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3D-Tech News Around The Web / Vulkan SDK released
« on: March 30, 2017, 11:05:42 PM »
Vulkan SDK

Release Notes
March 30, 2017

This SDK fixes a glslang bug that produced incorrect results on AMD and Intel hardware.

copy content of lib/lib32 folder to bin/bin32 folder if you want to compile NVIDIA NVPRO samples

Geeks3D's GPU Tools / Re: GPU Caps Viewer 1.34.x.x released
« on: March 28, 2017, 06:32:39 PM »
 NVIDIA Windows driver 377.14 breaks Vulkan demos again

>    plugin_gxc_vulkan_x32.dll!5dde239e()    Unbekannt
     [Unten angegebene Rahmen sind möglicherweise nicht korrekt und/oder fehlen, keine Symbole geladen für plugin_gxc_vulkan_x32.dll]   
     gxl_x32.dll!5ea6e1ce()    Unbekannt
     gxl_x32.dll!5eaa9a8f()    Unbekannt
     gxl_x32.dll!5eac5d69()    Unbekannt
     gxl_x32.dll!5eaa9bd0()    Unbekannt
     gxl_x32.dll!5ea9f43b()    Unbekannt
     gxl_x32.dll!5eaa93e3()    Unbekannt
     gxl_x32.dll!5eaaa032()    Unbekannt
     gxl_x32.dll!5ea359bb()    Unbekannt
     gxl_x32.dll!5ea019e4()    Unbekannt
     gxl_x32.dll!5ea014a6()    Unbekannt
     gxl_x32.dll!5ea0ae6e()    Unbekannt
     sgx_x32.dll!688e23e8()    Unbekannt
     GpuCapsViewer.exe!00ce94b8()    Unbekannt
     [Externer Code]   

 Windows driver version 377.14 and Linux driver version 375.27.15 provide new features for Vulkan developers to test their upcoming Vulkan applications.
Windows 377.14
  Linux 375.27.15
 Release Updates March 27th, 2017 - Windows 377.14, Linux 375.27.15
  • SPIR-V compiler bug fixes
  • Updated Vulkan loader to version

3D-Tech News Around The Web / Intel HD graphics driver
« on: March 25, 2017, 07:55:38 PM »
OS support
On 7th Generation Intel® Core™ Processors and related Intel® Pentium® Processors/Intel® Celeron® Processors:
  • Microsoft Windows® 10 64-bit only
On 6th Generation Intel® Core™ Processors and Intel® Xeon® Mobile Processors and related Intel Pentium Processors/Intel Celeron Processors:
  • Microsoft Windows 10 64-bit
  • Microsoft Windows 8.1* 64-bit
  • Microsoft Windows 7* 64-bit and 32-bit
Downloads the Intel® Graphics Driver version for Windows*.
What's new?
See the release notes files for installation instructions, supported hardware, what is new, bug fixes, and known issues.

Change log for March 24, 2017 Vulkan 1.0.45 spec update:

  * Bump API patch number and header version number to 45 for this update.

Github Issues:

  * Defined the lifetime of the memory pointed to by
    slink:VkDisplayPropertiesKHR::pname:displayName to be equal to that of
    its associated display handle (public issue 460).
  * Correct several cases where the sparse memory feature name
    pname:residencyNonResidentStrict was written as
    pname:sparseResidencyNonResidentStrict (public issue 475).

Internal Issues:

  * Fix ptext:pNext member of slink:VkPhysicalDeviceGroupPropertiesKHX to be
    a non-const pointer. Properties structures return values, so the chain
    should be non-const.
  * Clarify definition of memory aliasing to consistently use the terms
    "linear" and "non-linear" when referring to resources, and define what
    those terms mean.
  * Modified XML schema and implicit validity scripts to generate language
    for all ptext:pNext values in a ptext:pNext chain instead of just the
    top level struct, and made `noautovalidity` functional for ptext:sType
    and ptext:pNext (internal issue 535).
  * Add more detail for BT2020 and scRGB color spaces in
    `VK_EXT_swapchain_colorspace` extension (internal issue 632).
  * Add naming rules for Extension Structure Names (structures added to the
    ptext:pNext chain of a base structure) to the style guide (internal
    issue 706).
  * Define the glossary term "ptext:pNext chain", and use it consistently in
    the spec (internal issue 744).

