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41
3D-Tech News Around The Web / Wireshark 2.2.0 released
« Last post by JeGX on September 08, 2016, 03:29:24 PM »
Wireshark is the world's foremost network protocol analyzer. It lets you see what's happening on your network at a microscopic level. It is the de facto (and often de jure) standard across many industries and educational institutions.

Download: https://www.wireshark.org/#download

v2.2.0 shortlog: https://code.wireshark.org/review/gitweb?p=wireshark.git;a=shortlog;h=refs/tags/v2.2.0
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3D-Tech News Around The Web / Sophisticated Mac OS X Malware uncovered (Backdoor.OSX.Mokes)
« Last post by JeGX on September 08, 2016, 03:16:17 PM »
Quote
Security researchers have discovered a sophisticated strain of malware which has shifted across platforms in order to target Mac OS X users.

This week, Kaspersky Lab security experts revealed the existence of Backdoor.OSX.Mokes, an OS X-based variation of the Mokes malware family which was discovered back in January.

According to the team, the malicious code is now able to operate on all major operating systems including Windows, Linux and Mac.

Stefan Ortloff, a researcher with Kaspersky Lab's Global Research and Analysis Team, says the sample which was investigated by the team came unpacked, but he suspects that versions in the wild are packed, just like other OS variants of the malware.

The new strain of malware is written in C++ using the cross-platform application framework Qt, and is linked to OpenSSL.

When executed for the first time, the malicious code copies itself to a variety of system library locations, hiding away in folders belonging to apps and services including Skype, Google, Firefox and the App Store. Mokes then tampers with the PC to achieve persistence and connects to the C&C server using HTTP on TCP port 80.

Link: http://www.zdnet.com/article/sophisticated-mac-os-x-backdoor-uncovered/
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3D-Tech News Around The Web / New IBM Servers with NVIDIA Tesla P100 GPUs
« Last post by JeGX on September 08, 2016, 03:13:03 PM »
Quote
Data center workloads are changing. Not long ago these systems were primarily used to handle storage and serve up web pages, but now they’re increasingly tasked with AI workloads like understanding speech, text, images and video or analyzing big data for insights.

Billions of consumers want instant answers to a multitude of questions, while enterprise companies want to analyze mountains of data to better serve their customers’ needs. Where do those answers come from? Data centers.

As a leader in server systems, IBM saw this trend coming several years ago, and partnered with us to accelerate new data center workloads. After four years of development, IBM today introduced its Power System S822LC for High Performance Computing powered by NVIDIA Tesla P100 GPUs and NVLink to facilitate high-performance analytics and enable deep learning on ever increasing mountains of data.

Link: https://blogs.nvidia.com/blog/2016/09/08/ibm-servers-nvlink/?ncid=so-twi-tlp0-59
44
Just tested the OpenCL Julia4D GPU demo and it works fine on Windows 10 64-bit build 14393 (v1607) on an Intel HD Graphics 530 (Skylake).
Maybe you have an issue with the Kabylake.

Note: I tested the demo with latest Intel driver 20.19.15.4501 for HSW, BDW and SKL.
45
3D-Tech News Around The Web / Download Zone - Latest Updates (2016.09.08)
« Last post by JeGX on September 08, 2016, 02:19:26 PM »
46
3D-Tech News Around The Web / Microsoft Halo 5: Forge with DirectX 12 support released
« Last post by Stefan on September 07, 2016, 04:46:02 PM »
Quote
For years, Halo’s “Forge” mode on console has empowered Halo fans to create new maps and game modes that have changed the way people play and experience Halo. The level editor is responsible for legendary community-created classics such as Grifball and new favorites like Flapjack Frenzy and Ground Pound Arena. With Halo 5: Forge, the entire Forge experience from Halo 5: Guardians comes to Windows 10, with support for mouse and keyboard, the ability to host and play custom matches for up to 16 players, and a new content browser that spans platforms. Download new levels from the Forge community created on either Windows 10 or Xbox One. Customize existing maps or create your own from scratch. Halo 5: Forge opens the door to new possibilities in Halo 5: Guardians and beyond. 

Features: -FREE download of the most robust and powerful level editor in Halo history. -SHARE across Windows 10 and Xbox One. User-generated content built on Windows 10 using Halo 5: Forge or on Xbox One using Halo 5: Guardians is shared across both platforms, letting Windows and console players experience the best of both! -PLAY any Forge content created using Halo 5: Forge or Halo 5: Guardians, including original maps and modes originally released by 343 Industries, with up to 16 players via custom matches. -OPTIMIZED FOR PC, including mouse/keyboard in both edit mode and play modes, support for up to 4K resolution for visually stunning textures, and enhanced controls.

>download now<

GeForce 840M  not supported  >:(
47
3D-Tech News Around The Web / Intel HD Graphics Driver 20.19.15.4501 for HSW, BDW and SKL
« Last post by Stefan on September 07, 2016, 04:20:43 PM »
Intel® Graphics Driver for Windows® 10 and Windows 7*/8.1* [15.40]
Version: 15.40.28.4501 (Latest) Date: 8/12/2016

Known Issues in Build 4501
Tessmark benchmark does not perform well

Really? Who would have expected that on an iGPU  :D
48
Hi Guys,

I meet a issue that relate with GPU caps viewer (1.31.0.1) in Win10 RS1+ Kabylake platform.
When execute tool with CL GPU relate item in 3D Demos page, will pop up stopped working message.
Find there is one different in pass and fail result:
When 1st graphics is NVidia, the result will be pass.
When 1st graphics is intel, the result will be fail.

The fail symptom cannot reproduce in Win10 TH2.

Have any guy to meet it?
https://drive.google.com/open?id=0B2d5Mg-RNQ0RUHFZTV93OW93LUU
49
English forum / Re: Raspberry PI BOLD font
« Last post by bobtarask on September 06, 2016, 10:04:02 AM »
JeGX_v2("thank","you","my","sweet","pixel","hacker")

Le projet est un grand succès grâce à toi

Bonne journée
50
3D-Tech News Around The Web / Pixar USD (Universal Scene Description) is Open-Source
« Last post by JeGX on September 06, 2016, 08:15:13 AM »
Quote
What is USD?

Pipelines capable of producing computer graphics films and games typically generate, store, and transmit great quantities of 3D data, which we call "scene description".  Each of many cooperating applications in the pipeline  (modeling, shading, animation, lighting, fx, rendering) typically has its own special form of scene description tailored to the specific needs and workflows of the application, and neither readable nor editable by any other application.   Universal Scene Description (USD) is the first publicly available software that addresses the need to robustly and scalably interchange and augment arbitrary 3D scenes that may be composed from many elemental assets.

USD provides for interchange of elemental assets (e.g. models) or animations.  But unlike other interchange packages, USD also enables assembly and organization of any number of assets into virtual sets, scenes, and shots, transmit them from application to application, and non-destructively edit them (as overrides), with a single, consistent API, in a single scenegraph.  USD provides a rich toolset for reading, writing, editing, and rapidly previewing 3D geometry and shading.  In addition, because USD's core scenegraph and "composition engine" are agnostic of 3D, USD can be extended in a maintainable way to encode and compose data in other domains.

Links:
- USD homepage
- USD source code @ Github
- USD FAQ
- Real-Time Graphics in Pixar Film Production @ SIGGRAPH 2016

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