_file()
  283. gh_gpu_program.d3d_create_from_memory()
  284. gh_gpu_program.get_generic_vertex_attribs_state()
  285. gh_gpu_program.get_info_log()
  286. gh_gpu_program.get_interface_block_index()
  287. gh_gpu_program.get_shader_info_log()
  288. gh_gpu_program.get_uniform_block_size()
  289. gh_gpu_program.get_uniform_size_and_offset()
  290. gh_gpu_program.get_uniform_array_stride()
  291. gh_gpu_program.get_vertex_attrib_location()
  292. gh_gpu_program.get_vertex_attrib_name()
  293. gh_gpu_program.gpu_buffer_set_uniform_1i()
  294. gh_gpu_program.gpu_buffer_set_uniform_1f()
  295. gh_gpu_program.gpu_buffer_set_uniform_4f()
  296. gh_gpu_program.gpu_uniform1f()
  297. gh_gpu_program.gpu_uniform2f()
  298. gh_gpu_program.gpu_uniform3f()
  299. gh_gpu_program.gpu_uniform4f()
  300. gh_gpu_program.gpu_uniform1i()
  301. gh_gpu_program.gpu_uniform2i()
  302. gh_gpu_program.gpu_uniform3i()
  303. gh_gpu_program.gpu_uniform4i()
  304. gh_gpu_program.gpu_uniform_camera_matrices_v2()
  305. gh_gpu_program.gpu_uniform_object_matrix()
  306. gh_gpu_program.gpu_uniform_modelviewproj_matrices()
  307. gh_gpu_program.gpu_uniform_4x4f()
  308. gh_gpu_program.reset_vertex_attribs_name_and_loc()
  309. gh_gpu_program.run_compute()
  310. gh_gpu_program.run_compute_group_size()
  311. gh_gpu_program.set_livecoding_state()
  312. gh_gpu_program.set_max_compiler_threads()
  313. gh_gpu_program.set_shader_storage_block_binding()
  314. gh_gpu_program.set_generic_vertex_attribs_state()
  315. gh_gpu_program.set_uniform_block_binding()
  316. gh_gpu_program.set_uniform_subroutine()
  317. gh_gpu_program.set_vertex_attrib_name()
  318. gh_gpu_program.set_vertex_attrib_name_and_loc()
  319. gh_gpu_program.unbind()
  320. gh_gpu_program.uniform_4x4f()
  321. gh_gpu_program.uniform_camera_matrices()
  322. gh_gpu_program.uniform_camera_matrices_v2()
  323. gh_gpu_program.uniform_object_matrix()
  324. gh_gpu_program.uniform_modelviewproj_matrices()
  325. gh_gpu_program.uniform_texture_matrix()
  326. gh_gpu_program.uniform1i()
  327. gh_gpu_program.uniform2i()
  328. gh_gpu_program.uniform3i()
  329. gh_gpu_program.uniform4i()
  330. gh_gpu_program.uniform1iv()
  331. gh_gpu_program.uniform1ui()
  332. gh_gpu_program.uniform2ui()
  333. gh_gpu_program.uniform3ui()
  334. gh_gpu_program.uniform4ui()
  335. gh_gpu_program.uniform1f()
  336. gh_gpu_program.uniform2f()
  337. gh_gpu_program.uniform3f()
  338. gh_gpu_program.uniform4f()
  339. gh_gpu_program.uniform1fv()
  340. gh_gpu_program.uniform2fv()
  341. gh_gpu_program.uniform3fv()
  342. gh_gpu_program.uniform4fv()
  343. gh_gpu_program.uniform1d()
  344. gh_gpu_program.uniform_1d()
  345. gh_gpu_program.uniform2d()
  346. gh_gpu_program.uniform_2d()
  347. gh_gpu_program.uniform3d()
  348. gh_gpu_program.uniform_3d()
  349. gh_gpu_program.uniform4d()
  350. gh_gpu_program.uniform_4d()
  351. gh_gpu_program.uniform1ui64v()
  352. gh_gpu_program.uniform_1ui64v()
  353. gh_gpu_program.uniform1ui64()
  354. gh_gpu_program.uniform_1ui64()
  355. gh_gpu_program.uniform_1ui64_bindless_texture()
  356. gh_gpu_program.uniform_subroutine()
  357. gh_gpu_program.uniform4i_array()
  358. gh_gpu_program.uniform4f_array()
  359. gh_gpu_program.upload_uniforms()
  360. gh_gpu_program.vk_create_from_spirv_module_file()
  361. gh_imagemagick.file_blur()
  362. gh_imagemagick.file_chop()
  363. gh_imagemagick.file_convert()
  364. gh_imagemagick.file_crop()
  365. gh_imagemagick.file_negate()
  366. gh_imagemagick.file_ping()
  367. gh_imagemagick.file_posterize()
  368. gh_imagemagick.file_quantize()
  369. gh_imagemagick.file_resize()
  370. gh_imagemagick.file_exif_to_log()
  371. gh_imagemagick.file_exif_get_num_properties()
  372. gh_imagemagick.file_exif_get_property()
  373. gh_imagemagick.texture_cleanup()
  374. gh_imagemagick.texture_create_from_file()
  375. gh_imagemagick.texture_create_from_zip_file()
  376. gh_imagemagick.texture_create_from_buffer()
  377. gh_imagemagick.texture_read()
  378. gh_imagemagick.texture_write()
  379. gh_imagemagick.texture_update()
  380. gh_imagemagick.texture_negate()
  381. gh_imagemagick.texture_blur()
  382. gh_imagemagick.texture_quantize()
  383. gh_imagemagick.texture_posterize()
  384. gh_imagemagick.texture_chop()
  385. gh_imagemagick.texture_crop()
  386. gh_imagemagick.texture_resize()
  387. gh_imagemagick.texture_sepia()
  388. gh_imagemagick.texture_oil_paint()
  389. gh_imagemagick.texture_encipher()
  390. gh_imagemagick.texture_decipher()
  391. gh_imagemagick.texture_wave()
  392. gh_imagemagick.texture_transpose()
  393. gh_imagemagick.texture_swirl()
  394. gh_imagemagick.texture_spread()
  395. gh_imagemagick.texture_solarize()
  396. gh_imagemagick.texture_sketch()
  397. gh_imagemagick.texture_motion_blur()
  398. gh_imagemagick.texture_gaussian_blur()
  399. gh_imagemagick.texture_flip()
  400. gh_imagemagick.texture_flop()
  401. gh_imagemagick.texture_enhance()
  402. gh_imagemagick.texture_deskew()
  403. gh_imagemagick.texture_emboss()
  404. gh_imagemagick.texture_edge()
  405. gh_imagemagick.texture_despeckle()
  406. gh_imagemagick.texture_charcoal()
  407. gh_imagemagick.texture_auto_level()
  408. gh_imagemagick.texture_add_noise()
  409. gh_imagemagick.texture_sharpen()
  410. gh_imgui.add_bezier_curve_to_drawlist()
  411. gh_imgui.add_circle_to_drawlist()
  412. gh_imgui.add_line_to_drawlist()
  413. gh_imgui.add_quad_to_drawlist()
  414. gh_imgui.button()
  415. gh_imgui.button_arrow()
  416. gh_imgui.checkbox()
  417. gh_imgui.collapsing_header()
  418. gh_imgui.columns()
  419. gh_imgui.column_next()
  420. gh_imgui.color_edit_rgba()
  421. gh_imgui.color_edit_rgba_v2()
  422. gh_imgui.color_picker_rgba()
  423. gh_imgui.color_picker_rgba_v2()
  424. gh_imgui.combo_box_create()
  425. gh_imgui.combo_box_add_item()
  426. gh_imgui.combo_box_draw()
  427. gh_imgui.list_box_draw()
  428. gh_imgui.dummy()
  429. gh_imgui.frame_begin()
  430. gh_imgui.frame_begin_v2()
  431. gh_imgui.frame_end()
  432. gh_imgui.get_color()
  433. gh_imgui.get_content_region_available_width()
  434. gh_imgui.get_version()
  435. gh_imgui.get_window_size()
  436. gh_imgui.get_window_pos()
  437. gh_imgui.get_window_pos_size()
  438. gh_imgui.get_cursor_screen_pos()
  439. gh_imgui.get_cursor_pos()
  440. gh_imgui.gizmo_begin_frame()
  441. gh_imgui.gizmo_set_rect()
  442. gh_imgui.gizmo_manipulate()
  443. gh_imgui.gizmo_decompose_matrix_to_components()
  444. gh_imgui.gizmo_is_using()
  445. gh_imgui.gizmo_is_over()
  446. gh_imgui.gizmo_enable()
  447. gh_imgui.group_begin()
  448. gh_imgui.group_end()
