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New in Release 367.15.10.25f02:
  • Graphics driver updated for macOS Sierra 10.12.2 (16C67/16C68)
  • Contains performance improvements and bug fixes for a wide range of applications.
  • Includes NVIDIA Driver Manager preference pane.
  • Includes BETA support for iMac and MacBook Pro systems with NVIDIA graphics
Release Notes Archive:
This driver update is for Mac Pro 5,1 (2010) users.

BETA support is for iMac 14,2 / 14,3 (2013), iMac 13,1 / 13,2 (2012) and MacBook Pro 11,3 (2013), MacBook Pro 10,1 (2012), and MacBook Pro 9,1 (2012) users.
3D-Tech News Around The Web / NVIDIA Quadro and Tesla driver 376.51
« Last post by Stefan on January 07, 2017, 03:08:56 AM »
 Windows 7 64-bit
Windows Server 2008 R2 64
New in Release 376.51

Bug Fix
Corrected an installer failure on Windows 7 64-bit and Windows Server 2008 R2 64 bit, where Tesla P100, P4 or P40 was not recognized.

Supported GPUs listed below. On other rigs help yourself with modified INF

DriverVer   = 12/25/2016,   NVIDIA_DEV.06D1 = "NVIDIA Tesla C2050 / C2070"
 NVIDIA_DEV.06D1.0771.10DE = "NVIDIA Tesla C2050"
 NVIDIA_DEV.06D1.0772.10DE = "NVIDIA Tesla C2070"
 NVIDIA_DEV.06D2 = "NVIDIA Tesla M2070"
 NVIDIA_DEV.06D2.0774.10DE = "NVIDIA Tesla M2070"
 NVIDIA_DEV.06D2.0830.10DE = "NVIDIA Tesla M2070"
 NVIDIA_DEV.06D2.0842.10DE = "NVIDIA Tesla M2070"
 NVIDIA_DEV.06D2.088F.10DE = "NVIDIA Tesla X2070"
 NVIDIA_DEV.06D2.0908.10DE = "NVIDIA Tesla M2070"
 NVIDIA_DEV.06D8 = "NVIDIA Quadro 6000"
 NVIDIA_DEV.06D9 = "NVIDIA Quadro 5000"
 NVIDIA_DEV.06DD = "NVIDIA Quadro 4000"
 NVIDIA_DEV.06DE = "NVIDIA Tesla T20 Processor"
 NVIDIA_DEV.06DE.0773.10DE = "NVIDIA Tesla S2050"
 NVIDIA_DEV.06DE.082F.10DE = "NVIDIA Tesla M2050"
 NVIDIA_DEV.06DE.0840.10DE = "NVIDIA Tesla X2070"
 NVIDIA_DEV.06DE.0842.10DE = "NVIDIA Tesla M2050"
 NVIDIA_DEV.06DE.0846.10DE = "NVIDIA Tesla M2050"
 NVIDIA_DEV.06DE.0866.10DE = "NVIDIA Tesla M2050"
 NVIDIA_DEV.06DE.0907.10DE = "NVIDIA Tesla M2050"
 NVIDIA_DEV.06DE.091E.10DE = "NVIDIA Tesla M2050"
 NVIDIA_DEV.06DF = "NVIDIA Tesla M2070-Q"
 NVIDIA_DEV.06DF.084D.10DE = "NVIDIA Tesla M2070-Q"
 NVIDIA_DEV.06DF.087F.10DE = "NVIDIA Tesla M2070-Q"
 NVIDIA_DEV.0DD8 = "NVIDIA Quadro 2000"
 NVIDIA_DEV.0DD8.0914.10DE = "NVIDIA Quadro 2000D"
 NVIDIA_DEV.0DF8 = "NVIDIA Quadro 600"
 NVIDIA_DEV.0DF8.0835.10DE = "NVIDIA Quadro 600"
 NVIDIA_DEV.0DF9 = "NVIDIA Quadro 500M"
 NVIDIA_DEV.0DFA = "NVIDIA Quadro 1000M"
 NVIDIA_DEV.0E3A = "NVIDIA Quadro 3000M"
 NVIDIA_DEV.0E3B = "NVIDIA Quadro 4000M"
 NVIDIA_DEV.0FF3 = "NVIDIA Quadro K420"
 NVIDIA_DEV.0FF9 = "NVIDIA Quadro K2000D"
 NVIDIA_DEV.0FFE = "NVIDIA Quadro K2000"
 NVIDIA_DEV.0FFF = "NVIDIA Quadro 410"
 NVIDIA_DEV.0FFF.094A.10DE = "NVIDIA Quadro 410"
