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Topics - Stefan

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3D-Tech News Around The Web / AMD Crimson ReLive Edition 17.4.1
« on: April 04, 2017, 10:44:11 PM »
Radeon Software Crimson ReLive Edition 17.4.1 Highlights
    • Support for Oculus' Asynchronous Spacewarp (ASW) on Radeon R9 Fury series, Radeon R9 390 series and Radeon R9 290 series graphics products. ASW compares previously rendered frames, detects the motion between them, and extrapolates the position of scene components to create a new synthetic frame. This technology helps avoid dropped frames and can provide an overall smoother VR experience on the Oculus Rift.
    • Support for SteamVR Asynchronous Reprojection on Radeon RX 480 and Radeon RX 470 graphics products on Microsoft Windows 10. Asynchronous Reprojection reduces judder to provide an overall smoother and more comfortable VR experience on the HTC Vive.
Support for the following display technologies:
      • DP1.4 HBR3 Support
      • 8K 60Hz dual cable support
      • 8K 30Hz single cable support
Fixed Issues
    • Display flickering may be experienced on some AMD FreeSync displays when running applications in windowed borderless fullscreen.
    • Radeon Settings install may become stuck or unresponsive when doing a driver upgrade through Radeon Settings.
    • Tom Clancy's Ghost Recon® Wildlands may experience poor Multi GPU scaling on some Multi GPU enabled system configurations.
    • Sudden unplug of an AMD XConnect™ technology system after Radeon Software installation may cause a system hang.

3D-Tech News Around The Web / HWiNFO32 and HWiNFO64 v5.50 released
« on: April 04, 2017, 08:04:18 PM »
Changes in HWiNFO32 & HWiNFO64 v5.50 - Released on:  Apr-4-2017: 
  • Added NVIDIA GeForce GTX 1080 Ti.
  • Fixed reporting of AMD Ryzen memory timings if first memory controller is not active.
  • Fixed occasional erratic sensor readouts on ASUS CROSSHAIR VI HERO.
  • Added reporting of SMU Firmware Revision for AMD Ryzen.
  • Enhanced sensor monitoring on ASUS SABERTOOTH 990FX R3.0.
  • Fixed reporting of CPB status on AMD Ryzen.
  • Simplified adjusting of sensor item settings via right-click context menu.
  • Added board-level monitoring of CPU current and power on ASUS CROSSHAIR VI and PRIME X370.
  • Enhanced sensor monitoring on GIGABYTE X370 series mainboards.
  • Enhanced sensor monitoring on some ASRock X370 series mainboards.
  • Added support of some later Corsair H110i coolers.
  • Added reporting of AMD AGESA version.
  • Added a new telemetry method to monitor Ryzen CPU+SoC voltage, current and power.
  • Improved support of Intel Skylake-SP.
  • Fixed monitoring of water sensor temperatures on ASUS MAXIMUS IX and CROSSHAIR VI series.
  • Added AMD Radeon RX 570 and RX 580.
  • Improved support of AMD ThreadRipper.

3D-Tech News Around The Web / Unity 5.6 final released
« on: March 31, 2017, 09:38:10 PM »
Unity 5.6 highlights in short