  449. gh_imgui.image()
  450. gh_imgui.image_button()
  451. gh_imgui.init()
  452. gh_imgui.is_any_item_hovered()
  453. gh_imgui.is_item_clicked()
  454. gh_imgui.is_item_hovered()
  455. gh_imgui.is_window_hovered()
  456. gh_imgui.is_any_window_hovered()
  457. gh_imgui.add_font_from_file()
  458. gh_imgui.add_font_from_zip_file()
  459. gh_imgui.add_font_from_buffer()
  460. gh_imgui.rebuild_all_fonts()
  461. gh_imgui.push_font()
  462. gh_imgui.pop_font()
  463. gh_imgui.set_default_font()
  464. gh_imgui.reset_default_font()
  465. gh_imgui.menu_begin_main_bar()
  466. gh_imgui.menu_end_main_bar()
  467. gh_imgui.menu_begin_bar()
  468. gh_imgui.menu_end_bar()
  469. gh_imgui.menu_begin()
  470. gh_imgui.menu_end()
  471. gh_imgui.menu_item()
  472. gh_imgui.plotline_create()
  473. gh_imgui.plotline_draw()
  474. gh_imgui.plotline_draw_v2()
  475. gh_imgui.plotline_get_value1f()
  476. gh_imgui.plotline_set_value1f()
  477. gh_imgui.plotline_set_value1f()
  478. gh_imgui.pop_item_width()
  479. gh_imgui.progress_bar()
  480. gh_imgui.push_item_width()
  481. gh_imgui.radio_button()
  482. gh_imgui.set_cur_font_display_offset()
  483. gh_imgui.get_cur_font_display_offset()
  484. gh_imgui.set_color()
  485. gh_imgui.set_tooltip()
  486. gh_imgui.set_frame_border_size()
  487. gh_imgui.set_frame_rounding()
  488. gh_imgui.set_style_colors()
  489. gh_imgui.set_window_border_size()
  490. gh_imgui.set_window_rounding()
  491. gh_imgui.set_window_focus()
  492. gh_imgui.slider_1i()
  493. gh_imgui.slider_1f()
  494. gh_imgui.slider_4f()
  495. gh_imgui.show_demo_window()
  496. gh_imgui.show_test_window()
  497. gh_imgui.tab_bar_add()
  498. gh_imgui.tab_bar_begin()
  499. gh_imgui.tab_bar_end()
  500. gh_imgui.terminate()
  501. gh_imgui.text()
  502. gh_imgui.tree_node()
  503. gh_imgui.tree_node_leaf()
  504. gh_imgui.tree_node_leaf_v2()
  505. gh_imgui.tree_pop()
  506. gh_imgui.text_rgba()
  507. gh_imgui.text_wrapped()
  508. gh_imgui.vslider_1i()
  509. gh_imgui.vslider_1f()
  510. gh_imgui.widget()
  511. gh_imgui.window_begin()
  512. gh_imgui.window_begin_v2()
  513. gh_imgui.window_end()
  514. gh_imgui.show_metrics_window()
  515. gh_imgui.set_next_window_content_size()
  516. gh_imgui.text_unformatted_v1()
  517. gh_imgui.text_unformatted_v2()
  518. gh_imgui.column_get_width()
  519. gh_imgui.column_set_width()
  520. gh_imgui.column_get_offset()
  521. gh_imgui.column_set_offset()
  522. gh_imgui.get_font_size()
  523. gh_imgui.calc_text_size()
  524. gh_imgui.begin_child()
  525. gh_imgui.end_child()
  526. gh_imgui.popup_open()
  527. gh_imgui.popup_begin()
  528. gh_imgui.popup_begin_context_item()
  529. gh_imgui.popup_end()
  530. gh_imgui.selectable()
  531. gh_imgui.get_text_line_heigh_with_spacing()
  532. gh_imgui.list_clipping_begin()
  533. gh_imgui.list_clipping_end()
  534. gh_input.keyboard_clear_key_buffer()
  535. gh_input.keyboard_is_key_down()
  536. gh_input.keyboard_update_buffer()
  537. gh_input.mouse_get_button_state()
  538. gh_input.mouse_get_position()
  539. gh_input.mouse_get_position_delta()
  540. gh_input.mouse_reset_position_delta()
  541. gh_input.mouse_get_position_v2()
  542. gh_input.mouse_set_position()
  543. gh_input.mouse_get_wheel_delta()
  544. gh_input.mouse_reset_wheel_delta()
  545. gh_input.mouse_show_cursor()
  546. gh_input.joystick_get_num_supported()
  547. gh_input.joystick_get_status()
  548. gh_input.joystick_get_button_state()
  549. gh_input.joystick_get_position()
  550. gh_leap.get_device_name()
  551. gh_leap.get_finger_bone_position()
  552. gh_leap.get_finger_bone_direction()
  553. gh_leap.get_hand_palm_angles()
  554. gh_leap.get_hand_palm_normal()
  555. gh_leap.get_hand_palm_position()
  556. gh_leap.get_num_devices()
  557. gh_leap.get_num_fingers()
  558. gh_leap.get_num_hands()
  559. gh_leap.is_connected()
  560. gh_leap.update()
  561. gh_light.create()
  562. gh_light.bind()
  563. gh_light.enable_double_side()
  564. gh_light.set_index()
  565. gh_light.set_ambient()
  566. gh_light.get_ambient()
  567. gh_light.set_diffuse()
  568. gh_light.get_diffuse()
  569. gh_light.set_specular()
  570. gh_light.get_specular()
  571. gh_logiled.set_flash_lighting()
  572. gh_logiled.set_key_lighting()
  573. gh_logiled.set_lighting()
  574. gh_logiled.set_pulse_lighting()
  575. gh_logiled.set_target()
  576. gh_logiled.stop_effects()
  577. gh_material.add_texture()
  578. gh_material.bind()
  579. gh_material.create()
  580. gh_material.get_gpu_program()
  581. gh_material.remove_texture()
  582. gh_material.set_gpu_program()
  583. gh_mesh.alloc_mesh_data()
  584. gh_mesh.copy_vertex_data()
  585. gh_mesh.copy_face_data()
  586. gh_mesh.create_v2()
  587. gh_mesh.create_box()
  588. gh_mesh.create_cylinder_xyz()
  589. gh_mesh.create_cylinder()
  590. gh_mesh.create_disc()
  591. gh_mesh.create_ellipse()
  592. gh_mesh.create_gear()
  593. gh_mesh.create_icosphere()
  594. gh_mesh.create_klein_bottle()
  595. gh_mesh.create_lsystem()
  596. gh_mesh.create_parametric_sphere()
  597. gh_mesh.create_plane()
  598. gh_mesh.create_plane_v3()
  599. gh_mesh.create_platonic_solid()
  600. gh_mesh.create_pqtorus()
  601. gh_mesh.create_quad()
  602. gh_mesh.create_rock()
  603. gh_mesh.create_sphere()
  604. gh_mesh.create_subdivided_sphere()
  605. gh_mesh.create_terrain()
  606. gh_mesh.create_torus()
  607. gh_mesh.create_trefoil_knot()
  608. gh_mesh.create_triangle()
  609. gh_mesh.do_linear_tweening()
  610. gh_mesh.get_face_normal()
  611. gh_mesh.get_face_vertex_indices()
  612. gh_mesh.get_vertex_absolute_position()
  613. gh_mesh.get_vertex_absolute_normal()
  614. gh_mesh.get_vertex_attrib_element()
  615. gh_mesh.get_vertex_color()
  616. gh_mesh.get_vertex_normal()
  617. gh_mesh.get_vertex_position()
  618. gh_mesh.get_vertex_tangent()
  619. gh_mesh.get_vertex_uv()
  620. gh_mesh.instancing_attrib_buffer_get()
  621. gh_mesh.instancing_attrib_buffer_update_needed()
  622. gh_mesh.instancing_init()
  623. gh_mesh.instancing_set_axis_angle()
  624. gh_mesh.instancing_set_color()
  625. gh_mesh.instancing_set_num_instances_to_render()
  626. gh_mesh.instancing_set_orientation()
  627. gh_mesh.instancing_set_orientation_v2()
  628. gh_mesh.instancing_set_position()
  629. gh_mesh.instancing_set_position_v2()
  630. gh_mesh.instancing_set_scale()
  631. gh_mesh.optimize_faces()
  632. gh_mesh.resize_box()
  633. gh_mesh.resize_plane()
  634. gh_mesh.resize_quad()
  635. gh_mesh.ribbon_create()
  636. gh_mesh.ribbon_add_point()
  637. gh_mesh.ribbon_set_cross_vector()
  638. gh_mesh.set_face_vertex_indices()