 NVIDIA_DEV.1021 = "NVIDIA Tesla K20Xm"
 NVIDIA_DEV.1022 = "NVIDIA Tesla K20c"
 NVIDIA_DEV.1023 = "NVIDIA Tesla K40m"
 NVIDIA_DEV.1024 = "NVIDIA Tesla K40c"
 NVIDIA_DEV.1026 = "NVIDIA Tesla K20s"
 NVIDIA_DEV.1027 = "NVIDIA Tesla K40st"
 NVIDIA_DEV.1028 = "NVIDIA Tesla K20m"
 NVIDIA_DEV.1029 = "NVIDIA Tesla K40s"
 NVIDIA_DEV.102A = "NVIDIA Tesla K40t"
 NVIDIA_DEV.102D = "NVIDIA Tesla K80"
 NVIDIA_DEV.103A = "NVIDIA Quadro K6000"
 NVIDIA_DEV.103C = "NVIDIA Quadro K5200"
 NVIDIA_DEV.107C.102F.10DE = "NVIDIA NVS 315"
 NVIDIA_DEV.1091 = "NVIDIA Tesla M2090"
 NVIDIA_DEV.1091.0887.10DE = "NVIDIA Tesla M2090"
 NVIDIA_DEV.1091.088E.10DE = "NVIDIA Tesla X2090"
 NVIDIA_DEV.1091.0891.10DE = "NVIDIA Tesla X2090"
 NVIDIA_DEV.1094 = "NVIDIA Tesla M2075"
 NVIDIA_DEV.1094.0888.10DE = "NVIDIA Tesla M2075"
 NVIDIA_DEV.1096 = "NVIDIA Tesla C2075"
 NVIDIA_DEV.1096.0910.10DE = "NVIDIA Tesla C2075"
 NVIDIA_DEV.1096.0911.10DE = "NVIDIA Tesla C2050"
 NVIDIA_DEV.109B = "NVIDIA Quadro 7000"
 NVIDIA_DEV.109B.0918.10DE = "NVIDIA Quadro 7000"
 NVIDIA_DEV.118F = "NVIDIA Tesla K10"
 NVIDIA_DEV.1194 = "NVIDIA Tesla K8"
 NVIDIA_DEV.11B4 = "NVIDIA Quadro K4200"
 NVIDIA_DEV.11B6 = "NVIDIA Quadro K3100M"
 NVIDIA_DEV.11B7 = "NVIDIA Quadro K4100M"
 NVIDIA_DEV.11BA = "NVIDIA Quadro K5000"
 NVIDIA_DEV.11BC = "NVIDIA Quadro K5000M"
 NVIDIA_DEV.11BD = "NVIDIA Quadro K4000M"
 NVIDIA_DEV.11BE = "NVIDIA Quadro K3000M"
 NVIDIA_DEV.11FA = "NVIDIA Quadro K4000"
 NVIDIA_DEV.11FC = "NVIDIA Quadro K2100M"
 NVIDIA_DEV.12B9 = "NVIDIA Quadro K610M"
 NVIDIA_DEV.13BA = "NVIDIA Quadro K2200"
 NVIDIA_DEV.13BB = "NVIDIA Quadro K620"
 NVIDIA_DEV.13BC = "NVIDIA Quadro K1200"
 NVIDIA_DEV.13F0 = "NVIDIA Quadro M5000"
 NVIDIA_DEV.13F1 = "NVIDIA Quadro M4000"
 NVIDIA_DEV.13F2.113A.10DE = "NVIDIA Tesla M60"
 NVIDIA_DEV.13F2.115E.10DE = "NVIDIA Tesla M60"
 NVIDIA_DEV.13F2.115F.10DE = "NVIDIA Tesla M60"
 NVIDIA_DEV.13F3.1143.10DE = "NVIDIA Tesla M6"
 NVIDIA_DEV.13F8.11DD.10DE = "NVIDIA Quadro M5000 SE"
 NVIDIA_DEV.13FA.11C9.10DE = "NVIDIA Quadro M3000 SE"
 NVIDIA_DEV.1430 = "NVIDIA Quadro M2000"
 NVIDIA_DEV.1431.1193.10DE = "NVIDIA Tesla M4"
 NVIDIA_DEV.15F7.11DA.10DE = "NVIDIA Tesla P100-PCIE-12GB"
 NVIDIA_DEV.15F8.118F.10DE = "NVIDIA Tesla P100-PCIE-16GB"
 NVIDIA_DEV.15F9.116B.10DE = "NVIDIA Tesla P100-SXM2-16GB"
 NVIDIA_DEV.17F0 = "NVIDIA Quadro M6000"
 NVIDIA_DEV.17F1 = "NVIDIA Quadro M6000 24GB"
 NVIDIA_DEV.17FD.1171.10DE = "NVIDIA Tesla M40"
 NVIDIA_DEV.17FD.1173.10DE = "NVIDIA Tesla M40 24GB"
 NVIDIA_DEV.1B30 = "NVIDIA Quadro P6000"
 NVIDIA_DEV.1B38.11D9.10DE = "NVIDIA Tesla P40"
 NVIDIA_DEV.1BB0 = "NVIDIA Quadro P5000"
 NVIDIA_DEV.1BB3.11D8.10DE = "NVIDIA Tesla P4"
 NVIDIA_DEV.1BB3.11E0.10DE = "NVIDIA Tesla P4

