is a free, cross-platform and cross-API 3D graphics benchmark that measures graphics performance, long-term performance stability, render quality and power consumption with a single, easy-to-use application.
GFXBench 3.1 adds advanced OpenGL ES 3.1-features and new special tests to the popular GFXBench 3D graphics benchmark.
Manhattan 3.1 test: GPU-intensive OpenGL ES 3.1 test using advanced API-features for testing the latest high-end mobile devices (Features: Compute shaders, Indirect draw-calls, HDR, enhanced Depth-of-Field, etc.)
Enhanced low-level tests: ALU2, Texturing, Driver Overhead 2 – replacing the original low-level tests of GFXBench 3.0, these ES 3.0 tests better approximate the workload of the Manhattan test
Detail graphs: all test results are now augmented with temperature, CPU & GPU frequency, and frame time graphs to provide additional in-depth information. Just press and hold the score on the results tab to view them.