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41
3D-Tech News Around The Web / (Android) CPU-Z 1.07
« Last post by Stefan on March 28, 2014, 06:19:03 PM »
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Android version of the popular CPU identification tool for PC/Windows., CPU-Z is a free application that reports information about your device.

- SoC (System On Chip) name, architecture, clock speed for each core ;
- System information : device brand & model, screen resolution, RAM, storage.;
- Battery information : level, status, temperature ;
- Sensors.

Version 1.07 (03/27/2014)
- Added Rockchip & Mediatek chips.
- Improved Qualcomm SoCs detection.
- Improved NVIDIA Tegra detection.
- Added ads page at application close.
Version 1.05 (02/11/2014)
- Removed Root Access information (please see note in description)
- Added SoC scaling governor.
- Validation button in action bar.
Version 1.04 (07/24/2013)
- Online validation (requires INTERNET permission).
- Report Screen Density (DPI).

42
3D-Tech News Around The Web / Splashtop Optimized for AMD GPU and APU
« Last post by Stefan on March 28, 2014, 05:10:53 PM »
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SAN JOSE, Calif. — March 24, 2014— Splashtop Inc., the worldwide leader in cross-device computing, announced optimization of Splashtop Streamer on select AMD discrete GPUs and APUs.   Users can now enjoy remote HD video streaming, 3D professional graphics, and gaming experience, with super low latency.

By integrating the AMF-DEM library in the Media SDK, Splashtop Streamer can achieve 60 frames per second of encoding 1080P HD experience, at sub 100ms latency.   This is 3-4X the performance of Splashtop Streamer without AMF-DEM optimization.   Furthermore, by leveraging the hardware acceleration, there is a significant reduction in CPU utilization, enabling the CPU to focus on executing other complex applications.

Desktop is smooth with with ye olde Zacate APU, nothing in fullscreen mode yet  :(



43
3D-Tech News Around The Web / NVIDIA GRID vGPU driver 332.83
« Last post by Stefan on March 28, 2014, 04:27:54 PM »
Downloads 64bit / 32bit

No word on "GRID Cumulus" yet.

Quote
The release package includes both Windows Display Driver (332.83) and GRID vGPU Manager (331.59)

This software package enables NVIDIA GRID vGPU providing shared hardware based graphics acceleration for Windows VMs running on Citrix XenServer 6.2 SP1 or higher.

Note: If you do not run NVIDIA GRID vGPU, NVIDIA recommends using driver version 332.76 or higher.

New in this Release:

    Support for Windows 8.1 and Windows Server 2012 R2
    Support for NVWMI
    Support for nView
    Additional GRID vGPU profiles: K120Q/K220Q with 512MB frame buffer
    Various bug fixes

Code: [Select]
DriverVer   = 03/13/2014, 9.18.13.3283
CatalogFile = nv_disp.CAT
NVIDIA_DEV.0FE7.101E.10DE = "NVIDIA GRID K100"
NVIDIA_DEV.0FF2 = "NVIDIA GRID K1"
NVIDIA_DEV.0FF7.1037.10DE = "NVIDIA GRID K140Q"
NVIDIA_DEV.0FF7.109C.10DE = "NVIDIA GRID K120Q"
NVIDIA_DEV.118D.101D.10DE = "NVIDIA GRID K200"
NVIDIA_DEV.11B0.101A.10DE = "NVIDIA GRID K240Q"
NVIDIA_DEV.11B0.101B.10DE = "NVIDIA GRID K260Q"
NVIDIA_DEV.11B0.109D.10DE = "NVIDIA GRID K220Q"
NVIDIA_DEV.11BF = "NVIDIA GRID K2"
44
3D-Tech News Around The Web / (Demoscene) NVScene 2014
« Last post by Stefan on March 27, 2014, 08:08:41 PM »
Downloads via pouet

Second realm



cat.log



feed me lies

45
3D-Tech News Around The Web / (Mac OS X) Mac & i OpenCL Benchmark
« Last post by Stefan on March 26, 2014, 11:34:12 PM »
Direct download

Article in german only, good luck with babelfish.

