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Messages - Stefan

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2601
3D-Tech News Around The Web / Fraps 3.2.4 Released
« on: November 29, 2010, 04:34:26 PM »
Fraps 3.2.4 Released

- Added support for D3D10 & D3D11 stereoscopic 3D Vision capture
- Fixed counter appearing on Windows Live 2011 apps
- Fixed inverted colors in video captured from some DX10 games
- Fixed DWM capture jumping between multiple monitors on Windows 7
- Fixed flickering counter in some OpenGL applications
- Fixed mouse offset in 3D browser apps
- Fixed FRAPS.EXE not appearing signed on some Windows 7 installations
- Fixed systray icon not turning pink in loop recording mode.
- Fixed startup crash on 24-core CPU systems
- Added support for Win7 SP1 RC
- Other minor bug/stability fixes

2602
Quote
Desktop Graphics Card Comparison Guide Rev. 21.1

Added a new Memory Size specification for NVIDIA graphics cards.
Added the NVIDIA GeForce 9800 GT Green Edition graphics card.
Added the NVIDIA GeForce 9600 GT Green Edition graphics card.
Added the NVIDIA GeForce 8300 GS graphics card.
Updated the specifications of the NVIDIA GeForce 9600 GT.
Updated the specifications of the NVIDIA GeForce 9600 GSO 512 MB and GeForce 9600 GSO graphics cards.
Updated the specifications of the NVIDIA GeForce 8800 GS graphics card.
Updated the specifications of the NVIDIA GeForce 8400 GS graphics card.
Updated the specifications of the NVIDIA GeForce 7600 GT graphics card.
Updated the specifications of the NVIDIA GeForce 6200 TurboCache graphics card.
Updated the specifications of the NVIDIA GeForce PCX 5750 graphics card.
Updated the specifications of the NVIDIA GeForce FX 5700 VE graphics card.
Updated the specifications of the NVIDIA GeForce PCX 4300 graphics card.
Consolidated the NVIDIA GeForce FX 5700 graphics cards.
Consolidated the NVIDIA GeForce FX 5600 Ultra graphics cards.
Consolidated the NVIDIA GeForce4 Ti 4200 graphics cards.
Removed the NVIDIA GeForce 9600 GT (59 W).
Removed the NVIDIA GeForce 9600 GSO (256 MB).
Removed the NVIDIA GeForce 8800 GS 384 MB.
Removed the NVIDIA GeForce 6200 TurboCache 128 MB (16MB) and GeForce 6200 TurboCache 128 MB (32MB).
Total cards : 427

2603
3D-Tech News Around The Web / OpenCLTemplate 1.133 with FFT
« on: November 28, 2010, 08:45:30 PM »
Quote
OpenCLTemplate 1.133
 
Changelog

- Included single-precision and double-precision Fast Fourier Transform algorithms in OpenCLTemplate.FourierTransform namespace.

OpenCL FFT

The Discrete Fourier Transform has an enormous amount of applications, including spectral analysis, data compression, multiplication of polynomials and computation of remaining fatigue life of materials.

CMSoft presents an implementation of the Fast Fourier Transform (FFT) algorithm, accelerated using OpenCL.

FYI: this app is 64 bit only, so it does not recognise Intel SDK, which is 32 bit only   :P


2604
ACER offers some new notebooks with rebranded HD6370/HD 6550 GPUs:
Aspire TimelineX 3820T
Aspire TimelineX 4820T
Aspire TimelineX 5820T

Direct driver download here; supported models HD4000 - HD6000 Mobility

The "Manhattan" codename in inf file reveals that these are rebranded HD5000 GPUs.

