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Messages - Stefan

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42
3D-Tech News Around The Web / FurryBall 4.7.1 GPU renderer released
« on: June 17, 2014, 07:45:29 PM »
Quote
FurryBall 4.7.1
 for Maya, 3DS Max, standalone and network

    Dear FurryBall users,
 new version 4.7.1 with many new features and fixes is here.
 The main new features we added are two new methods for HDRI map sampling, HDR image format support, new Displacement map behavior and merging FREE and REGULAR LICENSED version into ONE installation file.
 Maya 2015 and 3DS Max 2015 are also supported in 4.7.
The older versions and Beta releases can be found on our forum.
[/c]

Maxwell support has been added, but it's yet incompatible with GeForce R340 nvwgf2umx.dll

43
You asked, we delivered: OTOY releases OctaneRender 2 with a dozen new features by community request Available now with free plugin upgrades for a limited time, new version empowers artists to produce their best work in less time on workstations and over the cloud
LOS ANGELES, Calif. – June 9, 2014 – Cloud graphics pioneer, OTOY Inc., today announced the availability of OctaneRender 2, the latest version of the company’s sophisticated real-time rendering software boasting more than a dozen new features designed to empower artists, designers, and engineers to create the most realistic renders possible in less time than ever before.




Works now with Maxwell





44
 GeForce 340.43 Beta Drivers Released
     
      The GeForce 340.43 beta drivers are a recommended update for  Battlefield: Hardline, GRID Autosport, and Plants vs. Zombies: Garden Warfare players.

Read more >   

CUDA 6.5.1 adds support for compute capability sm_52

45
3D-Tech News Around The Web / HWiNFO32 & HWiNFO64 v4.40 released
« on: June 11, 2014, 04:09:19 PM »
 Changes in HWiNFO32 & HWiNFO64 v4.40 - Released on:  Jun-11-2014: 
 
  • Enhanced sensor monitoring on several ASUS Z97 and H97 models.
  • Enhanced sensor monitoring on GIGABYTE Z97 models.
  • Fixed reporting of OS UEFI Boot.
  • Fixed support of AMD Oland/Mars/Sun/Jet GPUs.
  • Fixed reporting of DDR3 memory timings for some modules.
  • Added support of IRF IR3580.
  • Enhanced sensor monitoring on ASUS MAXIMUS VII series.
  • Enhanced sensor monitoring on ASRock Z97 and H97 series.
  • Enhanced sensor monitoring on ASRock Z87 and H97 ITX series.
  • Added option to hide Welcome screen and Detection progress.
Upcoming changes in the next release:
 
  • Added preliminary support of PCI Express 4.0.

46
3D-Tech News Around The Web / 3DMark Skydiver for Windows released
« on: June 11, 2014, 04:07:01 PM »
New DirectX 11 benchmark test available now

Hot on the heels of all the hardware announcements at Computex, our new 3DMark Sky Diver benchmark test is ready to download and use now.
Sky Diver is a new DirectX 11 benchmark test for gaming laptops and mid-range PCs. It's ideal for testing mainstream graphics cards, mobile GPUs, integrated graphics and other systems that cannot achieve double-digit frame rates in the more demanding Fire Strike test.

47
Motorola Moto E is available for 119 Euro
If you didn't yet jump the Android bandwagon, this device should get good official and unofficial support like the real Nexus devices. Compare to what has been done for the "Moto G".

Kernel source code has been released, custom recovery is already available at XDA developers

Reviews
http://www.notebookcheck.net/Motorola-Moto-E-Smartphone-Review.118040.0.html
http://www.computerbase.de/2014-06/motorola-moto-e-im-test/
http://www.androidcentral.com/moto-e
http://www.androidpolice.com/?s=moto+e


48
3D-Tech News Around The Web / MSI Afterburner Version 3.0.1
« on: June 10, 2014, 04:49:10 PM »
MSI Afterburner Version 3.0.1

 
  • Added core voltage control for reference design AMD RADEON R9 295X2 series graphics cards with NCP81022 voltage regulators
  • Fixed hardware database for reference design AMD RADEON HD 7990 and AMD RADEON HD 290X series graphic cards
  • Fixed GDI resource leak when tray icon monitoring mode is enabled
  • RivaTuner Statistics Server has been upgraded to version 6.1.2

49
 Roy@AMD  @amd_roy     ·     2 Std.     All the slides from the AMD Microsoft Developer Day; http://developer.amd.com/resources/documentation-articles/conference-presentations/@AMDRadeon @amdapu #directx #mantle

50
    FreeBSD Display Driver – x64
    FreeBSD Display Driver – x86
    Solaris Display Driver – x64/x86
    Linux Display Driver - x86
    Linux 32-bit ARM Display Driver
    Linux x64 (AMD64/EM64T) Display Driver
 