  639. gh_mesh.set_vertex_alloc_params()
  640. gh_mesh.set_vertex_alloc_params_v2()
  641. gh_mesh.set_vertex_alloc_params_separate_vertex_arrays()
  642. gh_mesh.set_vertex_attrib_element()
  643. gh_mesh.set_vertex_color()
  644. gh_mesh.set_vertex_normal()
  645. gh_mesh.set_vertex_position()
  646. gh_mesh.set_vertex_tangent()
  647. gh_mesh.set_vertex_uv()
  648. gh_mesh.set_vertices_color()
  649. gh_mesh.voxelize()
  650. gh_model.create_from_file()
  651. gh_model.create_from_file_loader_3ds()
  652. gh_model.create_from_file_loader_assimp()
  653. gh_model.create_from_file_loader_assimp_v2()
  654. gh_model.create_from_zip_file_loader_assimp()
  655. gh_model.create_from_file_loader_fbx()
  656. gh_model.create_from_file_loader_fbx_v2()
  657. gh_model.create_from_file_loader_obj()
  658. gh_model.create_from_file_loader_stl()
  659. gh_model.load_textures()
  660. gh_model.load_textures_from_zip()
  661. gh_nvg.init()
  662. gh_nvg.terminate()
  663. gh_nvg.begin_frame()
  664. gh_nvg.end_frame()
  665. gh_nvg.load_font()
  666. gh_nvg.text_draw()
  667. gh_nvg.check_box_draw()
  668. gh_nvg.button_draw()
  669. gh_nvg.slider_draw()
  670. gh_nvg.label_draw()
  671. gh_nvg.window_draw()
  672. gh_nvg.window_draw_v2()
  673. gh_nvg.demo_draw()
  674. gh_nvg.demo_graph_draw()
  675. gh_nvg.demo_eyes_draw()
  676. gh_nvg.begin_path()
  677. gh_nvg.close_path()
  678. gh_nvg.path_winding()
  679. gh_nvg.move_to()
  680. gh_nvg.line_to()
  681. gh_nvg.bezier_to()
  682. gh_nvg.circle()
  683. gh_nvg.ellipse()
  684. gh_nvg.rounded_rect()
  685. gh_nvg.rect()
  686. gh_nvg.font_params()
  687. gh_nvg.text_params()
  688. gh_nvg.text()
  689. gh_nvg.text_bounds()
  690. gh_nvg.stroke()
  691. gh_nvg.fill_color()
  692. gh_nvg.fill_paint_linear_gradient()
  693. gh_nvg.fill_paint_box_gradient()
  694. gh_nvg.fill_paint_radial_gradient()
  695. gh_nvg.reset()
  696. gh_nvg.save()
  697. gh_nvg.restore()
  698. gh_nvg.reset_transform()
  699. gh_nvg.translate()
  700. gh_nvg.rotate()
  701. gh_nvg.scale()
  702. gh_node.add_child()
  703. gh_node.getid()
  704. gh_node.get_child_by_index()
  705. gh_node.get_name()
  706. gh_node.get_num_children()
  707. gh_node.kill()
  708. gh_node.remove_child()
  709. gh_node.set_name()
  710. gh_object.add_material()
  711. gh_object.average_vertices_normal()
  712. gh_object.bounding_volume_get_center_radius()
  713. gh_object.bounding_volume_get_size()
  714. gh_object.bounding_volume_set_aabb_max()
  715. gh_object.bounding_volume_set_aabb_min()
  716. gh_object.bounding_volume_set_radius()
  717. gh_object.bounding_volume_update()
  718. gh_object.compute_faces_normal()
  719. gh_object.compute_vertices_normal()
  720. gh_object.copy_transform()
  721. gh_object.create()
  722. gh_object.dump_vertices_faces()
  723. gh_object.flip_faces()
  724. gh_object.flip_vertex_normals()
  725. gh_object.get_absolute_orientation()
  726. gh_object.get_absolute_orientation_euler_angles()
  727. gh_object.get_absolute_orientation_vectors()
  728. gh_object.get_absolute_orientation_vector_z()
  729. gh_object.get_absolute_position()
  730. gh_object.get_distance()
  731. gh_object.get_material()
  732. gh_object.get_num_faces()
  733. gh_object.get_num_faces_v2()
  734. gh_object.get_num_materials()
  735. gh_object.get_num_vertices()
  736. gh_object.get_num_vertices_v2()
  737. gh_object.get_orientation()
  738. gh_object.get_orientation_euler_angles()
  739. gh_object.get_orientation_vectors()
  740. gh_object.get_orientation_vector_z()
  741. gh_object.get_plane_equation()
  742. gh_object.get_position()
  743. gh_object.get_transform()
  744. gh_object.remove_material()
  745. gh_object.remove_all_materials()
  746. gh_object.render()
  747. gh_object.render_geometry()
  748. gh_object.render_geometry_draw()
  749. gh_object.render_geometry_finish()
  750. gh_object.render_geometry_prepare()
  751. gh_object.rotate()
  752. gh_object.rotate_vertices_position()
  753. gh_object.rotate_vertices_position_euler_xyz()
  754. gh_object.scale_vertices_position()
  755. gh_object.set_absolute_transform_update_mode()
  756. gh_object.set_automatic_uniform_state()
  757. gh_object.set_euler_angles()
  758. gh_object.set_materials_texture_unit_offset()
  759. gh_object.set_orientation()
  760. gh_object.set_orientation_v2()
  761. gh_object.set_position()
  762. gh_object.set_scale()
  763. gh_object.set_tessellation_state()
  764. gh_object.set_transform()
  765. gh_object.set_transform_order()
  766. gh_object.set_vertices_color()
  767. gh_object.smooth_vertices_normal()
  768. gh_object.transform_update_scale()
  769. gh_object.translate_vertices_position()
  770. gh_object.update_automatic_uniforms()
  771. gh_opencl.get_device_compute_units_info()
  772. gh_opencl.get_device_info()
  773. gh_opencl.get_device_type()
  774. gh_opencl.get_num_platforms()
  775. gh_opencl.get_num_devices()
  776. gh_opencl.get_platform_info()
  777. gh_vr.apply_controller_transform()
  778. gh_vr.get_controller_button_state()
  779. gh_vr.get_num_controllers()
  780. gh_vr.get_recommended_render_target_size()
  781. gh_vr.is_initialized()
  782. gh_vr.submit()
  783. gh_vr.update_cameras()
  784. gh_vr.update_cameras_v2()
  785. gh_vr.update_controller_transform()
  786. gh_vr.update_controllers_state()
  787. gh_ps.action_set_gravity()
  788. gh_ps.create()
  789. gh_ps.create_action_gravity()
  790. gh_ps.create_emitter_point()
  791. gh_ps.emitter_set_particle_rate_and_speed()
  792. gh_ps.emitter_set_spawn_directions()
  793. gh_ps.get_num_alive_particles()
  794. gh_ps.process_particles()
  795. gh_ps.process_particle_actions()
  796. gh_ps.process_particle_emitters()
  797. gh_ps.update_particles_lifetime()
  798. gh_physx3.actor_add_force()
  799. gh_physx3.actor_add_force_at_position()
  800. gh_physx3.actor_apply_transform()
  801. gh_physx3.actor_get_position()
  802. gh_physx3.actor_get_orientation()
  803. gh_physx3.actor_get_sleep_threshold()
  804. gh_physx3.actor_is_sleeping()
  805. gh_physx3.actor_kill()
  806. gh_physx3.actor_clear_forces()
  807. gh_physx3.actor_enable_ccd()
  808. gh_physx3.actor_put_to_sleep()
  809. gh_physx3.actor_set_angular_damping()
  810. gh_physx3.actor_set_angular_velocity()
  811. gh_physx3.actor_get_angular_velocity()
  812. gh_physx3.actor_get_angular_speed2()
  813. gh_physx3.actor_set_euler_angles()
  814. gh_physx3.actor_set_gravity_state()
  815. gh_physx3.actor_set_kinematic_state()
  816. gh_physx3.actor_set_kinematic_target()
  817. gh_physx3.actor_set_kinematic_target_v2()
  818. gh_physx3.actor_set_linear_damping()