Quote
;----------1010252222-8.741.1.6-101021a-107242C-Acer

"AMD Radeon HD 6370M" = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_047F1025
"AMD Radeon HD 6370M " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_04801025
"AMD Radeon HD 6370M  " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_04821025
"AMD Radeon HD 6370M   " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_04831025
"AMD Radeon HD 6370M    " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_037E1025
"AMD Radeon HD 6370M     " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_035C1025
"AMD Radeon HD 6370M      " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_035D1025
"AMD Radeon HD 6370M       " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_03581025
"AMD Radeon HD 6370M        " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_03591025
"AMD Radeon HD 6370M         " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_03641025
"AMD Radeon HD 6370M          " = ati2mtag_Manhattan, PCI\VEN_1002&DEV_68E4&SUBSYS_03651025
"AMD Radeon HD 6550M" = ati2mtag_Manhattan_PRAI, PCI\VEN_1002&DEV_68C1&SUBSYS_05261025
"AMD Radeon HD 6550M " = ati2mtag_Manhattan_PXAI, PCI\VEN_1002&DEV_68C1&SUBSYS_05251025
"AMD Radeon HD 6550M  " = ati2mtag_Manhattan_PRAI, PCI\VEN_1002&DEV_68C1&SUBSYS_052C1025
"AMD Radeon HD 6550M   " = ati2mtag_Manhattan_PXAI, PCI\VEN_1002&DEV_68C1&SUBSYS_051C1025
"AMD Radeon HD 6550M    " = ati2mtag_Manhattan_PRAI, PCI\VEN_1002&DEV_68C1&SUBSYS_052B1025
"AMD Radeon HD 6550M     " = ati2mtag_Manhattan_PXAI, PCI\VEN_1002&DEV_68C1&SUBSYS_051D1025
"AMD Radeon HD 6550M      " = ati2mtag_Manhattan_PRAI, PCI\VEN_1002&DEV_68C1&SUBSYS_053E1025
"AMD Radeon HD 6550M       " = ati2mtag_Manhattan_PXAI, PCI\VEN_1002&DEV_68C1&SUBSYS_053F1025
"AMD Radeon HD 6550M        " = ati2mtag_Manhattan_PRAI, PCI\VEN_1002&DEV_68C1&SUBSYS_03641025
"AMD Radeon HD 6550M         " = ati2mtag_Manhattan_PXAI, PCI\VEN_1002&DEV_68C1&SUBSYS_051B1025
"AMD Radeon HD 6550M          " = ati2mtag_Manhattan_PRAI, PCI\VEN_1002&DEV_68C1&SUBSYS_053C1025
"AMD Radeon HD 6550M           " = ati2mtag_Manhattan_PXAI, PCI\VEN_1002&DEV_68C1&SUBSYS_053D1025

2605
3D-Tech News Around The Web / DirectX 11 Tessellator Tutorial
« on: November 26, 2010, 02:32:02 PM »
Quote
xtunt will be mainly a blog about Real-time Graphics Programming techniques. As a first post I would like to share with you a Beginner tutorial about Tessellation in DirectX11

PDF
Source code
Video channel

2606
3D-Tech News Around The Web / [Demo Scene] "38644" - Mandelbulb in 1K
« on: November 26, 2010, 02:16:14 PM »
Quote
.T.I.T.A.N.   .   :                 :
        |                  .   Titan Demodivision    .                 |
        |                           Presents                           |
        |                     38644 - An 1k intro                      :

        :                thanks to Auld for making my ugly             :
        :                   GLSL shader ATI compatible                 :

        :               uses Crinkler (www.crinkler.net)               :

        :                    Released on 25/11/2010                    :

        :                     http://titandemo.org                     :

Download at pouet

FYI: because of crinkler compression your antivirus scanner might complain.


2607
3D-Tech News Around The Web / Irrlicht 1.7.2 released
« on: November 26, 2010, 02:01:05 PM »
Quote
We just released Irrlicht version 1.7.2, fixing a few bugs of the latest major release.
All users of 1.7 should update to this version.
See changes.txt in the SDK for details.


2608
Quote
Epic Games, Inc. has released the November 2010 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides uncompromised access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.

Epic is committed to providing the UDK community with regular software releases at no charge, and the latest beta is available now at www.udk.com/download.

Upgrade Notes
UDK now ships with an additional map, plus many improvements to the Unreal Editor have been made.

UDKGame

    * The new time of day map (as seen in the new trailer mentioned above) now ships with UDKGame example game content.

Unreal Editor

    * UDK’s new welcome screen improves functionality.

Download mirrors here and here

2609
Big Pictures / Epic Games November 2010 UDK Beta (4 pictures total)
« on: November 25, 2010, 06:37:58 PM »
These are pictures from the "Night and day" map from November 2010 UDK Beta.
For some reason background is flickering on my rig...









2610
3D-Tech News Around The Web / ATI Catalyst Application Profiles 10.11 CAP2
« on: November 25, 2010, 06:22:42 AM »
Download here

Quote
This document tracks what new Catalyst Application Profiles have been added in each CAP
release:

Note the CAP’s are additive, so the latest CAP always include all of the previous CAP updates as 
well.

