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Messages - Stefan

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This release of ATI Catalyst™ delivers support for the latest ATI CrossFireX™ profiles in a separate executable file ensuring users have access to the absolute latest set of profiles installed on their PC.

 - DX9
         - Multiplayer Medal of Honor CrossFire update
         - Darksider performance and CrossFire Anti-Aliasing update
         - NBA 2K11 CrossFire update
 - DX10/11
         - Stone Giant CrossFire update
         - Multiplayer Medal of Honor CrossFire update
         - CivV tweak CrossFire update
         - Hawx2 CrossFire update
         - F1 CrossFire update
         - World of Warcraft DX11 version CrossFire update

3D-Tech News Around The Web / Intel Integrated Graphics Comparison Table
« on: October 13, 2010, 04:49:14 PM »
HardwareSecrets compiled quick reference tables in order to help you to compare the main specs of the 3D graphics engine from different Intel chipsets and CPUs with integrated graphics.

We at CMSoft have received some emails asking about how to implement image filters that don't use images (which is not supported by CPUs and some GPUs) and do basic stuff liike inverting colors.

That's why we created a simple image filter in which the user can compile the filter in execution time and choose which device will be used to compile the code.
Visit the Image Filtering case study for source code.

All these features can be seen in the following video

Changes in Version 260.83

Fixed an issue where the driver was not installing properly on systems with 64GB or more of memory (yellow bang by the adapter item in the Computer Management window).

# Added support for the following GPUs:

      GeForce GTS 450s
      GeForce GTX 460M
      GeForce GT 415M
      GeForce GT 425M
      GeForce GT 420M
      GeForce GT 435M
      Quadro 2000
      Quadro 600

# Stopped installing OpenGL, VDPAU, CUDA, and OpenCL header files with the driver.

Sundog Software  brings realistic clouds, skies, weather, and lighting to video games and simulators around the world.
Version 2.0 of SilverLining, its real-time software for weather effects, was released today with some major technology upgrades.

Full story here

3D-Tech News Around The Web / AMD Tootle Version 2.3 released
« on: October 12, 2010, 03:45:20 PM »
AMD forgot to update release notes...

Download here: (39MB)

3D-Tech News Around The Web / Notepad++ 5.8.2 released
« on: October 12, 2010, 03:38:46 PM »
 Notepad++ v5.8.2 fixed bugs (from v5.8.1) :

   1. Fix windows 7 crash bug while executing update.
   2. Fix macro recording bug for the non-ASCII characters.
   3. Fix C# syntax highlighting disabled problem after reloading.
   4. Fix find performance issue related macro recording.
   5. Modify SaveFile dialog behaviour: it browses inside the directory instead of creating the new file with the given directory name.

Revision 6.2    

Added the Release Date and Board TDP specifications for the ATI/AMD range of graphics cards.
Added the AMD FirePro 3D V9800 graphics card.
Removed the AMD FirePro 3D V7770 graphics card.
No. of cards: 126

3D-Tech News Around The Web / NVIDIA driver Geforce/ION 260.89 available
« on: October 11, 2010, 04:21:52 PM »
This is a Beta release from the Release 260 family of drivers. This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, and 400-series desktop GPUs as well as ION desktop GPUs.

New in Release 260.89

New GPU Support

    * Adds support for the newly released GeForce GT 430 GPU.

When OpenCL™ applications are compiled with MinGW-w64, the application exits when an OpenCL™ runtime routine is called.

This is a known issue with the MinGW-w64 compiler.

Whereas the MinGW (32-bit) compiler does not require a libopencl.a file, MinGW-w64 does require such a file. When a libopencl.a file is not available and specified during the link stage, no link errors are reported. However, execution of the resulting binary executable terminates whenever an OpenCL™ runtime routine is called.

The recommended work around until this is resolved in the MinGW-w64 is to generate a libopencl.a file from the OpenCL.dll provided with the ATI Stream SDK v2 installation.

You will need to make sure the following tools are installed on your system:

    * gendef (a MinGW-w64 utility)
    * dlltool (a MinGW-w64 utility)

Run the following commands to generate libopencl.a from OpenCL.dll:

   1. gendef OpenCL.dll (this generates an OpenCL.def file)
   2. dlltool -l libopencl.a -d OpenCL.def -k -A
   3. Copy the resulting libopencl.a file into $ATISTREAMSDKROOT\lib.

When compiling an OpenCL™  application with MinGW-w64, make sure to specify the libopencl.a file as part of the input into the link stage of the compilation.


