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Messages - Stefan

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2141
3D-Tech News Around The Web / Fraps 2.9.9 available
« on: August 29, 2009, 02:35:33 PM »
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Fraps 2.9.9 - 29th August, 2009

- Fixed missing audio in Adobe Premiere and Sony Vegas
- Fixed benchmarks not being written to benchmark folder
- Fixed loading crash when attempting to start Fraps
- Fixed stalling/stuttering after first 4 gig AVI segment
- Fixed mouse cursor image/transparency corruption
- Fixed mouse cursor offset in some applications
- Fixed crash when recording above 1920x1200 for some users
- Fixed crash after stopping video capture in Windows 2000
- Fixed crash in some DirectX10 applications
- Fixed random windows crashes with fraps.dll
- Fixed missing systray icon if explorer restarts
- Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video
- Fixed Run Fraps when Windows starts option
- Fixed Starcraft stalling during video capture
- Fixed limited CPU affinity of main Fraps process
- Fixed yellow corruption displayed in Plants vs Zombies
- Fixed capture speed of many older DDRAW games

Download mirror at CB.

2142
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It's been officially announced that the operation of Mstar, a Korea-made music MMO developed by using Unreal Engine 3, is to be stopped. Thanks to its excellent game graphics, Mstar caused the attention of several game tycoons when its open beta started on Sept. 30, 2008 in China.
However, this game has faced much difficulty in popularization because of its high PC system requirements, and has to be cancelled finally. Though endowed with a powerful socialization feature, the PC system requirements of Mstar even rival that of Aion (1)

Read full story at MMOSite, also reported at TIG.

(1) Aion uses Cry Engine.

2143
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This driver exposes the following new extensions:

For OpenGL 2.1 capable hardware:

    * ARB_fragment_coord_conventions (also in core OpenGL 3.2)
    * ARB_provoking_vertex (also in core OpenGL 3.2)
    * ARB_vertex_array_bgra (also in core OpenGL 3.2)
    * ARB_depth_clamp (also in core OpenGL 3.2)

For OpenGL 3 capable hardware:

    * WGL_ARB_create_context (updated to create profiles)
    * GLX_ARB_create_context (updated to create profiles)
    * GL_EXT_separate_shader_objects
    * GL_NV_parameter_buffer_object2
    * GL_NV_copy_image.txt

Added extension support for the following core features for OpenGL 3 capable hardware:

    * ARB_framebuffer_sRGB (also in core OpenGL 3.0)
    * ARB_texture_compression_rgtc (also in core OpenGL 3.0)
    * ARB_uniform_buffer_object (also in core OpenGL 3.1)
    * ARB_draw_element_base_vertex (also in core OpenGL3.2)
    * ARB_seamless_cube_map (also in core OpenGL3.2)
    * ARB_sync (also in core OpenGL3.2)
    * ARB_texture_multisample (also in core OpenGL3.2)

2144
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For 2009, NVIDIA sponsored or presented at 18 sessions, panels, and demos, including 6 special sessions designed to give you up-to-date information on the latest technical innovations from NVIDIA. Below you will find various presentations and videos that we are making publicly available. If you have any feedback about these links, feel free to discuss them on the developer forums at http://developer.nvidia.com/forums.

SIGGRAPH 2009 NVIDIA Presentations

2145
3D-Tech News Around The Web / NVIDIA OptiX ray tracing engine examples
« on: August 27, 2009, 01:18:18 PM »
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The file downloads on this page are ready to use examples of interactive ray tracing using the upcoming OptiX ray tracing engine. To run these samples, you will need an NVIDIA Quadro FX GPU and an R190 or later NVIDIA graphics driver. Each is a self contained .exe file that you merely need to rename to ".exe" after downloading to make operational.

