Geeks3D.com | GeeXLab | Softwares | Reviews | Downloads | Shader Lib
News:GL-Z 0.4.0 cross-platform OpenGL and Vulkan utility
0 Members and 1 Guest are viewing this topic.
There is (among graphics enthusiasts) a lot of debate what API/version of something to use with a bunch of hotly contested alternatives. I would like to convince you to give WebGL a try, and this blog post explains why.