  819. gh_physx3.actor_update_mass()
  820. gh_physx3.actor_set_linear_velocity()
  821. gh_physx3.actor_get_linear_velocity()
  822. gh_physx3.actor_get_linear_speed2()
  823. gh_physx3.actor_set_orientation()
  824. gh_physx3.actor_set_position()
  825. gh_physx3.actor_set_stabilization_threshold()
  826. gh_physx3.actor_set_sleep_threshold()
  827. gh_physx3.actor_wake_up()
  828. gh_physx3.actor_set_3d_object()
  829. gh_physx3.scene_sync_3d_objects()
  830. gh_physx3.actor_get_contact_info()
  831. gh_physx3.scene_reset_all_contacts()
  832. gh_physx3.cloth_add_collision_plane()
  833. gh_physx3.cloth_create_from_mesh()
  834. gh_physx3.cloth_is_running_on_gpu()
  835. gh_physx3.cloth_set_collision_sphere()
  836. gh_physx3.cloth_set_damping_coefficient()
  837. gh_physx3.cloth_set_drag_coefficient()
  838. gh_physx3.cloth_set_external_acceleration()
  839. gh_physx3.cloth_set_friction_coefficient()
  840. gh_physx3.cloth_set_gpu_state()
  841. gh_physx3.cloth_set_solver_frequency()
  842. gh_physx3.cloth_set_stiffness()
  843. gh_physx3.cloth_update_mesh_vertex_data()
  844. gh_physx3.cloth_update_particles_from_mesh_particles()
  845. gh_physx3.create_actor_box()
  846. gh_physx3.create_actor_box_v2()
  847. gh_physx3.create_actor_box_v3()
  848. gh_physx3.create_actor_mesh()
  849. gh_physx3.create_actor_mesh_v2()
  850. gh_physx3.create_actor_mesh_v3()
  851. gh_physx3.create_actor_plane()
  852. gh_physx3.create_actor_plane_v2()
  853. gh_physx3.create_actor_sphere()
  854. gh_physx3.create_actor_sphere_v2()
  855. gh_physx3.create_actor_capsule()
  856. gh_physx3.create_actor_capsule_v2()
  857. gh_physx3.create_material()
  858. gh_physx3.kill_material()
  859. gh_physx3.update_material()
  860. gh_physx3.actor_set_material()
  861. gh_physx3.create_scene()
  862. gh_physx3.create_scene_v2()
  863. gh_physx3.create_scene_broadphase_sap()
  864. gh_physx3.create_scene_broadphase_mbp()
  865. gh_physx3.create_scene_broadphase_gpu()
  866. gh_physx3.get_version()
  867. gh_physx3.gpu_get_clock_frequency_khz()
  868. gh_physx3.gpu_get_name()
  869. gh_physx3.gpu_get_num_multiprocessors()
  870. gh_physx3.gpu_get_total_memory_size_mb()
  871. gh_physx3.gpu_is_supported()
  872. gh_physx3.joint_create()
  873. gh_physx3.joint_distance_set_distances()
  874. gh_physx3.joint_distance_set_spring()
  875. gh_physx3.joint_kill()
  876. gh_physx3.joint_prismatic_set_limits()
  877. gh_physx3.joint_revolute_set_rotational_limits()
  878. gh_physx3.joint_revolute_set_angular_limits()
  879. gh_physx3.joint_set_break_force()
  880. gh_physx3.joint_set_motor_params()
  881. gh_physx3.joint_spherical_set_limit_cone()
  882. gh_physx3.particle_system_create()
  883. gh_physx3.particle_system_create_fluid()
  884. gh_physx3.particle_system_from_gxc_ps()
  885. gh_physx3.particle_system_position_from_vertex_pool()
  886. gh_physx3.particle_system_position_to_vertex_pool()
  887. gh_physx3.particle_system_to_gxc_ps()
  888. gh_physx3.read_physx_info()
  889. gh_physx3.run_simulation()
  890. gh_physx3.set_gpu_mem_size_factor()
  891. gh_physx3.set_simulation_scales()
  892. gh_physx3.set_scene_gravity()
  893. gh_physx3.scene_add_actor()
  894. gh_physx3.scene_remove_actor()
  895. gh_physx3.start()
  896. gh_physx3.init()
  897. gh_physx3.stop()
  898. gh_physx3.terminate()
  899. gh_physx4.actor_add_force()
  900. gh_physx4.actor_add_force_at_position()
  901. gh_physx4.actor_apply_transform()
  902. gh_physx4.actor_get_position()
  903. gh_physx4.actor_get_orientation()
  904. gh_physx4.actor_get_sleep_threshold()
  905. gh_physx4.actor_is_sleeping()
  906. gh_physx4.actor_kill()
  907. gh_physx4.actor_clear_forces()
  908. gh_physx4.actor_enable_ccd()
  909. gh_physx4.actor_put_to_sleep()
  910. gh_physx4.actor_set_angular_damping()
  911. gh_physx4.actor_set_angular_velocity()
  912. gh_physx4.actor_get_angular_velocity()
  913. gh_physx4.actor_get_angular_speed2()
  914. gh_physx4.actor_set_euler_angles()
  915. gh_physx4.actor_set_gravity_state()
  916. gh_physx4.actor_set_kinematic_state()
  917. gh_physx4.actor_set_kinematic_target()
  918. gh_physx4.actor_set_kinematic_target_v2()
  919. gh_physx4.actor_set_linear_damping()
  920. gh_physx4.actor_update_mass()
  921. gh_physx4.actor_set_linear_velocity()
  922. gh_physx4.actor_get_linear_velocity()
  923. gh_physx4.actor_get_linear_speed2()
  924. gh_physx4.actor_set_orientation()
  925. gh_physx4.actor_set_position()
  926. gh_physx4.actor_set_stabilization_threshold()
  927. gh_physx4.actor_set_sleep_threshold()
  928. gh_physx4.actor_wake_up()
  929. gh_physx4.actor_set_3d_object()
  930. gh_physx4.scene_sync_3d_objects()
  931. gh_physx4.actor_get_contact_info()
  932. gh_physx4.scene_reset_all_contacts()
  933. gh_physx4.cloth_add_collision_plane()
  934. gh_physx4.cloth_create_from_mesh()
  935. gh_physx4.cloth_is_running_on_gpu()
  936. gh_physx4.cloth_set_collision_sphere()
  937. gh_physx4.cloth_set_damping_coefficient()
  938. gh_physx4.cloth_set_drag_coefficient()
  939. gh_physx4.cloth_set_external_acceleration()
  940. gh_physx4.cloth_set_friction_coefficient()
  941. gh_physx4.cloth_set_gpu_state()
  942. gh_physx4.cloth_set_solver_frequency()
  943. gh_physx4.cloth_set_stiffness()
  944. gh_physx4.cloth_update_mesh_vertex_data()
  945. gh_physx4.cloth_update_particles_from_mesh_particles()
  946. gh_physx4.create_actor_box()
  947. gh_physx4.create_actor_box_v2()
  948. gh_physx4.create_actor_box_v3()
  949. gh_physx4.create_actor_mesh()
  950. gh_physx4.create_actor_mesh_v2()
  951. gh_physx4.create_actor_mesh_v3()
  952. gh_physx4.create_actor_plane()
  953. gh_physx4.create_actor_plane_v2()
  954. gh_physx4.create_actor_sphere()
  955. gh_physx4.create_actor_sphere_v2()
  956. gh_physx4.create_actor_capsule()
  957. gh_physx4.create_actor_capsule_v2()
  958. gh_physx4.create_material()
  959. gh_physx4.kill_material()
  960. gh_physx4.update_material()
  961. gh_physx4.actor_set_material()
  962. gh_physx4.create_scene()
  963. gh_physx4.create_scene_v2()
  964. gh_physx4.create_scene_broadphase_sap()
  965. gh_physx4.create_scene_broadphase_mbp()
  966. gh_physx4.create_scene_broadphase_gpu()
  967. gh_physx4.get_version()
  968. gh_physx4.gpu_get_clock_frequency_khz()
  969. gh_physx4.gpu_get_name()
  970. gh_physx4.gpu_get_num_multiprocessors()
  971. gh_physx4.gpu_get_total_memory_size_mb()
  972. gh_physx4.gpu_is_supported()
  973. gh_physx4.joint_create()
  974. gh_physx4.joint_distance_set_distances()
  975. gh_physx4.joint_distance_set_spring()
  976. gh_physx4.joint_kill()
