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91
3D-Tech News Around The Web / (Android) YEBIS OpenGL ES 3.0 Tech Demo
« Last post by Stefan on March 13, 2014, 06:26:32 PM »
Quote
This is a technical demo previewing the capabilities of YEBIS 2 in OpenGL ES 3.0 (Android 4.3 and later).
YEBIS 2 is a post process library that enhances the realism and the beauty of rendered images in real-time.
Our previously released MOBILE GPUMARK application used only the OpenGL ES 2.0 feature set. With the new features provided in OpenGL ES 3.0, we can now deliver a higher level of detail and realism that was not possible with OpenGL ES 2.0.
The level of quality we once could only achieve on desktop machines can now be realized on Mobile devices. Try it and get a feel of the most cutting edge graphics on smartphones.
For more information about YEBIS 2, please check out our website: http://www.siliconstudio.co.jp/middleware/yebis/

Note: Please check our end-user license agreement before using this application http://www.siliconstudio.co.jp/contents/yebis-opengl-es3.0-techdemo/eula/and_notice_en_2014.html

Note: This application has not yet been tested on all available GLES 3.0 devices. If you encounter any problems with it, we would appreciate your feedback via email.

92
GpuTest / Re: GpuTest 0.7.0
« Last post by JeGX on March 13, 2014, 05:46:23 PM »
I wonder, what's the point of GpuTest if it only works with Nouveau drivers, which are slow and don't even give an accurate measure of the power of my GPU? There's probably something I don't understand.

Fortunately, GpuTest works also with NVIDIA and AMD binary drivers (otherwise GpuTest would be useless, open source drivers are not my passion). Most of the time, my linux boxes have proprietary drivers and tests like TessMark or Julia FP64 work only with NV / AMD binary drivers. I always develop with real NV/AMD drivers and I test open source drivers only before release. Maybe your drivers are not properly installed and something is perturbing GpuTest, I don't know. Wait for the next release of NV drivers for Linux (follow geeks3d news ;) ) and do a new test again.

*Warning: Quite off-topic and not really concerning GpuTest*
On the bright side tho, you Sir may have stopped me from buying a new (unnecessary) video card.
I had a lot of faith in you lol and I was surprised when you said it could just be the drivers.
So I finally found the right tutorial and managed to install the correct drivers. And my video card now does what it's born to do :P
I went from 15 fps on Team Fortress 2 to 200 fps :D!

Thanks a lot JeGX!
<3
You're welcome!
93
3D-Tech News Around The Web / Arion Core – BSDF clamp (no more sun fireflies)
« Last post by Stefan on March 13, 2014, 04:56:01 PM »
Quote
What I am about to present here, may be one of the most important features in unbiased rendering ever. :-) Not kidding, probably.

This feature enters in the field of cheating, but the negative impact in the quality and purity of the render is often 0, while the benefit of removing fireflies entirely is probably the long lasting dream of every unbiased render engine user.

In most practical uses, the following is true:

With this feature, you can get rid of most (often ALL) of the fireflies in your render without (generally) affecting the render or losing visual components.

read on...
94
GpuTest / Re: GpuTest 0.7.0
« Last post by Pasqual on March 13, 2014, 04:49:34 PM »
The bad news is that now, whenever I start a GpuTest Benchmark test, there are horrible graphic bugs spawning everywhere, and really all I can do is reboot. Everything freezes...
I installed the right drivers for my video card and that's what happens now.
I wonder, what's the point of GpuTest if it only works with Nouveau drivers, which are slow and don't even give an accurate measure of the power of my GPU? There's probably something I don't understand.


*Warning: Quite off-topic and not really concerning GpuTest*
On the bright side tho, you Sir may have stopped me from buying a new (unnecessary) video card.
I had a lot of faith in you lol and I was surprised when you said it could just be the drivers.
So I finally found the right tutorial and managed to install the correct drivers. And my video card now does what it's born to do :P
I went from 15 fps on Team Fortress 2 to 200 fps :D!

Thanks a lot JeGX!
<3
95
Quote
Version 1.1, 2014-03-11
1. Modified the Makefile to use the new -arch flags. 2. Added an option to run the test on a 64bit GPU. 3. Added a check for whether the current architecture is compatible with the specified test option (cpu32|cpu64|gpu32|gpu64). If there is a mismatch, the test now prints a warning. 4. Added a '-h/--help' argument.
96
3D-Tech News Around The Web / AMD GPU PerfStudio 2.14 build 1668 3/5/2014
« Last post by Stefan on March 12, 2014, 11:13:25 PM »
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GPU PerfStudio 2 gives developers control with seamless workflow integration. Identify performance and algorithm issues early in the development cycle, and meet your quality and performance goals. GPU PerfStudio 2 is the second generation GPU Performance Analysis and Debugging Tool from AMD. It offers clear advantages to developers by cutting software development time and improving graphics quality.

GPU PerfStudio 2.14 build 1668
Build 1668 fixes a profiler issue where the selection of more than just the GPUTime would cause a crash when profiling.

GPU PerfStudio 2.14 Improvements
Profiler support for Hawaii GPUs
Pipeline stage specific counters for OpenGL are now supported
Improved stability for multi-threaded apps

97
3D-Tech News Around The Web / NVIDIA EOL driver support for legacy products
« Last post by Stefan on March 12, 2014, 05:48:02 PM »
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EOL driver support for legacy products

After Release 340, any subsequent driver release starting with Release 343 will cease to support the products listed in this section.

The Release 340 drivers will continue to support these products until April 1, 2016, and the NVIDIA support team will continue to address driver issues for these products in driver branches up to and including Release 340. However, future driver enhancements and optimizations in driver releases after Release 340 will not support these products.
98
GpuTest / Re: GpuTest 0.7.0
« Last post by JeGX on March 12, 2014, 05:01:38 PM »
Thanks for the feedback Stebs.

The engine behind GpuTest supports core profile but it's likely a bad setting in GpuTest. I will look at this issue asap.
100
3D-Tech News Around The Web / NVIDIA GeForce 840M (Maxwell): Unmatched Efficiency
« Last post by JeGX on March 12, 2014, 04:21:44 PM »
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