The OptiX engine runs entirely on the NVIDIA CUDA compute architecture. with its performance scaling as the number of computing cores within the GPU increases. In addition, the latest generation GPUs found in the Quadro FX 3800, 4800, and 5800 boards have additional compute capabilities that give OptiX a further performance boost. As a result, OptiX scenes will typically ray trace 3 to 4 times faster on these GPUs than on their immediate predecessors (Quadro FX 3600, 4600, 5600).

As with most ray traced rendering, higher resolutions take proportionally longer to render. A Quadro FX 3800 is recommended for basic operation, while a Quadro Plex D2 system is recommended for HD resolutions. Multiple GPUs are supported if they are Quadro FX 3800 or higher, and not in SLI mode. NVIDIA does not recommend trying these examples with GPUs having less than 64 CUDA cores.

2146
3D-Tech News Around The Web / Crysis Wars - Free Summer Trial
« on: August 27, 2009, 12:45:54 PM »
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Introduction
We’re pleased to be able to invite you to the Crysis Wars trial week taking place from Friday 28th August until Friday 4th September!

All you need to do is be a registered member of MyCrysis in order to receive all the information you'll need to take part, you can sign up through out the week however the sooner you do so the sooner you can start playing!

    * If you already own and play Crysis Wars, this week will be a fantastic opportunity for you to meet new players and make new friends.

    * If you don't own Crysis Wars, this is a unique occasion for you to download the FULL game with its 3 game modes and 23 maps. As soon as your download is over, you will be able to play on LAN with your friends for free. Once the week arrives, you will receive a unique CDKey so that you can play online for free during the entire week!

2147
Get it from NVIDIA.

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New in Release 190.62

    * Adds WHQL support on Windows 7 for Microsoft’s new DirectX GPU Computing API: DirectCompute.
    * Optimized for the latest PhysX gaming titles: Batman: Arkham Asylum and Darkest of Days.
    * Installs PhysX System Software version 9.09.0814.

Fixed Issues–Windows XP 32-bit
Single-GPU Resolved Issues and Changes
•GeForce 9 Series (2x): With a TV connected to S-Video, the display turns 
blank after opening the NVIDIA Control Panel, requiring the user to reboot 
the system. [445384] 
•GeForce 9800 GTX: Far Cry 2–with the in-game resolution set to 1920x1200 
and antialiasing set to 2x or higher, there is corruption when looking up at 
the sky. [555163]
Multi-GPU Resolved Issues and Changes
•[SLI], GeForce 200 Series: After changing the multi-GPU display settings and 
then rebooting the system, the display remains at the original multi-GPU 
setting. [504028] 

•[SLI], GeForce 7 Series: There is no confirmation popup when some changes 
are made in the NVIDIA Control Panel. [511417]
Fixed Issues–Windows XP 64-bit
Single-GPU Resolved Issues and Changes
•GeForce 9800 GX2: Rainbow Six Vegas 2–the game hangs or crashes before 
the loading screen when launched with the default settings. [570878]

Multi-GPU Resolved Issues and Changes
•[SLI], GeForce 8600 GT: The display resolution changes after enabling or 
disabling SLI mode. [541902]

Windows Vista 64-bit Issues
Multi-GPU Resolved Issues
•[SLI], GeForce 7 Series: There is no confirmation popup when some changes are 
made in the NVIDIA Control Panel. [511417]

Fixed Issues–Windows 7 (32-bit)
Single GPU Resolved Issues
•GeForce 9500 GS: With a VGA and S-Video display connected in Clone mode, the 
NVIDIA Control Panel Change REsolution controls do not work. [558589] 
Fixed Issues Windows 7 (64-bit)
Multi-GPU Resolved Issues
•[Quad-SLI], GeForce 7950 GX2: Quad SLI cannot be enabled when the NVIDIA 
Control Panel is maximized. [575191]

2148
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Millions of potential gamers are running their systems on Intel® Graphics chipsets, and the projected numbers are steadily increasing. To better reach this ginormous audience segment, game developers are tuning their games for integrated graphics. Gas Powered Games is one of those developers. Read how they worked with Intel - and used Intel® Graphics Performance Analyzers - to turn the dials on Demigod and achieve optimum play performance on Intel Graphics chipsets.

