Recent Posts

Pages: [1] 2 3 ... 10
1
3D-Tech News Around The Web / (DemoScene) Function 2017
« Last post by Stefan on September 19, 2017, 05:54:34 PM »
2
3D-Tech News Around The Web / NVIDIA Vulkan developer driver 383.12
« Last post by Stefan on September 15, 2017, 10:00:28 PM »
  Windows driver version 383.12 and Linux driver version 381.26.17 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 383.12
  Linux 381.26.17
  Release Updates   September 15th, 2017 - Windows 383.12, Linux 381.26.17
 
3
3D-Tech News Around The Web / Vulkan SDK 1.0.61 Released
« Last post by Stefan on September 15, 2017, 08:02:43 PM »
SDK Version 1.0.61.0 now available

Released:  September 15, 2017
This new Vulkan SDK release includes the following updates.
 
  • New Vulkan extensions introduced since the 1.0.57.0 SDK:
    • VK_EXT_shader_viewport_index_layer
    • VK_EXT_shader_stencil_export
    • VK_AMD_shader_fragment_mask
    • VK_EXT_sample_locations
    • VK_EXT_validation_cache
    • VK_KHR_bind_memory2
    • VK_KHR_maintenance2
    • VK_KHR_sampler_ycbcr_conversion
    • VK_KHR_image_format_list
  • Updates to loader, layers, and documents to reflect new extensions and changes defined in Vulkan version 1.0.61.0
  • Scores of bug fixes and validation coverage improvements
Please read the Release Notes on LunarXchange in the Docs section for more details
4
3D-Tech News Around The Web / Vulkan API specifications 1.0.61 released
« Last post by Stefan on September 15, 2017, 04:14:58 PM »
Quote
Change log for September 15, 2017 Vulkan 1.0.61 spec update:

  * Bump API patch number and header version number to 61 for this update.

Github Issues:

  * Provide alternate length attributes (altlen=) in the XML schema, for
    those using length attributes to generate code instead of documentation
    (public issue 555).
  * Fix erroneous references to `latex:` being used for asciidoc math
    markup, rather than `latexmath:` (public pull request 556).
  * Add author ID to XML for Kazan software renderer (public pull request
    557).

Internal Issues:

  * Add the <<fundamentals-abi,Application Binary Interface>> section
    describing platform ABI requirements and recommendations, add examples
    of function and function pointer declarations to the
    <<boilerplate-platform-specific-calling-conventions, Platform-Specific
    Calling Conventions>> section, and remove related language that existed
    elsewhere in the specification (internal issue 64).
  * Describe where to document valid usage interactions of chained
    structures in the style guide, and fix one case now appearing in
    slink:VkBufferCreateInfo instead of the child
    slink:VkDedicatedAllocationBufferCreateInfoNV structure (internal issue
    715).
  * Add example to the style guide of describing enumerated types which are
    empty when the spec is built without relevant extensions enabled, and
    apply it to existing examples for
    elink:VkDescriptorSetLayoutCreateFlagBits and
    elink:VkSubpassDescriptionFlagBits (internal issue 864).
  * Add a note to the <<fundamentals-validusage-enums, Valid Usage for
    Enumerated Types>> section that the special values suffixed with
    etext:_BEGIN_RANGE, etext:_END_RANGE, etext:_RANGE_SIZE and
    etext:_MAX_ENUM are not part of the API and should: not be used by
    applications (internal issue 872).
  * Added note to flink:vkCmdUpdateBuffers explaining the performance
    penalty for copies done in this way, and why the upper copy limit is
    what it is (internal issue 952).
  * Update `VK_KHX_device_group` to split some functionality into the new
    `VK_KHR_bind_memory2` extension, and rename that functionality (internal
    issue 969).
  * Remove *Status* fields from extension appendices, since they are by
    definition published and complete by the time they reach the public
    github repository (internal issue 973).

Other Issues:

  * Update Data Format specification dependency to version 1.2 and change
    references to DF sections accordingly.
  * Update XML to make the pname:pAllocator parameter of
    flink:vkRegisterDeviceEventEXT and flink:vkRegisterDisplayEventEXT in
    the `VK_EXT_display_control` extension as optional.

New Extensions:

  * `VK_KHR_bind_memory2`
  * `VK_KHR_image_format_list`
  * `VK_KHR_maintenance2`
  * `VK_KHR_sampler_ycbcr_conversion`

source: https://github.com/KhronosGroup/Vulkan-Docs/commit/0cc6bba634aeecb88e4b43f1bdfd84a339c1869e
5
3D-Tech News Around The Web / Microsoft releases first Shader Model 6 sample
« Last post by Stefan on September 13, 2017, 06:50:25 PM »
Shader Model 6 Wave Intrinsics Sample
 

 This sample visualizes how Wave Intrinsics work. Wave intrinsics are a new set of intrinsics for use in HLSL Shader Model 6. They enable operations across lanes in the SIMD processor cores, helping the performance of certain algorithms such as culling and packing sparse data sets.



NB
 On Optimus rigs create an app profile forcing NVIDIA GPU if you see a lot DXGI errors in Visual Studio log window.
6
GeeXLab - english forum / GeeXLab 0.16.1.1 released for all platforms
« Last post by JeGX on September 13, 2017, 01:45:19 PM »
A new version of GeeXLab is available for Windows, Linux, macOS and Raspberry Pi.

More information about this version can be found here:
http://www.geeks3d.com/hacklab/20170913/geexlab-0-16-1-1-released-for-windows-linux-macos-and-raspberry-pi/

Downloads:
http://www.geeks3d.com/geexlab/downloads/



7
3D-Tech News Around The Web / Blender 2.79 released
« Last post by Stefan on September 12, 2017, 11:08:06 PM »
These are the release notes for Blender 2.79, released September 12th, 2017.
 
  • Denoiser
  • PBR Shader
  • Shadow Catcher
  • Filmic Color Management
  • Faster AMD OpenCL
  • Over 700 bugs fixed
  • so much more!
Download the file for the splash screen.


  Get Latest Blender

9
3D-Tech News Around The Web / AMD Crimson ReLive Edition 17.9.1
« Last post by Stefan on September 07, 2017, 10:54:21 PM »
Radeon Software Crimson ReLive Edition 17.9.1 Highlights

Fixed Issues
    • After resuming from sleep and playing back video content the system may become unresponsive on Radeon RX Vega series graphics products.
    • Radeon ReLive Toolbar and Instant Replay features may experience issues or fail to work when playing Guild Wars 2™.
    • Mouse stuttering may be observed on some Radeon RX graphics products when Radeon WattMan is open and running in the background or other third party GPU information polling apps are running in the background.
    • Radeon Software Installer may shrink or appear very small when installing on some 4K HDTVs.
    • Radeon Settings may sometimes experience a hang or crash when viewing the Display tab.
    • Moonlight Blade™ may fail to launch on some Radeon Graphics Core Next series products.
    • Titanfall™ 2 may experience a hang or crash on some Radeon GCN1.0 series graphics products.
    • Random corruption may appear in Microsoft desktop productivity applications.
10
3D-Tech News Around The Web / TechPowerUp GPU-Z v2.4.0
« Last post by Stefan on September 07, 2017, 06:40:22 PM »
 v2.4.0 (September 7th, 2017)            
  • Fixed AMD RX Vega shader count detection
  • Fixed OpenCl detection on ATI/AMD cards with older drivers
Pages: [1] 2 3 ... 10