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Mac & i veröffentlicht Gratis-Benchmark-Tool für OpenCL

OpenCL hat das Potenzial, die Rechenkraft von Apple-Computern dramatisch zu steigern. Wie gut die Leistung jeweils ausfällt, ermittelt der Mac & i OpenCL Benchmark, den die Redaktion zum kostenlosen Download bereit stellt.
46
3D-Tech News Around The Web / AMD FirePro W9100 announced
« Last post by Stefan on March 26, 2014, 07:43:58 PM »
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AMD FirePro W9100 - 16GB GDDR5 memory, 2TFLOPS DP, 5 TFLOPS compute,  6 4k display

Today AMD announced the AMD FirePro flagship workstation graphics card, the FirePro W9100.
I’m going to post some of the slide graphics.  They tell most of the story. Suffice it to say, that this is the highest performing card in the industry and will completely change the way media professionals are able to work. It’s a new GPU for a new era of content creation & productivity.
47
3D-Tech News Around The Web / NVIDIA Jetson Tegra K1 Documentation
« Last post by Stefan on March 26, 2014, 05:03:31 PM »
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NVIDIA Jetson TK1 Documentation

PM375 is a board for Tegra K1 development. PM375 provides basic boot options with expansion connectors to enable unused ports to be interfaced with customized hardware.
Basic Configuration
 Tegra K1 SOC
 2 Gbyte x16 memory with 64 bit width (can accommodate from 1-4 GByte total)
 16GB 4.51 eMMC memory (footprint expandable from 16-256GByte memory)
 One empty half mini-PCIE slot with one USB and single lane PEX
 One SD/MMC connector
 One USB 2.0 port, micro AB
 One USB 3.0 port, type A
 HDMI port, type A
 TMP451 temperature monitor
 RS232 Serial port routed to UART4
 ALC5639 Realtek Audio codec with separate MIC in and Line out jacks
 RTL8111GS Realtek GigE LAN/PHY with PEX interface
 One SATA data port
 SPI 4MByte Boot Flash device
 AMS AS3722 Power Management IC for power and sequencing
 Board ID EEPROM

Debug/Test Header Configuration

Pinout will be compatible with ARM JTAG20 pinout used on Amontec JTAG2Key2 debugger and others. More information on the ARM JTAG 20 is here –

I hope upcoming Tegra K1 powered phones will also be JTAG compatible.
Good if you "hard-bricked" your phone  :P
48
3D-Tech News Around The Web / NVIDA Iray VCA
« Last post by Stefan on March 26, 2014, 12:29:00 AM »
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The highly reliable Iray VCA features eight of NVIDIA's most powerful GPUs, each with 12 GB of graphics memory, that combine to deliver 23,040 NVIDIA CUDA cores for unprecedented rendering performance. With both 10GigE and InfiniBand connections, a  Visual computing cluster of multiple Iray VCAs can be built over time and easily allocated to meet the changing demands of daily workload

download whitepaper
50
3D-Tech News Around The Web / Indigo Renderer 3.8.2 Beta Release
« Last post by Stefan on March 25, 2014, 11:55:35 PM »
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In this beta we introduced quite a few optimisations.
One thing we optimised was scene loading times for scenes with lots of large textures.
We also now keep the textures loaded between render runs.

Changelog 3.8.1:
* Improved MLT convergence and raw speed.
* Added multi-threaded texture loading. Greatly speeds up loading times for scenes with lots of hi-res textures.
Also speeds up restarting rendering a lot.
* Greatly increased OpenGL preview rendering speed.
* Added better handling of blend, coating, and double sided thin materials in the OpenGL preview.
* Added some specular shading for Phong in the OpenGL preview.
* Fixed textures not updating in OpenGL preview on realtime changes.
* Fixed online mat browser not showing any materials.
* Fixed IES bug introduced recently.
* Fixed light layer + bidir bug introduced in 3.8.0.
* Fixed bug with blend materials introduced in 3.8.0.
* Fixed saving of arch glass option after enabling in UI.
* Various rendering speed optimisations.

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