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81
3D-Tech News Around The Web / NVIDIA Volta GV100 GPU
« Last post by JeGX on May 10, 2017, 08:36:05 PM »
A full GV100 has 5120 CUDA cores, 320 texture units, a 4096-bit HBM2 memory interface and is built with a 12nm FFN process.

More information: NVIDIA Volta GV100 GPU Announced


82
GeeXLab - forum en français / Re: Un logiciel d'ANIMATION 3D
« Last post by dubillard on May 10, 2017, 01:49:08 PM »
83
Unix Driver Archive

Quote
  • Fixed a bug that caused the GLX_EXT_buffer_age buffer age extension to return incorrect values for stereo drawables when using passive stereo modes 5 through 9.
  • Fixed a bug in Vulkan direct to display where DP1.2 monitors were not being enumerated.
  • Improved compatibility with recent kernels.
  • Fixed a bug that caused "nvidia-settings --query all" to print many duplicate entries.
  • Fixed a bug that caused applications to crash in some situations when calling glXMakeCurrent while OpenGL threaded optimizations were enabled. This frequently occurred when Steam was attempting to make a video appear full-screen.
  • Fixed a bug that caused VDPAU applications to use the blit presentation queue when a previous VDPAU application didn't shut down cleanly.
  • Fixed hangs and crashes that could occur when an OpenGL context is created while the system is out of available memory.
  • Fixed a bug that caused corruption when OpenGL windows were moved or resized.
  • Fixed a bug that caused X screens that use Option "UseDisplayDevice" "none" to be resized to 640x480 when using "xrandr -s" to change the screen configuration.
  • Fixed a kernel crash that occurred when attempting to map large user memory allocations into CUDA.
  • Disabled OpenGL threaded optimizations by default, initially enabled in 378.09, due to various reports of instability.
  • Added support for the following Vulkan extensions:
    • VK_EXT_acquire_xlib_display
      VK_EXT_display_control
      VK_EXT_display_surface_counter
      VK_EXT_direct_mode_display
      VK_KHX_external_memory
      VK_KHX_external_memory_fd
      VK_KHX_external_semaphore
      VK_KHX_external_semaphore_fd
    These extensions require a Vulkan loader version >= 1.0.42.
  • Removed the X driver's logo splash screen and the corresponding NoLogoand LogoPath xorg.conf options.
  • Added the "ResamplingMethod" MetaMode option, adding support for bicubic resampling methods when scaling screen transformations are in use.  See the README for more details.

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3DMark FireStrike score: 17801 points for the Graphics Score (a GTX 1070 gets around 18000/19000 points).
only 17800!??! lol I got GPU scrore 18560 on EVGA GTX 980 Ti SC+@stock speeds (1315MHz core boost real) with 376.09WHQL running Win 10 x64 and CPU i7-4790K@4.7GHz.
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3DMark FireStrike score: 17801 points for the Graphics Score (a GTX 1070 gets around 18000/19000 points).

Links:
- techpowerup.com
- wccftech.com




AMD Vega running a DOOM 4k demo:

86
3D-Tech News Around The Web / SIGGRAPH 2017 : Technical Papers Preview Trailer
« Last post by JeGX on May 08, 2017, 02:34:51 PM »
Quote
The SIGGRAPH Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. SIGGRAPH 2017 brings together thousands of computer graphics professionals, 30 July - 3 August 2017 in Los Angeles, California, USA. Learn more and register at http://s2017.siggraph.org/

Link: https://www.youtube.com/watch?v=5YvIHREdVX4
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3D-Tech News Around The Web / GPUOpen: Content Creation Tools and Multi-GPU
« Last post by JeGX on May 08, 2017, 02:25:54 PM »
Quote
When it comes to multi-GPU (mGPU), most developers immediately think of complicated Crossfire setups with two or more GPUs and how to make their game run well on those setups. This is however only one side of the mGPU story – the other one is mGPU during content creation. If you’re a developer working on a game, you should think of using mGPU to make your life easier.

Link: http://gpuopen.com/content-creation-tools-multi-gpu/
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3D-Tech News Around The Web / AMD Vega GPU thread (updated 2017.05.08)
« Last post by JeGX on May 08, 2017, 01:30:18 PM »
According to latest rumors, AMD will launch less than 20'000 Vega-based graphics cards during the first months. Probably due to the HBM2 memory limited supply.

AMD will unveil more information about its upcoming GPUs (Vega and Navi) on May 16 2017 during AMD's  Financial Analyst Day.

Links:
- tweaktown.com
- videocardz.com
- wccftech.com



89
3D-Tech News Around The Web / Intel Gen9 Graphics Driver 21.20.16.4664
« Last post by Stefan on May 05, 2017, 06:17:25 PM »
Download now


DRIVER VERSION: 15.45.18.4664
(Windows Driver Store Version 21.20.16.4664)
DATE: May 5, 2017
SUMMARY:
Enjoy performance optimizations and playability improvements on processors with Intel® Iris™ Graphics on the games,
Warhammer 40k: Dawn of War III* and Titanfall 2*! Other Intel® products may benefit from these optimizations as well.
Visit gameplay.intel.com for recommended game settings for many of your favorite PC games.
This driver also:
? provides system security and stability enhancements
? optimizes memory usage, thereby improving the stability of applications
? adds regional language localization to third-party display EDID overrides, which enable custom resolution
support for internal and external panels
? adds Vulkan* version details to the information section of the Intel® HD Graphics Control Panel
? fixes a previous access denied error on some Steam* folders.
90
GeeXLab - english forum / Simple Weather Station with Raspberry Pi Sense HAT
« Last post by JeGX on May 05, 2017, 01:23:34 PM »
Here is a simple weather station, coded with GeeXLab, that woks with the Raspberry Pi and the Sense HAT:

http://www.geeks3d.com/20170505/raspberry-pi-sense-hat-a-simple-weather-station/


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