Quote

Made various improvements and corrections to the information reported to GL applications via the KHR_debug and ARB_debug_output extensions.
 Fixed a bug that caused GLX applications which simultaneously create drawables on multiple X servers to crash when swapping buffers.
 Updated nvidia-settings to report all valid names for each target when querying target types, e.g. `nvidia-settings -q gpus`.
 Added support for controlling the availability of Fast Approximate Antialiasing (FXAA) on a per-application basis via the new __GL_ALLOW_FXAA_USAGE environment variable and the corresponding GLAllowFXAAUsage application profile key. See the README for details.
 Fixed a bug where indirect rendering could become corrupted on system configurations that disallow writing to executable memory.
 Updated the nvidia-settings Makefiles to allow nvidia-settings to be dynamically linked against the host system's libjansson. This option can be enabled by setting the NV_USE_BUNDLED_LIBJANSSON Makefile variable to 0. Please note that nvidia-settings requires libjansson version 2.2 or later.
 Added initial support for G-SYNC monitors. Additional details and system requirements can be found at:

 http://www.geforce.c...chnology/g-sync
 Fixed an X driver bug that caused gamma ramp updates of the green channel at depth 15, on some recent GPUs, to be ignored.

51
3D-Tech News Around The Web / AMD EDID Utility 1.0
« on: June 03, 2014, 07:28:18 PM »
The AMD EDID Utility is a useful tool that can read the EDID information from connected display devices and save it to a text or binary file. EDID is a data structure provided by digital displays to describe its capabilities to a video source such as a Graphic Processing Unit (GPU). It thereby enables a personal computer to know what kinds of monitors are connected to it and thus the capabilities of the identified monitor.
In some cases incorrect display behavior can be caused by wrong data being stored in the EDID data structure. Using this utility, a user may save the EDID information so it can be used later by AMD or OEMs to emulate a particular display device, or to inspect display EDID content, which can be a helpful diagnostic tool.

52
Gigabyte Unveils SuperOverclock VRM Boards for Graphics Cards

Gigabyte showed us its new range of auxiliary VRM boards for graphics cards, designed for professional overclockers. The board has to be manually soldered onto your graphics card, it supplements your card's GPU power domains. The card features a high-current power stage, which draws power from five 8-pin PCIe power connectors.

53
3D-Tech News Around The Web / Android OS 4.4.3 released
« on: June 03, 2014, 07:14:51 PM »
[Developer Changelog] Comprehensive List Of All 7,454 Changes Between 4.4.2 (KOT49H) Through 4.4.3 (KTU84L)

essential stuff still works:

custom recovery TWRP 2.70
SuperSu 1.99r3
Busybox 1.21

Factory Images for Nexus Devices

reminder: don't use flash-all.bat if you want to keep your data


54
Quote
OpenGL ES 3.0 Instanced Rendering By batch-rendering multiple versions of the same mesh, instanced rendering can help developers using OpenGL ES 3.0 and later dramatically improve performance and resource efficiency.

The sample compiled correctly with ARM V7 binaries, but then crashed with Adreno 320 (Nexus 4)
Judging from logcat the culprit might be GUIShaderOGL.ps
I have no idea though what to change.

If you are too lazy to compile and want to try on MALI 600 or Tegra K1, get the APK here

55
May 26, 2014 New
 Fast ISPC Texture Compressor - Update
This sample extends our state of the art BC7 Texture compressor with BC6H (DX11 HDR texture format) support.

56


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Free non-commercial RenderMan will be released in parallel with the latest commercial RenderMan (v19.0) in the SIGGRAPH 2014 timeframe. You can register in advance for non-commercial RenderMan and we will notify you of the latest developments.

58
3D-Tech News Around The Web / (Demoscene) Outline 2014
« on: June 02, 2014, 04:58:34 PM »
As usual demos via Pouet

To run Ex Ante on Android, use Firefox (Chrome fails at least with Nexus 4)




59
Quote
[New App] NVIDIA Posts An App For The FaceWorks Tegra K1 Demo, Despite A Complete Lack Of K1 Hardware

Now there's an app in the Play Store that lets you try FaceWorks on your own Tegra K1-powered Android device. Of course that's going to be a little tough, since at the moment there aren't any available at retail, so the app is incompatible with everything. The first Tegra K1 device to be announced was the Xiaomi Mipad, and the tablet is scheduled to go on sale in China (and only China) next month.

60
GpuTest / Re: GpuTest 0.7.0
« on: June 01, 2014, 01:04:54 PM »
Your log ends when OpenGL is launched.

Didn't the window pop up that reads sth. like
exception in xxx.dll
offset yyy
?


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