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3D-Tech News Around The Web / NVIDIA GeForce Hotfix driver 358.59
« Last post by Stefan on October 15, 2015, 01:52:05 PM »
 This is a GeForce Hot Fix driver, version 358.59 that addresses the following issues:
  • G-Sync Windowed mode & full-screen performance issue

Click the appropriate link to download.
Windows 7 and 8
64 bit Desktop
32 bit Desktop
64 bit Notebook
32 bit Notebook
Windows 10
64 bit Desktop - Win10
32 bit Desktop - Win10
3D-Tech News Around The Web / HWiNFO32 & HWiNFO64 v5.06
« Last post by Stefan on October 15, 2015, 01:35:49 PM »
Changes in HWiNFO32 & HWiNFO64 v5.06 - Released on:  Oct-14-2015: 
  • Added recognition of AMD Radeon R9 Nano.
  • Fixed a possible crash on older Non-ACPI systems.
  • Removed thousands separator from CSV log.
  • Enhanced support of Intel Goldmont family (Apollo Lake, Denverton).
  • Added a global setting to modify thousands separator.
  • Several minor improvements and fixes.
  • Added recognition of AMD Bristol Ridge.
  • Added reporting of Software Guard Extensions (SGX) capability in summary window.
  • Added reporting of Speed Shift Technology (HWP) capability and status in summary window.
  • Added new Intel HD Graphics SKUs (Skylake, Kaby Lake, Cannonlake).
  • Added preliminary recognition of AMD Zen (Summit Ridge, Raven Ridge).
  • Added monitoring of Package/Ring Thermal Throttling for Intel Sandy Bridge and later.
Upcoming changes in the next release:
  • Enhanced support of Knights Landing.
3D-Tech News Around The Web / NVIDIA Pascal GPUs could utilize GDDR5X memory
« Last post by JeGX on October 14, 2015, 07:28:23 PM »
According to a new report published by, NVIDIA could use GDDR5X memory instead of HBM2 for some of its next-generation Pascal GPUs next year.


In case NVIDIA does decide to go with GDDR5X memory on select Pascal GPUs, it makes sense to expect the consumer oriented cards to feature GDDR5X memory while HBM2 may be reserved for enthusiast grade cards such as the GeForce GTX Titan X successor and the high-end Quadro range.

3D-Tech News Around The Web / (Android) OpenGL ES CapsViewer 0.4
« Last post by Stefan on October 14, 2015, 12:51:04 PM »
OpenGL ES CapsViewer 0.4

- Added missing compressed formats
- Updated links to

3D-Tech News Around The Web / OpenGL Extensions Viewer 4.3.9 for Windows
« Last post by Stefan on October 14, 2015, 12:47:52 PM »
New version of OpenGL Extensions Viewer is now available

 Build 4.3.9 for Windows
 Add supports for OpenGL ARB 2015 extensions set.
3D-Tech News Around The Web / Re: AMD Catalyst 15.10 WHQL
« Last post by Stefan on October 14, 2015, 12:36:06 PM »
For some reason AMD released a 15.10 beta now

Highlights of AMD Catalyst™ 15.10 Beta Windows Driver

Performance Optimizations

        Ashes of the Singularity™ -  DirectX® 12 Quality and Performance optimizations

Resolved Issues:

        [77786] Video playback of MPEG2 video fails with a playback error/error code message
        [77754] A TDR error or crash is experienced when running the Unreal Engine 4 DirectX® benchmark
        [77073] Star Wars™: Battlefront is able to use high performance graphics when launched on mobile devices with switchable graphics
        [76930] Intermittent playback issues with Cyberlink PowerDVD when connecting to a 3D display with an HDMI™ cable
        [59403] Ashes of the Singularity™ - A 'Driver has stopped responding' error may be experienced in DirectX® 12 mode
        [58435] Driver installation may halt on some configurations
        [76924] A TDR error may be experienced while toggling between minimized and maximized mode while viewing 4K YouTube content

Known Issues:

        [77970] Ashes of the Singularity™ may crash on some AMD 300 series GPUs
        [59528] Core clock fluctuations may be experienced when FreeSync™ and FRTC are both enabled on some AMD CrossFire™ systems
        [58233] Ashes of the Singularity™ may fail to launch on some GPUs with 2GB Video Memory. AMD continues to work with Stardock to resolve the issue. In the meantime, deleting the game config file helps resolve the issue
        [77255] The secondary display adapter is missing in the Device Manager and the AMD Catalyst™ Control Center after installing the driver on a Microsoft® Windows® 8.1 system
        [59475] Elite: Dangerous - poor performance may be experienced in SuperCruise mode
        [59792] A black screen may be encountered on bootup on Windows® 10 systems. The system will ultimately continue to the Windows login screen


