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Topics - Stefan

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2121
3D-Tech News Around The Web / GLEW 1.5.7 released
« on: November 05, 2010, 01:54:12 AM »
[11-03-10] GLEW 1.5.7 fixes minor bugs and adds one new extension

2122
Quote
SAPPHIRE TriXX is the optimal overclocking utility for your AMD RADEON™ graphics card...

2123
3D-Tech News Around The Web / Mobile GPU Comparison Guide Rev. 10.1
« on: November 03, 2010, 09:49:24 PM »
Revision 10.1
   
Updated the specifications of the NVIDIA Quadro NVS 3100M and Quadro NVS 2100M GPUs.
Updated the specifications of the NVIDIA GeForce G210M GPU.
Updated the specifications of the NVIDIA Quadro NVS 160M, Quadro NVS 140M and Quadro NVS 135M GPUs.
Total GPUs : 240

2124
Michael Garland and David B. Kirk of NVIDIA have written a paper about the growing prominence of throughput-oriented microprocessor architectures. The paper concludes that "the ideal system is… heterogeneous, where a latency-oriented processor (such as a CPU) and a throughput-oriented processor (such as a GPU) work in tandem to address the heterogeneous workloads presented to them."

2126
3D-Tech News Around The Web / Blender 2.55 beta available
« on: November 03, 2010, 06:27:42 PM »
Get all versions from download site. No changelog yet.

Benchmark takes 38 seconds on my rig.


2127
Quote
If you know Direct3D 11 and Direct 2D - they were released almost at the same time - you already know that there is a huge drawback to use Direct 2D : It's in fact only working with Direct3D 10.1 API
...
So last week, I took some time on the Direct2D API and found that It's in fact fairly easy to hack Direct2D and redirect all the D3D10.1 API calls to a real Direct3D 11 instanc

Full story here

2128
A 1000-page (!) ebook by Charles Petzold.

Develop your first applications for Windows Phone 7 using Microsoft XNA and Silverlight—expertly guided by award-winning author Charles Petzold.
This book is a gift from the Windows Phone 7 team and Microsoft Press to the programming community.

2129
3D-Tech News Around The Web / NVIDIA Inspector 1.94 available
« on: November 02, 2010, 05:25:35 PM »
Version 1.9.4:

- added nv driver version to settings title
- improved app version in settings title
- displaying inherited global settings in game profiles on driver version 260+ (black gear icon)
- added "export current profile" feature
- added "export userdefined profiles" feature
- added "import userdefined profiles" feature
  (feel free to permanently assign *.nip files to open/import with nvidia inspector using windows own "open with" wizzard)
- added "quick bit value tester" feature to bit value editor
- some minor fixes

- added CSN file with LOD Bias Support (Elevated Setting)



2130
Quote
...The problem with the OpenCL test in GPU caps viewer is that the code generation for the vector store is trying to optimize the case where the RHS completely overwrites the LHS. When checking for this, it compares the sizes of the destination and source vectors and goes down the optimized path if the sizes match. However, it uses the actual size of the vector3 (=4), rather than the accessible size (=3) and compares it to the size of the destination vector (=4).

Source: NZONE

2131
3D-Tech News Around The Web / Notepad++ 5.8.3 released
« on: November 02, 2010, 04:48:18 PM »
Notepad++ v5.8.3 new features and fixed bugs (from v5.8.2):

   1. A new application icon.
   2. Add the capacity to open x64 system files.
   3. Add Edit context menu command.
   4. Add a new ability: sub-menus commands can be in the context menu.
   5. Fix context menu reload problem (plugin commands reload fails).
   6. Fix searching up fails while code page is set to Chinese/Japnese/Korean bug.
   7. Remove unsupported encodings by Microsoft Windows : ISO-8859-10, ISO-8859-11, ISO-8859-16.
   8. Fix move down current lines bug while moving down on the last line.
   9. Fix crash issue : crash in the next launch after setting MS-DOS-Style as default language.
  10. Fix zoom bug on the second view.
  11. Fix a heap corruption of ColourPicker.
  12. Due to UAC issue, doLocalConf.xml is ignored under vista and windows 7, if Notepad++ is installed in "Program files" directory.


