Author Topic: CRYENGINE 5.4 Preview adds Vulkan support  (Read 1555 times)



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Stefan

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CRYENGINE 5.4 Preview adds Vulkan support
« on: July 27, 2017, 08:36:11 PM »
This week, the CRYENGINE 5.4 Preview is a major update which couldn’t have been achieved without all of the feedback from the community. There are several major advancements and integrations that we think will make things more accessible and let you achieve even more, more rapidly.


With over 623 improvements, fixes and features this release includes all new Vulkan API support, and although it’s our first step on the road you can expect further support on this soon. Also included is the Entity Component System with unified standard entities across C++ and Schematyc.


For Artists, we have a much requested Substance integration for the reading of material archives and manipulation of texture inputs with in-editor graphing. Additionally, we have expanded the feature set of the terrain system to allow for better blending of terrain and objects within your level.


Iterating on existing technology there is a second iteration of the Asset System which provides improvements and extended usage across tools, with thumbnail generation and all new dependency tracking. To get started, you can find the CRYENGINE 5.4 Preview on Github HERE!