Download PDF

2149
3D-Tech News Around The Web / Neutron 3D engine - PhysX fully integrated
« on: August 22, 2009, 03:12:10 AM »
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After a while we are back with some exciting news. NVidia’s PhysX is fully integrated in Neutron engine with all it’s features! The following video shows some of those features in action (static/dynamic bodies, tearable cloth, soft bodies and joints). All other features (wheels, ragdolls etc) can be easily integrated down the line as needed. As usual all HD videos are at http://www.youtube.com/neutronengine

2150
3D-Tech News Around The Web / Intel Clarkdale GPU inside benchmarked
« on: August 20, 2009, 09:25:14 PM »
HKEPC took a first look.
The comments are in chinese, but the charts and pix speak for themselves.

2151
Quote
While there were a couple of cases where WinXP outran Windows 7 and Vista, for the most part Windows 7 wins more than it loses, especially when you factor in multi-GPU technologies like SLI and CrossFire. In fact, if you’re a Windows XP gamer with SLI or CrossFire, I’d definitely urge you to upgrade to Windows 7 as soon as possible.

Read full story at FiringSquad.

2152
3D-Tech News Around The Web / PC Wizard 2009 1.90 available
« on: August 20, 2009, 08:57:07 PM »
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PC Wizard - History Notes
Copyright (C) 1996-2009 Laurent KUTIL & Franck DELATTRE
--------------------------------------------------------

2009.1.90
--------------------------------------------------------
- Dell Optiflex 755 sensor support
- Microsoft .Net Framework 4.0 detection support
- AMD Sempron 2xxU ASB1 Family processors support
- Fintek F71889FG hardware sensor preliminary support
- nVidia nForce 980 chipset support
- Intel Havendale/Clarkdale chipset preliminary support
- Asus M3N78-VM mainboard support
- Intel Core i7 Lynnfield 760S processor support
- Intel Core i5 Lynnfield 750S processor support
- Intel SCH Memory Timings support
- Add x86-64 benchmarks
- SMART improvments to support newer USB Disk controllers
- Hard Disk USB controllers manufacturer name support
- hard Disk PowerOnCount and PowerOnHours support
- nVidia video card memory type report improvments
- SLIC Motherboard support
- Hard Disk Transport version support
- ACPI v4.0 support
- Nuvoton W83795G/ADG sensor preliminary support
- AMD Socket AM3 socket detection improvment
- Windows MSI Installer version detection
- Intel Pentium E6500K processor support
- Microsoft patches installed enumeration
- Add F3 key to seach if a patch or hotfix has been installed.
  (Just type the Microsoft KB reference)
- Processor stability test improvment
- Add new PCI Table to get most recent devices name
- Add an USB Table to get vendor et product name
- ATA/SATA Information on x64 OS support
- SMART Information on x64 OS support
- Hard disk temperature on x64 OS support
- Windows Vista and Windows Seven License information support
- Benchmark correction error with some configuration
- Microsoft Surface detection support

Note:
Put a copy of cudart.dll v2.2/2.3 into program folder for CUDA analysis.

2153
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This articles provides a hotfix solution for game applications, (Resident Evil 5, Company of Heroes, Ghostbusters & Sims 3) that experience graphics corruption during game play.

It also provides a resolution to intermittent crashes that may occur when graphics settings are set to Ultra while playing a skirmish game versus the computer in the “Angonville map”.

Symptoms:

The following errors may occur during game play of the above mentioned games:

o   No Anti-Aliasing support for Ghostbusters

o   Graphics corruption when playing Sims 3

o   No support for CrossfireX when playing Resident Evil 5.

Download from ATI.

