Author Topic: GLSL Hacker  (Read 3012 times)

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GLSL Hacker
« on: May 28, 2014, 02:45:59 PM »
A new dev version of GLSL Hacker is ready but only for Windows.

You can download it from this page:

Version - 2014.05.28
* fixed a bug in gh_mesh.set_vertices_color() in Lua.
+ added set_vertices_color() to gh_mesh in Python.
+ added mouse_get_wheel_delta() to gh_input lib.
+ added new keyboard keys support (shift, ctrl, alt and windows key).
+ added keyboard_codes.lua in GLSL Hacker Lua libs folder.
+ added FreeImage plugin with floating point (96 and 128-bit) support.
+ added set_current_image_codec_name() to gh_texture module.

GLSL Hacker adds a new image loader plugin based on FreeImage. To use this plugin, just specify it before loading a texture:

Code: [Select]

tex = gh_texture.create_from_file(...)

If the FreeImage plugin is not present, GLSL Hacker uses the built-in image loader.