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11
Geeks3D's GPU Tools / Re: GPU Caps Viewer 1.37.0 released
« Last post by upapi_geeks on January 15, 2018, 07:31:06 PM »
Hi,
thanks for your response.
Quote
Can you run gpushark.exe in Windows explorer?

No, same problem.
But I think I have found the reason for this error. On all PC's where I tried to run gpushark.exe I use Windows Defender. In every Defender the force randomization... (ASLR) option is ACTIVATED (default: DEACTIVATED).
Setting this option to the default value, then gpushark.exe works like a charm. Btw: that is the reason why the newest GPU-Z doesn't start. The developer used a buggy EXE compressor. Solution is still undergoing.

So, I can live with the workaround not having gpushark.exe running as long as ALSR ist activated. But wouls be great, if this can be fixed someday.
regards
Uli
12
Geeks3D's GPU Tools / Re: More GPU Ino... not starting due to 0xc0000005 error
« Last post by Stefan on January 15, 2018, 05:40:30 PM »
Hi,
I'm using the newest portable GPU Caps Viewer on Windows 10 64 Bit (newest Version) on different PC's and LapTops with different graphic Cards.
When I click the button More GPU Info.. I receive on every System the error .. gpushark.exe cannot be started correctly (0xc0000005)...

Can you run gpushark.exe in Windows explorer?
13
Geeks3D's GPU Tools / More GPU Ino... not starting due to 0xc0000005 error
« Last post by upapi_geeks on January 14, 2018, 04:40:39 PM »
Hi,
I'm using the newest portable GPU Caps Viewer on Windows 10 64 Bit (newest Version) on different PC's and LapTops with different graphic Cards.
When I click the button More GPU Info.. I receive on every System the error .. gpushark.exe cannot be started correctly (0xc0000005)...

How can I solve this Problem? No other Problems on all Systems no AV System only Defender and no Tuning apps.