Massive lighting improvements
 5.6 includes the Progressive Lightmapper preview, which provides immediate feedback when trying out different lighting scenarios, and much faster iteration, compared to the current Enlighten solution. 5.6 also offers Light Modes, which allow for various ways of mixing real time and baked lighting for static and dynamic objects.
Improved graphics performance
 GPU Instancing which enables new kinds of effects where many similar objects are needed at a very low performance cost, has been improved with support for Procedural Instancing. And, with the addition of Compute Shaders for Metal, you can now add more details to your games by tapping into the raw power of the chipsets on Apple iOS and macOS.
Vulkan support
 Vulkan support brings increased speed while reducing driver overhead and CPU workload; this leaves the CPU free to do additional computation or rendering and saves on battery life for mobile platforms.
Massive update to Particle System
 5.6 greatly extends the range of particle effects to give more options and control to the user. This update also significantly improves Particle System performance.
New Video player
 A new multi-platform video player enables playback of 4k video allowing you to build 360 degrees videos VR experiences.
Navigation system improvements
 Improved AI and Pathfinding tools–also referred to as the NavMesh system–expand the possibilities to manipulate multiple nav meshes and agents. And, new tools for procedurally generated or dynamically loaded content enable a whole new set of use cases and gameplay options for character navigation.
New 2D tools and improvements
 Unity 5.6 adds a whole set of 2D features that give you more control and make it easier to create complex 2D objects. New features for 2D physics enable new kinds of gameplay and effects, including fully featured particle effects interacting with 2D objects.
TextMesh Pro
 One of the top performing tools on the Unity Asset Store is now available for free to users of 5.3+ and will be soon be natively integrated into Unity. TextMesh Pro features advanced text rendering with dynamic visual text styling, along with greatly improved control over text formatting and layout.
Performance Reporting and debugging improvements
 In addition to exception reports, Performance Reporting now collects native crashes for iOS. Physics debug visualization and profiler improvements make it easier to find the source of performance issues in the game.
New platforms
 Seamlessly publish to Facebook Gameroom, as well as Google Daydream and Cardboard for Android and iOS. Nintendo Switch support is also available now.
Unity Collaborate (Beta)
 We added new options when publishing changes for finer control of your Collaborate projects.
Experimental support for WebAssembly
 In 5.6 we bring experimental support for WebAssembly, a new cross-browser technology designed to help improve the Unity WebGL experience.

3D-Tech News Around The Web / Vulkan SDK released
« on: March 30, 2017, 11:05:42 PM »
Vulkan SDK

Release Notes
March 30, 2017

This SDK fixes a glslang bug that produced incorrect results on AMD and Intel hardware.

copy content of lib/lib32 folder to bin/bin32 folder if you want to compile NVIDIA NVPRO samples

 Windows driver version 377.14 and Linux driver version 375.27.15 provide new features for Vulkan developers to test their upcoming Vulkan applications.
Windows 377.14
  Linux 375.27.15
 Release Updates March 27th, 2017 - Windows 377.14, Linux 375.27.15
  • SPIR-V compiler bug fixes
  • Updated Vulkan loader to version

3D-Tech News Around The Web / Intel HD graphics driver
« on: March 25, 2017, 07:55:38 PM »
OS support
On 7th Generation Intel® Core™ Processors and related Intel® Pentium® Processors/Intel® Celeron® Processors:
  • Microsoft Windows® 10 64-bit only
On 6th Generation Intel® Core™ Processors and Intel® Xeon® Mobile Processors and related Intel Pentium Processors/Intel Celeron Processors:
  • Microsoft Windows 10 64-bit
  • Microsoft Windows 8.1* 64-bit
  • Microsoft Windows 7* 64-bit and 32-bit
Downloads the Intel® Graphics Driver version for Windows*.
What's new?
See the release notes files for installation instructions, supported hardware, what is new, bug fixes, and known issues.

The new versions of HWMonitor and HWMonitor PRO are available. These updates add the support of AMD Ryzen processors lineup, including :
 - package temperature ;
 - per-core and package power ;
 - VID ;
 Get HWMonitor 1.31
 Get HWMonitor PRO 1.28

NB with the PRO version you can monitor a PC from an Android device or vice versa.

3D-Tech News Around The Web / Microsoft PIX 1703.20.002
« on: March 22, 2017, 07:17:46 PM »
Performance tuning and debugging for DirectX 12 games on Windows and Xbox
PIX 1703.20.002 – NVIDIA GPU counters, file IO traces, shader edit & continue, and pixel cost visualizer

Today we released PIX 1703.20.002 beta.  New in this release:
  • NVIDIA GPU counters
  • File IO traces
  • Shader edit & continue
  • Pixel Cost visualizer
  • Improved Warnings UI.  Where possible, warning hyperlinks now point to the GPU rather than CPU event list.
  • Added an option to disable Capture GPU timings when taking timing captures.  Turning this off can reduce measurement overhead if you only care about CPU timing information.

This article explains how to use Radeon GPU Analyzer (RGA) to produce a live VGPR analysis report for your shaders and kernels. Basic RGA usage knowledge is assumed.

3D-Tech News Around The Web / NVIDIA GeForce Game Ready Driver 378.92
« on: March 20, 2017, 06:20:13 PM »
  Ensure you receive the definitive experience in Mass Effect: Andromeda and Rock Band VR by downloading the new NVIDIA GeForce GTX Game Ready drivers.

