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 1 
 on: May 18, 2013, 03:37:19 PM 
Started by Stefan - Last post by Stefan

Changes in HWiNFO v4.18 - Released on: May-16-2013:

    Fixed reporting of GPU Power/Current on certain CHL controllers.
    Added support of CHL8203, CHL8212 and CHL8213 on GPU.
    Added preliminary support ITE IT8732.
    Separated reporting of GPU codename.
    Improved Intel Haswell support.
    Improved AMD Kabini support.
    Added AMD Radeon HD 7990 (Malta).
    Added reporting of GPU Serial Number for later ATI/AMD GPUs.
    Enhanced sensor monitoring on Apple machines.
    Added AMD Radeon HD 7730.
    Added support of NCT6683D hardware monitor.
    Avoid polling of nVidia GPUs disabled by Optimus.
    Added monitoring of some ACPI values.
    Added monitoring of CPU Core/NB currents and powers on AMD Trinity, Richland and Kabini.
    Added nVidia GeForce GTX 770 and GeForce GTX 780.

 2 
 on: May 18, 2013, 03:35:10 PM 
Started by Stefan - Last post by Stefan
Quote
GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.
Version History
0.7.1

    Added support for NVIDIA GeForce GTX 770, GTX 780, GTX 650 Ti OEM, GT 640 (GK208), GT 630 (GK208), GT 730M, GT 750M, GTX 780M, GRID K1, GRID K2
    Added support for AMD Radeon HD 7730, HD 8310G, HD 6480G, HD 8410G, HD 8450G, HD 8510G, HD 8550G, HD 8610G, HD 8650G
    Fixed BIOS reading on GeForce GTX 650 Ti Boost
    Added experimental sensor readout to show reason for power capping on recent NVIDIA cards
    Fixed clock readings on some older NVIDIA cards
    Improved detection for future NVIDIA cards


 3 
 on: May 17, 2013, 03:05:16 PM 
Started by JeGX - Last post by JeGX
I started today the dev of a PhysX 3 plugin for GLSL Hacker...




 4 
 on: May 17, 2013, 08:45:21 AM 
Started by JeGX - Last post by JeGX
Links to Shadertoy demos available here:
http://www.geeks3d.com/20130517/shadertoy-to-glsl-hacker-demos-may-17-2013/

























 5 
 on: May 16, 2013, 06:51:37 PM 
Started by JeGX - Last post by JeGX
Two short tutorials to quickly start coding with Lua and Python:

- Lua Primer for the Impatient

- Python Primer for the Impatient

 6 
 on: May 16, 2013, 05:48:56 AM 
Started by JeGX - Last post by JeGX
Here are the main command line parameters included in GLSL Hacker:
  • /fullscreen
        forces fullscreen mode.
  • /demofile="filename"
        specifies the absolute path to the demo file.
  • /benchmark_duration_ms=<n>   
        specifies the duration of the demo/benchmark in milliseconds.
  • /benchmark_log_score   
        writes benchmark results in the benchmarl log file (CSV file).
  • /benchmark_display_score_box   
        displays the score box at the end of the benchmark.
  • /disable_opengl_support_check   
        disables the check of the OpenGL version done at the beginning of a demo.
  • /noload_plugin_opencl   
        disables the loading of the OpenCL plugin.
  • /noload_plugin_python27   
        disables the loading of the Python 2.7 plugin.
  • /glinfo 
        writes OpenGL complete information (all OpenGL extensions) in the log file.
  • /vbo_usage=<usage>
        forces vertex buffer usage: GL_STATIC_DRAW, GL_STATIC_READ, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, GL_STREAM_DRAW, GL_STREAM_READ.
  • /ibo_usage=<usage>
        forces index buffer usage: GL_STATIC_DRAW, GL_STATIC_READ, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, GL_STREAM_DRAW, GL_STREAM_READ.

Example:
GLSLHacker.exe /demofile="C:/The/Path To/The/Demo.xml" /vbo_usage=GL_STATIC_DRAW /benchmark_duration_ms=5000 /benchmark_display_score_box

 7 
 on: May 15, 2013, 06:04:48 PM 
Started by Stefan - Last post by Stefan
New in Release 5.0.59 - no changelog available

actually libcuda_313.01.01.dylib has been added

 8 
 on: May 15, 2013, 04:37:10 PM 
Started by Stefan - Last post by Stefan
New in Release 313.01.01f03:

    Contains performance improvements and bug fixes for a wide range of applications.
    Includes new NVIDIA Driver Manager preference pane.

MINIMUM SYSTEM REQUIREMENTS for Driver Release 313.01.01f03

    Model identifier should be MacPro3,1 (2008), MacPro4,1 (2009), MacPro5,1 (2010) or later
    Mac OS X v10.8.3

 9 
 on: May 14, 2013, 04:52:11 PM 
Started by JeGX - Last post by JeGX
New quick tutorial:

http://www.geeks3d.com/20130514/opengl-interpolation-qualifiers-glsl-tutorial/

 10 
 on: May 14, 2013, 04:51:02 PM 
Started by Stefan - Last post by Stefan

(the samples below, for some reason GPU test fails).


Maybe the failure is related to the fact that GPUTest is a 64-bit application? All other benchmarks (FluidMark, FurMark, ...) are 32-bit apps.

Yes, indeed!
The Kainy server software is only 32 bit, so it can't hook into 64 bit apps.

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