« on: August 11, 2011, 06:10:16 PM »
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Advanced Rendering Solutions
OpenGL and CUDA®-Based Tessellation
Parallel Nsight™ 2.0 and CUDA 4.0 for the Win!
Using the GPU to Create a Seamless Display from Multiple Projectors
GPU Ray Tracing
Today we released a beta driver for the OpenGL® 4.2 API specification just announced by the Khronos Group this week. The new AMD Catalyst™ Beta package for the OpenGL 4.2 API is available for download for use with the Windows 7, Windows Vista, Windows XP and Linux operating systems.
"AMD Radeon E6460" = ati2mtag_Vancouver, PCI\VEN_1002&DEV_6763
"AMD Radeon E6760" = ati2mtag_Vancouver, PCI\VEN_1002&DEV_6743
"AMD Radeon HD 6200 series Graphics" = ati2mtag_Wrestler, PCI\VEN_1002&DEV_9807
"AMD Radeon HD 6250 Graphics" = ati2mtag_Wrestler, PCI\VEN_1002&DEV_9804
"AMD Radeon HD 6250 Graphics " = ati2mtag_Wrestler, PCI\VEN_1002&DEV_9805
"AMD Radeon HD 6300 series Graphics" = ati2mtag_Wrestler, PCI\VEN_1002&DEV_9806
"AMD Radeon HD 6310 Graphics" = ati2mtag_Wrestler, PCI\VEN_1002&DEV_9802
"AMD Radeon HD 6310 Graphics " = ati2mtag_Wrestler, PCI\VEN_1002&DEV_9803
"AMD Radeon HD 6900M Series" = ati2mtag_Vancouver, PCI\VEN_1002&DEV_6720
"ATI Mobility Radeon HD 2400" = ati2mtag_M72, PCI\VEN_1002&DEV_94C9
"ATI Mobility Radeon HD 4200 Series" = ati2mtag_RS880M, PCI\VEN_1002&DEV_9712
"ATI RADEON E2400" = ati2mtag_M72, PCI\VEN_1002&DEV_94CB
"ATI RADEON E4690" = ati2mtag_M9x, PCI\VEN_1002&DEV_9491
"ATI Radeon HD 3200 Graphics" = ati2mtag_RS780M, PCI\VEN_1002&DEV_9612
"ATI Radeon HD 3200 Graphics " = ati2mtag_RS780, PCI\VEN_1002&DEV_9615
"ATI Radeon HD 5700 Series" = ati2mtag_Evergreen, PCI\VEN_1002&DEV_68B8
The Nokia WebCL prototype is now available for Firefox 5.
First released in June 2010, GPUDirect v1.0 is already supported by InfiniBand solutions such as those available from Mellanox and QLogic, and other vendors are adding support for GPUDirect in their hardware and software products now.
Applications using GPUDirect v1.0 with network and storage devices can realize up to 30% performance improvement in data transfer times on NVIDIA Tesla™ and Quadro™ products. GPUDirect enables this significant speed-up by allowing network adapters, solid-state drives (SSDs) and other devices to directly access CUDA memory, eliminating unnecessary system memory copies and CPU overhead.
GPUDirect v2.0 adds support for peer-to-peer (P2P) communication between GPUs over PCIe in the same system, and lays the foundation for P2P communication between GPUs and other devices in a future release.
For more information, see the GPUDirect Technology Overview presentation.
.___ _ _______ __ _ _ _ .
| _______\ /_________ _____ aSSEMBLY sUMMER 2o11 - 4.-7.8.2011 /(|
___\____ \______ \ /____/ _/____ ___ ___ :
\ \_/ : |_/ \______ _/ /._/ \/ \___________ .
