Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Stefan

Pages: 1 ... 110 111 [112] 113 114 ... 144
2221
Just in case you have missed or ignored the downloads on 3rd party sites, now they are official:

Hair
Island

Grass demo has not yet been released  :-\

D3D11/SM5 GPU mandatory, don't try these demos with older GPUs.

2222
"Remedy animation programmer Henrik Enqvist takes a look at how the team created a believable tweed cloth simulation on the title character's jacket in the Microsoft-published Xbox 360 exclusive horror-thriller Alan Wake."

Full story at Gamasutra

2223
Quote
Brussels, May 4, 2010 – At the Research@Intel, Europe event in Brussels Intel Labs Europe showed a new technology that could dramatically improve performance of microprocessors when running older software. The technology called “Anaphase” has been developed at Intel Labs Barcelona.


Current processor designs have shifted towards multi-core. Nevertheless single thread performance remains very important as many applications have limited thread-level parallelism. As a result, users executing one of these applications experience little benefit from new multi-core processors.

Researchers from Intel Labs Barcelona now presented “Anaphase” which is a novel hardware/software hybrid approach to leverage multiple cores in order to improve single-thread performance on multi-core processors. This research focuses on different speculative techniques to automatically partition single thread applications to be processed on multiple cores.

On the hardware side, a new unit called “Inter-Core Memory Coherency Module” (ICMC) could be integrated into the die of future processors. The ICMC updates the memory state in program order, detects memory violations and implements check-pointing and recovery mechanisms, so that it can execute the resulting partitioned applications on multiple cores.

First simulated benchmarks running 12 SpecFP and 12 SpecInt benchmarks of the SPEC2006 suite show dramatic average performance improvements of 31% to 41% (depending on core size) over non-Anaphase optimized systems. At the present Anaphase is a research project and the Intel Labs Barcelona researchers are looking into ways how to potentially integrate this technology into future processor designs.

[via]

Some whitepapers:

Anaphase: A Fine-Grain Thread Decomposition Scheme for Speculative Multithreading

Microarchitecture and Compilers for Future Processors (TIN2007-61763)

Boosting Single-thread Performance in Multi-core Systems through Fine-Grain Multi-Threading




2225
3D-Tech News Around The Web / Nova Studio and SDK 2010 available
« on: May 02, 2010, 06:57:41 PM »
Quote
Thanks to Nova Studio, design your interactive 3D scenes with the solution which fits your needs.

Diffuse your work  through executable files, web pages, High Res screen captures or videos...

Check out their executable demos, partially with 3ds Max source files.




2226
Read the whitepaper from Microway.

Just in case you have $32000+ left over, check out their "Octoputer"  8)


2227
The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library.
GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header file.
Version 1.5.4 adds support for OpenGL 3.3, OpenGL 4.0 and new vendor, EXT and ARB extensions.

[via]

2228
3D-Tech News Around The Web / Crysis highend-benchmark maps
« on: April 30, 2010, 07:16:51 PM »
PCGH presents 2 nice maps "Nature" and "Widet2"  for benchmarking or just as an eye-candy  8)

To watch the maps use either the sandbox editor or command lines like:
crysis.exe -devmode +map nature
crysis.exe -devmode +map widet2



2229
Quote
GPCBencMarkOCL is a General Purpose Computing benchmark that evaluates the performance of OpenCL enabled devices with a collection of several algorithms and applications. The first generation of OpenCL and DirectCompute benchmarks have very limited functions and test items, which could not give a all-around performance evaluation.

GPCBenchmark is available in chinese and in chinglish english language  ::)

Just like the users at Beyond3D i had some hiccups.
To avoid that use only single tests, not all tests at once.


2230
Quote
What is the state of fluid simulation in games today?
--Most games do not perform fluid simulation. Usually they use particle systems where the particles do not interact with each other.