October 14 2010 –Catalyst 10.9 CAP1
     DirectX 9 application updates:
             o   Multiplayer Medal of Honor CrossFire update
             o   Darksider performance and CrossFire Anti-Aliasing update
             o   NBA 2K11 CrossFire update

     DirectX10/11 application updates:
             o   Stone Giant CrossFire update
             o   Multiplayer Medal of Honor CrossFire update
             o   CivV tweak CrossFire update
             o   Hawx2 CrossFire update
             o   F1 CrossFire update
             o   World of Warcraft DX11 version CrossFire update

November 5 2010 –Catalyst 10.10 CAP1
     F1 2010 (DX9 mode) – improves CrossFire performance
     Age of Wonders / Age of Wonders II – resolves negative CrossFire scaling issues
     Just Cause 2 – improves CrossFire performance for 3 GPU configurations
     ComputeMark – improves CrossFire performance

November 12 2010 –Catalyst 10.10 CAP2
     Left 4 Dead 2 – Updated CrossFire profile for “The Sacrifice” updated version

November 19 2010 –Catalyst 10.11 CAP1
     Nostradamus: The Last Prophecy – resolves negative CrossFire scaling
     DarkFall – Forced on Anti-Aliasing through the Catalyst Control Center has been disabled

November 26 2010 –Catalyst 10.11 CAP2
     Two Worlds 2:  Improves CrossFire performance
     James Bond 007 – Black Stone: Improves CrossFire performance
     Call of Duty: Black Ops: Improves CrossFire performance
     Lion Heart – Enables Anti-Aliasing support through the Catalyst Control Center
     F1 2010:  Fixes water flickering when running in CrossFire mode

2611
3D-Tech News Around The Web / Mobile GPU Comparison Guide Rev. 10.2
« on: November 24, 2010, 05:30:10 PM »
Quote
Mobile GPU Comparison Guide Rev. 10.2   

Added a new Maximum TDP specification for the NVIDIA GPUs.
Added the NVIDIA GeForce GTS 260M GPU.
Added the NVIDIA GeForce 8200M G GPU.
Added the NVIDIA GeForce Go 7200 GPU.
Added the NVIDIA GeForce 7150M and 7000M GPUs.
Added the NVIDIA GeForce Go 6250 GPU.
Updated the specifications of the NVIDIA GeForce 310M and 305M GPUs.
Updated the specifications of the NVIDIA Quadro NVS 5100M, 3100M and 2100M GPUs.
Updated the specifications of the NVIDIA GeForce GTX 260M, GTS 250M, GT 240M, GT 230M and G210M GPUs.
Updated the specifications of the NVIDIA GeForce 9400M G and 9100M G GPUs.
Updated the specifications of the NVIDIA GeForce 8400M GT, 8400M GS and 8400M G GPUs.
Updated the specifications of the NVIDIA Quadro FX 570M and 360M GPUs.
Updated the specifications of the NVIDIA Quadro FX 350M GPU.
Updated the specifications of the NVIDIA GeForce Go 7400 and 7300 GPUs.
Updated the specifications of the NVIDIA GeForce Go 6400, 6200, 6150 and 6100 GPUs.
Renamed the NVIDIA GeForce 9400M GS as the NVIDIA GeForce 9400M G.
Total GPUs : 246

2612
3D-Tech News Around The Web / Notepad++ v5.8.5 released
« on: November 24, 2010, 05:03:22 PM »
Quote
Notepad++ v5.8.5 new features and fixed bugs (from v5.8.4) :

1.  Fix Shell Extension icon absent issue.
2.  Fix the crash problem if config.xml is not present.
3.  Fix tab settings not saved under Windows 7 problem.
4.  Fix localization switching under Windows 7 problem.
5.  Fix x64 system files problems : not included in recent file history list while closing a file.
6.  Fix x64 system files problems : not remembered in the next session problem.
7.  Fix the search direction not being memorized problem.
8.  Modify File Association dialog UI.
9.  Fix the initial document encoding is not set by "New Document Settings".

2613
3D-Tech News Around The Web / HWiNFO32 v3.62 released
« on: November 22, 2010, 04:45:09 PM »
Quote
Changes in HWiNFO32 v3.62 - Released on: Nov-22-2010:

    * Added monitoring of fan speed on certain Toshiba notebooks (with TVALZ driver).
    * Various minor fixes and updates.
    * Fixed Multi-GPU support in case of different brand/model GPUs.
    * Added nVidia GeForce GT 440, GeForce GT 555M, GeForce GTX 580, GF110/D13U.
    * Enhanced support of Cedarview.
    * Added patch for BSOD on multi-GPU machines in case ULPS powers down a GPU.
    * Fixed rare hang during CPU scan caused by HPET timers.
    * Enhanced sensor monitoring on Biostar TPower I45, MSI Big Bang-XPower (MS-7666).
    * Enhanced support of some PMBus capable sensors.
    * Added reporting of maximum supported PCIe and USB version on system.


