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61
General Discussion / Don't know where to put this but I need help
« Last post by MKnance on January 09, 2015, 09:20:22 PM »

---------------------------------------------------------------------------------------------------------------------
CPU Z Sensor log the highest
GPU Core Clock MHZ 650.0 GPU Memory Clock MHZ 449.7 GPU Temperature Celcius 65.0 Fan Speed 30%
---------------------------------------------------------------------------------------------------------------------------
Furmark SCORE:127 points (2 FPS, 60000 ms)
Resolution: 1280x720 (FS) - AA:0 samples
Max GPU Temp: 66°C
FPS: min:2, max:4, avg:2 - OPTIONS: DynBkg


Can someone please help me I get random lockups now they have been getting worse its usually when im in the middle of something and sometimes the display driver will crash and then recover then lines will appear across the screen that taking in a screenshot aint noticeable the lines have become rarer to see but the lockups have become frequent and random i was playing dizzle just today i installed it then while in full screen and windowed version the display driver crashed about 5 or 7 times and then lines appeared across the screen then the computer locked up and i had to turn off by the power button please someone help me figure out whats causing this im tired of it and i just want to find the issue and figure out when i can fix it before it gets worse
62
I am using a Geforce GT 740M graphic card on my laptop and a Geforce GTX 760.
I am to write a program with CUDA and NVAPI library in order to read the current frequency of the GPU and then changing it via code.
I could not find a suitable solution in using NVAPI.
Anyone can help me?

Thanks
63
General Discussion / Re: 3D Algorithms
« Last post by Einimazz on January 05, 2015, 10:31:01 AM »
Find out more from the point of it.
64
Big Pictures / Re: MSI Radeon R9 290X Gaming 4G (Ultra Quick Review)
« Last post by Einimazz on January 05, 2015, 10:28:58 AM »
Can I have some more research.
65
English forum / Fractal Lab shaders in GLSL Hacker?
« Last post by bentleyousley on December 31, 2014, 08:32:52 AM »
Has anyone gotten the shaders created by Fractal Lab to work in GLSL Hacker?  I would really appreciate any pointers that might help me get this working. Thanks!

There are three exposed components that are used in Fractal Lab:

1)  vertex


attribute vec3 vertexPosition;

void main()
{
    gl_Position = vec4(vertexPosition, 1.0);
}


2) Fragment (DropBox link):

 https://www.dropbox.com/s/c1f9kqvdw1w1o95/FractalLabFragment.txt?dl=0


3) Parameters that are passed through the js interface:

{"scale":-2.81, "power":8, "surfaceDetail":0.66, "surfaceSmoothness":0.79, "boundingRadius":114.02, "offset":[0,0,0], "shift":[0,0,0], "cameraRoll":0, "cameraPitch":-5, "cameraYaw":-13, "cameraFocalLength":0.1, "cameraPosition":[0.024451,-0.008109,-1.715169], "colorIterations":3, "color1":[0.0315625,0.0315625,0.0315625], "color1Intensity":0.96, "color2":[0.7490196078431373,0.7176470588235294,0.5843137254901961], "color2Intensity":1.26, "color3":[1,1,1], "color3Intensity":0.51, "transparent":false, "gamma":0.99, "light":[48,191,-198], "ambientColor":[0.41,0], "background1Color":[0.7450980392156863,0.9450980392156862,0.9372549019607843], "background2Color":[0,0,0], "innerGlowColor":[0,0.6,0.8], "innerGlowIntensity":0.13, "outerGlowColor":[1,1,1], "outerGlowIntensity":0, "fog":1, "fogFalloff":1.7, "specularity":2.12, "specularExponent":16.5, "size":[922,897], "outputSize":[922,897], "aoIntensity":0.66, "aoSpread":2.6, "objectRotation":[1,0,0,0,1,0,0,0,1], "fractalRotation1":[1,0,0,0,1,0,0,0,1], "fractalRotation2":[1,0,0,0,1,0,0,0,1], "depthMap":false, "sphereHoles":4, "sphereScale":1, "phi":1.618, "boxScale":0.5, "boxFold":1, "fudgeFactor":0, "juliaFactor":0, "radiolariaFactor":0, "radiolaria":0, "dE":"Mandelbox", "maxIterations":12, "stepLimit":105, "aoIterations":3, "antialiasing":false, "_objectRotation":[0,0,0], "_fractalRotation1":[0,0,0], "_fractalRotation2":[0,0,0], "stepSpeed":0.39}


Any help is much appreciated!
66
English forum / Re: Problem Launching GLSL Hacker
« Last post by bentleyousley on December 31, 2014, 08:14:39 AM »
I was able to get this to work. Thanks.
67
English forum / Re: Problem Launching GLSL Hacker
« Last post by bentleyousley on December 27, 2014, 10:35:44 PM »

I was able to get GLSL Hacker working by your suggestion of removing the plugin mentioned.

I'm able to load shaders from other sources and see the results in the output window. Cool app, I look forward to exploring it.

I was experimenting with the "gh_utils.do_screenshot("xximagexx.jpg", 0)" utility but wasn't able to get the .jpg to appear.

Is there a code example you could point me to that demonstates how "gh_utils.do_screenshot("xximagexx.jpg", 0)" is used?

Thank you for your help!

68
English forum / Re: Problem Launching GLSL Hacker
« Last post by JeGX on December 26, 2014, 09:40:11 AM »
There is a bug with the PhysX 3 plugin that prevents GLSL Hacker from starting in some cases. Two solutions:

1 - try to install the latest PhysX runtimes:
     http://www.nvidia.com/object/physx-9.14.0702-driver.html

2 - if the PhysX runtimes do not fix the problem, just delete the PhysX plugin in the plugins folder:
     plugins/plugin_gxl3d_physx3_x64.dll

Let me know.
   
