« on: May 06, 2011, 04:15:08 AM »
No, your eyes are not deceiving you. After three years of development, NVIDIA has released new major version of PhysX physics engine – PhysX SDK 3.0.
Full story at PhysXinfo
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New in Release 270.71:
CUDA 4.0 for improved performance in GPU Computing applications. See CUDA for more details.
NVIDIA Control Panel Updates
3D Vision/Stereoscopic 3D
Added controls for tuning 3D windowed mode on or off
With Release 270 drivers, the 3D Vision Controller driver is now included with all GPU driver installations.
You do not need to install a separate 3D Vision Controller driver or CD driver.
Added new features to 3D Vision window mode:
Adds support for HDMI 1.4 3D TVs when using 3DTV Play software, including DirectX 9 games, Google Earth, and 3DVisionLive.com.
3D Vision window mode now works with Windows Aero enabled.
New NVIDIA Control Panel option to toggle 3D Vision window mode on or off.
Added 3D Vision Surround support when using 3D Vision monitors with built-in IR emitters.
Workstation application compatibility fixes. Please read the release notes for more information on product support, feature limitations, driver fixes and known compatibility issues.
Unlike existing mobile benchmarking applications available for Android enthusiasts, the Electopia OpenGL ES 2.0 benchmark is written by game development experts in a manner that is representative of advanced, real world mobile games. Electopia provides accurate graphics performance measurements along with unique features like the ability to isolate GPU performance from other system factors like LCD resolution.
Read more about Electopia and Tactel at http://www.tactelus.com
Electopia features high end features such as
•GPU skinned character animations
•Water surface rendering using normal maps
•Cube map reflection materials
•Depth of Field post processing effect
•Bloom post processing effect
•48 000 average triangles per frame
We are planning to add a lot features to the Electopia benchmark in the future, these are just a few:
Breakdown of frame draw and benchmark options for:
More customizable options
•Different vertex modes
CPU specific tests
# 0=Fixed Size of 800x480, 1=Default device screen resolution (fullscreen)
From their very inception, 3D programs have been used to imitate natural phenomena, creating realistic, stylized, or artistic effects. A greater range of effects is now possible than in the past, before the advent of computer technology. The dynamics/particle effects component of 3D software combined with compositing programs-many of which also have particle capabilities-have primarily been used to create these effects, which have become a mainstay in film, commercial, and game production.
Let's look into life with VIERA through iPhone camera.
"Panasonic VIERA AR Setup Simulator", is an AR (Augmented Reality) application that integrates real-time generated 3DCG to the real world through iPhone camera.
When turning the camera to special AR Marker, you can simulate setting up 3D VIERA.
The AMD Radeon™ E6760 embedded discrete graphics processor (GPU) enables an exceptional entertainment experience with immersive desktop-level 3D graphics and outstanding multimedia features.
Psscor4 can help you diagnose high-memory issues, high-CPU issues, crashes, hangs and many other problems that might occur in a .NET application; in scenarios involving live processes or dump files.
If you are familiar with SOS.dll, the managed-debugging extension that ships with the .NET Framework, Psscor4.dll provides a superset of that functionality.
Most of the added functionality helps you identify issues in ASP.NET.For example, Psscor4 provides the ability to view:
•managed call stacks (with source mappings)
•managed exception information
•what types are in the managed heap and their reference chain
•which ASP.NET pages are running on which thread
•the contents of the ASP.NET cache
•and much more.
GPUPerfAPI is AMD's library for accessing GPU performance counters on ATI Radeon graphics cards. It is used by GPU PerfStudio 2 and the AMD APP Profiler and is now available to third party developers who wish to incorporate it within their own applications. GPUPerfAPI supports DirectX10, DirectX11, OpenGL, and OpenCL applications.
Version 2.8 (4/22/11)
Fixed GPUTime support on AMD Radeon HD 2000 and 3000 Series hardware.
Fixed counter accessibility on AMD Radeon HD 2000 and 3000 Series hardware.
Pixel Noir is a real-time demo that my colleague Thomas Weber and I have programmed during a lab course at the Vienna University of Technology in winter 2010. Our goal was to create a short scene that showcases cinematic real-time graphical effects as provided by our own render-engine based on modern OpenGL.
Here are a few technical facts and features of our demo project:
Variance Shadow Mapping
Post-Process Depth of Field
Particle-effects for dusty air-particles
Gamma-correct handling of textures and image output
Tone mapping and cinematic color curves
Adhoc evaluation of bezier splines for animated objects
Using Loose Octrees for View Frustum Culling.
COLLADA based content pipeline, including import of geometry, animations, common materials with textures and additional 3D Studio Max specific extra profile data.
Awesome OpenGL core profile and extension loader, automatically generated from the OpenGL specification.
OpenGL 3.3 core profile
We’re pleased to announce the availability of NVIDIA Parallel Nsight 2.0 Release Candidate (RC).
Parallel Nsight is the first and only development environment for massively parallel computing integrated into Microsoft Visual Studio, the world’s most popular development environment. Parallel Nsight enables developers to easily create GPU-accelerated applications for a range of desktop and supercomputing platforms.
Parallel Nsight 2.0 makes parallel programming easier than ever, giving developers access to more tools and workflows they expect from developing on the CPU. The new release provides a number of new and enhanced features, including full support for Microsoft Visual Studio 2010, support for CUDA Toolkit version 4.0, attach to process support, PTX/SASS assembly debugging, other advanced debugging and analysis capabilities, graphics performance and stability enhancements.
Registered developers may download Parallel Nsight 2.0 RC as well as the required driver free of charge at http://www.nvidia.com/GetParallelNsight.
GPU PerfStudio 2.51 Improvements:
Fixes the DX10 GPUTime counter results for HD2600 series cards.
GPU PerfStudio 2.5 Improvements:
New API Trace window
Displays a timeline which visually displays the start time and duration for each call made by the frame.
Displays a per-thread sequential list of calls made to render the frame.
Supports one-click two-way navigation between the time line and call list.
Supports multithreaded applications, displaying a separate API trace for each thread.
Supports saving API trace data to disk in XML format.
Supports searching the API trace for a given string.
Two-way integration with the Frame Debugger's draw call slider.
DX11 Shader Editing
Edit and re-compile HLSL shader from inside PerfStudio's shader code window.
See the effect of your edits immediately in the running app.
Supports changing of compile flags.
Use in conjunction with the profiler to measure the performance changes of your edits.
The PerfStudio 2 client now checks to see if a newer version is available for download. A task bar pop-up window will alert the user if a new version is available.
Improved support for more game applications.
AMD have sent us a new Catalyst Application Profile, available exclusively at Rage3D.com before anywhere else! This is newer with more fixes than the leaked pre-release profile found elsewhere!
Deus Ex: Human Revolution – Improves CrossFire performance
Test Drive Unlimited – resolves negative CrossFire scaling
Need For Speed Hot Pursuit – resolves negative CrossFire scaling
Gothic III – resolves negative CrossFire scaling
Demo users can now evaluate OctaneRender® functionality with all the new features (area lights, IES, gradients, alpha channels, and much, much more) added since the 2.2b DEMO version was released.
Remograph is pleased to announce that Remo 3D™ v2.1 has been released! This new version of Remo 3D contains a lot of updates including substantially improved rendering performance, a more natural mouse control of the model view and official Windows 7 support. A fully functional 30 days evaluation license is also available from this release. The new version is available as a demo version from the Download section.