3D-Tech News Around The Web / ATI Catalyst 8.78 EDG available
« on: October 07, 2010, 04:54:46 PM »
AMD Embedded GPU and Chipset Driver

Products Supported:

"ATI Mobility Radeon HD 2400" = ati2mtag_M72, PCI\VEN_1002&DEV_94C9
"ATI Mobility Radeon HD 4200 Series" = ati2mtag_RS880M, PCI\VEN_1002&DEV_9712
"ATI RADEON E2400" = ati2mtag_M72, PCI\VEN_1002&DEV_94CB
"ATI RADEON E2400 " = ati2mtag_M72, PCI\VEN_1002&DEV_94CB
"ATI RADEON E4690" = ati2mtag_M9x, PCI\VEN_1002&DEV_9491
"ATI Radeon HD 3200 Graphics" = ati2mtag_RS780M, PCI\VEN_1002&DEV_9612
"ATI Radeon HD 3200 Graphics " = ati2mtag_RS780, PCI\VEN_1002&DEV_9615

No changes to OpenGL

All profiles, recent first:

hl2.exe kl2.exe FFXIVWinBenchmark.exe BEND3DIM.exe metro2033.exe POWERPNT.exe LEGOHarryPotter.exe F1_2010_game*.exe arma2OA*.exe rFactor*.exe arcania.exe CRC2005*.exe sh5.exe Blur.exe AlienBreed-Impact.exe FFViper.exe \SBKX\launcher.exe UDK.exe WinUAE.exe SWTFU.exe mafia2_sc.exe SamHD_TSE.exe PCM.exe ScourgeGame.exe lag_win32_public_dev.exe APB.exe FoxGame.exe Settlers7R.exe \Live\GameClient.exe Risen.exe EFLC.exe Singularity.exe RTS-*.exe SR2_pc.exe Medieval_T?.exe HasteGame*.exe Napoleon.exe DeadIslandGame*.exe Demigod.exe OFDR.exe empires*.exe Heaven.exe MassEffect2.exe Conviction*.exe RUSE.exe AVP3.exe daorigins.exe LEGOIndy2.exe RocketKnight.exe Bioshock2.exe dairydash.exe BFBC*Game.exe BF1943Game.exe dirt2*.exe SamHD.exe Sanctuary.exe iw4?p*.exe Avatar.exe S8Game-F.exe rfg*.exe Borderlands.exe ShippingPC-SkyGame.exe BattlefieldHeroes.exe Ceville.exe gpl.exe ShippingPC-BmGame.exe \ZenoClash\hl2.exe APGame.exe GHWT.exe Gothic III Forsaken Gods.exe ??5DX9.exe Saboteur.exe CrimeCraft.exe BurningWheels*.exe Republic Heroes.exe SupremeCommander2.exe AA3Game.exe StreetFighterIV.exe Guitar Hero Aerosmith.exe KillingFloor.exe RiseOfTheArgonauts.exe DamnGame.exe DS.exe kb.exe SC2*.exe CoJBiBGame_x86.exe Overlord*.exe \Tip\GameClient.exe ghost_w32.exe Wolverine.exe bsp.exe Fuel.exe bionic_commando.exe ElvenLegacy*.exe grimmgame.exe flashpoint*.exe Shift.exe theHunter*.exe TLR*.exe Wolf2.exe TerminatorSalvation.exe prototype?.exe eXperience112.exe Battleforge.exe EndWar.exe SilentHill.exe cabalmain.exe Client.exe WheelmanGame*.exe CompatAFR-1x1.exe Unigine.exe wanted.exe DragonAge.exe TS3*.exe DLords.exe FreeRunning.exe DOW2.exe godfather2.exe arma2.exe Empire.exe *.scr.EE3.exe MirrorsEdge.exe cstrike.exe Tropics.exe Legendary.exe fear2*.exe BurnoutParadise.exe Prince of Persia.exe Dead Space.exe biahh.exe war3.exe Mercenaries2.exe Merc2-Demo.exe left4dead*.exe Yeti_Final_Win32.exe FallOut3.exe CoDWaW*.exe tru.exe FF2client.exe RCT3.exe trgame.exe PT2Start.exe Transformers*.exe GTAIV.exe acad.exe aJewelQuestSolitaire.exe SeriousSam.exe FarCry2*.exe ProjectG.exe Jewel Quest Solitaire.exe Flip Words*.exe ExeFile.exe blacksite.exe MOHA.exe TurokGame.exe crossfire.exe kaneandlynch.exe Buildalot2.exe Legend.exe thief.exe GunBound.gme.SEGA Rally*.exe HAWX.exe SpaceSiege.exe SporeApp.exe AgeOfConan.exe tra.exe Jericho.exe MEM_7.exe Stranger.exe DevilMayCry*.exe MassEffect.exe GRID.exe witcher.exe mahjongg_artifacts.exe Studio.exe Diner_Dash_Flo_On_The_Go.exe Big Kahuna Reef.