« on: February 16, 2016, 09:22:35 PM »
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The new GeForce Game Ready 361.91 WHQL drivers for Street Fighter V are now available to download via GeForce Experience. Also included are optimizations and tweaks for a soon-to-be-released Arma 3 update, next weekend's Hitman beta, and Monster Hunter Online.
The long-awaited Street Fighter V finally enters the ring tomorrow. On PC you'll receive the definitive experience thanks to max-quality visuals, consistent 60 FPS gameplay, and high-resolution rendering on screens of any size with Dynamic Super Resolution.
New in Release R361 branch:
- This is the second release from the R361 ODE driver branch, the ‘Optimal Drivers for Enterprise’ [ODE]. ODE branches are dedicated to relatively long term stability for ISV certification, OEMs, and Enterprise customers.
For Quadro Notebook:
- nvEnterprise 2.25
- Windows 10 support updates
- Direct Mode + VR SLI
- DirectX 12: 3D stereo + SLI
- DirectX 12: Direct Mode
- OpenGL: Added support for OpenGL multicast NXV extension.
- GPU VR SDK
- VR SLI now supports OpenGL (via the new multicast extension).
- Added ability to query whether the GPU hardware supports the creation of low-latency high priority context.
- If you would like to be notified of upcoming drivers for Windows, please subscribe here.
This is a reference driver that can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver.
// High float precision in fragment shader should be: -/+ 2 to the power of 127
// max. NVIDIA
// float SEA_TIME = iGlobalTime + pow(2.0, 118.0); // OK with bad visuals
// float SEA_TIME = iGlobalTime + pow(2.0, 119.0); // blank screen
// max. INTEL
// float SEA_TIME = iGlobalTime + pow(2.0, 127.0); // OK with bad visuals
// float SEA_TIME = iGlobalTime + pow(2.0, 128.0); // "end of the world"
|Linux Display Driver - x86||361.28||February 9, 2016|
|Linux 32-bit ARM Display Driver||361.28||February 9, 2016|
|Linux x64 (AMD64/EM64T) Display Driver||361.28||February 9, 2016|
|FreeBSD Display Driver – x64||361.28||February 9, 2016|
|Solaris Display Driver – x64/x86||361.28||February 9, 2016|
|FreeBSD Display Driver – x86||361.28||February 9, 2016|
- Added support for the following GPU:
- GeForce 945A
- Added a legacy, non-GLVND libGL.so GLX client library to the NVIDIA Linux driver installer package, and the ability to select between a GLVND or non-GLVND GLX client library at installation time. This allows users to install the legacy non-GLVND GLX client library in order to work around compatibility issues which may arise due to GLX applications which depend upon behaviors of the NVIDIA GLX client driver which are not defined by the Linux OpenGL ABI version 1.0.
By default, nvidia-installer will install the legacy, non-GLVND GLX client libraries. The --glvnd-glx-client command line option can be used to override the default, and install the GLVND GLX client libraries instead. Please contact the vendors of any applications that are not compatible with GLVND to ensure that their applications be updated for compatibility with GLVND.
The presence of multiple GLX client libraries in the package has implications for repackagers of the NVIDIA driver; see the libGL.so entry in the "Installed Components" chapter of the README for details.
- The OpenGL Vendor-Neutral Driver (GLVND) infrastructure is now included and supported by the NVIDIA GLX and OpenGL drivers. This should not cause any visible changes in behavior for end users, but some internal driver component libraries have been renamed and/or moved as a result. These changes may affect scripts that rely on the presence of NVIDIA OpenGL driver components other than those specified in the Linux OpenGL ABI version 1.0, maintainers of alternative NVIDIA driver installation packages, and applications which rely on the presence of any non- OpenGL/GLX symbols in the libGL.so.1 library and its dependencies in any way.
For more information on the GLVND project.
The Linux OpenGL ABI version 1.0 specification is available at:
- Updated nvidia-installer to run ldconfig( 8) and depmod( 8) after uninstalling an existing driver, instead of only running these two commands when installing a new driver.
- Removed the VDPAU wrapper and trace libraries libvdpau.so.1 and libvdpau_trace.so.1 from the driver package. These libraries may be available via your distribution's package management system, or can be compiled from the sources available at:
for more information.
- Fixed a bug in the EGL driver where a mutex was unlocked more than once. This triggers undefined behavior, and in particular, if lock elision is enabled in glibc, may result in a segmentation fault.
Signed distance field raymarching. Procedural elephants. Or a bunch of ellipsoids and few lines and a couple of quadratic curves. Split it in layers to prevent the compiler from crashing. The art is composed to camera. It runs very slow, but it looks good!