69
English forum / Problem Launching GLSL Hacker
« Last post by bentleyousley on December 23, 2014, 11:27:41 PM »
Hello,

I'm experiencing problems when launching GLSL Hacker.

The Log:

2014/12/23@16:16:36(0000000001) < > GLSL Hacker v0.8.0.3 (Nov 18 2014@16:05:40)
2014/12/23@16:16:36(0000000002) < > Cross Platform Pixel Hacking Utility
2014/12/23@16:16:36(0000000003) < > (C)2012-2014 Geeks3D (www.geeks3d.com)
2014/12/23@16:16:36(0000000004) < > GLSL Hacker is starting up...
2014/12/23@16:16:36(0000000005) < > platform: Windows 64-bit
2014/12/23@16:16:36(0000000006) < > OpenCL: OpenCL computing plugin (OpenCL 1.1, 1.2).. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000007) < > Python27: Python 2.7 (64-bit) host api plugin for gxl engine. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000008) < > [Python27] initializing Python 2.7 plugin...
2014/12/23@16:16:36(0000000009) < > [Python27] Python version: 2.7.6 (default, Nov 10 2013, 19:24:24) [MSC v.1500 64 bit (AMD64)]
2014/12/23@16:16:36(0000000010) < > [Python27] Python compiler: [MSC v.1500 64 bit (AMD64)]
2014/12/23@16:16:36(0000000011) < > [Python27] Python build info: default, Nov 10 2013, 19:24:24
2014/12/23@16:16:36(0000000012) < > [Python27] Python installation detected. Happy coding!
2014/12/23@16:16:36(0000000013) < > [Python27] Python plugin initialization ok.
2014/12/23@16:16:36(0000000014) < > [Python27] Python version: 2.7.6 (default, Nov 10 2013, 19:24:24) [MSC v.1500 64 bit (AMD64)]
2014/12/23@16:16:36(0000000015) < > FBX: Autodesk FBX 3D object loader plugin. Supported formats: *.fbx, *.3ds, *.obj. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000016) < > PhysX3: NVIDIA PhysX3 plugin for gxl3d.. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000017) < > FFmpeg: FFmpeg plugin for gxl3d.. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000018) < > GpuMonitor: GPU monitor plugin for gxl3d.. By JeGX / Geeks3D.com
2014/12/23@16:16:36(0000000019) < > [GpuMonitor] Operating system detected: Windows 7 64-bit build 7601 (Service Pack 1)
2014/12/23@16:16:36(0000000020) < > [GpuMonitor] Num GPUs found: 1
2014/12/23@16:16:36(0000000021) < > [GpuMonitor] GPU0 - GeForce GTS 250
2014/12/23@16:16:36(0000000022) < > [GpuMonitor] GPU0 - PCI codes: 0x10DE-0x0615
2014/12/23@16:16:36(0000000023) < > [GpuMonitor] GPU0 - BIOS: 62.92.89.00.51
2014/12/23@16:16:36(0000000024) < > FMOD: FMOD audio engine plugin. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000025) < > FreeImage: FreeImage image loader. Supported formats: *.JPEG, *.PNG, *.TGA, *.BMP, *.PSD, *.GIF, *.HDR, *.PIC. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000026) < > [FreeImage] version: 3.16.0
2014/12/23@16:16:37(0000000027) < > AntTweakBar: AntTweakBar plugin for GLSL Hacker. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000028) < > LeapMotion: Leap Motion plugin.. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000029) < > [LeapMotion] - no Leap device detected
2014/12/23@16:16:37(0000000030) < > FreeTypeGL: FreeTypeGL. By JeGX / Geeks3D.com
2014/12/23@16:16:37(0000000031) < > [OpenCL] initializing OpenCL data...
2014/12/23@16:16:37(0000000032) < > [OpenCL] found 1 OpenCL platform(s)
2014/12/23@16:16:37(0000000033) < > [OpenCL] Platform 0
2014/12/23@16:16:37(0000000034) < > [OpenCL] - vendor: NVIDIA Corporation
2014/12/23@16:16:37(0000000035) < > [OpenCL] - name: NVIDIA CUDA
2014/12/23@16:16:37(0000000036) < > [OpenCL] - profile: FULL_PROFILE
2014/12/23@16:16:37(0000000037) < > [OpenCL] - version: OpenCL 1.0 CUDA 3.0.1
2014/12/23@16:16:37(0000000038) < > [OpenCL] Platform 0 - devices count: 1
2014/12/23@16:16:37(0000000039) < > [OpenCL] - Device 0 - name: GeForce GTS 250 - Compute units: 16 @ 1836MHz
2014/12/23@16:16:37(0000000040) < > [OpenCL] OpenCL data initialized ok.
2014/12/23@16:16:37(0000000041) < > [PhysX3] PhysX version detected (Windows): 9100129
2014/12/23@16:16:37(0000000042) < > [PhysX3] PhysX SDK v3.3.2

When I double-click on the GLSLHacker.exe, a dialog box opens asking if I want run the program. When I click OK, nothing happens.

Any ideas about what I need to do to get this running?

Thank you for your help,

70
General Discussion / Re: Real core clock
« Last post by JeGX on December 04, 2014, 09:10:07 PM »
Yes GPU Shark shows the real clock speed in the current Pstate section (in blue).
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