  977. gh_physx4.joint_prismatic_set_limits()
  978. gh_physx4.joint_revolute_set_rotational_limits()
  979. gh_physx4.joint_revolute_set_angular_limits()
  980. gh_physx4.joint_set_break_force()
  981. gh_physx4.joint_set_motor_params()
  982. gh_physx4.joint_spherical_set_limit_cone()
  983. gh_physx4.particle_system_create()
  984. gh_physx4.particle_system_create_fluid()
  985. gh_physx4.particle_system_from_gxc_ps()
  986. gh_physx4.particle_system_position_from_vertex_pool()
  987. gh_physx4.particle_system_position_to_vertex_pool()
  988. gh_physx4.particle_system_to_gxc_ps()
  989. gh_physx4.read_physx_info()
  990. gh_physx4.run_simulation()
  991. gh_physx4.set_gpu_mem_size_factor()
  992. gh_physx4.set_simulation_scales()
  993. gh_physx4.set_scene_gravity()
  994. gh_physx4.scene_add_actor()
  995. gh_physx4.scene_remove_actor()
  996. gh_physx4.start()
  997. gh_physx4.init()
  998. gh_physx4.stop()
  999. gh_physx4.terminate()
  1000. gh_polyline.create_v2()
  1001. gh_polyline.set_vertex_color()
  1002. gh_polyline.set_vertex_draw_range()
  1003. gh_polyline.set_vertex_offsets()
  1004. gh_polyline.set_vertex_position()
  1005. gh_polyline.set_vertex_position_color()
  1006. gh_polyline.wideline_add_point()
  1007. gh_polyline.wideline_create()
  1008. gh_polyline.wideline_set_line_width()
  1009. gh_polyline.wideline_reset_points()
  1010. gh_render_target.create()
  1011. gh_render_target.create_v2()
  1012. gh_render_target.create_rb()
  1013. gh_render_target.create_rb_v2()
  1014. gh_render_target.create_ex()
  1015. gh_render_target.create_ex_v2()
  1016. gh_render_target.create_ex_v3()
  1017. gh_render_target.create_ex_v4()
  1018. gh_render_target.create_rect()
  1019. gh_render_target.create_cubemap()
  1020. gh_render_target.cubemap_set_draw_face()
  1021. gh_render_target.create_array2d()
  1022. gh_render_target.array2d_set_draw_layer()
  1023. gh_render_target.create_depth()
  1024. gh_render_target.create_depth_rect()
  1025. gh_render_target.kill()
  1026. gh_render_target.bind()
  1027. gh_render_target.activate()
  1028. gh_render_target.unbind()
  1029. gh_render_target.deactivate()
  1030. gh_render_target.execute_cmd_buffer()
  1031. gh_render_target.use_with_syphon()
  1032. gh_render_target.resize()
  1033. gh_render_target.clear_color_buffer()
  1034. gh_render_target.clear_depth_buffer()
  1035. gh_render_target.resolve_multisampling()
  1036. gh_render_target.resolve_multisampling_v2()
  1037. gh_render_target.apply_cmaa_intel()
  1038. gh_render_target.alloc()
  1039. gh_render_target.init_2d_v1()
  1040. gh_render_target.d3d12_set_optimized_clear_color()
  1041. gh_render_target.d3d12_set_texture_update_options()
  1042. gh_render_target.d3d12_set_color_handle_index()
  1043. gh_render_target.d3d12_set_depth_handle_index()
  1044. gh_renderer.get_api_name()
  1045. gh_renderer.get_type()
  1046. gh_renderer.enable_state()
  1047. gh_renderer.disable_state()
  1048. gh_renderer.get_opengl_error()
  1049. gh_renderer.opengl_error_code_to_str()
  1050. gh_renderer.set_vsync()
  1051. gh_renderer.vsync()
  1052. gh_renderer.get_vsync()
  1053. gh_renderer.delay_before_swap_nv()
  1054. gh_renderer.point()
  1055. gh_renderer.wireframe()
  1056. gh_renderer.line()
  1057. gh_renderer.solid()
  1058. gh_renderer.set_viewport()
  1059. gh_renderer.set_scissor()
  1060. gh_renderer.set_viewport_scissor()
  1061. gh_renderer.set_scissor_state()
  1062. gh_renderer.clear_color_buffer()
  1063. gh_renderer.clear_depth_buffer()
  1064. gh_renderer.clear_color_depth_buffers()
  1065. gh_renderer.clear_stencil_buffer()
  1066. gh_renderer.clear_color_depth_stencil_buffers()
  1067. gh_renderer.set_depth_test_state()
  1068. gh_renderer.set_depth_test_func()
  1069. gh_renderer.set_depth_buffer_writing_state()
  1070. gh_renderer.rasterizer_set_ccw()
  1071. gh_renderer.rasterizer_set_msaa_state()
  1072. gh_renderer.rasterizer_set_cull_state()
  1073. gh_renderer.rasterizer_set_cull_face()
  1074. gh_renderer.rasterizer_set_polygon_mode()
  1075. gh_renderer.rasterizer_apply_states()
  1076. gh_renderer.ccw()
  1077. gh_renderer.msaa()
  1078. gh_renderer.blending()
  1079. gh_renderer.blending_on()
  1080. gh_renderer.blending_off()
  1081. gh_renderer.set_blending_state()
  1082. gh_renderer.set_blending_factors()
  1083. gh_renderer.update_fixed_mvp_matrices()
  1084. gh_renderer.get_api_version_major()
  1085. gh_renderer.get_api_version_minor()
  1086. gh_renderer.get_api_version()
  1087. gh_renderer.get_renderer_model()
  1088. gh_renderer.get_renderer_vendor()
  1089. gh_renderer.get_shading_language_version()
  1090. gh_renderer.is_opengl_es()
  1091. gh_renderer.get_num_opengl_extensions()
  1092. gh_renderer.get_opengl_extension()
  1093. gh_renderer.check_opengl_extension()
  1094. gh_renderer.glx_get_server_num_extensions()
  1095. gh_renderer.glx_get_server_extension()
  1096. gh_renderer.glx_get_client_num_extensions()
  1097. gh_renderer.glx_get_client_extension()
  1098. gh_renderer.glx_get_renderer_info_int()
  1099. gh_renderer.glx_get_renderer_info_str()
  1100. gh_renderer.set_texture2d_state()
  1101. gh_renderer.display_progress_bar()
  1102. gh_renderer.get_gpu_memory_total_available_kb_nv()
  1103. gh_renderer.get_gpu_memory_current_available_kb_nv()
  1104. gh_renderer.get_gpu_memory_usage_kb_nv()
  1105. gh_renderer.get_gpu_free_texture_memory_kb_amd()
  1106. gh_renderer.get_gpu_free_vbo_memory_kb_amd()
  1107. gh_renderer.get_gpu_free_renderbuffer_memory_kb_amd()
  1108. gh_renderer.get_gpu_memory_total_available_kb_amd()
  1109. gh_renderer.get_gpu_memory_usage_kb_amd()
  1110. gh_renderer.get_num_gpus_amd()
  1111. gh_renderer.set_depth_bias_factors()
  1112. gh_renderer.set_depth_bias_state()
  1113. gh_renderer.shadow_mapping_prepare_light_pass()
  1114. gh_renderer.shadow_mapping_finish_light_pass()
  1115. gh_renderer.shadow_mapping_enable_zpass_states()
  1116. gh_renderer.shadow_mapping_disable_zpass_states()
  1117. gh_renderer.shadow_mapping_enable_zpass_states_v2()
  1118. gh_renderer.shadow_mapping_disable_zpass_states_v2()
  1119. gh_renderer.force_buffer_object_usage()
  1120. gh_renderer.get_virtual_screen()
  1121. gh_renderer.set_virtual_screen()
  1122. gh_renderer.get_num_virtual_screens()
  1123. gh_renderer.update_virtual_screen()
  1124. gh_renderer.memory_barrier()
  1125. gh_renderer.get_num_capabilities()
  1126. gh_renderer.get_capability_name()
  1127. gh_renderer.check_capability()
  1128. gh_renderer.get_capability_4i()
  1129. gh_renderer.query_create()
  1130. gh_renderer.query_kill()
  1131. gh_renderer.query_start()
