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 31 
 on: May 29, 2013, 09:25:54 PM 
Started by Stefan - Last post by Stefan
Quote
Now available for download by CUDA Registered Developers
 
With many improvements throughout the toolkit including:

    Multi-process MPI debugging & profiling
    Single GPU debugging for Linux
    Step-by-step guided performance analysis
    Static CUDA runtime library
    RPM/DEB packaging & new NVIDIA repo

 32 
 on: May 29, 2013, 05:26:34 PM 
Started by Stefan - Last post by Stefan
Quote
The AMD Catalyst™ 13.6 Beta Driver can be downloaded from the following links:

    AMD Catalyst™ 13.6 Beta for Windows®
    AMD Mobility Catalyst™ 13.6 Beta for Windows®
AMD Catalyst™ 13.6 Beta Proprietary Linux x86 Display Driver

Feature Highlights of AMD Catalyst™ 13.6 Beta for Windows®:

    Product support for the new AMD A10, A8, A6, and A4 Series APUs on desktop and mobile platforms.
    AMD Enduro technology enhancement:
        Reduces power consumption when running Windows 8 Metro applications – detects when Metro applications have idled and moves them to the integrated graphics component.
        AMD Catalyst Control Center now shows the hardware and software Information pages for AMD discrete GPUs when paired with Intel integrated graphics.
    Includes AMD GPU & AMD APU OpenCL 1.2 acceleration in Adobe Premiere PRO CC.
    Support for AMD Wireless Display for Windows 8 and future Windows releases:
        Supported on AMD Elite A-Series APUs with select Broadcomm and Atheros Wireless adapters.
        AMD Wireless Display Technology provides the ability to wirelessly display local screen content onto a remote screen in real time.  Compliant receiver/TV required.
    Resolved issues:
        Resolves HDMI Audio drop-out issues on the AMD Radeon HD Series products.
        Resolves issues with the AMD Catalyst Control Center showing Audio Display messages at incorrect times.

Ignore the lower version number 13.101.x
OpenGL 4.3 is now at 61%




 33 
 on: May 28, 2013, 08:29:48 AM 
Started by JeGX - Last post by JeGX
Quote
In March, readers followed along as Nate Anderson, Ars deputy editor and a self-admitted newbie to password cracking, downloaded a list of more than 16,000 cryptographically hashed passcodes. Within a few hours, he deciphered almost half of them. The moral of the story: if a reporter with zero training in the ancient art of password cracking can achieve such results, imagine what more seasoned attackers can do.

http://arstechnica.com/security/2013/05/how-crackers-make-minced-meat-out-of-your-passwords/

 34 
 on: May 26, 2013, 06:33:42 PM 
Started by JeGX - Last post by JeGX
GPU PhysX with normals for correct lighting:


 35 
 on: May 26, 2013, 03:14:20 PM 
Started by JeGX - Last post by JeGX
First tests of PhysX 3 cloth module:


CPU PhysX:



GPU PhysX:


There must be a problem somewhere in my code, because a difference of 1000 FPS between CPU and GPU cloth is not normal...



 36 
 on: May 26, 2013, 01:23:41 PM 
Started by JeGX - Last post by JeGX
Quote
If you typically follow GPU performance as it related to gaming but have become curious about Bitcoin mining, you’ve probably noticed and been surprised by the fact that AMD GPUs are the uncontested performance leaders in the market. This is in stark contrast to the PC graphics business, where AMD’s HD 7000 series has been playing a defensive game against Nvidia’s GK104 / GeForce 600 family of products. In Bitcoin mining, the situation is almost completely reversed — the Radeon 7970 is capable of 550MHash/second, while the GTX 680 is roughly 1/5 as fast.

http://www.extremetech.com/computing/153467-amd-destroys-nvidia-bitcoin-mining

 37 
 on: May 26, 2013, 07:58:46 AM 
Started by JeGX - Last post by JeGX
http://www.geeks3d.com/20130524/building-worlds-with-distance-functions-in-glsl-raymarching-glslhacker-tutorial-opengl/

For feedbacks or just to post your raymarching tests...