*.Chuzzle.exe Backspin.exe AcesOfTheGalaxy.exe \half-life 2 Demo\hl2.exe \portal\hl2.exe \team fortress 2\hl2.exe \half-life 2 deathmatch\hl2.exe \half-life 2 episode two\hl2.exe \half-life 2 episode one\hl2.exe \half-life 2 lostcoast\hl2.exe \half-life 2\hl2.exe \counter-strike source\hl2.exe \day of defeat source\hl2.exe \half-life deathmatch source\hl2.exe \half-life source\hl2.exe R6Vegas2_Game.exe AssassinsCreed*.exe Validator.exe GH3.exe xrEngine.exe FFOW.exe Settlers6*.exe MonsterGame.exe nfs.exe BA2.exe DiRT.exe ForceSingleGPU.exe TW2008.exe TW2006.exe game.exe SupremeCommander.exe hl.exe SpiderSolitaire.exe Solitaire.exe PurblePlace.exe Minesweeper.exe Mahjong.exe InkBall.exe Hearts.exe FreeCell.exe chess.exe R6Vegas_Game.exe 3dsmax*.exe Crysis*.exe UT3*.exe Wargame-g4wlive.exe hellgate*.exe SinEpisodes.exe iw3mp.exe iw3sp.exe Matrix.exe *Stranglehold.exe Bioshock.exe wic*.exe LostPlanet*.exe sims.icd.nhl2007.exe GodFather.exe pc_matador.exe AcroRd32.exe XR_3DA.exe Scarface.exe TestDriveUnlimited.exe mm.exe Gothic3.exe HitmanBloodMoney.exe NWN2*.exe TW2007.exe ARX.exe SplinterCell4.exe NFSC_demo.exe NFSC.exe RelicCOH.exe starwars_pc.exe LegoStarWarsII.exe fifa07*.exe fsx.exe primarysurf.exe CoJ.exe FEARXP.exe BF2142*.exe JustCause*.exe nhl06.exe battleofthegods.exe cccprev.exe RomeTW*.exe H5_Game.exe Condemned.exe trl.exe Inventor.exe Dwm.exe legends.exe gt.exe graw*.exe sweaw.exe game.dat.Timeshift*.exe nbalive06.exe oblivion.exe x3*.exe gwdev.exe pop3.exe USM.exe BattlefrontII.exe speedDemo.exe speed.exe narnia.exe white.exe KingKong*.exe 3DMark06*.exe RD3.exe Age3.exe Suffering2*.exe Sam2.exe KingKongDemo*.exe BOS.exe CoD2?P_s.exe Fable.exe EiB.exe Sims2EP2.exe DungeonSiege2.exe fs9.exe AFR-FriendlyD3D.exe FEARspdemo.exe FEAR.exe ACTOFWAR*.exe Ehshell.exe X2-Demo.exe X2.exe tribesv_?pdemo_en.exe Swat4SPDemo.exe PandoraMultiPlayerDemo.exe Sims2EP1.exe PCMark05.exe PCMark04.exe PainGame.exe Speed2demo.exe MaxPayne2Demo.exe FFXiWinBench.exe FFXiBench.exe Biademo.exe Tiger 2004.exe Snowblind-Demo.exe Snowblind.exe BreedSPD.exe Breed.exe XPANDRALLY.exe TV_CD_DVD.exe TRAOD*.exe Battlefront.exe Sims2.exe ShadowVault.exe patriots.exe thrones.exe Pariah.exe nba2005.exe mohpa.exe GW.exe pol.exe Driv3r.exe DFX.exe Bia.exe TechDemo.exe aquamark.exe w40k.exe pop2.exe FarCry.exe WoW.exe EverQuest2.exe Speed2.exe Lithtech.exe Swat4.exe SwgClient_r.exe SplinterCell3.exe Painkiller.exe MaxPayne2.exe FlatOutdemo.exe CMR5.exe BfVietnam.exe LockOn.exe 3DMark05.exe 3DMark03.exe 3DMark2001SE.exe 3DMark2001.exe BF2.exe Morrowind.exe TW2005.exe TW2004.exe halo.exe UT2004.exe UT2003.exe RD2D.exe RD2.exe CT3.exe pop.exe RaceDriver.exe SplinterCell2.exe SplinterCell.exe

3D-Tech News Around The Web / NVIDIA driver 260.81 Tesla WHQL available
« on: October 06, 2010, 04:51:57 PM »
New in Release 260.81:

   * Performance mode for Windows, called TCC mode, is now integrated and can coexist with other NVIDIA display GPUs.  The benefits of this mode includes:
          o Reducing kernel launch overhead
          o Enable Remote Desktop and other services
          o No device timeout for optimized performance
    * For more details on the usage of TCC, please read the Release Notes.

