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Messages - SPRINGER

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3D-Tech News Around The Web / Unity 2 Flash : they did it
« on: September 02, 2011, 04:19:51 PM »

Almost unbelievable
From iOs Unity to Flash 11 with a single build button

http://blogs.unity3d.com/2011/09/01/unity-and-flash-a-sneak-peek/

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3D-Tech News Around The Web / dive in WebGL
« on: August 18, 2011, 06:48:33 PM »
raytraced refractions and caustics 

http://madebyevan.com/webgl-water/

via learningwebgl http://learningwebgl.com/blog/

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3D-Tech News Around The Web / Flash and Unity
« on: February 28, 2011, 12:39:23 PM »
uh Oh...
seems like a new hot topic....

http://blogs.unity3d.com/2011/02/27/unity-flash-3d-on-the-web/#comments

These are exciting times. Today, at the Flash Gaming Summit in San Francisco (of which we’re proud Gold Sponsors), Adobe has announced the public availability of a beta version of the Flash Player, codenamed Molehill, that has a very interesting new feature: hardware accelerated 3D support.

Molehill exposes a very low-level shader-based interface to the graphics hardware. Adobe has decided to focus on that low-level part, and do that really well. The molehill pre-release will not be shipping with a 3D engine, scene building tools, model and animation importers / exporters, physics, lighting or lightmap creation tools, etc.

Hmmm….does that list sound familiar? It sounds a lot like what you all love Unity for!

In the past few months, our engineers have been investigating the possibility of adding a Flash Player exporting option to Unity. That investigation has gone very well, and we’re moving into full production.


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General Discussion / introducing crew
« on: October 02, 2009, 03:49:36 PM »
Hello my name is Malcolm and i perform some alpha tests on the JeGX creations.
and this is the forum post test..

m

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