2614
3D-Tech News Around The Web / ATI CrossFire Pro User Guide
« on: November 21, 2010, 04:55:35 PM »

2615
3D-Tech News Around The Web / EnSight CFD
« on: November 21, 2010, 10:05:06 AM »
Quote
EnSight CFD is a post-processing application designed specifically for the CFD market.                                 
EnSight CFD builds on the powerful and flexible technology core of EnSight, the general-purpose post- processor that has led the market in features and performance since it's release in 1994.                             
By focusing on the CFD user, EnSight CFD streamlines the post-processing task for users who do not need the full capabilities of EnSight.


2616
3D-Tech News Around The Web / Blender OpenCL for Linux 64 bit released
« on: November 21, 2010, 09:33:03 AM »
Quote
This year at the Blender conference, we demoed a new concept. Blender OpenCL Compositor. OpenCL (Open Computing Language) is a technical standard to use multiple type of processor units (like the ones that can be found on graphical cards) to perform computational tasks.

Full story here.

2617
3D-Tech News Around The Web / AMD Introduction to Aparapi video
« on: November 21, 2010, 09:29:15 AM »
The AMD Runtimes team discusses the recently released Java-to-OpenCL™ API, Aparapi, and how it can help Java developers parallelize code without necessarily having to learn a new programming language. Aparapi is a Java API for arranging data parallel solutions to be executed on the GPU, which can convert Java to OpenCL on the fly.

This video discusses the features and applications of Aparapi, as well a preview of what’s to come in the next release. (10:25)

2618
3D-Tech News Around The Web / CUDA, Supercomputing for the Masses: Part 21
« on: November 20, 2010, 08:54:13 AM »
Quote
The Fermi architecture and CUDA

In CUDA, Supercomputing for the Masses Part 20, I focused on the analysis capability of Parallel Nsight v1.0 coupled with the NVIDIA Tools extension (NVTX) library to illustrate asynchronous I/O, hybrid CPU/GPU computing, and the performance of primitive restart to dramatically accelerate OpenGL rendering in CUDA applications. (Note that Parallel Nsight 1.5 has been released, which is now compatible with Visual Studio 2010 and further refines the Parallel Nsight experience.)

This article will focus on Fermi and the architectural changes that significantly broaden the types of applications that map well to GPGPU computing while maintaining the performance benefits provided by previous generations of CUDA-enabled GPUs. Particular attention will be paid to how the Fermi architecture affects CUDA memory spaces. Also discussed will be how the Fermi architecture moves GPU computing into mainstream 24/7 production computing with error correction and other robustness features.

Full story here

2619
3D-Tech News Around The Web / Paint.NET v3.5.6 released
« on: November 20, 2010, 08:52:48 AM »
Quote
Paint.NET v3.5.6 - Download, released on November 18th, 2010
This update fixes several issues related to copy-paste, improves performance and quality for a few adjustments, and fixes a data loss bug.

    * When pasting an image, Paint.NET will be smarter about ensuring it is placed within the area that has been scrolled/zoomed to.
    * Improved the performance and quality of the Curves and Hue/Saturation adjustments.
    * Some minor improvements to memory usage, which should help out a few scenarios on 32-bit systems.
    * Fixed: If a JPEG was loaded that had an embedded ICC profile, and was then saved as an 8-bit or 24-bit PNG, then the resulting file would be corrupt (32-bit PNG worked fine though).
    * Fixed: 16-bit TGAs no longer load with the red and blue channels swapped.
    * Fixed: Copy-paste from a Remote Desktop session will no longer be 'shifted' by 3 pixels.
    * Fixed: Copy-paste from Internet Explorer, Firefox, or Chrome should preserve alpha/transparency.
    * Fixed: Copying from Paint.NET and pasting into Windows Live Writer should now work.
    * Fixed: Taking a full-screen screenshot with Print Screen on a multimonitor system, where those monitors don't form a simple rectangle, will now fill the 'gap area' with transparent instead of black. (Example: two monitors of the same size, one of which is rotated by 90 degrees)
    * Fixed: If Paint.NET is opened without specifying an image to open, and then the default image is modified and saved, then Paint.NET will no longer close it upon opening another one. This was causing data loss if that default image had layers, and was then saved in a format that did not support layers (anything other than .PDN).
    * Fixed: Some systems were showing 'red X' thumbnails for .PDN files in Windows Explorer, instead of the real thumbnail.
    * Fixed: The EXIF "Creation Software" saved along with images is no longer localized. This prevents certain languages from seeing "Paint.NET ????? v3.5.6" in the image properties (metadata).


2620
3D-Tech News Around The Web / NVIDIA - video versions of their recent demos
« on: November 19, 2010, 05:58:35 PM »
If your GPU can't run the executable versions, check out these Youtube videos in 720p

NVIDIA Endless City Tessellation Demo
NVIDIA Alien vs. Triangles Tessellation Demo

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