Regarding feature #2:
Don't forget to set a system restore point before manipulating files in system folders!

2132
3D-Tech News Around The Web / AMD Catalyst 10.10D MLAA hotfix
« on: November 01, 2010, 10:38:21 PM »
Until official hotfix site launches, get a backup here  ;)

Compared to 10.10C there are no new profiles nor changes to OpenGL

2133
3D-Tech News Around The Web / NVIDIA Mobile Quadro comparison chart
« on: November 01, 2010, 04:59:20 AM »
Download official "NVIDIA Mobile Quadro comparison chart" here

For desktop Quadros go here

2134
3D-Tech News Around The Web / Afterburner 2.1.0 Beta 5
« on: November 01, 2010, 04:54:25 AM »
Afterburner 2.1.0 Beta 1 (2010-10-11) starts to include a very cool function that can record a video when you play the game in very high quality!

You can unlock this function by editing the file "MSIAfterburner.cfg" and set ShowVideoCaptureTab = 1

Because this function is still in beta stage, please noted that the function may be crashed if you don't stop recording the video but try to close the game.

Afterburner 2.1.0 Beta 1 also fixed some bugs such as the voltage adjustment on N470GTX/465GTX Twin Frozr II, and +10/+20/+30 mV issue on N460GTX Hawk.

changelog beta 4
http://forums.guru3d.com/showthread.php?t=331921

2135
Quote
CUDA Toolkit 3.2 RC 2 (October 2010) Release Highlights

New and Improved CUDA Libraries
CUDA Driver & CUDA C Runtime

    * Support for new 6GB Quadro and Tesla products
    * Support for debugging GPUs with more than 4GB device memory.
    * Integrated Tesla Compute Cluster (TCC) support in standard Windows driver packages
Development Tools
    * Multi-GPU debugging support for both cuda-gdb and Parallel Nsight
    * Added cuda-memcheck support for Fermi architecture GPUs
    * NVCC support for Intel C Compiler (ICC) v11.1 on 64-bit Linux distros
Miscellaneous
    * Support for malloc() and free() in CUDA C compute kernels
    * NVIDIA System Management Interface (nvidia-smi) support for reporting % GPU busy, and several GPU performance counters
New GPU Computing SDK Code Samples

Links to Forceware 261.00 have been removed. Use deep links here or mirrors at Guru3D or LaptopVideo2Go

2 out of 36 OpenCL samples - oclBandwidthTest and oclDeviceQuery - run with ATI GPUs, actually those that have no OpenGL/DX interop.
Maybe we should rename OpenCL to "VendorCL"  ;D

Code: [Select]
oclDeviceQuery.exe Starting...

OpenCL SW Info:

WARNING: NVIDIA OpenCL platform not found - defaulting to first platform!

 CL_PLATFORM_NAME: ATI Stream
 CL_PLATFORM_VERSION: OpenCL 1.1 ATI-Stream-v2.2 (302)
 OpenCL SDK Revision: 7027912


OpenCL Device Info:

 2 devices found supporting OpenCL:

 ---------------------------------
 Device Intel(R) Core(TM) i3 CPU       M 330  @ 2.13GHz
 ---------------------------------
  CL_DEVICE_NAME: Intel(R) Core(TM) i3 CPU       M 330  @ 2.13GHz
  CL_DEVICE_VENDOR: GenuineIntel
  CL_DRIVER_VERSION: 2.0
  CL_DEVICE_VERSION: OpenCL 1.1 ATI-Stream-v2.2 (302)
  CL_DEVICE_OPENCL_C_VERSION: OpenCL C 1.1
  CL_DEVICE_TYPE: CL_DEVICE_TYPE_CPU
  CL_DEVICE_MAX_COMPUTE_UNITS: 4
  CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
  CL_DEVICE_MAX_WORK_ITEM_SIZES: 1024 / 1024 / 1024
  CL_DEVICE_MAX_WORK_GROUP_SIZE: 1024
  CL_DEVICE_MAX_CLOCK_FREQUENCY: 2128 MHz
  CL_DEVICE_ADDRESS_BITS: 64
  CL_DEVICE_MAX_MEM_ALLOC_SIZE: 1024 MByte
  CL_DEVICE_GLOBAL_MEM_SIZE: 3072 MByte
  CL_DEVICE_ERROR_CORRECTION_SUPPORT: no
  CL_DEVICE_LOCAL_MEM_TYPE: global
  CL_DEVICE_LOCAL_MEM_SIZE: 32 KByte
  CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64 KByte
  CL_DEVICE_QUEUE_PROPERTIES: CL_QUEUE_PROFILING_ENABLE
  CL_DEVICE_IMAGE_SUPPORT: 0
  CL_DEVICE_MAX_READ_IMAGE_ARGS: 0
  CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 0
  CL_DEVICE_SINGLE_FP_CONFIG: denorms INF-quietNaNs round-to-nearest round-to-zero round-to-inf

