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Messages - Stefan

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3D-Tech News Around The Web / Blender 2.79 released
« on: September 12, 2017, 11:08:06 PM »
These are the release notes for Blender 2.79, released September 12th, 2017.
  • Denoiser
  • PBR Shader
  • Shadow Catcher
  • Filmic Color Management
  • Faster AMD OpenCL
  • Over 700 bugs fixed
  • so much more!
Download the file for the splash screen.

  Get Latest Blender

3D-Tech News Around The Web / AMD Crimson ReLive Edition 17.9.1
« on: September 07, 2017, 10:54:21 PM »
Radeon Software Crimson ReLive Edition 17.9.1 Highlights

Fixed Issues
    • After resuming from sleep and playing back video content the system may become unresponsive on Radeon RX Vega series graphics products.
    • Radeon ReLive Toolbar and Instant Replay features may experience issues or fail to work when playing Guild Wars 2™.
    • Mouse stuttering may be observed on some Radeon RX graphics products when Radeon WattMan is open and running in the background or other third party GPU information polling apps are running in the background.
    • Radeon Software Installer may shrink or appear very small when installing on some 4K HDTVs.
    • Radeon Settings may sometimes experience a hang or crash when viewing the Display tab.
    • Moonlight Blade™ may fail to launch on some Radeon Graphics Core Next series products.
    • Titanfall™ 2 may experience a hang or crash on some Radeon GCN1.0 series graphics products.
    • Random corruption may appear in Microsoft desktop productivity applications.

3D-Tech News Around The Web / TechPowerUp GPU-Z v2.4.0
« on: September 07, 2017, 06:40:22 PM »
 v2.4.0 (September 7th, 2017)            
  • Fixed AMD RX Vega shader count detection
  • Fixed OpenCl detection on ATI/AMD cards with older drivers

3D-Tech News Around The Web / TechPowerUp GPU-Z v2.3.0
« on: September 05, 2017, 05:11:54 PM »
GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.
   v2.3.0 (September 5th, 2017)            
  • Added support for AMD Radeon RX Vega Series
  • Fixed incorrect/missing information AMD Catalyst 17.2.2 and newer
  • Fixed GPU & memory activity monitoring on AMD Radeon RX 500 Series
  • Fixed crash on startup in rare CrossFire configurations
  • Fixed CrossFire detection for slave cards
  • Addded VRM efficiency & VDDC/VDDCI power readings for Polaris
  • Added support for AMD Radeon WX 7100, WX 3100
  • Addded support for NVIDIA Quadro M2200, GTX 1080 Mobile, GeForce MX150

3D-Tech News Around The Web / Vulkan API specifications 1.0.60 released
« on: September 04, 2017, 04:33:24 PM »
Change log for September 5, 2017 Vulkan 1.0.60 spec update:

  * Bump API patch number and header version number to 60 for this update.

Github Issues:

  * Document that <<queries-timestamps, Timestamp Queries>> can only be
    meaningfully compared when they are written from the same queue (public
    issue 216).
  * Document that the `<extension>` tag `type` attribute is required for
    non-disabled extensions (derived from, but does not close public issue
  * Clean up registry schema length attribute descriptions to be consistent
    and correct (public issue 555).

Internal Issues:

  * Replace as much of the hand-written extension appendix metadata as
    possible with asciidoc includes generated from corresponding attributes
    of +vk.xml+, and enhance the style guide to match. This avoids
    inconsistencies between +vk.xml+ and the appendices, and produces a more
    uniform style (internal issue 137).
  * Remove the generated extDependency.{py,sh} files from the tree and
    create them dynamically on demand instead, reducing merge conflicts
    (internal issue 713).
  * Add a prototype tool for generating in-place difference markup for
    sections guarded by asciidoc conditionals, and new syntax for open
    blocks to support it (internal issue 833).
  * Remove unnecessary restriction of etext:*SYNC_FD_BIT_KHR external handle
    types to the same physical device in the
    slink:VkImportFenceWin32HandleInfoKHR, slink:VkImportFenceFdInfoKHR,
    <<external-memory-handle-types-compatibility, External memory handle
    types compatibility>>, <<external-semaphore-handle-types-compatibility,
    External semaphore handle types compatibility>>, and
    <<external-fence-handle-types-compatibility, External fence handle types
    compatibility>> sections (internal issue 956).