List of profiles:

Code: [Select]
hl2 RE5DX9 SC2_rp CoJBiBGame_x86 Overlord* GameClient ghost_w32 Wolverine bsp Fuel bionic_commando ElvenLegacy* grimmgame flashpoint* Shift theHunter* TLR* Wolf2 TerminatorSalvation prototype? eXperience112 Battleforge EndWar SilentHill cabalmain Client WheelmanGame* CompatAFR-1x1 Unigine wanted DragonAge TS3 DLords FreeRunning DOW2 godfather2 arma2 Empire *scrEE3 MirrorsEdge cstrike Tropics Legendary fear2* BurnoutParadise Prince of Persia Dead Space biahh war3 Mercenaries2 Merc2-Demo left4dead Yeti_Final_Win32 FallOut3 CoDWaW* tru FF2client RCT3 trgame PT2Start Transformers* GTAIV acad aJewelQuestSolitaire SeriousSam FarCry2* ProjectG Jewel Quest Solitaire Flip Words*  File blacksite MOHA TurokGame crossfire kaneandlynch Buildalot2 Legend thief GunBoundgmeSEGA Rally* HAWX SpaceSiege SporeApp AgeOfConan tra Jericho MEM_7 Stranger DevilMayCry* MassEffect GRID witcher mahjongg_artifacts Studio Diner_Dash_Flo_On_The_Go Big Kahuna Reef*Chuzzle Backspin AcesOfTheGalaxy \half-life 2 Demo\hl2 \portal\hl2 \team fortress 2\hl2 \half-life 2 deathmatch\hl2 \half-life 2 episode two\hl2 \half-life 2 episode one\hl2 \half-life 2 lostcoast\hl2 \half-life 2\hl2 \counter-strike source\hl2 \day of defeat source\hl2 \half-life deathmatch source\hl2 \half-life source\hl2 R6Vegas2_Game AssassinsCreed* Validator GH3 xrEngine FFOW Settlers6* MonsterGame nfs BA2 DiRT ForceSingleGPU TW2008 TW2006 game SupremeCommander hl SpiderSolitaire Solitaire PurblePlace Minesweeper Mahjong InkBall Hearts FreeCell chess R6Vegas_Game 3dsmax* Crysis* UT3* Wargame-g4wlive hellgate* SinEpisodes iw3mp iw3sp Matrix *Stranglehold Bioshock wic* LostPlanet* simsicdnhl2007 GodFather pc_matador AcroRd32 XR_3DA Scarface TestDriveUnlimited mm Gothic3 HitmanBloodMoney NWN2* TW2007 ARX SplinterCell4 NFSC_demo NFSC RelicCOH starwars_pc LegoStarWarsII fifa07* fsx primarysurf CoJ FEARXP BF2142* JustCause* nhl06 battleofthegods cccprev RomeTW* H5_Game Condemned trl Inventor Dwm legends gt graw* sweaw geeks3d.com gamedatTimeshift* nbalive06 oblivion x3* gwdev pop3 USM BattlefrontII speedDemo speed narnia white KingKong* 3DMark06* RD3 Age3 Suffering2* Sam2 KingKongDemo* BOS CoD2?P_s Fable EiB Sims2EP2 DungeonSiege2 fs9 AFR-FriendlyD3D FEARspdemo FEAR ACTOFWAR* Ehshell X2-Demo X2 tribesv_?pdemo_en Swat4SPDemo PandoraMultiPlayerDemo Sims2EP1 PCMark05 PCMark04 PainGame Speed2demo MaxPayne2Demo FFXiWinBench FFXiBench Biademo Tiger 2004 Snowblind-Demo Snowblind BreedSPD Breed XPANDRALLY TV_CD_DVD TRAOD* Battlefront Sims2 ShadowVault patriots thrones Pariah nba2005 mohpa GW pol Driv3r DFX Bia TechDemo aquamark w40k pop2 FarCry WoW EverQuest2 Speed2 Lithtech Swat4 SwgClient_r SplinterCell3 Painkiller MaxPayne2 FlatOutdemo CMR5 BfVietnam LockOn 3DMark05 3DMark03 3DMark2001SE 3DMark2001 BF2 Morrowind TW2005 TW2004 halo UT2004 UT2003 RD2D RD2 CT3 pop RaceDriver SplinterCell2 SplinterCell

2154
"American Broadcast network CBS will be advertising its fall TV season with a video-chip ad embedded in an issue of Entertainment Weekly.