  CL_DEVICE_IMAGE <dim> 2D_MAX_WIDTH 0
2D_MAX_HEIGHT 0
3D_MAX_WIDTH 0
3D_MAX_HEIGHT 0
3D_MAX_DEPTH 0

  CL_DEVICE_EXTENSIONS: cl_amd_fp64
cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics
cl_khr_local_int32_base_atomics
cl_khr_local_int32_extended_atomics
cl_khr_int64_base_atomics
cl_khr_int64_extended_atomics
cl_khr_byte_addressable_store
cl_khr_gl_sharing
cl_ext_device_fission
cl_amd_device_attribute_query
cl_amd_printf
cl_khr_d3d10_sharing

  CL_DEVICE_PREFERRED_VECTOR_WIDTH_<t> CHAR 16, SHORT 8, INT 4, LONG 2, FLOAT 4, DOUBLE 0


 ---------------------------------
 Device Cedar
 ---------------------------------
  CL_DEVICE_NAME: Cedar
  CL_DEVICE_VENDOR: Advanced Micro Devices, Inc.
  CL_DRIVER_VERSION: CAL 1.4.838
  CL_DEVICE_VERSION: OpenCL 1.1 ATI-Stream-v2.2 (302)
  CL_DEVICE_OPENCL_C_VERSION: OpenCL C 1.1
  CL_DEVICE_TYPE: CL_DEVICE_TYPE_GPU
  CL_DEVICE_MAX_COMPUTE_UNITS: 2
  CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
  CL_DEVICE_MAX_WORK_ITEM_SIZES: 128 / 128 / 128
  CL_DEVICE_MAX_WORK_GROUP_SIZE: 128
  CL_DEVICE_MAX_CLOCK_FREQUENCY: 750 MHz
  CL_DEVICE_ADDRESS_BITS: 32
  CL_DEVICE_MAX_MEM_ALLOC_SIZE: 128 MByte
  CL_DEVICE_GLOBAL_MEM_SIZE: 512 MByte
  CL_DEVICE_ERROR_CORRECTION_SUPPORT: no
  CL_DEVICE_LOCAL_MEM_TYPE: local
  CL_DEVICE_LOCAL_MEM_SIZE: 32 KByte
  CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64 KByte
  CL_DEVICE_QUEUE_PROPERTIES: CL_QUEUE_PROFILING_ENABLE
  CL_DEVICE_IMAGE_SUPPORT: 1
  CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
  CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8
  CL_DEVICE_SINGLE_FP_CONFIG: INF-quietNaNs round-to-nearest round-to-zero round-to-inf fma

  CL_DEVICE_IMAGE <dim> 2D_MAX_WIDTH 8192
2D_MAX_HEIGHT 8192
3D_MAX_WIDTH 2048
3D_MAX_HEIGHT 2048
3D_MAX_DEPTH 2048

  CL_DEVICE_EXTENSIONS: cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics
cl_khr_local_int32_base_atomics
cl_khr_local_int32_extended_atomics
cl_khr_3d_image_writes
cl_khr_byte_addressable_store
cl_khr_gl_sharing
cl_amd_device_attribute_query
cl_amd_printf
cl_amd_media_ops
cl_khr_d3d10_sharing