.\ | _ | |_/ \ | _ : __ /______
| | |________| : \ | \__/ |/ /| |____.
|_____|-----' H7/dS! |_________|---\____|_____|| : ._ | | |_____
: . : `----| |/ | | | |
| | -uggg ggggu-ugggg -ugggg -ugggg |_________| |____ |
| `------ - XXX XXXX XXXX XXXX XXXX - -- ----------- |______/ \______|
|____ _ XXXX""""" XXXX XXXX XXXX XXXX _ ____ __________________________:
XXXXu__u XXXX___XXXX XXXX XXXX
ASSEMBLY Summer 2011 was held on 4.8.2011 - 7.8.2011 in Helsinki, Finland.
Despite the fact that cube maps are defined on the spherical domain, standard cubemap mipchain generation techniques perform filtering independently on each cube face. The main problem with this approach is that no information is propagated across edges, thus creating undesirable discontinuities along the cube face edges. A limitation of nearly all cube mapping hardware which makes the seam problem substantially worse is the fact that the bilinear texel filtering is not able to fetch across cube faces thus producing a hard seam artifact in addition to introducing aliasing artifacts. These two compounding problems limit the usefulness of cubemapping.
Our pre-processing approach alleviates this problem using two techniques. The first, angular extent filtering, defines each tap’s filter kernel using an angular extent around the center tap as opposed to a fixed per-face pixel-based extent. The advantages of angular extent filtering are that the filtering kernels used for all taps have a constant solid angle as well as have the ability to pull texels from multiple faces. In addition to this, the filtering takes into account the solid angle subtended by each tap in the filter. Also, by varying the angular extent of the filter used to generate the base mip-level, pre-convolved reflections for a variety of materials can be precomputed.
The second technique, edge seam fixup, uses a per mip-level seam averaging and smoothing algorithm in order to effectively hide the seam artifacts. This enables the lower-resolution cubemap miplevels (even 2x2 and 4x4) to be directly used for tarnished metal shaders, matte surfaces shaders, and even for diffuse lighting. In addition to this, by providing good quality cubemaps throughout the mipchain, miplevel selection via the texCUBEbias, and texCUBELOD instructions can be used for selective blurring.
CubeMapGen is a tool for importing, filtering, visualizing, and exporting cubemaps, its list of features include:
Cubemap Filtering and MipChain Generation: Angular extent filtering and edge seam fixup provides new high quality filtering results for prefiltered environment mapping, and cubemap mipchain generation.
Interactive Cubemap Assembly: Cubemaps can be assembled from separate face images that can be loaded into each cubemap face and interactively flipped vertically, horizontally, and diagonally in order to align the faces.
Cubemap Import: Import entire cube maps from HDRShop vertical cross cubemap images, DirectX .dds cubemap files, and separate image files
Cubemap Export: Export cubemap with mipchain to single .dds file, cube cross images for each mip level, or a collection of separate images for each cubemap face for each mip level. Also supported is a specialized DXT compressor which allows for the creation of seamless DXT compressed cubemaps.
Command Line Interface: Allows you to use CubeMapGen as a command line tool for processing cubemaps in scripts and batch files.
HDR Image Support: All filtering is performed in high dynamic range.
HDRShop v1.0 plugin functionality: CubeMapGen also functions as an HDRShop plugin that provides the filtering functionality of CubeMapGen to HDRShop.
The Khronos™ Group today announced the immediate release of the OpenGL® 4.2 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API. OpenGL 4.2 integrates developer feedback and continues the rapid evolution of this royalty-free specification while maintaining full backwards compatibility - enabling applications to incrementally use new features, while portably accessing state-of-the-art graphics processing unit (GPU) functionality across diverse operating systems and platforms.
The OpenGL 4.2 specification has been defined by the OpenGL ARB (Architecture Review Board) working group at Khronos, and includes the GLSL 4.20 update to the OpenGL Shading Language. The OpenGL 4.2 specification contains new features that extend functionality available to developers and enables increased application performance. The full specification is available for immediate download.
Answer ID 3021 | Published 08/01/2011 09:18 PM | Updated 08/02/2011 08:32 AM
Changes in display driver 280.19 and higher may result in the GPU voltages reported by a graphics card diagnostic utility to differ from previous older drivers. This is expected behavior. Older NVIDIA display drivers may have reported incorrect voltages which is now corrected in newer drivers. The changes in the new 280.19 display driver does not change the actual voltages of the GPU; only what is reported by a graphics card diagnostic utility to a user.