We are aware that a small number of users are experiencing crashes with GTA V on some AMD Radeon™ R9 390X GPUs. We have made changes that should resolve the issue for most users. We will continue to monitor user feedback on this issue.
General Discussion / [3dFoin] Royal Wizard, Halloween Sale: lot of discounts
« Last post by 3dFoin on October 13, 2015, 09:05:39 AM »
Hi guys, we have a new model again it's the Royal Wizard:

What's a royal wizard? Are you kidding? Those royal blood lines are the oldest, strongest, and purist blood lines. Royal wizards are most likely to get positions on the wizard council. Seeing as they are the strongest.


Also we're running the HALLOWEEN SALES :D 50% off all items but that's not all, we have 2 new packs which you can buy to get extra discount!!!

The Royal Heroes Pack:

Contains all 6 Royal characters, wizard, sorceress, tanker, knight, dame and archer, enough for you to make a story right? :D Bundle discount + Halloween 50% discount ~~> $6/character XD

And Halloween Horror Creatures Pack :D

With 5 impressive horrific creatures, awesome for any horror game XD Bundle discount + Halloween 50% discount ~~> $4/monster XD

So, what are you waiting for???? XD YAYYYYYYYYYYYY

3D-Tech News Around The Web / WebGL - Complex Function Plotter
« Last post by JeGX on October 12, 2015, 02:51:18 PM »
This tool allows you to visualize, in real-time, in a browser, how complex functions distort the complex plane, like in the Conformal Pictures Wikipedia entry.

The rendered image is created by evaluating the user-supplied function and then using the results of that function to look up a color in an image which is infinitely tiled over the Complex Plane. By changing the expression in the input field, you can visualize how various functions distort the plane.



3D-Tech News Around The Web / Blender 2.76 released
« Last post by Stefan on October 12, 2015, 02:06:03 PM »
Blender 2.76 The binaries for the official Blender 2.76 release are now ready for download!

Cycles volume density render, Pixar’s OpenSubdiv, Node inserting, Video editing tools, 100s of fixes, and a lot more is new in 2.76!
Linux Display Driver - x86 BETA358.09October 12, 2015
Linux x64 (AMD64/EM64T) Display Driver BETA358.09October 12, 2015
Linux 32-bit ARM Display Driver BETA358.09October 12, 2015
Solaris Display Driver – x64/x86 BETA358.09October 12, 2015
FreeBSD Display Driver – x86 BETA358.09October 12, 2015
FreeBSD Display Driver – x64 BETA358.09October 12, 2015

  • Fixed a regression that reduced OpenGL performance on headless X server configurations.
  • Fixed a memory leak that occurred after destroying a GLXWindow which still has the current context attached to it.
  • Fixed a bug which caused EGL pbuffers to be created with both a front and back buffer, instead of a back buffer only, as is required for EGL.
  • Added a new kernel module, nvidia-modeset.ko.  This new driver component works in conjunction with the nvidia.ko kernel module to program the display engine of the GPU. nvidia-modeset.ko does not provide any new user-visible functionality or interfaces to third party applications.  However, in a later release, nvidia-modeset.ko will be used as a basis for the modesetting interface provided by the kernel's direct rendering manager (DRM).
  • Reduced flickering and delays when transitioning into or out of G-SYNC mode.  As part of this change, monitors that have G-SYNC indicators in their on-screen displays will now always report that they are in G-SYNC mode.  The OpenGL G-SYNC visual indicator can be enabled in nvidia-settings to determine when G-SYNC is actually being used.
  • GLX protocol for the following OpenGL extension from OpenGL 3.0 has been promoted from unofficial to ARB approved official status: GL_EXT_draw_buffers2
  • GLX protocol for the following OpenGL 3.0 commands: BindBufferRangeNV
    which are part of the following extensions:
    has been promoted from unofficial to ARB approved official status.
    With the above changes, GLX protocol for OpenGL 3.0 has been promoted from unofficial to ARB approved official status.
  • Added a new system memory allocation mechanism for large allocations in the OpenGL driver.  This mechanism allows unmapping the allocation from the process when it is not in use, making more virtual address space available to the application.  It is enabled by default on 32 bit OpenGL applications with Linux 3.11+ and glibc 2.19+.  Memory allocated this way will consume space in /dev/shm. Setting the environment variable __GL_DevShmPageableAllocations to 2 will disable this feature
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