Full story at Intel

2231
3D-Tech News Around The Web / 4Sceners demo round-up April 2010
« on: April 30, 2010, 08:14:56 AM »
Get all of this month' releases at 4Players

2232
3D-Tech News Around The Web / The OpenGL Shader Wrangler
« on: April 30, 2010, 07:27:31 AM »
Quote
So, you need a lightweight solution that can organize your shader strings, load them up in a convenient manner, and automatically prepend #line  directives.
Not all developers like to use Lua. To that end, I wrote an “OpenGL Shader Wrangler”

[via]

2233
That's right, now Unreal 1, Rune and Deus EX can be run on Direct3D 6, 7, 8, 9, 10, 11 and OpenGL.
See the D3D10 renderer's page for more information.

Watch videos at RPS

Apparantly the renderer is hard-coded for the Steam versions that the developer used.
Demo versions (still can be found at CNET) didn't run on my rig  :(



2234
"Esenthel Engine is a complete game development platform allowing to create fully featured AAA titles.
The universal nature of the engine allows also for creating professional 3D Applications, Tools or even 2D Games."


Watch video here
Download SDK here



[via]

2235
3D-Tech News Around The Web / SmallLuxGPU v1.5 (OpenCL) video demo
« on: April 29, 2010, 08:35:59 AM »
Watch video here

Quote
SmallLuxGPU is a LuxRays (http://luxrender.net/wiki/index.php?title=LuxRays) demo and a LuxRender v0.8 "proof of concept" (http://luxrender.net/wiki/index.php?title=Luxrender_and_OpenCL).

Real-time sequences were recorded on a i7 860 + HD5870 + HD5850 at the resolution of 800x450. Off-line sequences were rendered with a i7 860 + HD5870 + HD5850 at the resolution of 1280x720.

SmallLuxGPU and LuxRays are released under GPL license and the sources are available here http://src.luxrender.net/luxrays/. Precompiled binaries are available on LuxRender forums (check the section dedicated to GPU acceleration).

2236
No OpenGL 3.3/4.0 support
Furmark and Fluidmark work fine

Quote
NVIDIA Application Configuration Engine (ACE)
This driver includes the NVIDIA Application Configuration Engine (ACE), which 
automatically detects the workstation application and configures the appropriate profile 
settings in the NVIDIA Control Panel. 
See the NVIDIA Quadro Professional Drivers: NVIDIA Control Panel Quick Start Guide for 
more information about this feature.

SLI Multi-OS – GPU Assignment in System Virtualization
On systems with two supported graphics cards installed, this driver supports a system 
virtualization tool’s ability to directly assign a GPU to a guest virtual machine (VM). This 
direct assignment allows the host and guest VM to each run on their own operating 
system and with their own GPU and driver. 
 Supported Virtualization Software: Parallels Workstation Extreme 
 Supported Graphics Cards
Up to two different models can be used in a system, from among the following:
• Quadro FX 5800
• Quadro FX 4800
• Quadro FX 3800
 Video BIOS Requirement
• The graphics card assigned to the guest VM needs video BIOS version 
62.00.39.00.00 or later.
For a list of SLI Multi‐OS certified workstations, virtualization software, and OS 
combinations, please see http://www.nvidia.com/object/sli_multi_os.html  (not yet online or wrong link).

Downloads:
http://www.nvidia.com/object/Quadro_winxp_x32_197.59_whql.html
http://www.nvidia.com/object/Quadro_winxp_x64_197.59_whql.html
http://www.nvidia.com/object/Quadro-win7-winvista-32bit-197.59-whql.html
http://www.nvidia.com/object/Quadro-win7-winvista-64bit-197.59-whql.html



2237
3D-Tech News Around The Web / ATI Catalyst 10.4 Final available
« on: April 29, 2010, 12:27:01 AM »
Download from here
Release notes
Developer blog

List of optimised applications:

Quote
hl2.exe EFLC.exe Napoleon.exe HasteGame*.exe DeadIslandGame*.exe Demigod.exe OFDR.exe empires2.exe Heaven.exe MassEffect2.exe Conviction*.exe RUSE.exe AVP3.exe daorigins.exe LEGOIndy2.exe RocketKnight.exe Bioshock2.exe dairydash.exe BFBC*Game.exe BF1943Game.exe dirt2*.exe SamHD.exe Sanctuary.exe WinDVD.exe iw4?p*.exe Avatar.exe S8Game-F.exe rfg*.exe Borderlands.exe ShippingPC-SkyGame.exe BattlefieldHeroes.exe Ceville.exe gpl.exe ShippingPC-BmGame.exe \ZenoClash\hl2.exe APGame.exe GHWT.exe Gothic III Forsaken Gods.exe ??5DX9.exe Saboteur.exe CrimeCraft.exe BurningWheels*.exe Republic Heroes.exe SupremeCommander2.exe AA3Game.exe StreetFighterIV.exe Guitar Hero Aerosmith.exe KillingFloor.exe RiseOfTheArgonauts.exe DamnGame.exe DS.exe kb.exe SC2*.exe CoJBiBGame_x86.exe Overlord*.exe GameClient.exe ghost_w32.exe Wolverine.exe bsp.exe Fuel.exe bionic_commando.exe ElvenLegacy*.exe grimmgame.exe flashpoint*.exe Shift.exe theHunter*.exe TLR*.exe Wolf2.exe TerminatorSalvation.exe prototype?.exe eXperience112.exe Battleforge.exe EndWar.exe SilentHill.exe cabalmain.exe Client.exe WheelmanGame*.exe CompatAFR-1x1.exe Unigine.exe wanted.exe DragonAge.exe TS3*.exe DLords.exe FreeRunning.exe DOW2.exe godfather2.exe arma2.exe Empire.exe *.scr.EE3.exe MirrorsEdge.exe cstrike.exe Tropics.exe Legendary.exe fear2*.exe BurnoutParadise.exe Prince of Persia.exe Dead Space.exe biahh.exe war3.exe Mercenaries2.exe Merc2-Demo.exe left4dead*.exe Yeti_Final_Win32.exe FallOut3.exe CoDWaW*.exe tru.exe FF2client.exe RCT3.exe trgame.exe PT2Start.exe Transformers*.exe GTAIV.exe acad.exe aJewelQuestSolitaire.exe SeriousSam.exe FarCry2*.exe ProjectG.exe Jewel Quest Solitaire.exe Flip Words*.exe ExeFile.exe blacksite.exe MOHA.exe TurokGame.exe crossfire.exe kaneandlynch.exe Buildalot2.exe Legend.exe thief.exe GunBound.gme.SEGA Rally*.exe HAWX.exe SpaceSiege.exe SporeApp.exe AgeOfConan.exe tra.exe Jericho.exe MEM_7.exe Stranger.exe DevilMayCry*.exe MassEffect.exe GRID.exe witcher.exe mahjongg_artifacts.exe Studio.exe Diner_Dash_Flo_On_The_Go.exe Big Kahuna Reef.*.Chuzzle.exe Backspin.exe AcesOfTheGalaxy.exe \half-life 2 Demo\hl2.exe \portal\hl2.exe \team fortress 2\hl2.exe \half-life 2 deathmatch\hl2.exe \half-life 2 episode two\hl2.exe \half-life 2 episode one\hl2.exe \half-life 2 lostcoast\hl2.exe \half-life 2\hl2.exe \counter-strike source\hl2.exe \day of defeat source\hl2.exe \half-life deathmatch source\hl2.exe \half-life source\hl2.exe R6Vegas2_Game.exe AssassinsCreed*.exe Validator.exe GH3.exe xrEngine.exe FFOW.exe Settlers6*.exe MonsterGame.exe nfs.exe BA2.exe DiRT.exe ForceSingleGPU.exe TW2008.exe TW2006.exe game.exe SupremeCommander.exe hl.exe SpiderSolitaire.exe Solitaire.exe PurblePlace.exe Minesweeper.exe Mahjong.exe InkBall.exe Hearts.exe FreeCell.exe chess.exe