Recent Posts

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91
English forum / Random lines
« Last post by JeGX on January 25, 2016, 09:00:47 PM »
An article that shows how to use the polyline to draw random lines:

http://www.geeks3d.com/hacklab/20160125/random-lines/








92
English forum / Font management in the DX12 plugin
« Last post by JeGX on January 25, 2016, 08:57:50 PM »
93
English forum / New Procedural Meshes
« Last post by JeGX on January 25, 2016, 08:52:57 PM »
94
English forum / GeeXLab 0.9.4.1 released for Windows platforms
« Last post by JeGX on January 25, 2016, 08:51:20 PM »
95
GpuTest / Re: GpuTest command line parameters
« Last post by JeGX on January 25, 2016, 08:48:13 PM »
Try to look for a file called _geeks3d_gputest_scores.csv, which is the name of the score file. The score file is created with a relative filename and maybe it's not created when GpuTest is launched via a remote machine. Do you see the log file (_geeks3d_gputest_log.txt) ?
96
English forum / Re: How to use mouse-click
« Last post by JeGX on January 25, 2016, 08:36:52 PM »
Indeed I just noticed that there is no a code sample focused on the mouse (while there is a keyboard/ folder in the code sample pack). The mouse is used in many code samples so browsing the code sample pack is a solution. Another faster solution is to look at the libs folder shipped with GeeXLab.

In GeeXLab/libs/lua/ there are several Lua files that use the mouse, like this one: gx_cam_lib_v2.lua

Anyway, you have found the solution and that's the important thing!
97
GpuTest / Re: GpuTest command line parameters
« Last post by ashutoku on January 25, 2016, 10:35:25 AM »
I am running all the shell scripts command in on python file.When i am running from local machine ,getting score.csv value . I am trying to run from remote machine ,unable to get the score.csv value  and at run time can not able to see GUI in local machine.
98
English forum / Re: How to use mouse-click
« Last post by Stefan on January 25, 2016, 02:15:40 AM »
OK,
got it working now

Code: [Select]
local mx, my = gh_input.mouse_getpos()
local mz = gh_input.mouse_get_button_state(1)
local mw = mz

gh_gpu_program.uniform4f(shadertoy_prog, "iMouse", mx, -(my - winH), mz, mw)


I will add both mouse-click and mouse-over versions to next demo pack.
99
English forum / Re: How to use mouse-click
« Last post by Stefan on January 24, 2016, 10:44:01 PM »
Here is another demo: 2D Radial Repeat : Hex RadClick
Besides mouse i patched other issues.

section id
shifted to bottom left of the screen, away from GeeXLab's overlay

uv.x += iDate.w ; // rotate each radius offset with constant speed
doesn't work, replaced with
uv.x += iGlobalTime ;

mouse click
if(iMouse.z>0.) pos = iMouse.xy;
replaced with mouse over
if(iMouse.x>20.) pos = iMouse.xy;


>>>Get ported version here<<<

100
3D-Tech News Around The Web / Re: Firefox - WebGL Off the Main Thread
« Last post by Stefan on January 23, 2016, 02:10:08 PM »
From my understanding each website needs to be recoded for that.

Otherwise you can  "Enable multi-process" in new FF versions.
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