« Last post by nuninho1980 on December 23, 2016, 08:55:38 PM »
I got 71 to 74 fps after 25 seconds at LQ (windowed 800x480) running "new" EVGA GTX 980 Ti SC+@stock speeds with 376.09WHQL (HQ).
Unity 5.6 beta is now available
What’s in the 5.6 beta?
Support for Vulkan – Take graphical performance to the next level
Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs on desktop and mobile platforms. It’s designed to take advantage of multiple CPU cores by allowing multiple threads to run in parallel. This means increased speed with reduced driver overhead and CPU workload, leaving the CPU free to do additional computation or rendering. In total, we’ve seen a rendering performance improvement out-of-the box up to 60% using Unity – that is without having to deal with any specifics of the Vulkan API.
Another terrain, with cheap trees made of spheres with some noise. Not complete really, but I must move on. Analytic normals for terrain, tree envelope intersection, analytical normals for clouds, and other tricks involved. Art composed to camera as usual