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Topics - Stefan

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XP32 / XP64 only - probably NVIDIA forgot the same security fix as they did last time

This 335.28 Game Ready Certified driver ensures you’ll have the best possible gaming experience for Titanfall.

        Enhanced GPU clock offset options for GeForce GTX 750Ti / GTX 750
    SLI Technology
        Diablo III – updated DX9 profile
        Bound by Flame – updated profile
        DOTA 2 – updated profile
        Need for Speed Rivals – updated DX11 profile
        Watch Dogs – updated profile

P.S: GpuCapsViewer reports false video RAM size under XP32
(only in the GUI, in database it appears correct)

3D-Tech News Around The Web / NVIDIA Gameworks download center
« on: March 15, 2014, 01:25:54 PM »
NVIDIA overhauled their developer website, everything not CUDA SDK related is now available here:

The sample demonstrates shallow water solver implemented with the OpenCL™ technology. The Shallow Water sample relies on flux splitting method for solving the approximated Navier-Stokes equations. The algorithm operates on 2D maps of velocity and height, calculates updated maps for the next time step. The updated maps are rendered with pixel and vertex shaders (Microsoft DirectX* 10).

CUDA 6 introduces Unified Memory, which dramatically simplifies memory management for GPU computing. Now you can focus on writing parallel kernels when porting code to the GPU, and memory management becomes an optimization.

The CUDA 6 Release Candidate is now publicly available. In today’s CUDACast, I will show you some simple examples showing how easy it is to accelerate code on the GPU using Unified Memory in CUDA 6, and how powerful Unified Memory is for sharing C++ data structures between host and device code.

3D-Tech News Around The Web / AMD releases Chrome browser with WebCL
« on: March 15, 2014, 08:38:49 AM »
Chrome web Browser with WebCL™ now Available for Download
WebCL™ 1.0, soon to be published by the Khronos group, is a JavaScript API providing access to OpenCL™ acceleration, a sibling to the now quite popular WebGL™ API. AMD has been working on implementing WebCL™ inside a Chrome browser, enabling web programmer access to compute acceleration, including interop between WebCL™ and WebGL™.

It seems to be incompatible with NOKIA's WebCL?

3D-Tech News Around The Web / ASUS GPUTweak 2.5.7
« on: March 15, 2014, 08:24:49 AM »
ASUS GPUTweak 2.5.7 for WinXP32/64, Win7 32/64, Win8 32/64, Win8.1 32/64

No changelog available, but it contains ROMs for unreleased GPUs.
"LN2" = liquid nitrogen or marketing goof?


edit: here is a PR that explains it
Meet Your Matrix! (Pick: R9 290X or GTX 780 Ti)
"LN2 Mode / STD Mode Jumper Switch: Unleash the maximum GPU power."

Quote from: Manuel Guzman
I verified with our software team and indeed CSAA has been removed from Maxwell GPUs. Any mixed GPU systems that have both a Maxwell and an older NVIDIA GPU (i.e. Kepler) will also not display CSAA modes.

Source: NVIDIA forum

3D-Tech News Around The Web / Blender - Fibonacci fractal
« on: March 14, 2014, 07:48:50 PM »
It’s fractal time again! Reynante M. Martinez shared this Fibonacci fractal and also offers the .blend file for download.

Reynante writes:

    I was just able to finish this piece that’s been lurking in my space for quite awhile now. During the past weekend (can’t remember which one), I had the pleasure of creating a procedurally- inspired (sort of) Blender piece, with great influence from nature and mathematics.

    Attached here is the result of that experiment.

    The .blend file is also available, giving the community a chance to tinker with it as well and would love to see what they can come up with using the technique illustrated in the file.

    Fibonacci .blend and Hi-res image download

FYI: This formula is also "used" by the Romanesco broccoli (sic!)

OTOY’s acclaimed OctaneRender™ software now free for students

Technology used by the world’s best professional artists, animators,
and designers now available at no cost to emerging talents

LOS ANGELES, Calif. – March 5, 2014 – Cloud graphics pioneer, OTOY Inc., today announced that its renowned 3D rendering software, OctaneRender™, along with OctaneRender™ plugins for Blender™ and Autodesk’s 3ds MAX® and shortly, Maya®, are now free for students. The move puts the same cutting-edge software that’s used by hundreds of thousands of professional artists, animators, and designers, in the hands of today’s up-and-coming talents at no cost if purchased using a .edu email address.