New Extensions:


The new versions of HWMonitor and HWMonitor PRO are available. These updates add the support of AMD Ryzen processors lineup, including :
 - package temperature ;
 - per-core and package power ;
 - VID ;
 Get HWMonitor 1.31
 Get HWMonitor PRO 1.28

NB with the PRO version you can monitor a PC from an Android device or vice versa.

3D-Tech News Around The Web / Microsoft PIX 1703.20.002
« on: March 22, 2017, 07:17:46 PM »
Performance tuning and debugging for DirectX 12 games on Windows and Xbox
PIX 1703.20.002 – NVIDIA GPU counters, file IO traces, shader edit & continue, and pixel cost visualizer

Today we released PIX 1703.20.002 beta.  New in this release:
  • NVIDIA GPU counters
  • File IO traces
  • Shader edit & continue
  • Pixel Cost visualizer
  • Improved Warnings UI.  Where possible, warning hyperlinks now point to the GPU rather than CPU event list.
  • Added an option to disable Capture GPU timings when taking timing captures.  Turning this off can reduce measurement overhead if you only care about CPU timing information.

This article explains how to use Radeon GPU Analyzer (RGA) to produce a live VGPR analysis report for your shaders and kernels. Basic RGA usage knowledge is assumed.

Change log for March 17, 2017 Vulkan 1.0.44 spec update:

  * Bump API patch number and header version number to 44 for this update.

Github Issues:

  * Fix description of <<features-extentperimagetype, Allowed Extent Values
    Based On Image Type>> (public issue 290).
  * Better specify VK_DEVICE_LOST behavior around flink:vkQueueSubmit,
    flink:vkWaitForFences, and flink:vkGetFenceStatus (public issue 423).
  * Clarify definition of flink:vkGetQueryPoolResults::pname:queryCount
    (public issue 441).
  * Simplify and clean up normative language. Remove shall and replace
    recommend and variants with should wherever possible (public issue 448).
  * Fix all dangling internal cross-references in the 1.0-extensions
    specification, and add scripts/checkXrefs to find these in the future
    (public issue 456).
  * Reverse order of ChangeLog.txt entries so the most recent version is
    documented first (public issue 463)
  * Removes "become invalid" which clashes with invalid state for command
    buffers. (public issue 467)
  * Disallowed pending state in spec text for vkResetCommandBuffer, matching
    valid usage (public issue 468)
  * Removes sentence describing invalid state "like initial state". (public
    issue 469)
  * Disallows begin command buffer from resetting command buffers in the
    "recording" state. (public issue 470)
  * Removes mention of state from description of
  * Removed extra valid usage statement in VkSubmitInfo (public issue 472)

Internal Issues:

  * Clarify description of the pname:imageLayout member of
  * Fix typos where etext:VK_VIEW_TYPE* was used instead of
  * Removed the <<VK_KHR_display>> and <<VK_KHR_display_swapchain>> example
    code from the specification and noted it has been moved to the Vulkan
    SDK cube demo (internal issue 179).
  * Reorder VkExternalMemoryHandleTypeFlagBitsNV description (internal issue
  * Clarify than an implementation is
    <<fundamentals-validusage-flags,permitted to return 'undefined' bit
    flags>> in a bitfield (internal issue 640).
  * Break Valid Usage statements describing unrelated parameters into
    separate statements, and add a style guide entry to follow this approach
    (internal issue 685).
  * Move valid usage statement for slink:VkImageCreateInfo from spec body to
    the explicit valid usage block (internal issue 693).
  * Fix typos in the descriptions of slink:VkDisplaySurfaceCreateInfoKHR,
    flink:vkCreateDisplayModeKHR, and
    flink:vkGetDisplayPlaneSupportedDisplaysKHR in the <<display,Presenting
    Directly to Display Devices>> section (internal issue 698, 704, 716).
  * Clarified that mandatory depth/stencil formats are only a requirement
    for 2D images (internal issue 719).
  * Clarify that variables decorated with DeviceIndex/ViewIndex must be in
    the Input storage class (internal issue 733).
  * Work around generator script problem with removal of Unicode literals
    from Python 3.0-3.2 using `future` package (internal issue 737).
  * Remove nonexistent structure type enums from vk.xml (internal issue
  * Fix validextensionstructs attributes for structures in the pname:pNext
    chain for VkPresentInfoKHR, fixing implicit valid usage statements for
    those structures (internal issue 740).

New Extensions: ---


3D-Tech News Around The Web / NVIDIA GeForce Game Ready Driver 378.92
« on: March 20, 2017, 06:20:13 PM »
  Ensure you receive the definitive experience in Mass Effect: Andromeda and Rock Band VR by downloading the new NVIDIA GeForce GTX Game Ready drivers.