Driver Version:
Release Version: Production Version

Platforms/ Operating System(s):   

7th Gen Intel(R) Core(TM) processor family (Codename Kaby Lake)
    Microsoft Windows* 10-64
Release Date: December 20, 2016

>download now<

ATM only for DELL OEM

On other rigs help yourself with modified INF, supported GPUs listed below "Localizable Strings"

Vulkan installer is version 1.033, i can't check actually exposed API version, my old Broadwell is out of the race  :P

Code: [Select]

; Localizable Strings

iSKLDTGT2       = "Intel(R) HD Graphics 530"
iSKLDTGT1       = "Intel(R) HD Graphics 510"
iSKLHaloGT1     = "Intel(R) HD Graphics 510"
iSKLHaloGT4     = "Intel(R) Iris(TM) Pro Graphics 580"
iSKLHaloGT3fe   = "Intel(R) Iris(TM) Graphics 555"
iSKLHaloGT2     = "Intel(R) HD Graphics 530"
iSKLSRVGT3e     = "Intel(R) Iris(TM) Graphics P555"
iSKLSRVGT4      = "Intel(R) Iris(TM) Pro Graphics P580"
iSKLWSGT2       = "Intel(R) HD Graphics P530"
iSKLWSGT4       = "Intel(R) Iris(TM) Pro Graphics P580"
iBXTGTP       = "Intel(R) HD Graphics" 
iBXTGTP12     = "Intel(R) HD Graphics" 
iKBLULTGT1     =   "Intel(R) HD Graphics 610"
iKBLULTGT2     =   "Intel(R) HD Graphics 620"
iKBLULTGT2F    =   "Intel(R) HD Graphics 620"
iKBLULTGT3E15  =   "Intel(R) Iris(TM) Plus Graphics 640"
iKBLULTGT3E28  =   "Intel(R) Iris(TM) Plus Graphics 650"
iKBLULXGT2     =   "Intel(R) HD Graphics 615"
iKBLDTGT1      =   "Intel(R) HD Graphics 610"
iKBLDTGT2      =   "Intel(R) HD Graphics 630"
iKBLHALOGT1    =   "Intel(R) HD Graphics 610"
iKBLHALOGT2    =   "Intel(R) HD Graphics 630"
iKBLWGT2       =   "Intel(R) HD Graphics P630"
3D-Tech News Around The Web / Razer Project Valerie: triple display gaming laptop
« Last post by JeGX on January 05, 2017, 07:53:45 PM »
Will it see the day of light?

