Author Topic: GLSL Hacker 0.6.4.1  (Read 3110 times)



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JeGX

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GLSL Hacker 0.6.4.1
« on: May 16, 2014, 02:44:34 PM »
A new dev version of GLSL Hacker is ready but only for Windows and Max OS X.

You can download it from this page:
http://www.geeks3d.com/glslhacker/download.php

Changelog:
Quote
Version 0.6.4.1 - 2014.05.15
-----------------------------
+ added OpenGL 4.0 shader subroutines support (gh_gpu_program.set_uniform_subroutine()).
+ added get_capability_4i() to gh_renderer.
+ added create_pqtorus() to gh_mesh.
+ added actor_add_force(), actor_add_force_at_position() and actor_set_kinematic_target()
  to gh_physx3 lib (lua/python).
* fixed a bug in AntTweakBar functions when the AntTweakBar plugin is not loaded.
+ added set_simulation_scales() to gh_physx3 lib (lua/python).