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3D-Tech News Around The Web / Crytek's Back to Dinosaur Island 2 VR demo released
« Last post by Stefan on March 11, 2016, 09:51:38 PM »
Back to Dinosaur Island 2 is an Oculus Rift DK2-exclusive Virtual Reality demo and requires an Oculus Rift DK2 HMD (SDK 0.8) to run.
 
 Back to Dinosaur Island 2 requires a Xbox 360 for Windows or Xbox One Controller for Windows to be played. Gameplay with only mouse and keyboard is not supported.
 
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Quote
Discussing the State of DirectX 12 With Microsoft & Oxide Games

...
Ahead of next week’s show, I had a chance to sit down and talk shop with an interesting trio of techies: Brian Langley, Microsoft’s DirectX 12 lead, Max McMullen, Microsoft’s principle lead for Direct3D, and Dan Baker, co-founder and guru developer for Oxide Games. Microsoft of course is looking to further push the development of (and developers towards) DirectX 12, as the first games come out for the APi. Meanwhile Oxide’s Ashes of the Singularity has been a common site around here, as while it won’t claim the title of the first DX12 game – that technically goes to the new Windows 10 port of Gears of War – Ashes is arguably the first game to take meaningful advantage of the API.
...
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English forum / (WIP) Vulkan plugin for GeeXLab: line width
« Last post by JeGX on March 11, 2016, 05:47:36 PM »
Cool, the line width is back with Vulkan!

Line width: 4.0



Line width: 10.0

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English forum / Re: GeeXLab command line parameters?
« Last post by JeGX on March 11, 2016, 11:40:07 AM »
I will check the command line parameters for the next version and post a new list.
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3D-Tech News Around The Web / Using the Vulkan Validation Layers
« Last post by Stefan on March 10, 2016, 05:28:37 PM »
While getting familiar with the Vulkan API may seem a bit involving at the beginning, as due to its nature it has a steeper learning curve than traditional APIs, the validation layers make it much easier to catch any mistakes, and they also provide a lot of additional useful information beyond just reporting basic errors. While using the validation layers does not completely eliminate the need to test your application on multiple platforms, it minimizes the chances of any portability issues resulting from incorrect API usage.

Read on...
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3D-Tech News Around The Web / AMD Radeon Software Crimson Edition 16.3
« Last post by Stefan on March 10, 2016, 01:02:59 AM »
Radeon Software Crimson Edition 16.3 Highlights


 Updated Crossfire Profiles available for
    • Hitman™
    • The Park
Support for​
  • Hitman™
  • [/l][/l]
Performance and Quality improvements for
  • Rise of the Tomb Raider™(2)
    • ​Up to 16% on AMD Radeon™ R9 Fury X Series vs AMD Radeon™ Software Crimson Edition 16.2.
  • ​Gears of War Ultimate Edition(3)
    • Up to 60% on AMD Radeon™ R9 Fury X series vs AMD Radeon™ Software Crimson Edition 16.2.1
    • Up to 44% on AMD Radeon™ R9 380 series vs AMD Radeon™ Software Crimson Edition 16.2.1
Vulkan™ Support(1): Vulkan™ is the successor to OpenGL and a descendant of AMD's Mantle. Vulkan™ is a powerful "low-overhead" graphics API that gives software developers deep control over the performance, efficiency, and capabilities of Radeon™ GPUs and multi-core CPUs. More information on Vulkan™ can be found at https://www.khronos.org/vulkan/.
​  Per-Game Display Scaling: A new feature introduced in Radeon™ Settings that allows per game Display Scaling to be set within the Radeon™ Settings Gaming tab under "Profile Options".
 Language Menu: A new feature introduced in Radeon™ Settings that allows the end user to select their preferred language from a drop down menu under the "Preferences -> Language" tab.
 Two Display Eyefinity: Two Display Eyefinity is now an available option under the Eyefinity tab in Radeon™ Settings.
 AMD Crossfire™ Status Indicator: A new feature in Radeon™ Settings that allows users to toggle an AMD Crossfire™ status indicator on their screen when running in AMD Crossfire™ mode.
 Updated Social Links: New Social links are now available for Radeon™ Settings home page and have also updated based on geographical region.​
 Power Efficiency Toggle: A new feature introduced in the Radeon™ Settings Gaming tab for select AMD Radeon™ 300 series and AMD Radeon™ Fury X available under "Global Options". This allows the user to disable some power efficiency optimizations.
 AMD XConnect™ technology: This driver provides initial support for external GPU enclosures configured with Radeon™ R9 300 Series GPUs are now supported over Thunderbolt™ 3 (USB-C) connections. AMD XConnect™ technology additionally provides plug'n'play support and an integrated management interface. Base system must have BIOS support for external GPUs (e.g. Razer Blade Stealth).
 Resolved Issues
  • Core clocks may not maintain sustained clock speeds resulting in choppy performance and or screen corruption (Fixed with new Power Efficiency feature toggled to off)
  • Gears of War Ultimate Edition - Random freezes may be experienced during gameplay
  • Ashes of the Singularity 2.0 Benchmark now supports DirectFlip
  • XCOM 2 flickering textures may be experienced at various game locations
[/list]
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Unlike the VR SDK this slide can be downloaded by unregistered users.

https://developer.nvidia.com/sites/default/files/akamai/VRWorks/2016_VRWORKS_SDK_1.pdf
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3D-Tech News Around The Web / Tiling positive or how Vulkan maps to PowerVR GPUs
« Last post by Stefan on March 09, 2016, 11:43:23 PM »
Vulkan maps significantly better to our hardware than OpenGL ES ever has. Whilst there’s a lot of focus on Vulkan improving CPU performance and efficiency, there’s a heck of GPU performance and efficiency wins too – they’re just a bit more subtle!
Talking about console quality graphics on mobile is starting to become a bit of a cliché, but I’m going to use it anyway! As mobile GPUs get better and more efficient, Vulkan is a big step on the road to console quality graphics.
Read on...
100
3D-Tech News Around The Web / Re: Intel HD Graphics Driver 20.19.15.4390
« Last post by Stefan on March 09, 2016, 06:11:20 PM »
OK, has everybody learned how to use a modified driver?

Now there is a regular version for any vendor available
http://www.station-drivers.com/index.php?option=com_remository&Itemid=352&func=fileinfo&id=2095&lang=fr

NB: BCDEDIT works for me again in Windows build 14279
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