 38 
 on: May 24, 2013, 02:59:39 AM 
Started by Stefan - Last post by Stefan
Seemore is a technology demo showing next generation mobile graphics performance and features.  It is running here on a dual-core ARM® Cortex™-A15 and quad-core ARM® Mali™-T604 powered Arndale development board.

This demo was premièred at GDC 2013.  The demo was created with the OpenGL ES 3.0 graphics standard and uses global illumination middle ware Enlighten developed by Geomerics.  The demo is fully interactive and allows for many features to be switched on/off at any time to highlight how each component contributes to the overall image.

Have a look at the video (or the real demo at one of our trade shows) and you will see:
OpenGL ES 3.0 features

    High Dynamic Range (HDR)
    ETC2 & EAC textures
    Instancing
    Sampler objects
    Depth textures

Graphics features

    Multiple dynamic lights
    Normal/specular maps
    Advanced foliage lighting
    Projection lighting
    Cube mapping

Middleware

    Geomerics Englighten™
    Bullet physics engine

 39 
 on: May 24, 2013, 02:01:00 AM 
Started by Stefan - Last post by Stefan
Version 4.2.0

Release: 5/23/13

    New Default Skin, legacy skins are available from the Options > User Interface tab
    Improved NVAPI access layer architecture with better extendibility
    Improved hardware monitoring module architecture with better extendibility
    Added temperature limit, power limit, voltage limit, maximum overvoltage limit and GPU utilization limit graphs to hardware monitoring module for release 320 and newer NVIDIA driver. The graphs help you to understand the reasons of realtime performance limitations (e.g. limiting performance due to reaching power target) on GPU Boost compatible graphics cards
    Added framebuffer, video engine and bus controller usage graphs to hardware monitoring module
    Added generic NVAPI videomemory usage monitoring for NVIDIA graphics cards unattached to Windows desktop (e.g. dedicated PhysX accelerators)
    Updated power reporting for release 320 and newer NVIDIA drivers. Now EVGA Precision X reports normalized total power according to NVIDIA recommendations
    Now RivaTuner Statistics Server installer is being started by EVGA Precision X installer to make installation process easier for beginners. The server distributive is being copied to .\Redist\RTSSSetup.exe during EVGA Precision X installation, so you may always install it later if necessary
    Added workaround for missing tray icon when starting application while EXPLORER.EXE is not responding
    Application tray icon is now being restored after restarting EXPLORER.EXE
    Build number is now displayed in “i” window and in application tray icon tooltip
    Localizable installer files for third party translators are now included in distributive in .\SDK\Localization\Installer folder
    RivaTuner Statistics Server distributive has been upgraded to version 5.1.2:
        Added update checking system
        Added version checking system to installer. Now the installer is giving you a warning when you’re trying to install older or reinstall currently installed version of the server
        Added client notification system to installer. Now the installer is notifying client applications like EVGA Precision in the end of the server installation process to allow the clients to restart themselves
        Added workaround for missing tray icon when starting application while EXPLORER.EXE is not responding
        Application tray icon is now being restored after restarting EXPLORER.EXE
        Fixed issue with newly added profiles not being automatically selected in the profiles list
        Added keyboard navigation support for profiles list
        Added On-Screen Display profile for Medal of Honor: Allied Assault
        Improved reboot notifications for locked files installation/uninstallation
        Now RivaTuner Statistics Server prevents attempts to start application without rebooting the system in case of using delayed locked files update scenario during installation
        Added screen capture support for fullscreen Direct3D7 and DirectDraw applications (windowed mode is not supported). Please take a note that DirectDraw and Direct3D7 hooking is disabled by default in global profile, it is recommended to enable DirectDraw and Direct3D7 hooking at application profile level instead of enabling it globally
        Build number is now displayed in application tray icon tooltip
        Localizable installer files for third party translators are now included in distributive in .\SDK\Localization\Installer folder
        Updated profiles list
    Now RivaTuner Statistics Server version is displayed in “i” window
    Now it is possible to override group names for values displayed in the On-Screen Display or in Logitech keyboard LCD display
    “Show system time” option now longer depend on On-Screen Display header or any hardware monitoring item visibility

 40 
 on: May 23, 2013, 07:15:12 PM 
Started by JeGX - Last post by nuninho1980
Amazing!! I'm very interested! :o I will buy Leap Motion despite my CRT monitor kept.  ;D

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