Recent Posts

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3D-Tech News Around The Web / Re: Download Zone - Latest Updates
« Last post by Stefan on July 16, 2018, 05:07:35 PM »
HxD 2.0 released
And it took only nine years since the last update  :P
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3D-Tech News Around The Web / AMD Radeon Software Adrenalin Edition 18.7.1
« Last post by Stefan on July 12, 2018, 08:47:46 PM »
Radeon Software Adrenalin Edition 18.7.1 Highlights

 Support For
  • Earthfall™
    • Up to 28% faster performance using Radeon Software Adrenalin Edition 18.7.1 on the Radeon™ RX Vega 56 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 2560x1440 (1440p).1
    • Up to 22% faster performance using Radeon Software Adrenalin Edition 18.7.1 on the Radeon™ RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 2560x1440 (1440p).2
    • Up to 27% faster performance using Radeon Software Adrenalin Edition 18.7.1 on the Radeon™ RX 560 (4GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 1920x1080 (1080p).3
Fixed Issues
  • Fortnite™ Season 5 may experience an application hang on some Radeon graphics products when throwing stars are visible on screen.
  • Hellblade: Senua’s Sacrifice™ may experience flickering or corruption on some Radeon graphics products.
  • Display modes may sometimes appear as not available when setting resolution or refresh rates of a display.
  • CorelDraw™ may experience slower than expected performance.
  • Memory clocks may remain at higher than expected values on some displays after changing resolution or refresh rates.
  • Some displays may exhibit black screen flickering when booting to desktop when using DisplayPort.
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Launch Driver GamesKiss diplomacy goodbye in Warhammer 40K: Gladius – Relics of War*, become an ark hunter in Defiance 2050*, discover the fate of the Vikings in Banner Saga 3*, and be the last person standing in Realm Royale* with Intel® UHD Graphics 620 or better.
In addition, this driver is also ready for BlazBlue Cross Tag Battle*, Lust for Darkness*, and The Awesome Adventures of Captain Spirit* with Intel® Iris Pro Graphics or better.
Be sure to check out gameplay.intel.com, where you’ll find recommended game settings for many more of your favorite PC games.
Install the Intel® Driver & Support Assistant (previously called Intel® Driver Update Utility), which now automatically checks for drivers on a regular basis and can provide notifications when new drivers are available.


Download now
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3D-Tech News Around The Web / NVIDIA Vulkan developer driver 398.58
« Last post by Stefan on July 12, 2018, 06:38:39 PM »
 Windows driver version 398.58 and Linux driver version 396.24.10 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 398.58
   Linux 396.24.10
   Release Updates   July 12th, 2018 - Windows 398.58, Linux 396.24.10
 
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3D-Tech News Around The Web / Pathtraced Depth of Field and Bokeh
« Last post by JeGX on July 06, 2018, 10:44:19 AM »
How to implement depth of field and bokeh in a path tracer.

https://blog.demofox.org/2018/07/04/pathtraced-depth-of-field-bokeh/



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3D-Tech News Around The Web / Understanding GPU context rolls
« Last post by JeGX on July 06, 2018, 10:37:17 AM »
Quote
If you’ve ever heard the term “context roll” in the context of AMD GPUs — I’ll do that a lot in this post, sorry in advance — chances are you maybe have an intuitive instinct for what the term means. But I’d bet you’re probably missing some of the detail about the actual GPU- and driver-side mechanics, maybe aren’t sure what “roll” means, or maybe you’re even thinking about a context at the wrong conceptual level.

Regardless, let me clear it up so that you know definitively what a context roll on our GPUs is, how they apply to the pipeline and how they’re managed, and what you can do to analyse them and find out if they’re a limiting factor in the performance of your game or application. Note that everything I write here applies to modern AMD Radeon GPUs based on GCN.

Link: https://gpuopen.com/understanding-gpu-context-rolls/
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GeeXLab - english forum / Loops (099 + 104)
« Last post by JeGX on July 06, 2018, 10:12:06 AM »
Demo updated to handle several loops.

Article + download links:

https://www.geeks3d.com/hacklab/20180706/demo-loops/


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This demo shows how a NVIDIA GPU draws a quad by visualizing some GLSL built-in variables: gl_ThreadInWarpNV, gl_WarpIDNV and gl_SMIDNV (GL_NV_shader_thread_group support is required).

The article also discusses about SMs, WARPS, threads and how the number of GPU cores can be computed.
 
Article + downloads links:
https://www.geeks3d.com/hacklab/20180705/demo-visualizing-nvidia-gl_threadinwarpnv-gl_warpidnv-and-gl_smidnv-gl_nv_shader_thread_group/



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Geeks3D's GPU Tools / Re: MSI Kombustor v4 (0.6.3.1) mising dll?
« Last post by 2mg on July 05, 2018, 01:59:17 PM »
I uploaded a new version 0.6.3.3 that should improve Windows 7 support. There is no way to disable the high-DPI scaling by code on Win7 so I removed the background image of the main user interface. I also recompiled the CPU Burner and it seems to run on Win7 now.

Thank you very very much!
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Geeks3D's GPU Tools / Re: MSI Kombustor v4 (0.6.3.1) mising dll?
« Last post by JeGX on July 05, 2018, 01:12:39 PM »
I uploaded a new version 0.6.3.3 that should improve Windows 7 support. There is no way to disable the high-DPI scaling by code on Win7 so I removed the background image of the main user interface. I also recompiled the CPU Burner and it seems to run on Win7 now.
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