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3D-Tech News Around The Web / Re: NVIDIA GeForce GTX 1080 Ti Announced
« Last post by nuninho1980 on March 02, 2017, 08:34:44 PM »
220W!??? Only!?! :S But TDP 250W is official from NVIDIA... Weird... lol
Direct link to Aftermath homepage:
3D-Tech News Around The Web / NVIDIA GeForce GTX 1080 Ti Announced
« Last post by JeGX on March 02, 2017, 01:23:07 PM »
NVIDIA has unveiled the GeForce GTX 1080 Ti, a new graphics card based on the Pascal GP102 GPU. It's a slightly cut-down version of the full GP102 GPU used in the GTX TITAN X Pascal. The GTX 1080 Ti is priced at USD $699.

Main features:
- GPU: GP102 @ 1600MHz boost clock, 1480MHz base clock, 16nm process.
- CUDA cores: 3584
- Memory: 11GB of GDDR5X @ 11GHz effective, interface: 352-bit
- Texture units: 224
- ROPs: 88
- TDP: 220W
- Power connectors: 6-pin + 8-pin

More links:

I adore EVGA GTX 980 Ti SC+ because I get still ZERO any issues (freeze/bsod/crash/TDR; render failed (GPGPU);...) since june 20th, 2016. <3 :D

Therefore, I don't need this tool.

But if we get persistently GPU crash (TDR, BSoD, crash, freeze...) due to the most VRAM issue - not GPU core despite GPU stock speeds and videocard without dust then we need to send the abnormal videocard to RMA. Or If we get persistently GPU crash or shutdown PC due to the insufficient PSU or the PSU died then we need to replace new PSU or upgrade to better PSU. ;)
3D-Tech News Around The Web / NVIDIA FLEX 1.1.0
« Last post by Stefan on March 01, 2017, 05:07:58 PM »
NVIDIA FLEX is a multi-platform unified particle dynamics library for real-time visual effects. It supports fluids, clothing, solids, ropes, and more.

Aftermath is a compact, C++ library aimed at Microsoft Windows based developers, enabling post-mortem GPU crash analysis on NVIDIA GeForce based GPUs.
In it’s basic form, it works by allowing programmers to insert markers on the GPU timeline, which can be read post-TDR, in order to determine what work the GPU was processing at the point of failure. Aftermath also includes a facility to query the current device state, much like the using conventional graphics APIs, but reporting a finer grain reason.

Installs the Intel® Extreme Tuning Utility (Intel® XTU) version, including platform support for the next-generation Intel® Core™ Processor family.
Intel XTU is a simple Windows*-based performance-tuning software for novice and experienced enthusiasts to overclock, monitor, and stress a system. The software interface exposes a set of robust capabilities common in most enthusiast platforms along with special new features available on new Intel® Processors and Intel® Motherboards.
See the release notes for installation instructions, supported hardware, what is new, bug fixes, and known issues.
Windows driver version 377.01 and Linux driver version 375.27.13 provide new features for Vulkan developers to test their upcoming Vulkan applications.

Windows 377.01
  Linux 375.27.13
Release Updates February 28th, 2017 - Linux 375.27.13, Windows 377.01
  • Fix issue with SteamVR shaders
English forum / Re: GeexLab 0.13 Direct X 12 CRASH on startup
« Last post by JeGX on February 28, 2017, 07:15:20 PM »
Ok I've done a test with my notebook ASUS GL553VD that has a GTX 1050 and a HD Graphics 630. And at first sight, DX12 demos work fine on the HD Graphics 630 (with graphics driver v4550):

According to your dxdiag report, you have the driver v4358. Maybe this old driver is the source of the crash. Try a more recent one:
- v4590
- v4501

English forum / Re: GeexLab 0.13 Direct X 12 CRASH on startup
« Last post by JeGX on February 28, 2017, 06:39:50 PM »
I will do a test. I let you know asap.
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