The September 18 issue of the Time Inc.-owned magazine will feature the first video ad to appear in print, George Schweitzer, CBS marketing president, said Wednesday at a press conference at the company's headquarters here. The ad will be launched in partnership with PepsiCo to promote Pepsi Max soda and the TV network's Monday prime-time lineup. Not everyone will be seeing it: the ad will appear in a magazine insert sent to subscribers in the New York and Los Angeles areas--an edition without the video chip will be sent to subscribers elsewhere and show up on newsstands."

Read full story at CNET.

2155
3D-Tech News Around The Web / New "PhysX on vs. PhysX off" videos
« on: August 19, 2009, 07:49:57 AM »
NVIDIA uploaded new comparison videos from Cryostasis and Darkest of Days.

[via]

2156
3D-Tech News Around The Web / gamescom 2009 - trailer roundup
« on: August 19, 2009, 07:36:02 AM »
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Eye of Judgement (PSP), LocoRoco (PSP), PixelJunk Monsters (PSP), Dead Nation (PS3), Heavy Rain (PS3), Age of Conan - AddOn (PC), White Knight Chronicles (PS3), Dante´s Inferno (PS3, Xbox 360, PSP), Little Big Planet (PS3, PSP), Fairytale Fights (PS3, PC, X360), Brütal Legend (PS3, Xbox 360), Battlefield: Bad Company 2 (PS3, Xbox 360, PC), Mass Effect 2 (PC, X360)

Videos updated daily at DemoNews.

2157
3D-Tech News Around The Web / SiSoftware Sandra 2009 SP4 available
« on: August 18, 2009, 09:26:45 PM »
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Key features

•4 architectures natively supported (x86, x64/AMD64/EM64T, IA64/Itanium2, ARM)
•6 languages supported (English, French, German, Italian, Japanese, Russian)
•AMD STREAM 1.4 (Sandra 2009 SP3)
•nVidia CUDA 2.2 (Sandra 2009 SP3)
•OpenCL 1.0 (Sandra 2009 SP4)
•Multi-GPGPUs supported, up to 8 in parallel.
•Different models of GPGPUs supported or integrated GPU + dedicated GPGPU supported working together in Sandra 2009 SP3.

Get free lite version from SiSoft. Links to SP4 infos appear to be dead atm  >:(

2158
3D-Tech News Around The Web / GDC Europe: Everything in one place
« on: August 18, 2009, 06:28:14 PM »
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GDC Europe 2009 is continuing to show exactly why it is Europe’s biggest developer conference, and Develop is covering the show from the inside-out.

2159
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The company's in-house flagship title using CryEngine 3 is Crysis 2. The game is using "heavily improved Crysis technology" that is moving towards better implementation on consoles, Yerli said. He showed a PC demo of CryEngine 3 featuring both boat combat and on-land gameplay using enhanced Crysis assets, with 3D volumetric clouds, HDR sky, voxel-based terrain, and a 7km view distance on the ocean.

Read full story at Gamasutra.

2160
3D-Tech News Around The Web / OpenGL Extension Viewer 3.14 available
« on: August 17, 2009, 07:29:43 PM »
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3.14     OpenGL 3.1 and OpenGL 3.2 detections. OpenGL 3.0 rendering test (Forward Context). Updated database with fixes. Updated Core Features Set for version 3.1 to 3.2.

Get it from realtech VR.

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