Other Issues:

  * Remove dependency of +VK_KHX_device_group+ on +VK_KHR_swapchain+ (there
    is an interaction, but not a strict dependency), and add a new
    `extension` attribute to the `<require` XML tag to allow classifying a
    subset of interfaces of an extension as requiring another extension.
    Update the registry schema and documentation accordingly.

New Extensions:

  * `VK_AMD_shader_fragment_mask` (and related `GL_AMD_shader_fragment_mask`
    GLSL extension)
  * `VK_EXT_sample_locations`
  * `VK_EXT_validation_cache`


3D-Tech News Around The Web / Re: Download Zone - Latest Updates
« on: August 31, 2017, 08:18:20 PM »
   RWEverything »Changelog v1.7 8/19/2017
  • Support ACPI 6.1.
  • Support Intel Apollo Lake smbus.

3D-Tech News Around The Web / SDL - Initial Vulkan support
« on: August 31, 2017, 04:55:56 PM »
 vulkan: Initial Vulkan support!   
authorRyan C. Gordon <>
Sun, 27 Aug 2017 22:15:57 -0400
changeset 11365
a9bd2625fa01  parent 11364 ec27c4fd6880    child 11366 1e4fe1678a00     vulkan: Initial Vulkan support!
 This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
 into revision control.


3D-Tech News Around The Web / Intel Gen9 Graphics Driver
« on: August 26, 2017, 08:50:18 PM »
This download record provides the Intel® Graphics Driver for Windows*’s latest graphics driver release supports Intel’s® newest 8th Generation Core Processors, introducing Intel® UHD Graphics, with the ability to immerse you in leading-edge 4K UHD entertainment from your laptop for up to 10 hours. Along with several security fixes, this driver also optimizes system idle state to reduce power consumption.
Relive the Terran* vs. Protoss* vs. Zerg* battles of old, in StarCraft Remastered* enjoyed in up to stunning 4K UHD. Obliterate enemies in Quake Champions* (Early Access), or embark on an adventure at release of the latest games, Life is Strange: Before the Storm*, Batman: The Enemy Within – The Telltale Series*, Crossout*, The Long Dark*, and Slime Rancher* on processors with Intel® HD Graphics 620 or better.
Emerge victorious or blaze past the finish line on the latest titles like Lawbreakers*, Tacoma*, and F1 2017* on Intel® Iris™ Pro Graphics.

Actually Coffee Lake support is missing in igdlh64.inf

 Radeon Software Crimson ReLive Edition 17.8.2 Highlights

 Support For
    • F1™ 2017
      • Up to 4% performance improvement measured on Radeon RX Vega 64 graphics when compared to Radeon Software Crimson ReLive edition 17.8.1(1)
        • Up to 18% performance improvement measured on Radeon RX Vega 64 graphics when compared to Radeon Software Crimson ReLive edition 17.8.1(2)
    • Destiny™ 2 Beta
Fixed Issues
    • Display may blank or go black after install upgrade with Radeon RX Vega Series graphics products.
    • Random corruption may appear in Microsoft desktop productivity applications on Radeon RX Vega series graphics products.
    • The "Reset" option in Radeon Settings Gaming tab may enable the "HBCC Memory Segment" feature instead of setting it to the default disabled state.
    • Radeon WattMan may not reach applied overclock states on Radeon RX Vega series graphics.
    • Unable to create Eyefinity configurations through the Eyefinity Advanced Setup option.

3D-Tech News Around The Web / NVIDIA Profile Inspector
« on: August 23, 2017, 05:56:02 PM »
set new NO_ALIGN flag for FPS limiter

Download precompiled binary from Appveyor

Download from Microsoft

Generic for 8th generation Coffee Lake processors.
Still uses Gen9 graphics runtimes.