R6Vegas_Game.exe 3dsmax*.exe Crysis*.exe UT3*.exe Wargame-g4wlive.exe hellgate*.exe SinEpisodes.exe iw3mp.exe iw3sp.exe Matrix.exe *Stranglehold.exe Bioshock.exe wic*.exe LostPlanet*.exe sims.icd.nhl2007.exe GodFather.exe pc_matador.exe AcroRd32.exe XR_3DA.exe Scarface.exe TestDriveUnlimited.exe mm.exe Gothic3.exe HitmanBloodMoney.exe NWN2*.exe TW2007.exe ARX.exe SplinterCell4.exe NFSC_demo.exe NFSC.exe RelicCOH.exe starwars_pc.exe LegoStarWarsII.exe fifa07*.exe fsx.exe primarysurf.exe CoJ.exe FEARXP.exe BF2142*.exe JustCause*.exe nhl06.exe battleofthegods.exe cccprev.exe RomeTW*.exe H5_Game.exe Condemned.exe trl.exe Inventor.exe Dwm.exe legends.exe gt.exe graw*.exe sweaw.exe game.dat.Timeshift*.exe nbalive06.exe oblivion.exe x3*.exe gwdev.exe pop3.exe USM.exe BattlefrontII.exe speedDemo.exe speed.exe narnia.exe white.exe KingKong*.exe 3DMark06*.exe RD3.exe Age3.exe Suffering2*.exe Sam2.exe KingKongDemo*.exe BOS.exe CoD2?P_s.exe Fable.exe EiB.exe Sims2EP2.exe DungeonSiege2.exe fs9.exe AFR-FriendlyD3D.exe FEARspdemo.exe FEAR.exe ACTOFWAR*.exe Ehshell.exe X2-Demo.exe X2.exe tribesv_?pdemo_en.exe Swat4SPDemo.exe PandoraMultiPlayerDemo.exe Sims2EP1.exe PCMark05.exe PCMark04.exe PainGame.exe Speed2demo.exe MaxPayne2Demo.exe FFXiWinBench.exe FFXiBench.exe Biademo.exe Tiger 2004.exe Snowblind-Demo.exe Snowblind.exe BreedSPD.exe Breed.exe XPANDRALLY.exe TV_CD_DVD.exe TRAOD*.exe Battlefront.exe Sims2.exe ShadowVault.exe patriots.exe thrones.exe Pariah.exe nba2005.exe mohpa.exe GW.exe pol.exe Driv3r.exe DFX.exe Bia.exe TechDemo.exe aquamark.exe w40k.exe pop2.exe FarCry.exe WoW.exe EverQuest2.exe Speed2.exe Lithtech.exe Swat4.exe SwgClient_r.exe SplinterCell3.exe Painkiller.exe MaxPayne2.exe FlatOutdemo.exe CMR5.exe BfVietnam.exe LockOn.exe 3DMark05.exe 3DMark03.exe 3DMark2001SE.exe 3DMark2001.exe BF2.exe Morrowind.exe TW2005.exe TW2004.exe halo.exe UT2004.exe UT2003.exe RD2D.exe RD2.exe CT3.exe pop.exe RaceDriver.exe SplinterCell2.exe SplinterCell.exe

2238
Quote
With numerous negative rumors surrounding the discrete graphics card market regarding Nvidia's new GeForce 480/470 (Fermi) graphics chip, and facing competition from AMD, Digitimes recently had chance to talk to Drew Henry, Nvidia general manager of MCP business regarding the company's comment about these rumors as well as its strategy for the future.

Full story at DigiTimes

2239
Why ? For the unreal amount of memory in OSD ?
Yes

Do you have link ?
I didn't mean you JegX, but the people on other websites who copy from here

The benchmark crashes on my system  :'(
Win7 64, GT 240 + GTS 250 + R197.45...
Hm, on my rig the old version of the benchmark crashed with recent drivers  ::)

2240
Language select - just in case you can't read chinese ;D




Pages: 1 ... 110 111 [112] 113 114 ... 144