Windows driver version 280.28 and Linux drivers version 280.10.01.02 provide full support for OpenGL 4.2 and GLSL 4.20 on capable hardware. This driver also supports several new OpenGL extensions for both 4.2-capable GPUs and older GPUs. The driver download links are at the bottom of this page.
OpenGL 4.2 Driver Release Notes
You will need any ... Fermi based GPU to get access to the OpenGL 4.2 and GLSL 4.20 functionality
The OpenGL ES 2.0 Emulator is a library that maps OpenGL ES 2.0 API calls to the OpenGL 2.0 API.
By running on a standard PC, the emulator helps software development and testing of OpenGL ES 2.0 applications since no embedded platform is required. The emulator requires a graphics card that supports at least OpenGL 2.0.
CHANGES IN FUNCTIONALITY FROM PREVIOUS RELEASES
Changes from versions 1.3.0 Milestone 1
The OpenGL ES Emulator now includes OpenGL ES 1.1 and OpenGL ES 2.0 support in the package.
Both can be used in a single application.
The OpenGL ES Emulator now has full Mesa support.
The OpenGL ES Emulator now includes a high performance mode; in this mode the OpenGL ES
Emulator skips some of the checks on argument values.
Changes between versions 1.2.0 and 1.2.1 and version 1.3.0 Milestone 1
The emulator now contains preliminary Mesa support on Windows.
The emulator now supports the GL_OES_texture_npot and GL_EXT_texture_format_BGRA8888
OpenGL ES extensions.
ZiiLabs has been offering an early access program for OpenCL SDK since last year...
Now they are planning to make their Android NDK a standard component, it’s a good time to ask them some questions.
VH: The last few months the number of searches on my site for ARM or Android and OpenCL has increased a lot. Do you see an increased interest too?
TL: Yes, we see a growing interest in finding ways to enhance the CPU performance of the ARM cores by taking advantage of the programmability and floating point performance of the media processor.
Changes in HWiNFO32 v3.83 - Released on: Aug-03-2011:
Fixed fan speed reporting on some NCT6776 boards.
Added support of Nuvoton NCT7511Y, NCT7802Y and NCT7904D hardware monitors.
Enhanced sensor monitoring on GIGABYTE A75 series.
Enhanced sensor monitoring on ASUS F1A75 series.
Added reporting of CPU Microcode Update Revision for AMD Family 10h and later models.
Added support of SMSC LPC47B397, SCH5307 and SCH5317 hardware monitoring.
Enhanced sensor monitoring on ASUS Maximus IV Extreme-Z.
Added reporting of Chassis Intrusion for Winbond/Nuvoton, ITE and Fintek sensors.
Added AMD HEATHROW XT/PRO, CHELSEA XT/PRO.
Enhanced sensor monitoring on ASUS Maximus IV GENE-Z.
Enhanced sensor monitoring on ASUS M4A78LT.
Enhanced sensor monitoring on ASUS M5A87 and M5A88 series.
Enhanced sensor monitoring on ECS H67H2.
Improved Toshiba EC sensor monitoring.
Added support of Shared Memory for publishing sensor information.
07/22/2011 Version: 8.16.12.0555
Release Type: Microsoft Certified
- Bug Fix
- White window when launch ogl 3.x demo in GPU caps Viewer 1.8.2 (58217-0267)
- Black screen when click switch user with BD playback flying on PowerDVD10 v1516 on HDMI（59849-0267)
- Black screen when click switch user with DVD/BD playback flying on PowerDVD10 v1516 on HDMI（(60244-0267)
AMD APP KernelAnalyzer is a static analysis tool to compile, analyze and disassemble an OpenCL, Brook+ or IL kernel for AMD Radeon™ GPUs.
What's New in Version 1.9
Support for Catalyst™ driver 11.4 - 11.7.
Support for AMD APP SDK 2.5.
Fixed a crash dumping x86 assembler.