  1132. gh_renderer.query_stop()
  1133. gh_renderer.query_is_available()
  1134. gh_renderer.query_get()
  1135. gh_renderer.gpu_timer_start()
  1136. gh_renderer.gpu_timer_stop()
  1137. gh_renderer.gpu_timer_read()
  1138. gh_renderer.set_clip_control()
  1139. gh_renderer.set_depth_range_f()
  1140. gh_renderer.clear_depth_f()
  1141. gh_renderer.set_depth_bounds()
  1142. gh_renderer.tessellation_set_num_patch_vertices()
  1143. gh_renderer.draw_points()
  1144. gh_renderer.draw_lines()
  1145. gh_renderer.draw_lines_strip()
  1146. gh_renderer.draw_lines_loop()
  1147. gh_renderer.draw_triangles()
  1148. gh_renderer.draw_primitives()
  1149. gh_renderer.draw_primitives_instancing()
  1150. gh_renderer.light_model_double_side()
  1151. gh_renderer.light_set_ambient()
  1152. gh_renderer.light_set_diffuse()
  1153. gh_renderer.light_set_specular()
  1154. gh_renderer.light_set_position()
  1155. gh_renderer.material_set_ambient()
  1156. gh_renderer.material_set_diffuse()
  1157. gh_renderer.material_set_specular()
  1158. gh_renderer.material_set_shininess()
  1159. gh_renderer.vk_descriptorset_create()
  1160. gh_renderer.vk_descriptorset_kill()
  1161. gh_renderer.vk_descriptorset_bind()
  1162. gh_renderer.vk_descriptorset_build()
  1163. gh_renderer.vk_descriptorset_update()
  1164. gh_renderer.vk_descriptorset_add_resource_gpu_buffer()
  1165. gh_renderer.vk_descriptorset_update_resource_gpu_buffer()
  1166. gh_renderer.vk_descriptorset_add_resource_texture()
  1167. gh_renderer.vk_descriptorset_update_resource_texture()
  1168. gh_renderer.vk_descriptorset_add_resource_rt_color()
  1169. gh_renderer.vk_descriptorset_update_resource_rt_color()
  1170. gh_renderer.vk_descriptorset_add_push_constant_range()
  1171. gh_renderer.vk_descriptorset_push_constant_1f()
  1172. gh_renderer.vk_descriptorset_push_constant_4f()
  1173. gh_renderer.vk_descriptorset_push_constant_4x4f()
  1174. gh_renderer.vk_descriptorset_push_constant_1i()
  1175. gh_renderer.vk_descriptorset_push_constant_4i()
  1176. gh_renderer.vk_descriptorset_push_constant_object_matrix()
  1177. gh_renderer.vk_descriptorset_push_constant_camera_view_matrix()
  1178. gh_renderer.vk_descriptorset_push_constant_camera_projection_matrix()
  1179. gh_renderer.vk_pipeline_state_build()
  1180. gh_renderer.vk_pipeline_state_build_v3()
  1181. gh_renderer.vk_shader_core_properties_amd_get_value()
  1182. gh_renderer.pipeline_state_bind()
  1183. gh_renderer.pipeline_state_create()
  1184. gh_renderer.pipeline_state_kill()
  1185. gh_renderer.pipeline_state_build()
  1186. gh_renderer.pipeline_state_set_attrib_4i()
  1187. gh_renderer.pipeline_state_set_attrib_4f()
  1188. gh_renderer.wait_for_gpu()
  1189. gh_renderer.command_list_create()
  1190. gh_renderer.command_list_kill()
  1191. gh_renderer.command_list_set_current()
  1192. gh_renderer.command_list_open()
  1193. gh_renderer.command_list_close()
  1194. gh_renderer.command_list_frame_begin()
  1195. gh_renderer.command_list_frame_end()
  1196. gh_renderer.command_list_execute()
  1197. gh_renderer.command_list_create_bundle()
  1198. gh_renderer.command_list_bundle_begin()
  1199. gh_renderer.command_list_bundle_end()
  1200. gh_renderer.vk_command_list_execute_secondary_cmd()
  1201. gh_renderer.vk_command_list_execute_all_secondary_cmds()
  1202. gh_renderer.vk_command_list_render_pass_begin()
  1203. gh_renderer.vk_command_list_render_pass_end()
  1204. gh_renderer.vk_command_list_render_pass_begin_v2()
  1205. gh_renderer.vk_swapchain_get_buffer_count()
  1206. gh_renderer.vk_swapchain_get_current_buffer_index()
  1207. gh_renderer.vk_instance_get_num_extensions()
  1208. gh_renderer.vk_instance_get_extension_name()
  1209. gh_renderer.vk_get_num_gpus()
  1210. gh_renderer.vk_gpu_get_name()
  1211. gh_renderer.vk_gpu_get_device_id()
  1212. gh_renderer.vk_gpu_get_num_extensions()
  1213. gh_renderer.vk_gpu_get_extension_name()
  1214. gh_renderer.vk_gpu_get_api_version()
  1215. gh_renderer.vk_instance_get_num_layers()
  1216. gh_renderer.vk_instance_get_layer_name()
  1217. gh_renderer.vk_gpu_get_num_layers()
  1218. gh_renderer.vk_gpu_get_layer_name()
  1219. gh_renderer.vk_gpu_get_num_memory_heaps()
  1220. gh_renderer.vk_gpu_get_heap_size()
  1221. gh_renderer.vk_gpu_get_device_type()
  1222. gh_renderer.vk_get_num_physical_device_features()
  1223. gh_renderer.vk_get_physical_device_feature_state()
  1224. gh_renderer.vk_get_physical_device_feature_name()
  1225. gh_renderer.vk_get_physical_device_feature_index()
  1226. gh_renderer.vk_get_num_physical_device_limits()
  1227. gh_renderer.vk_get_physical_device_limit_type()
  1228. gh_renderer.vk_get_physical_device_limit_name()
  1229. gh_renderer.vk_get_physical_device_limit_index()
  1230. gh_renderer.vk_get_physical_device_limit_f32()
  1231. gh_renderer.vk_get_physical_device_limit_s32()
  1232. gh_renderer.vk_get_physical_device_limit_u32()
  1233. gh_renderer.vk_get_physical_device_limit_u64()
  1234. gh_renderer.texture_sampler_create()
  1235. gh_renderer.texture_sampler_kill()
  1236. gh_renderer.texture_sampler_bind()
  1237. gh_renderer.d3d12_texture_sampler_bind_root()
  1238. gh_renderer.d3d12_bind_framebuffer()
  1239. gh_renderer.d3d12_set_graphics_root_constant_u32()
  1240. gh_renderer.d3d12_font_create()
  1241. gh_renderer.d3d12_font_add_text()
  1242. gh_renderer.d3d12_font_reset_all_text_counters()
  1243. gh_renderer.d3d12_font_reset_text_counter()
  1244. gh_renderer.conservative_rasterization_get_properties_nv()
  1245. gh_renderer.conservative_rasterization_set_sub_pixel_precision_bias_nv()
  1246. gh_renderer.shader_thread_group_get_properties_nv()
  1247. gh_rivatuner.connect()
  1248. gh_rivatuner.disconnect()
  1249. gh_rivatuner.get_all_limiting_policies()
  1250. gh_rivatuner.get_cpu_temperature_and_usage()
  1251. gh_rivatuner.get_gpu_core_clock()
  1252. gh_rivatuner.get_gpu_core_temperature()
  1253. gh_rivatuner.get_gpu_core_usage()
  1254. gh_rivatuner.get_gpu_mem_temperature()
  1255. gh_rivatuner.get_gpu_mem_usage()
  1256. gh_rivatuner.get_gpu_mem_clock()
  1257. gh_rivatuner.get_gpu_name()
  1258. gh_rivatuner.get_gpu_power()
  1259. gh_rivatuner.get_gpu_vrm_temperature()
  1260. gh_rivatuner.get_num_gpus()
  1261. gh_rivatuner.read_gpu_data()
  1262. gh_rpi.gpio_analog_read()
  1263. gh_rpi.gpio_analog_write()
  1264. gh_rpi.gpio_digital_read()
  1265. gh_rpi.gpio_digital_write()
  1266. gh_rpi.gpio_digital_write_byte()
  1267. gh_rpi.gpio_init()
  1268. gh_rpi.gpio_get_alt()
  1269. gh_rpi.gpio_get_board_info()
  1270. gh_rpi.gpio_phys_pin_to_gpio()
