Recent Posts

Pages: 1 ... 6 7 [8] 9 10
72
3D-Tech News Around The Web / AMD Radeon Software Crimson Edition 16.7.1
« Last post by Stefan on July 07, 2016, 11:31:18 PM »
Radeon Software Crimson Edition 16.7.1 Highlights
    • The Radeon™ RX 480’s power distribution has been improved for AMD reference boards, lowering the current drawn from the PCIe bus.
    • A new “compatibility mode” UI toggle has been made available in the Global Settings menu of Radeon Settings. This option is designed to reduce total power with minimal performance impact if end users experience any further issues.  This toggle is “off” by default.
    • Performance improvements for the Polaris architecture that yield performance uplifts in popular game titles of up to 3% [1]. These optimizations are designed to improve the performance of the Radeon™ RX 480, and should substantially offset the performance impact for users who choose to activate the "compatibility" toggle.
Fixed Issues
    • Radeon™ RX 480 limited PCI-E Bandwidth (PCI-E bandwidth is now at the correct speed on the Radeon™ RX 480) with Radeon Software Crimson Edition 16.7.1.
    • Minor stuttering no longer occurs in Grand Theft Auto V on Radeon™ RX 480 with Radeon Software Crimson Edition 16.7.1.
    • Video corruption will not be observed in DOOM with resolutions above 1920x1080 with Radeon Software Crimson Edition 16.7.1.
    • Hitman™ graphical corruption no longer occurs when the game is set to use DirectX®12 API and using zoom with weapons with Radeon Software Crimson Edition 16.7.1.
    • Display will not exhibit minor flicker on Radeon™ RX 480 when Freesync is enabled on a games launch or exit with Radeon Software Crimson Edition 16.7.1.
73
3D-Tech News Around The Web / ASUS teases notebook with mobile Pascal (again)
« Last post by Stefan on July 07, 2016, 05:15:08 PM »
STRIX GL502

 THE PERFECT BALANCE OF POWER AND PORTABILITY

 Lightweight Windows 10 Gaming Notebook that Delivers Impressive and Reliable Performance On-the-Go

 BREATHTAKING VISUALS

 1,920 x 1,080 Full HD Display with Latest Discrete Graphics and 6GB DDR5 vRAM

 Source: product guide July / August 2016
74
3D-Tech News Around The Web / Re: Intel HD Graphics Driver 20.19.15.4473 Vulkan
« Last post by Stefan on July 07, 2016, 04:12:01 AM »
official driver download:
NEW- Intel® Graphics Test Driver for Windows® 10 and Windows 7*/8.1* [15.40.4473]

Regarding API 1.0.0 report:
Github samples "Replaced deprecated VK_API_VERSION definition with VK_MAKE_VERSION()  macro" which is 1.0.0
I guess they did the same thing in the driver?
75
3D-Tech News Around The Web / HWiNFO32 & HWiNFO64 v5.32 released
« Last post by Stefan on July 07, 2016, 04:10:57 AM »
 Changes in HWiNFO32 & HWiNFO64 v5.32 - Released on:  Jul-06-2016: 
 
  • Fixed waking of NVIDIA DGPUs disabled by Optimus using driver v368.22 and later.
  • Enhanced sensor monitoring on EVGA Z170 series.
  • Enhanced sensor monitoring on ASUS X99-DELUXE II.
  • Added voltage monitoring for NVIDIA Pascal GPUs.
  • Enhanced sensor monitoring on ASUS X99-A II, RAMPAGE V EDITION 10 and STRIX X99 GAMING.
  • Added ability to change font in sensors screen.
  • Enhanced sensor monitoring on GIGABYTE F2A55, F2A58, F2A68, F2A75 and F2A88 series.
  • Fixed GPU clock and ASIC quality reporting on AMD Polaris.
  • Enhanced preliminary AMD Zen support.
  • Fixed GPU Memory Controller Utilization reporting AMD Polaris.
  • Added NVIDIA GeForce GTX 1060.
76
3D-Tech News Around The Web / NVIDIA GeForce driver 368.69 Game Ready driver
« Last post by Stefan on July 06, 2016, 03:32:41 PM »
Today NVIDIA released GeForce Game Ready WHQL display driver version 368.69. This Game Ready driver is optimized for DiRT Rally VR. Learn more: http://www.geforce.com/whats-new/articles/dirt-rally-vr-game-ready-driver-released
 

 You can download the new GeForce Game Ready 368.69 display driver through GeForce Experience or from the GeForce.com Drivers page.

 Official 368.69 Game Ready WHQL Display Driver Feedback Thread (Released 7/6/16)


New Vulkan extension: VK_NV_dedicated_allocation
 
77
General Discussion / Stock VRAM clock forced for GeForce Maxwell cards (all?)
« Last post by nuninho1980 on July 01, 2016, 11:39:38 PM »
Hi, guys. :D

Problem: we get only 3304MHz VRAM (this number is example for GTX 980 or 980 Ti) on any CUDA/OpenCL application despite high GPU usage.

To solve this problem:
1. Download - Inspector v1.9.7.6
2. run it, click "Show Overclocking" button (look bottom right of window) and choose "yes"
3. scroll performance levels to "Performance Level [2] - ( P2 )" and turn right to increase "memory clock" to maximum as stock forced (CAUTION!! DO NOT USE "Performance Level [3] - ( P0 )"!!)
4. click "Apply Clocks & Voltage" button and enjoy! :D
78
3D-Tech News Around The Web / NVIDIA PhysX System Software 9.16.0318
« Last post by Stefan on July 01, 2016, 06:03:02 PM »
Stand-alone download if you need CPU PhysX on your AMD or Intel rig. (It's already included in recent NVIDIA drivers.)
 
  • Changes & fixed issues in this release
    • Adds Support for 1000 series GPUs for Batman Arkham Knight.
79
3D-Tech News Around The Web / NVIDIA GeForce driver 367.05.10.05b03 for Mac OS X
« Last post by Stefan on July 01, 2016, 05:21:13 PM »
>download now<

 No changelog yet, so we have to sneak a peek at the runtimes


GeForce libclhWeb.dylib supports
 sm_20,sm_21,sm_30,sm_35,sm_37,sm_50,sm_52,sm_53
 Tesla libclh.dylib supports
 sm_10,sm_11,sm_12,sm_13,sm_20,sm_21,sm_30,sm_32,sm_35,sm_50

 GeForceGLDriverWeb exposes first Vulkan tidbits (unless it's junk from a cross-compiler)
 KHR_vulkan_glsl
 VULKAN_CONTEXT
80
3D-Tech News Around The Web / Re: Intel HD Graphics Driver 20.19.15.4473 Vulkan
« Last post by Stefan on July 01, 2016, 04:24:40 PM »
Dota 2 runs (or crawls) with this driver, v4404 crashed after a second in game
 
You can check if Vulkan renderer is active in VConsole2 coming with DOTA 2
 
dota2-vk.png
 
Pages: 1 ... 6 7 [8] 9 10