TCC mode cannot be activated on Geforce GPUs, i.e. WDDM remains enabled.
Julia demo not yet working as seen with Quadro 260.78 driver.

Also available: new TESLA brochure

3D-Tech News Around The Web / ATI FirePro performance plug-ins
« on: October 05, 2010, 04:10:59 PM »
Along with a recent FirePro V8.773 driver update, AMD today released new plug-ins that provide enhanced performance with AutoCAD and 3ds Max.

Full story at FireUser

Also ATI issued new fact sheet: ATI FirePro™ Graphics Solutions for Autodesk

3D-Tech News Around The Web / NVIDIA driver 260.78 Quadro available
« on: October 04, 2010, 03:57:10 PM »
New in Release 260.78:

    * Support for newly announced Quadro 2000, and Quadro 600.
    * Adds support for CUDA 3.2 for improved performance in GPU Computing applications.

clBuildProgram yet not working, see developer forum

RenderLights supports e.g. the following features:

    * Real time global illumination
    * Real time environments
    * Real time shadows
    * Multiple light sources
    * Real time reflection maps

To learn more, check out the comprehensive list of features

P.S.: The demos take very long to launch.

3D-Tech News Around The Web / NeoAxis SDK 0.91 released
« on: October 03, 2010, 08:45:25 AM »
The NeoAxis Group has released a new version of it's NeoAxis Game Engine.

This release fixes major bug with Regions in Map Editor.

Changes since last release:

    * WPF support. Framework for WPF applications with example (WPFAppExample.exe).
    * Game: DebugGeometry is no longer used for object selection. New method projects to screen GUI renderer. Visual upgrade compared to old method, looks much nicer.
    * WindowsAppFramework.dll has been renamed to WinFormsAppFramework.dll.
    * WindowsAppExample.exe has been renamed to WinFormsAppExample.exe.
    * Bug fix: Major bug fix with Regions in Map Editor. Cannot change scaling of regions.
    * Parallel-Split Shadow Map (PSSM) technology has been added.
    * Full support of point light shadows. Shadows are based on cubemaps now.
    * Web Player 1.3. Networking support.
    * Binaries for 64-bit systems.
    * Visual Studio 2010 and .NET 4.0 support.
    * Advanced GUI features. See video
    * 3dsMax and Maya 64-bit versions support. 3dsMax 2011 support. Maya 2011 support.
    * COLLADA mesh format support.

Nulstein is a to-scale model of a game engine that aims to do most of what it is a game engine does using the a minimal amount of code. This came up while interacting with the demoscene and seeing that toying with a small code base is a good way to try things out quickly, make experiments, and start all over again every time you want. The project’s motto is “if it is rocket science, you need Einstein. If not, nulstein should do.” Climb on the shoulders of this giant and try to do something as simple as possible (but not simpler).

3D-Tech News Around The Web / GLEW 1.5.6 adds OpenGL 4.1 support
« on: October 02, 2010, 12:57:14 PM »
GLEW 1.5.6 adds support for OpenGL 4.1, fixes bugs

*  New features:
          o Support for OpenGL 4.1
* New extensions:
          o GL_ARB_ES2_compatibility
          o GL_ARB_cl_event
          o GL_ARB_debug_output
          o GL_ARB_get_program_binary
          o GL_ARB_robustness
          o GL_ARB_separate_shader_objects
          o GL_ARB_shader_precision
          o GL_ARB_shader_stencil_export
          o GL_ARB_vertex_attrib_64bit
          o GL_ARB_viewport_array
          o GLX_ARB_create_context_robustness
          o GLX_EXT_create_context_es2_profile
          o WGL_ARB_create_context_robustness
          o WGL_EXT_create_context_es2_profile

Developer Dan Baker explained us how DirectX 11 enhances not only the visual appeal of the new strategy game Sid Meier's Civilization 5 but how its direct compute abilities contribute to the game's performance. Also he explains, how Civ 5 is a little further developed than PCs are.

Full story here

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