  1271. gh_rpi.gpio_pwm_tone_write()
  1272. gh_rpi.gpio_pwm_write()
  1273. gh_rpi.gpio_set_gpio_clock()
  1274. gh_rpi.gpio_set_pin_mode()
  1275. gh_rpi.gpio_set_pin_mode_alt()
  1276. gh_rpi.gpio_set_pad_drive()
  1277. gh_rpi.gpio_set_pull_up_down_control()
  1278. gh_rpi.gpio_set_pmw_clock()
  1279. gh_rpi.gpio_set_pwm_mode()
  1280. gh_rpi.gpio_set_pwm_range()
  1281. gh_rpi.gpio_wpi_pin_to_gpio()
  1282. gh_rpi.rgbmatrix_fill_u8()
  1283. gh_rpi.rgbmatrix_fill_f32()
  1284. gh_rpi.rgbmatrix_get_luminance_correct()
  1285. gh_rpi.rgbmatrix_get_num_pixels()
  1286. gh_rpi.rgbmatrix_get_pwmbits()
  1287. gh_rpi.rgbmatrix_init()
  1288. gh_rpi.rgbmatrix_init_v2()
  1289. gh_rpi.rgbmatrix_set_luminance_correct()
  1290. gh_rpi.rgbmatrix_set_pixel_f32()
  1291. gh_rpi.rgbmatrix_set_pixel_u8()
  1292. gh_rpi.rgbmatrix_set_pwmbits()
  1293. gh_rpi.rgbmatrix_terminate()
  1294. gh_skybox.create()
  1295. gh_skybox.resize()
  1296. gh_sqlite3.db_get_version()
  1297. gh_sqlite3.db_open()
  1298. gh_sqlite3.db_open_v2()
  1299. gh_sqlite3.db_close()
  1300. gh_sqlite3.db_exec()
  1301. gh_sqlite3.db_prepare()
  1302. gh_sqlite3.db_finalize()
  1303. gh_sqlite3.db_get_column_count()
  1304. gh_sqlite3.db_get_column_name()
  1305. gh_sqlite3.db_get_column_type()
  1306. gh_sqlite3.db_enable_extended_result_codes()
  1307. gh_sqlite3.db_get_extended_errcode()
  1308. gh_sqlite3.db_get_errcode()
  1309. gh_sqlite3.db_get_last_insert_rowid()
  1310. gh_sqlite3.db_step()
  1311. gh_sqlite3.db_column_get_text1024()
  1312. gh_sqlite3.db_column_get_text()
  1313. gh_sqlite3.db_column_get_int()
  1314. gh_sqlite3.db_column_get_double()
  1315. gh_sqlite3.db_column_get_blob()
  1316. gh_sqlite3.db_column_blob_to_file()
  1317. gh_sqlite3.db_column_blob_to_string()
  1318. gh_sqlite3.db_bind_text()
  1319. gh_sqlite3.db_bind_int()
  1320. gh_sqlite3.db_bind_double()
  1321. gh_sqlite3.db_bind_blob_from_file()
  1322. gh_sqlite3.db_bind_blob_from_string()
  1323. gh_sqlite3.db_bind_blob_from_buffer()
  1324. gh_texture.bind()
  1325. gh_texture.bindless_make_resident()
  1326. gh_texture.copy_sub_texture()
  1327. gh_texture.create_1d()
  1328. gh_texture.create_2d()
  1329. gh_texture.create_2d_array()
  1330. gh_texture.create_2d_from_rt()
  1331. gh_texture.create_2d_v2()
  1332. gh_texture.create_cubemap()
  1333. gh_texture.create_cube_from_file()
  1334. gh_texture.create_cube_from_zip_file()
  1335. gh_texture.create_from_file()
  1336. gh_texture.create_from_file_v2()
  1337. gh_texture.create_from_file_v3()
  1338. gh_texture.create_from_file_v4()
  1339. gh_texture.create_from_file_v5()
  1340. gh_texture.create_from_file_v6()
  1341. gh_texture.create_from_file_v9()
  1342. gh_texture.create_from_memory()
  1343. gh_texture.create_from_sub_texture()
  1344. gh_texture.create_from_truetype_file()
  1345. gh_texture.create_from_zip_file()
  1346. gh_texture.create_from_sqlite3_blob()
  1347. gh_texture.create_from_buffer()
  1348. gh_texture.fill_with_noise()
  1349. gh_texture.flip_horizontal()
  1350. gh_texture.flip_vertical()
  1351. gh_texture.get_gpu_memory_size()
  1352. gh_texture.gpu_mem_to_cpu_mem()
  1353. gh_texture.gpu_memory_unload()
  1354. gh_texture.gpu_memory_upload()
  1355. gh_texture.get_size()
  1356. gh_texture.get_texel_1d()
  1357. gh_texture.get_texel_2d()
  1358. gh_texture.get_texel_2d_array()
  1359. gh_texture.get_texel_2d_array_v2()
  1360. gh_texture.get_texel_2d_v2()
  1361. gh_texture.image_bind()
  1362. gh_texture.image_unbind()
  1363. gh_texture.inject_opacity_map()
  1364. gh_texture.load_texture_2d_array_layer_from_file()
  1365. gh_texture.rt_color_bind()
  1366. gh_texture.rt_color_bind_v2()
  1367. gh_texture.rt_color_cubemap_bind()
  1368. gh_texture.rt_depth_bind()
  1369. gh_texture.rt_depth_cubemap_bind()
  1370. gh_texture.rt_rect_color_bind()
  1371. gh_texture.renderer_update()
  1372. gh_texture.renderer_update2d()
  1373. gh_texture.reset_texture_unit()
  1374. gh_texture.set_sampler_params()
  1375. gh_texture.set_current_image_codec()
  1376. gh_texture.set_texel_1d()
  1377. gh_texture.set_texel_2d()
  1378. gh_texture.set_texel_2d_array()
  1379. gh_texture.set_texel_2d_array_v2()
  1380. gh_texture.set_texel_2d_v2()
  1381. gh_texture.update_alpha_channel_binary()
  1382. gh_texture.update_alpha_channel_smooth()
  1383. gh_texture.update_gpu_memory_from_buffer()
  1384. gh_texture.update_gpu_memory_from_file()
  1385. gh_texture.upload_texture_2d_array()
  1386. gh_texture.write_to_file()
  1387. gh_texture.write_to_file_v2()
  1388. gh_texture.write_to_file_v3()
  1389. gh_texture.write_to_file_v4()
  1390. gh_utils.clipboard_get_text()
  1391. gh_utils.clipboard_set_text()
  1392. gh_utils.cpu_get_mem_available_size_mb()
  1393. gh_utils.cpu_get_mem_size_mb()
  1394. gh_utils.cpu_get_name()
  1395. gh_utils.cpu_get_speed_mhz()
  1396. gh_utils.cpu_usage_cleanup()
  1397. gh_utils.cpu_usage_get_core_count()
  1398. gh_utils.cpu_usage_get_physical_core_count()
  1399. gh_utils.cpu_usage_get_core_usage()
  1400. gh_utils.cpu_usage_init()
  1401. gh_utils.cpu_usage_update()
  1402. gh_utils.do_screenshot()
  1403. gh_utils.do_screenshot_v2()
  1404. gh_utils.do_screenshot_v3()
  1405. gh_utils.do_screenshot_v4()
  1406. gh_utils.drop_files_get_num_files()
  1407. gh_utils.drop_files_get_file_by_index()
  1408. gh_utils.do_file_from_zip()
  1409. gh_utils.do_file_from_sqlite3_blob()
  1410. gh_utils.exe_string()
  1411. gh_utils.execute_from_buffer()
  1412. gh_utils.exe_from_buffer()
  1413. gh_utils.exe_script()
  1414. gh_utils.exe_script_v2()
  1415. gh_utils.exe_script_v3()
  1416. gh_utils.extract_dir_from_filename()
  1417. gh_utils.file_crc32()
  1418. gh_utils.buffer_crc32()
  1419. gh_utils.crc32()
  1420. gh_utils.file_checksum()
  1421. gh_utils.buffer_checksum()
  1422. gh_utils.checksum()
  1423. gh_utils.file_md5()
  1424. gh_utils.buffer_md5()
  1425. gh_utils.md5()
  1426. gh_utils.file_sha1()
  1427. gh_utils.buffer_sha1()
  1428. gh_utils.sha1()
  1429. gh_utils.file_sha256()
  1430. gh_utils.buffer_sha256()
  1431. gh_utils.sha256()
  1432. gh_utils.file_size()
  1433. gh_utils.font_create()
  1434. gh_utils.font_render()
  1435. gh_utils.font_render3d()
  1436. gh_utils.font_set_viewport_info()
  1437. gh_utils.ftgl_font_add_text2d()
  1438. gh_utils.ftgl_font_add_text3d()
  1439. gh_utils.ftgl_font_clear()
  1440. gh_utils.ftgl_font_create()
  1441. gh_utils.ftgl_font_kill()
  1442. gh_utils.ftgl_font_render()
  1443. gh_utils.ftgl_font_texture_kill()
  1444. gh_utils.ftgl_font_texture_load()
  1445. gh_utils.get_app_version()