Read more >   

New version 5.0 with Vulkan support now available!
A reliable software which displays useful information about the current OpenGL 3D accelerator and new Vulkan 3D API. This program displays the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator.
What's new ?
5.0 (15 March 2015)
 - Support for Vulkan .
 - New icon and design updated.
 - Support for High DPI Screen for Windows 8 and later.
 - Faster loading with a new database format of extensions.
 - Bug fixes and improvements.

no forward context 4.5 yet
on Optimus rigs create an app profile

3D-Tech News Around The Web / NVIDIA VRWORKS SDK 2.3 Now Available
« on: March 16, 2017, 05:54:37 PM »
NVIDIA has released the new VRWorks SDK for application and headset developers along with the GeForce driver version 378.78.
 Read more                     

3D-Tech News Around The Web / VLC media player 2.2.5 beta (CIA fix)
« on: March 16, 2017, 05:52:57 PM »
Following the recent revelations from Wikileaks about the use of VLC by the CIA, you can download the official statement from the VideoLAN organization here.

Download betas from:


Radeon Software Crimson ReLive Edition 17.3.2 Highlights

Support For
    • Mass Effect™: Andromeda
      • Up to 12% performance improvement measured on Radeon RX 480 8GB when compared to Radeon Software Crimson ReLive edition 17.3.1RS-112
      • AMD Optimized Tessellation Profile added
Fixed Issues
    • Texture corruption may be observed in The Division™ on some surfaces using the DirectX®12 API.
    • For Honor™ may experience texture flickering or a black screen in game menus or when performing a task switch in 4x Multi GPU system configurations.

 Windows driver version 377.07 and Linux driver version 375.27.14 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 377.07
  Release Updates   March 15th, 2017 - Windows 377.07
Bug fixes

 Virtual Reality benchmarking is about to get a lot better thanks to FCAT VR, which reveals the experience you’ll receive in VR games thanks to powerful testing and analysis tools.

Read more >   

3D-Tech News Around The Web / TechPowerUp GPU-Z v1.18.0
« on: March 15, 2017, 07:10:23 PM »
v1.18.0 (March 15th, 2017)            
  • Added support for NVIDIA GeForce GTX 1080 Ti, Quadro P4000, P1000, P600, P400
  • Added support for AMD Radeon RX 580, RX 570, RX 560, RX 550, HD 6430M
  • Added support for Intel HD Graphics 500 (Apollo Lake Pentium N4200)
  • Update check will now display the latest version number available
  • Fixed error message display during BIOS upload
  • Improved tray icon creation code when GPU-Z is launched during Windows startup
  • Fixed clocks read as -1 on Pascal cards with overclocking disabled
  • Invalid readings are no longer included in sensor average calculation (avoids -1.$ output)
  • Addded support to display Boost clocks on Intel
download here


3D-Tech News Around The Web / Intel HD graphics driver
« on: March 13, 2017, 05:52:46 PM »
15.40.4624: Intel® Graphics TEST Driver for Windows® 7*/8.1*/10 [4th & 5th Generation]

Note: Operating system support varies by platform. Due to this and a limitation of the database, Download Center search capabilities cannot report OS support accurately, so please see the support information below or reference the associated Release Notes for more details.


This TEST driver provides performance optimizations on popular gaming titles: Fallout 4*, League of Legends*, Diablo III*, World of Warcraft* & Fifa 17*


This TEST driver also includes a feature which allows 3rd party EDID tools to manipulate EDID settings to create custom modes. This feature is for advanced users only.


The graphics TEST driver 15.40.4624 has been posted to Intel Download Center at the following direct link to the driver:

These TEST drivers below in self installing format (exe) are intended for end users.

These drivers below in zip format are intended for developers and IT professionals.

3D-Tech News Around The Web / Asus GPUTweakII Version
« on: March 13, 2017, 04:59:03 PM »
GPUTweakII Version

1.Added support for GTX 1080 Ti
2.Fixed profile not saving issue
3.Changed info page to now update every 5 seconds
4.Fixed compatibility bug with Sonic Studio where the monitor tab for GPU Tweak II would sometimes not startup
5.Fixed Memory Clock bug for some AMD cards where the value shown was lower than the correct value
6.Improved UI stability
(In user defined mode, the fan duty setting would sometimes not be able to reset to the previous position and after adjusting the advance mode slider and pushing “apply” or “cancel” would result with an error pop-up)

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