Author Topic: NVIDIA Falcor 2.0 alpha (DX12) real-time rendering research framework  (Read 364 times)



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JeGX

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Falcor is a Direct3D 12 real-time rendering framework. It aims to improve productivity of research and prototype projects. Its features include:

- Abstract many common graphics operations, such as shader compilation, model loading and scene rendering.
- VR support using OpenVR.
- Common rendering effects such as shadows and post-processing effects.

This is an alpha version. The interfaces are not final yet and there might be some performance/stability issues.
If you'd like OpenGL support, please consider using Falcor 1.0 ('rel-1.0' branch). Note that though Falcor 1.0 is not supported anymore, it is stable and optimized.

More information and source code: https://github.com/NVIDIA/Falcor