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71
3D-Tech News Around The Web / AMD Catalyst 14.3 Beta V1.0 Driver for Windows
« Last post by Stefan on March 18, 2014, 06:27:46 PM »
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Feature Highlights of The AMD Catalyst™ 14.3 Beta V1.0 Driver for Windows®

        Thief:
            AMD Mantle and AMD True Audio support
            Improves stuttering observed in CrossFire mode
        Call of Duty: Ghosts:   QUAD CrossFire profile update – improves level load times
        Audio issues observed when using CrossFire configurations (and V-sync enabled) have been resolved
        BattleField 4:  V-sync issues observed on CrossFire configurations (with Mantle enabled) have been resolved

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3D-Tech News Around The Web / HWiNFO32 & HWiNFO64 v4.36 released
« Last post by Stefan on March 18, 2014, 04:59:02 PM »
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Changes in HWiNFO32 & HWiNFO64 v4.36 - Released on: Mar-18-2014:

    Added caching of GPU I2C devices to speed-up the scan process.
    Added support of more NVIDIA GM107 and GM108 models.
    Added reporting in summary whether VT-x/AMD-V is enabled in BIOS.
    Fixed support of DDR4 SDRAM.
    Summary page redesign. Per-core clocks are now in a separate window, which allows more cores to be displayed.
    Added NVIDIA GeForce GTX 745.
    Added support of AMD Carrizo.
    Added patch for buggy OpenCL drivers causing crash during init.
    Added reporting whether system has booted in UEFI mode.
    Improved CPU sensor addressing on Sandy Bridge and later systems with multiple CPU sockets.
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Porting OpenGL* Games to Android* on Intel® Atom™ Processors (part 1 of 2)
OpenGL expert Clay D. Montgomery takes you deep inside support for OpenGL ES on Android* devices, including tablets with Intel Inside®. He helps you decide whether to use the Android SDK or NDK when porting existing 3D PC games and applications to Android, and he explores the Java* Native Interface, which allows you to combine Java and C/C++ components.
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3D-Tech News Around The Web / Re: NVIDIA Gameworks download center
« Last post by nuninho1980 on March 18, 2014, 02:13:45 AM »
I tried to choose "Core PhysX SDK", "APEX SDK"... and to click button "Agree & Download" but I can't download because click this button -- loops. :S
the loop happens if you forget to login
Now, I can download but on past sunday, NVIDIA may have problems. ;)
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3D-Tech News Around The Web / Python 3.4.0 released
« Last post by Stefan on March 18, 2014, 01:14:45 AM »
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Python 3.4 includes a range of improvements of the 3.x series, including hundreds of small improvements and bug fixes. Major new features and changes in the 3.4 release series include:

    PEP 428, a "pathlib" module providing object-oriented filesystem paths
    PEP 435, a standardized "enum" module
    PEP 436, a build enhancement that will help generate introspection information for builtins
    PEP 442, improved semantics for object finalization
    PEP 443, adding single-dispatch generic functions to the standard library
    PEP 445, a new C API for implementing custom memory allocators
    PEP 446, changing file descriptors to not be inherited by default in subprocesses
    PEP 450, a new "statistics" module
    PEP 451, standardizing module metadata for Python's module import system
    PEP 453, a bundled installer for the *pip* package manager
    PEP 454, a new "tracemalloc" module for tracing Python memory allocations
    PEP 456, a new hash algorithm for Python strings and binary data
    PEP 3154, a new and improved protocol for pickled objects
    PEP 3156, a new "asyncio" module, a new framework for asynchronous I/O

The full "What's New" document lists all major changes.
 
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3D-Tech News Around The Web / Re: NVIDIA Gameworks download center
« Last post by Stefan on March 17, 2014, 05:41:57 PM »
I tried to choose "Core PhysX SDK", "APEX SDK"... and to click button "Agree & Download" but I can't download because click this button -- loops. :S
the loop happens if you forget to login
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3D-Tech News Around The Web / Khronos Releases OpenGL ES 3.1 Specification
« Last post by Stefan on March 17, 2014, 05:40:42 PM »
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The Khronos Group has announced the immediate release of the OpenGL ES 3.1 specification, bringing significant functionality enhancements to the industry-leading, royalty-free 3D graphics API that is used on nearly all of the world’s mobile devices. OpenGL ES 3.1 will provide the most desired features of desktop OpenGL 4.4 in a form suitable for mobile devices.
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3D-Tech News Around The Web / NVIDIA GeForce driver 335.28 XP certified
« Last post by Stefan on March 17, 2014, 05:11:23 PM »
XP32 / XP64 only - probably NVIDIA forgot the same security fix as they did last time

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This 335.28 Game Ready Certified driver ensures you’ll have the best possible gaming experience for Titanfall.

    Performance
        Enhanced GPU clock offset options for GeForce GTX 750Ti / GTX 750
    SLI Technology
        Diablo III – updated DX9 profile
        Bound by Flame – updated profile
        DOTA 2 – updated profile
        Need for Speed Rivals – updated DX11 profile
        Watch Dogs – updated profile



P.S: GpuCapsViewer reports false video RAM size under XP32
(only in the GUI, in database it appears correct)
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3D-Tech News Around The Web / Re: NVIDIA Gameworks download center
« Last post by nuninho1980 on March 17, 2014, 12:50:56 AM »
I tried to choose "Core PhysX SDK", "APEX SDK"... and to click button "Agree & Download" but I can't download because click this button -- loops. :S
80
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University of California researchers have created a system that shows how the brain works in real time, allowing users to navigate right inside their own heads and see their neuronal activity firing in three dimensions, showing “real-time source-localised activity from electroencephalographic signals”.

http://www.gizmodo.com.au/2014/03/scientists-create-system-that-shows-your-brain-activity-in-3d/
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