Read more >   

New version 5.0 with Vulkan support now available!
A reliable software which displays useful information about the current OpenGL 3D accelerator and new Vulkan 3D API. This program displays the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator.
What's new ?
5.0 (15 March 2015)
 - Support for Vulkan .
 - New icon and design updated.
 - Support for High DPI Screen for Windows 8 and later.
 - Faster loading with a new database format of extensions.
 - Bug fixes and improvements.

no forward context 4.5 yet
on Optimus rigs create an app profile

3D-Tech News Around The Web / NVIDIA VRWORKS SDK 2.3 Now Available
« on: March 16, 2017, 05:54:37 PM »
NVIDIA has released the new VRWorks SDK for application and headset developers along with the GeForce driver version 378.78.
 Read more                     

3D-Tech News Around The Web / VLC media player 2.2.5 beta (CIA fix)
« on: March 16, 2017, 05:52:57 PM »
Following the recent revelations from Wikileaks about the use of VLC by the CIA, you can download the official statement from the VideoLAN organization here.

Download betas from:


Radeon Software Crimson ReLive Edition 17.3.2 Highlights

Support For
    • Mass Effect™: Andromeda
      • Up to 12% performance improvement measured on Radeon RX 480 8GB when compared to Radeon Software Crimson ReLive edition 17.3.1RS-112
      • AMD Optimized Tessellation Profile added
Fixed Issues
    • Texture corruption may be observed in The Division™ on some surfaces using the DirectX®12 API.
    • For Honor™ may experience texture flickering or a black screen in game menus or when performing a task switch in 4x Multi GPU system configurations.

 Windows driver version 377.07 and Linux driver version 375.27.14 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 377.07
  Release Updates   March 15th, 2017 - Windows 377.07
Bug fixes

 Virtual Reality benchmarking is about to get a lot better thanks to FCAT VR, which reveals the experience you’ll receive in VR games thanks to powerful testing and analysis tools.

Read more >   

3D-Tech News Around The Web / TechPowerUp GPU-Z v1.18.0
« on: March 15, 2017, 07:10:23 PM »
v1.18.0 (March 15th, 2017)            
  • Added support for NVIDIA GeForce GTX 1080 Ti, Quadro P4000, P1000, P600, P400
  • Added support for AMD Radeon RX 580, RX 570, RX 560, RX 550, HD 6430M
  • Added support for Intel HD Graphics 500 (Apollo Lake Pentium N4200)
  • Update check will now display the latest version number available
  • Fixed error message display during BIOS upload
  • Improved tray icon creation code when GPU-Z is launched during Windows startup
  • Fixed clocks read as -1 on Pascal cards with overclocking disabled
  • Invalid readings are no longer included in sensor average calculation (avoids -1.$ output)
  • Addded support to display Boost clocks on Intel
download here


3D-Tech News Around The Web / Intel HD graphics driver
« on: March 13, 2017, 05:52:46 PM »
15.40.4624: Intel® Graphics TEST Driver for Windows® 7*/8.1*/10 [4th & 5th Generation]

Note: Operating system support varies by platform. Due to this and a limitation of the database, Download Center search capabilities cannot report OS support accurately, so please see the support information below or reference the associated Release Notes for more details.


This TEST driver provides performance optimizations on popular gaming titles: Fallout 4*, League of Legends*, Diablo III*, World of Warcraft* & Fifa 17*


This TEST driver also includes a feature which allows 3rd party EDID tools to manipulate EDID settings to create custom modes. This feature is for advanced users only.


The graphics TEST driver 15.40.4624 has been posted to Intel Download Center at the following direct link to the driver:

These TEST drivers below in self installing format (exe) are intended for end users.

These drivers below in zip format are intended for developers and IT professionals.

3D-Tech News Around The Web / Asus GPUTweakII Version
« on: March 13, 2017, 04:59:03 PM »
GPUTweakII Version

1.Added support for GTX 1080 Ti
2.Fixed profile not saving issue
3.Changed info page to now update every 5 seconds
4.Fixed compatibility bug with Sonic Studio where the monitor tab for GPU Tweak II would sometimes not startup
5.Fixed Memory Clock bug for some AMD cards where the value shown was lower than the correct value
6.Improved UI stability
(In user defined mode, the fan duty setting would sometimes not be able to reset to the previous position and after adjusting the advance mode slider and pushing “apply” or “cancel” would result with an error pop-up)

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