Log:
16:29:29 | 0 >> GPU Caps Viewer 1.37.0.0 startup...
16:29:29 | 1 >> [SGX] - SGX 0.3.0.0 initialization in progress...
16:29:29 | 2 >> [SGX] - (C)2015-2017 Geeks3D - www.geeks3d.com/geexlab/
16:29:29 | 3 >> [SGX] - Plugin search path: E:\GPU_Caps_Viewer\plugins/
16:29:29 | 4 >> [SGX] - SGX initialized OK.
16:29:29 | 5 >> [SGX] - Plugin search path: E:\GPU_Caps_Viewer\gxcplugins/
16:29:29 | 6 >> [SGX] - [Plugin manager] unable to load the plugin: E:\GPU_Caps_Viewer\plugins/plugin_gxc_gpumon_x32.dll
16:29:29 | 7 >> [SGX] - [GpuMonitor] GPU monitoring plugin for NVIDIA and AMD GPUs
16:29:29 | 8 >> [SGX] - [GpuMonitor] Operating system detected: Windows 10 build 16299
16:29:29 | 9 >> [SGX] - [GpuMonitor] Num GPUs found: 1
16:29:29 | 10 >> [SGX] - [GpuMonitor] GPU0 - GeForce GTX 745
16:29:29 | 11 >> [SGX] - [GpuMonitor] GPU0 - PCI codes: 0x10DE-0x1382
16:29:29 | 12 >> [SGX] - [GpuMonitor] GPU0 - BIOS: 82.07.25.00.b3
16:29:29 | 13 >> [SGX] - [GpuMonitor] GPU0 - core temperature: 34 degC
16:29:29 | 14 >> [SGX] - [GpuMonitor] GPU0 - driver: R390.65
16:29:29 | 15 >> [SGX] - Plugin plugin_gxc_gpumon_x32.dll successfully loaded
16:29:29 | 16 >> - DEV 0 - DeviceID: PCI\VEN_10DE&DEV_1382&SUBSYS_31101462&REV_A2
16:29:29 | 17 >> - DEV 0 - DeviceName: \\.\DISPLAY4
16:29:29 | 18 >> - DEV 0 - DeviceString: NVIDIA GeForce GTX 745
16:29:29 | 19 >> - DEV 0 - DeviceKey: \Registry\Machine\System\CurrentControlSet\Control\Video\{C0B98B70-F938-11E7-AF54-C03896253D5F}\0000
16:29:29 | 20 >> - DEV 1 - DeviceID: PCI\VEN_10DE&DEV_1382&SUBSYS_31101462&REV_A2
16:29:29 | 21 >> - DEV 1 - DeviceName: \\.\DISPLAY5
16:29:29 | 22 >> - DEV 1 - DeviceString: NVIDIA GeForce GTX 745
16:29:29 | 23 >> - DEV 1 - DeviceKey: \Registry\Machine\System\CurrentControlSet\Control\Video\{C0B98B70-F938-11E7-AF54-C03896253D5F}\0001
16:29:29 | 24 >> Found 1 OpenCL-capable platform.
16:29:29 | 25 >> Found 1 OpenCL-capable devices for platform NVIDIA CUDA.
16:29:29 | 26 >> Vulkan - instance extensions: 11
16:29:29 | 27 >> Vulkan - 1/ VK_EXT_debug_report (spec version: 9)
16:29:29 | 28 >> Vulkan - 2/ VK_EXT_display_surface_counter (spec version: 1)
16:29:29 | 29 >> Vulkan - 3/ VK_KHR_get_physical_device_properties2 (spec version: 1)
16:29:29 | 30 >> Vulkan - 4/ VK_KHR_get_surface_capabilities2 (spec version: 1)
16:29:29 | 31 >> Vulkan - 5/ VK_KHR_surface (spec version: 25)
16:29:29 | 32 >> Vulkan - 6/ VK_KHR_win32_surface (spec version: 6)
16:29:29 | 33 >> Vulkan - 7/ VK_KHX_device_group_creation (spec version: 1)
16:29:29 | 34 >> Vulkan - 8/ VK_KHR_external_fence_capabilities (spec version: 1)
16:29:29 | 35 >> Vulkan - 9/ VK_KHR_external_memory_capabilities (spec version: 1)
16:29:29 | 36 >> Vulkan - 10/ VK_KHR_external_semaphore_capabilities (spec version: 1)
16:29:29 | 37 >> Vulkan - 11/ VK_NV_external_memory_capabilities (spec version: 1)
16:29:29 | 38 >> Vulkan - # devices: 1
16:29:29 | 39 >> Vulkan - [ Device 1 ]--------------------------------------
16:29:29 | 40 >> Vulkan -   device name: GeForce GTX 745
16:29:29 | 41 >> Vulkan -   deviceID: 10DE-1382
16:29:29 | 42 >> Vulkan -   driver version: 1636843520
16:29:29 | 43 >> Vulkan -   API version: 1.0.65
16:29:29 | 44 >> Vulkan -   NVIDIA driver version: 390.65
16:29:29 | 45 >> Vulkan -   device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
16:29:30 | 46 >> - Device ID string (0): PCI\VEN_10DE&DEV_1382&SUBSYS_31101462&REV_A2
16:29:30 | 47 >> - Display device string (0): NVIDIA GeForce GTX 745
16:29:30 | 48 >> Detected graphics cards and GPUs:
16:29:30 | 49 >> - GPU 1: GeForce GTX 745
16:29:30 | 50 >> ----> DeviceID: 10DE-1382 - SubdeviceID: 1462-3110 - RevisionID: A2
16:29:30 | 51 >> ----> Config: cores:384, TMUs:0, ROPs:0
16:29:30 | 52 >> ----> TDP: 0W
16:29:30 | 53 >> ----> GPU temperature: 35.000°C
16:29:30 | 54 >> ----> Graphics driver: R390.65
16:29:30 | 55 >> ----> GPU base clock: 1032 MHz, boost clock: 1032 MHz, memory: 900 Mhz
16:29:30 | 56 >> ----> PState 0, GPU clock 540 MHz, memory clock: 900 MHz, VDDC: 0.875V:
16:29:30 | 57 >> ----> PState 8, GPU clock 405 MHz, memory clock: 405 MHz, VDDC: 0.875V:
16:29:30 | 58 >> ----> Fan speed: 42% / -1 RPM
16:29:31 | 59 >> Found 1 CUDA-capable devices.
16:29:32 | 60 >> GPU Caps Viewer startup ok.
16:29:32 | 61 >> Checking for new version...
16:29:33 | 62 >> Your version of GPU Caps Viewer is up to date
16:34:53 | 63 >> [SGX] - Plugin GpuMonitor unloaded.
16:34:53 | 64 >> GPU Caps Viewer 1.37.0.0 shutdown...
16:34:53 | 65 >> GPU Caps Viewer shutdown ok.
14
Geeks3D's GPU Tools / Re: GPU Caps Viewer 1.37.0 released
« Last post by JeGX on January 14, 2018, 10:51:45 AM »
Since Nvidia 390.65 not work anymore, only crash.  >:(