; Driver information

%Intel%   = IntelGfx, NTamd64.10.0, NTamd64.10.0...14393

;    Windows Threshold Install - Desktop build



%iCFLDTGT1%            = iCFL_W10, PCI\VEN_8086&DEV_3E90
%iCFLDTGT2%            = iCFL_W10, PCI\VEN_8086&DEV_3E92
%iCFLDTGT1W35%        = iCFL_W10, PCI\VEN_8086&DEV_3E93
%iCFLDTGT2W35%        = iCFL_W10, PCI\VEN_8086&DEV_3E91

;    Windows Redstone Install - DT Only Using Driver Store




%iCFLDTGT1%            = iCFL_W10_DS, PCI\VEN_8086&DEV_3E90
%iCFLDTGT2%            = iCFL_W10_DS, PCI\VEN_8086&DEV_3E92
%iCFLDTGT1W35%        = iCFL_W10_DS, PCI\VEN_8086&DEV_3E93
%iCFLDTGT2W35%        = iCFL_W10_DS, PCI\VEN_8086&DEV_3E91
; Localizable Strings
iCFLDTGT1           = "Intel(R) UHD Graphics 610"
iCFLDTGT2           = "Intel(R) UHD Graphics 630"
iCFLDTGT1W35        = "Intel(R) UHD Graphics 610"
iCFLDTGT2W35        = "Intel(R) UHD Graphics 630"

Unix Driver Archive
  • Added support for the following GPU:

    • Quadro P4000 with Max-Q Design
  • Fixed an intermittent hang when using Vulkan to present directly to display with the VK_KHR_display extension.  SteamVR was particularly affected by that hang.
  • Disabled G-SYNC in desktop environments, such as Budgie, that use
  • An existing rule to disable G-SYNC for no longer applied after the library was renamed to
  • Updated nvidia-installer to label kernel modules with SELinux file type 'modules_object_t'. Some system SELinux policies only permit loading of kernel modules with this SELinux file type.
  • Removed support for checking for and downloading updated driver packages and precompiled kernel interfaces from nvidia-installer. This functionality was limited to unencrypted ftp and http, and was implemented using code that is no longer actively maintained.

Rocksolid is a lightweight, cross platform and graphics API agnostic graphics rendering solution for industrial grade embedded and PC applications. Rocksolid is optimized for small memory footprint, fast start-up time and crash free rendering.

You can request our latest AR Demo for your device with your email.

Device Requirements:
Vulkan support - Android 7.0
ASTC texture compression - 1GB RAM


Intel Chipset Installation Utility VERSION:

PCI\VEN_8086&DEV_9C22="Intel(R) 8 Series SMBus Controller"
PCI\VEN_8086&DEV_8C22="Intel(R) 8 Series/C220 Series SMBus Controller"
PCI\VEN_8086&DEV_8C02="Intel(R) 8 Series/C220 Series SATA AHCI Controller"
PCI\VEN_8086&DEV_8C03="Intel(R) 8 Series SATA AHCI Controller"
PCI\VEN_8086&DEV_9C02="Intel(R) 8 Series SATA AHCI Controller"
PCI\VEN_8086&DEV_9C03="Intel(R) 8 Series SATA AHCI Controller"
PCI\VEN_8086&DEV_8C26="Intel(R) 8 Series/C220 Series USB EHCI #1"
PCI\VEN_8086&DEV_8C2D="Intel(R) 8 Series/C220 Series USB EHCI #2"
PCI\VEN_8086&DEV_9C26="Intel(R) 8 Series USB Enhanced Host Controller #1"
PCI\VEN_8086&DEV_9C2D="Intel(R) 8 Series USB Enhanced Host Controller #2"
PCI\VEN_8086&DEV_9C90="PCH-LP PCI Express"
PCI\VEN_8086&DEV_9C92="PCH-LP PCI Express"
PCI\VEN_8086&DEV_9C96="PCH-LP PCI Express"
PCI\VEN_8086&DEV_9CA4="PCH-LP Thermal Management"
PCI\VEN_8086&DEV_9CC3="PCH-LP LPC Controller"
PCI\VEN_8086&DEV_A160="PCH LPSS I2C Controller #0"
PCI\VEN_8086&DEV_A161="PCH LPSS I2C Controller #1"
PCI\VEN_8086&DEV_A141="PCH LPC Controller"
PCI\VEN_8086&DEV_A123="PCH SMBus"
PCI\VEN_8086&DEV_1901="PCIe Controller"
PCI\VEN_8086&DEV_9D26="PCH Northpeak"
PCI\VEN_8086&DEV_9D23="PCH SMBus"
PCI\VEN_8086&DEV_9D24="PCH SPI Controller"
PCI\VEN_8086&DEV_9D60="Serial IO I2C Host Controller"
PCI\VEN_8086&DEV_9D61="Serial IO I2C Host Controller"
PCI\VEN_8086&DEV_A120="PCH P2SB"
PCI\VEN_8086&DEV_A124="PCH SPI Controller"
PCI\VEN_8086&DEV_9D10="PCH PCI Express Root Port#1"
PCI\VEN_8086&DEV_9D31="PCH Thermal SubSystem"
PCI\VEN_8086&DEV_9D3D="PCH CSME: Keyboard and Text Redirection"

