Recent Posts

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41
HI, I am running the GUI one first that brings up the drop down menu's options etc - when I click the run test button it then opens the app with the triangle.

You are correct, if I run just the app it goes directly to the triangle.  So the GUI is opening the test app, but either way once the test window is open it does not run the test as expected.
42
3D-Tech News Around The Web / (Android) OpenGL Extensions Viewer 1.1.5
« Last post by Stefan on July 23, 2014, 08:55:31 PM »
OpenGL Extensions Viewer for Android displays the vendor name, the version, the renderer name and the extensions for OpenGL ES  2.0.

• Updated for Android L

• Bug fixes and improvements.



43
I think you launched GpuTest.app only. 
GpuTest.app without command line params displays the simple triangle demo only.

Try to start the graphical user interface: GpuTest_GUI.app and let me know.
44
3D-Tech News Around The Web / ASUS GPU Tweak 2.6.6.8
« Last post by Stefan on July 21, 2014, 06:23:47 PM »
 ASUS GPU Tweak 2.6.6.8 for Vista32/64 , Win7 32/64 , Win8 32/64 , Win8.1 32/64

No changelog as usual, updated files are:

Monitor.exe
GPUTweak.exe
Vender.dll
_D_Enable_M.exe
_D_Enable_G.exe
45
Hi, I have a mac mini that I think has a GPU problem.

I've tried running 0.7 on osx 10.9.4 fresh install.

it only opens up a screen with a multicoloured triangle.

Any ideas on how to get it to run an actual stress test?
46
3D-Tech News Around The Web / NVIDIA NVFlash 5.166
« Last post by Stefan on July 16, 2014, 04:14:36 PM »
NVFlash 5.166 in all OS versions

I removed an HP OEM BIOS, so that nobody accidentially flashes that on another GPU.

Supports some "big Maxwells", but not yet Pascal.

47
3D-Tech News Around The Web / AMD Catalyst 14.7 RC Driver for Windows
« Last post by Stefan on July 10, 2014, 11:01:23 PM »
Feature Highlights of the AMD Catalyst 14.7 RC Driver for Windows
  • Includes all improvements found in the AMD Catalyst 14.6 RC driver
  • AMD ​CrossFire and AMD Radeon Dual Graphics profile update for Plants vs. Zombies​​
  • Assassin's Creed IV - improved CrossFire scaling (3840x2160 High Settings) up to 93%
  • Collaboration with AOC has identified non-standard display timings as the root cause of 60Hz SST flickering exhibited by the AOC  U2868PQU panel on certain AMD Radeon™ graphics cards. A software workaround has been implemented in AMD Catalyst 14.7 RC driver to resolve the display timing issues with this display. 
    • Users are further encouraged to obtain newer display firmware from AOC that will resolve flickering at its origin.
    • Users are additionally advised to utilize DisplayPort-certified cables to ensure the integrity of the DisplayPort data connection.​​
48
3D-Tech News Around The Web / NVIDIA FlameWorks -- GTC Fire Demo - GameWorks
« Last post by Stefan on July 10, 2014, 08:39:22 PM »
NVIDIA FlameWorks is a system for generating cinematic fire, smoke and explosion effects for games. It combines a state-of-the art grid-based fluid simulator with an efficient volume rendering
engine.
 
The simulator uses a highly optimized solver which enables the simulation of high resolution grids in real-time. It supports collisions with standard primitives and includes a combustion
model for generating flame effects. The system is highly customizable and supports user defined emitters,forcefields and collision objects.
 
The GTC 2014 fire demo demonstrates the cinematic quality of fire/smoke together with ray marched reflections on the ground as well as interaction with a sphere. The demo uses a 512x256x256 voxel grid, meaning that 32M voxels are updated every frame and runs at more than 30fps on a GeForce 780TI.
 
For actual game use cases the voxel grid size is scalable and can be used with lower resolutions as well.
 
No Particles were used in the making of the demo.

Visit us at http://developer.nvidia.com/flameworks
49
3D-Tech News Around The Web / Re: EVGA OC Scanner X 3.5.1.0 Released
« Last post by Stefan on July 10, 2014, 08:32:46 PM »
 Version 3.5.1.0 Release: 07/03/2014
 
  • Fixed a bug in the display of artifact counters
  • Fixed a bug in artifact counting in memory burner demos
  • Added support for latest GeForce cards
  • Updated GL experiments
  • Updated 3D framework
50
3D-Tech News Around The Web / NVIDIA Quadro Driver 340.52 WHQL
« Last post by Stefan on July 10, 2014, 04:09:44 PM »
ODE Driver
 New in Release 340.52:
 
  • OpenGL hardware acceleration on Windows Remote Desktop
  • CUDA 6.5
  • Workstation application compatibility fixes. Please read the release notes for more information on product support, feature limitations, driver fixes and known compatibility issues.
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