  1446. gh_utils.get_app_dir()
  1447. gh_utils.get_command_line()
  1448. gh_utils.get_demo_dir()
  1449. gh_utils.get_demo_zip_filename()
  1450. gh_utils.get_elapsed_time()
  1451. gh_utils.get_hw_platform()
  1452. gh_utils.get_lib_dir()
  1453. gh_utils.get_os_info()
  1454. gh_utils.get_platform()
  1455. gh_utils.get_platform_name()
  1456. gh_utils.get_time_step()
  1457. gh_utils.get_uptime()
  1458. gh_utils.get_frame_counter()
  1459. gh_utils.get_fps_avg()
  1460. gh_utils.get_fps_cur()
  1461. gh_utils.grid_create()
  1462. gh_utils.grid_set_display_lines_options()
  1463. gh_utils.grid_set_geometry_params()
  1464. gh_utils.grid_set_lines_color()
  1465. gh_utils.grid_set_main_lines_color()
  1466. gh_utils.grid_set_main_x_axis_color()
  1467. gh_utils.grid_set_main_z_axis_color()
  1468. gh_utils.hex_color_to_rgb()
  1469. gh_utils.is_luajit()
  1470. gh_utils.is_rpi()
  1471. gh_utils.is_tinker_board()
  1472. gh_utils.is_sbc()
  1473. gh_utils.is_64bit()
  1474. gh_utils.math_sqrt()
  1475. gh_utils.math_normalize_vec3()
  1476. gh_utils.math_length_vec3()
  1477. gh_utils.math_quat_from_vectors_rotation()
  1478. gh_utils.math_quat_from_lookat()
  1479. gh_utils.nfd_open_dialog()
  1480. gh_utils.nfd_save_dialog()
  1481. gh_utils.nfd_pick_folder()
  1482. gh_utils.open_url()
  1483. gh_utils.printc()
  1484. gh_utils.progress_bar_inc()
  1485. gh_utils.progress_bar_set()
  1486. gh_utils.project_3d_to_2d_v1()
  1487. gh_utils.project_3d_to_2d_v2()
  1488. gh_utils.random()
  1489. gh_utils.raycast_cast_ray()
  1490. gh_utils.raycast_cast_ray_v2()
  1491. gh_utils.raycast_get_ray()
  1492. gh_utils.raycast_get_ray_ortho_cam()
  1493. gh_utils.set_new_scene_filename()
  1494. gh_utils.set_thread_affinity_mask()
  1495. gh_utils.shared_variable_create()
  1496. gh_utils.shared_variable_create_array()
  1497. gh_utils.shared_variable_is_exist()
  1498. gh_utils.shared_variable_kill()
  1499. gh_utils.shared_variable_get_array_value_1f()
  1500. gh_utils.shared_variable_get_array_value_1i()
  1501. gh_utils.shared_variable_get_array_value_str()
  1502. gh_utils.shared_variable_get_value_4f()
  1503. gh_utils.shared_variable_set_array_value_1f()
  1504. gh_utils.shared_variable_set_array_value_1i()
  1505. gh_utils.shared_variable_set_array_value_str()
  1506. gh_utils.shared_variable_set_value_4f()
  1507. gh_utils.shared_variable_get_value_str()
  1508. gh_utils.shared_variable_set_value_str()
  1509. gh_utils.sys_exec()
  1510. gh_utils.time_to_hour_min_sec()
  1511. gh_utils.thread_sleep()
  1512. gh_utils.trace()
  1513. gh_utils.tripod_visualizer_camera_render()
  1514. gh_utils.vendor_id_to_vendor_name()
  1515. gh_utils.webcam_create()
  1516. gh_utils.webcam_get_frame_size()
  1517. gh_utils.webcam_get_name()
  1518. gh_utils.webcam_get_num()
  1519. gh_utils.webcam_grab_frame()
  1520. gh_utils.webcam_kill()
  1521. gh_utils.webcam_start()
  1522. gh_utils.webcam_stop()
  1523. gh_utils.webcam_update_texture()
  1524. gh_utils.zip_to_file()
  1525. gh_utils.buffer_to_file()
  1526. gh_utils.zip_buffer_create()
  1527. gh_utils.zip_buffer_kill()
  1528. gh_utils.file_buffer_create()
  1529. gh_utils.file_buffer_kill()
  1530. gh_utils.buffer_create()
  1531. gh_utils.buffer_kill()
  1532. gh_utils.buffer_copy()
  1533. gh_utils.buffer_read_byte()
  1534. gh_utils.buffer_write_byte()
  1535. gh_utils.buffer_read_1f()
  1536. gh_utils.buffer_read_2f()
  1537. gh_utils.buffer_read_3f()
  1538. gh_utils.buffer_read_4f()
  1539. gh_utils.buffer_write_1f()
  1540. gh_utils.buffer_write_2f()
  1541. gh_utils.buffer_write_3f()
  1542. gh_utils.buffer_write_4f()
  1543. gh_utils.buffer_read_line()
  1544. gh_utils.twbar_define()
  1545. gh_utils.twbar_create()
  1546. gh_utils.twbar_kill()
  1547. gh_utils.twbar_resize()
  1548. gh_utils.twbar_add_separator()
  1549. gh_utils.twbar_add_caption()
  1550. gh_utils.twbar_add_var_float()
  1551. gh_utils.twbar_add_var_integer()
  1552. gh_utils.twbar_add_var_boolean()
  1553. gh_utils.twbar_add_var_xyz()
  1554. gh_utils.twbar_add_var_rgba()
  1555. gh_utils.twbar_add_var_dir3f()
  1556. gh_utils.twbar_add_var_quat4f()
  1557. gh_utils.twbar_update()
  1558. gh_utils.twbar_draw()
  1559. gh_utils.box_create()
  1560. gh_utils.box_update_size()
  1561. gh_utils.box_update_size_from_bv()
  1562. gh_utils.sphere_create()
  1563. gh_utils.sphere_update_radius()
  1564. gh_utils.sphere_update_radius_from_bv()
  1565. gh_utils.circle_create()
  1566. gh_utils.circle_update_radius()
  1567. gh_utils.line_create()
  1568. gh_utils.line_set_start_position()
  1569. gh_utils.line_set_end_position()
  1570. gh_utils.line_set_start_color()
  1571. gh_utils.line_set_end_color()
  1572. gh_utils.spline_create()
  1573. gh_utils.spline_add_keyframe()
  1574. gh_utils.spline_set_keyframe()
  1575. gh_utils.spline_get_value()
  1576. gh_utils.trackball_init()
  1577. gh_utils.trackball_get_orientation()
  1578. gh_utils.stop_demo()
  1579. gh_vb.create()
  1580. gh_vb.kill()
  1581. gh_vb.bind()
  1582. gh_vb.unbind()
  1583. gh_vb.draw_points()
  1584. gh_vb.draw_lines()
  1585. gh_vb.draw_triangles()
  1586. gh_vb.set_vertex_attrib_data()
  1587. gh_vb.set_vertex_attrib_instancing_divisor()
  1588. gh_vb.map()
  1589. gh_vb.unmap()
  1590. gh_vb.set_value_1f()
  1591. gh_vb.set_value_2f()
  1592. gh_vb.set_value_3f()
  1593. gh_vb.set_value_4f()
  1594. gh_vb.set_value_4x4f()
  1595. gh_vb.set_value_1ui()
  1596. gh_vertex_pool.create()
  1597. gh_vertex_pool.render()
  1598. gh_vertex_pool.set_vertex_source()
  1599. gh_vertex_pool.update_vertices_color()
  1600. gh_vertex_pool.update_vertices_position()
  1601. gh_vertex_pool.vertex_get_color()
  1602. gh_vertex_pool.vertex_get_position()
  1603. gh_vertex_pool.vertex_set_color()
  1604. gh_vertex_pool.vertex_set_position()
  1605. gh_vertex_pool.vb_get_vertex_color()
  1606. gh_vertex_pool.vb_get_vertex_normal()
  1607. gh_vertex_pool.vb_get_vertex_position()
  1608. gh_vertex_pool.vb_get_vertex_tangent()
  1609. gh_vertex_pool.vb_map()
  1610. gh_vertex_pool.vb_set_vertex_color()
  1611. gh_vertex_pool.vb_set_vertex_normal()
  1612. gh_vertex_pool.vb_set_vertex_position()
  1613. gh_vertex_pool.vb_set_vertex_tangent()
  1614. gh_vertex_pool.vb_unmap()
  1615. gh_vertex_pool.vertices_from_gpu_buffer()
  1616. gh_vertex_pool.vertices_to_gpu_buffer()
  1617. gh_window.getsize()
  1618. gh_window.set_alpha()
  1619. gh_window.timer_get_milliseconds()
  1620. gh_window.timer_get_seconds()
  1621. gh_window.timer_reset()




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