Radeon Software Crimson ReLive Edition 17.8.1 Highlights
Support For
    • Radeon RX Vega Series Graphics
    • Quake™ Champions Early Access
    • Agents of Mayhem
Fixed Issues
    • Some protected content applications may experience an HDCP error code while playing Blu-ray content.
    • A limited number of HDR enabled TV's may experience intermittent HDMI signal loss.
    • Grand Theft Auto V may experience an intermittent application crash.
    • With Enhanced Sync enabled Video playback on desktop or YouTube playback in Google Chrome may cause tearing choppy playback.
    • Forza Horizon 3 may experience long or extended load times.
    • FreeSync displays may experience stuttering when watching fullscreen video content.
    • FreeSync brightness or flickering issues have been resolved on a small amount of Samsung FreeSync enabled displays that may have been experiencing issues.
    • Tekken™ 7 may experience a crash (Chapter 13) on some Radeon RX 380 Series graphics products.

Double-checked with Android Oreo, performance decreased abysmal.
I'll re-check in 18 months with "Android Pudding"  ::)

VulkanCapsViewer Device report for Qualcomm Adreno (TM) 430

Today we added a new Vulkan test to our 3DMark Android benchmarking app. The new API Overhead feature test lets you compare the performance of Vulkan and OpenGL ES 3.0 APIs on your Android smartphone and tablet.
 3DMark API Overhead feature test Vulkan is a new graphics API that provides high-efficiency, low-level access to modern GPUs in a wide variety of devices from PCs to smartphones. APIs like Vulkan make better use of multi-core CPUs to streamline code execution and eliminate software bottlenecks, particularly for draw calls.
Games typically make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. The API Overhead feature test is an impartial test for comparing the performance of Vulkan and OpenGL ES 3.0.
The 3DMark API Overhead feature test measures API performance by making a steadily increasing number of draw calls. The result of the test is the number of draw calls per second achieved by each API before the frame rate drops below 30 FPS.
The purpose of the test is to compare the relative performance of different APIs on a single mobile device. The API Overhead feature test is not a general-purpose GPU benchmark, and it should not be used to compare different Android devices or to compare Android devices with Apple devices.
We recommend reading the 3DMark Technical Guide, which goes into more detail and explains the important differences between feature tests and benchmarks.
 Important notes on compatibility The OpenGL ES 3.0 part of the test requires Android 5.0 or later and a device that supports OpenGL ES 3.0.
The Vulkan part of the test requires Android 7.0 or later and a device that supports Vulkan.
Please note that devices that shipped with early Vulkan drivers may have performance and stability issues in this test. Vulkan performance can be much lower than expected, and the test can crash on devices with underdeveloped Vulkan drivers. Performance on these older devices may improve with future Android OS updates.
 Download 3DMark is a free Android benchmark app available from Google Play.

Looks like Nexus 6P with Nougat update August 2017 is impacted.
I'll re-check with Oreo later...

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