Is there something in the log file? Could you please post it?
The v1.37.1 will be soon released.
15
Geeks3D's GPU Tools / Re: GPU Caps Viewer 1.37.0 released
« Last post by Israeli on January 12, 2018, 11:02:22 PM »
Since Nvidia 390.65 not work anymore, only crash.  >:(
But I saw in a pic that 1.37.1.0 was used, but where I can get and download it?
16
We have a new model it's the Female Knight:









Animations:

https://www.youtube.com/watch?v=FBIKm2HwXMU
17
3D-Tech News Around The Web / Meltdown attack explained for developers
« Last post by JeGX on January 12, 2018, 05:11:34 PM »
Quote
I read the Meltdown paper so you don't have to

Meltdown is a cache-timing attack on Intel CPUs that allows all memory to be read by any process because of how they do Speculative Execution. If that sounds like a handful, we wrote this blog for you!

This post includes everything you must know before you can understand Meltdown as a developer (we assume no knowledge of CPU internals).

Link:
- https://razorpay.com/blog/meltdown-paper-summary/
18
3D-Tech News Around The Web / cglm: Optimized OpenGL/Graphics Math for C
« Last post by JeGX on January 12, 2018, 04:38:54 PM »
Quote
OpenGL Mathematics (glm) for C

The original glm library is for C++ only (templates, namespaces, classes...), this library targeted to C99 but currently you can use it for C89 safely by language extensions e.g __register

Link:
- https://github.com/recp/cglm
19
3D-Tech News Around The Web / High performance OpenGL GPU fluid solver in C++ (2013)
« Last post by JeGX on January 12, 2018, 03:35:46 PM »
Quote
This project implements a 2D fluid solver completely on the GPU using OpenGL 4.3.

The solver features a marker-and-cell grid, vorticity confinement, fluid implicit particle, 3rd order Runge-Kutta advection, a conjugate gradient solver with incomplete Poisson preconditioner, and a heat diffusion/buoyancy model.

Links:
- https://github.com/tunabrain/gpu-fluid
- https://benedikt-bitterli.me/gpu-fluid.html
- https://benedikt-bitterli.me/vorton-fluid.html
20
3D-Tech News Around The Web / meshoptimizer: Mesh optimization library
« Last post by JeGX on January 12, 2018, 03:21:05 PM »
meshoptimizer is a mesh optimization library that makes indexed meshes more GPU-friendly.

Quote
When GPU renders triangle meshes, various stages of the GPU pipeline have to process vertex and index data. The efficiency of these stages depends on the data you feed to them; this library provides algorithms to help optimize meshes for these stages, as well as algorithms to reduce the mesh complexity and storage overhead.

The library provides a C and C++ interface for all algorithms; you can use it from C/C++ or from other languages via FFI (such as P/Invoke).

Links:
- https://github.com/zeux/meshoptimizer
- Latest version 0.7: https://github.com/zeux/meshoptimizer/releases/tag/v0.7
 
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