Immersive gaming has never been more portable. Introducing Project Valerie, the world’s first automated triple display laptop. Constructed to be incredibly powerful yet mobile, this revolutionary laptop gives you easy access to three eye-popping 4K displays. Regardless of where you are, you can have the visual superiority of a 12K desktop setup to excel at both work and play.

- Project Valerie - Homepage
- Project Valerie - CES 2017 @ youtube
- Razer Project Valerie revealed - 11520 x 2160 Laptop: CES 2017 @ youtube

3D-Tech News Around The Web / AMD Vega GPU: new shader stage called primitive shader
« Last post by JeGX on January 05, 2017, 06:23:58 PM »
CES 2017

A new shader stage has been added in the new Vega GPU architecture. This new stage is called primitive shader.

... the updated geometry engines will also feature one more advancement, which AMD is calling the primitive shader. A new shader stage that runs in place of the usual vertex and geometry shader path, the primitive shader allows for the high speed discarding of hidden/unnecessary primitives. Along with improving the total primitive rate, discarding primitives is the next best way to improve overall geometry performance, especially as game geometry gets increasingly fine, and very small, overdrawn triangles risk choking the GPU.

AMD isn’t offering any real detail here in how the primitive shader operates, and as a result I’m curious here whether this is something that AMD’s shader compiler can automatically add, or if it requires developers to specifically call it (like they would vertex and geometry shaders).


CES 2017

The power of Pascal-based GPU farms.

The new GeForce NOW service gives you instant access to a virtual GeForce GTX 1080 gaming PC in the cloud. It turns your Mac or PC into a high-performance GeForce gaming machine.

Want to play new PC games but have a macOS- or Windows-based machine that isn’t up to the task? Become an NVIDIA GeForce NOW™ user and get instant access to GeForce GTX 1080 gaming in the cloud to play the latest games in high-definition at maximum settings and smooth framerates.

GeForce NOW connects to the leading digital stores, which means you can install the platforms and the games you currently own on your virtual gaming PC in the cloud. You can even directly install free-to-play games. Whichever game you choose, GeForce NOW supports the standard features you’re used to, including multiplayer gaming, friends lists, chat, and achievements.

The GeForce NOW service has a cost:

Prices are tied to the virtual PCs’ GPUs. $25 will get you 20 hours on a GTX 1060, while the same amount of money buys 10 hours on a GTX 1080 PC. You'll get between four and eight free hours to start off with, and Nvidia says installing games doesn’t count toward play times.


- GeForce NOW homepage
- GeForce NOW FAQ
- news @
- news @
English forum / Re: Shadertoy multipass demos
« Last post by Stefan on December 31, 2016, 11:54:23 AM »
9 new demos, download now


some still need correct binding of texturecube

Can s.o. test Candy-Cat with recent AMD GPU?
NVIDIA fails to compile ? : = sequences in *Block
Intel compiler fails with: Unhandled exception at 0x00007FFB3CA56640 (igdusc64.dll) in GeeXLab.exe: Stack cookie instrumentation code detected a stack-based buffer overrun.

English forum / Re: GeeXLab released
« Last post by JeGX on December 31, 2016, 10:47:59 AM »
I will update my mac-mini with the latest patch of Sierra and I will do some tests.
I let you you as soon as possible.
English forum / Re: GeeXLab released
« Last post by quad_damage on December 30, 2016, 08:53:09 AM »
Just installed Geexlab 0.13 on my 2 Macs (Mac Mini and Imac), and turns out the software crashes as soon as I try to load an XML demo node. Any idea? Is it an old bug shozing its ugly head again?

Software launches OK, displays the default sinusoidal line, as well as the following:
GL_RENDERER: NVidia GeForce GT 750M OpenGL Engine
GL_VERSION: NVIDIA-10.14.20 355.10.05.15f03

Platform: OS X 10.12

Thanks for your feedback.
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