Author Topic: Godot Game Engine to be Open Sourced  (Read 6105 times)

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Godot Game Engine to be Open Sourced
« on: January 06, 2014, 01:31:20 PM »
Godot Game Engine to be Open Sourced

We’ll be opening a game engine that has more than a decade of work (and several iterations) as MIT license soon.

It’s not an engine made by hobbyists, this is a production tool used to develop and publish plenty of games for PC, Consoles and Mobile. It’s currently in beta stage, meaning it’s feature complete and fully usable, but lacks very little fine tuning and testing. It has a similar feature set to Unity (little less stuff on 3D front, much more stuff on the 2D front, debugging). and runs on all the popular platforms.

Unlike pretty much any other engine with this level of features, the editor runs fine in Linux, as well as Windows and OSX, and supports one click deploy to Android, BB10 and HTML5 (via asm.js)

There are no playable demos in their portfolio, but here is a demo of Anthill