Don't know if .edu email addresses are used outside the USA

3D-Tech News Around The Web / Intel HD Graphics Driver
« on: March 14, 2014, 06:03:05 PM »
Date: 03/12/2014

This beta graphics driver provides support for two games: "TITANFALL" and "Thief". Do not update to this driver if you do not plan to play either of of these games.

This Beta graphics driver is specifically intended to test compatibility with "TITANFALL" and "Thief" games.

Engineering a Static Verification Tool for GPU Kernels

GPUVerify is a tool for verifying race- and divergence-freedom of OpenCL and CUDA kernels.
... we evaluate our optimisations over a set of 564 GPU kernels. For reproducibility, we give binaries and code for our toolchain and experimental evaluation.

3D-Tech News Around The Web / (Android) YEBIS OpenGL ES 3.0 Tech Demo
« on: March 13, 2014, 06:26:32 PM »
This is a technical demo previewing the capabilities of YEBIS 2 in OpenGL ES 3.0 (Android 4.3 and later).
YEBIS 2 is a post process library that enhances the realism and the beauty of rendered images in real-time.
Our previously released MOBILE GPUMARK application used only the OpenGL ES 2.0 feature set. With the new features provided in OpenGL ES 3.0, we can now deliver a higher level of detail and realism that was not possible with OpenGL ES 2.0.
The level of quality we once could only achieve on desktop machines can now be realized on Mobile devices. Try it and get a feel of the most cutting edge graphics on smartphones.
For more information about YEBIS 2, please check out our website:

Note: Please check our end-user license agreement before using this application

Note: This application has not yet been tested on all available GLES 3.0 devices. If you encounter any problems with it, we would appreciate your feedback via email.

What I am about to present here, may be one of the most important features in unbiased rendering ever. :-) Not kidding, probably.

This feature enters in the field of cheating, but the negative impact in the quality and purity of the render is often 0, while the benefit of removing fireflies entirely is probably the long lasting dream of every unbiased render engine user.

In most practical uses, the following is true:

With this feature, you can get rid of most (often ALL) of the fireflies in your render without (generally) affecting the render or losing visual components.

read on...

Version 1.1, 2014-03-11
1. Modified the Makefile to use the new -arch flags. 2. Added an option to run the test on a 64bit GPU. 3. Added a check for whether the current architecture is compatible with the specified test option (cpu32|cpu64|gpu32|gpu64). If there is a mismatch, the test now prints a warning. 4. Added a '-h/--help' argument.

GPU PerfStudio 2 gives developers control with seamless workflow integration. Identify performance and algorithm issues early in the development cycle, and meet your quality and performance goals. GPU PerfStudio 2 is the second generation GPU Performance Analysis and Debugging Tool from AMD. It offers clear advantages to developers by cutting software development time and improving graphics quality.

GPU PerfStudio 2.14 build 1668
Build 1668 fixes a profiler issue where the selection of more than just the GPUTime would cause a crash when profiling.

GPU PerfStudio 2.14 Improvements
Profiler support for Hawaii GPUs
Pipeline stage specific counters for OpenGL are now supported
Improved stability for multi-threaded apps

EOL driver support for legacy products

After Release 340, any subsequent driver release starting with Release 343 will cease to support the products listed in this section.

The Release 340 drivers will continue to support these products until April 1, 2016, and the NVIDIA support team will continue to address driver issues for these products in driver branches up to and including Release 340. However, future driver enhancements and optimizations in driver releases after Release 340 will not support these products.

3D-Tech News Around The Web / (WebGL) Ô Green by SPECIAL.T
« on: March 08, 2014, 03:15:29 PM »
Now you can dive right into the magical 3D world of Ô Green, the new Limited Edition  green tea by SPECIAL.T.

Usually i ignore adverts, but cucumber flavored tea is bizarre enough to post it here  :P

Depending on your device or browser you see either a school of fishes or mashed geometry.

SiSoftware Sandra 2014 Released:
Updated Device Performance Certification, New Benchmarks, Windows 8.1 support
Updated February 17th 2014 : SP1a released nV CUDA 5.x devices - aka "Maxwell".

New CPU Scientific Analysis benchmark
3 algorithms, 2 precision (FP32/FP64), 3 instruction sets

New GP / HC (GPU/APU/CPU) Scientific Analysis benchmark
3 algorithms, 2 precision (FP32/FP64), 2 interfaces

Updated GP / HC (GPU/APU/CPU) Financial Analysis benchmark
3 models, 2 precision (FP32/FP64), 2 interfaces

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