  CL_DEVICE_PREFERRED_VECTOR_WIDTH_<t> CHAR 16, SHORT 8, INT 4, LONG 2, FLOAT 4, DOUBLE 0


  ---------------------------------
  2D Image Formats Supported (80)
  ---------------------------------
  #     Channel Order   Channel Type          

  1     CL_R            CL_SNORM_INT8        
  2     CL_R            CL_SNORM_INT16        
  3     CL_R            CL_UNORM_INT8        
  4     CL_R            CL_UNORM_INT16        
  5     CL_R            CL_SIGNED_INT8        
  6     CL_R            CL_SIGNED_INT16      
  7     CL_R            CL_SIGNED_INT32      
  8     CL_R            CL_UNSIGNED_INT8      
  9     CL_R            CL_UNSIGNED_INT16    
  10    CL_R            CL_UNSIGNED_INT32    
  11    CL_R            CL_HALF_FLOAT        
  12    CL_R            CL_FLOAT              
  13    CL_A            CL_SNORM_INT8        
  14    CL_A            CL_SNORM_INT16        
  15    CL_A            CL_UNORM_INT8        
  16    CL_A            CL_UNORM_INT16        
  17    CL_A            CL_SIGNED_INT8        
  18    CL_A            CL_SIGNED_INT16      
  19    CL_A            CL_SIGNED_INT32      
  20    CL_A            CL_UNSIGNED_INT8      
  21    CL_A            CL_UNSIGNED_INT16    
  22    CL_A            CL_UNSIGNED_INT32    
  23    CL_A            CL_HALF_FLOAT        
  24    CL_A            CL_FLOAT              
  25    CL_RG           CL_SNORM_INT8        
  26    CL_RG           CL_SNORM_INT16        
  27    CL_RG           CL_UNORM_INT8        
  28    CL_RG           CL_UNORM_INT16        
  29    CL_RG           CL_SIGNED_INT8        
  30    CL_RG           CL_SIGNED_INT16      
  31    CL_RG           CL_SIGNED_INT32      
  32    CL_RG           CL_UNSIGNED_INT8      
  33    CL_RG           CL_UNSIGNED_INT16    
  34    CL_RG           CL_UNSIGNED_INT32    
  35    CL_RG           CL_HALF_FLOAT        
  36    CL_RG           CL_FLOAT              
  37    CL_RA           CL_SNORM_INT8        
  38    CL_RA           CL_SNORM_INT16        
  39    CL_RA           CL_UNORM_INT8        
  40    CL_RA           CL_UNORM_INT16        
  41    CL_RA           CL_SIGNED_INT8        
  42    CL_RA           CL_SIGNED_INT16      
  43    CL_RA           CL_SIGNED_INT32      
  44    CL_RA           CL_UNSIGNED_INT8      
  45    CL_RA           CL_UNSIGNED_INT16    
  46    CL_RA           CL_UNSIGNED_INT32    
  47    CL_RA           CL_HALF_FLOAT        
  48    CL_RA           CL_FLOAT              
  49    CL_RGBA         CL_SNORM_INT8        
  50    CL_RGBA         CL_SNORM_INT16        
  51    CL_RGBA         CL_UNORM_INT8        
  52    CL_RGBA         CL_UNORM_INT16        
  53    CL_RGBA         CL_SIGNED_INT8        
  54    CL_RGBA         CL_SIGNED_INT16      
  55    CL_RGBA         CL_SIGNED_INT32      
  56    CL_RGBA         CL_UNSIGNED_INT8      
  57    CL_RGBA         CL_UNSIGNED_INT16    
  58    CL_RGBA         CL_UNSIGNED_INT32    
  59    CL_RGBA         CL_HALF_FLOAT        
  60    CL_RGBA         CL_FLOAT              
  61    CL_ARGB         CL_SNORM_INT8        
  62    CL_ARGB         CL_UNORM_INT8        
  63    CL_ARGB         CL_SIGNED_INT8        
  64    CL_ARGB         CL_UNSIGNED_INT8      
  65    CL_BGRA         CL_SNORM_INT8        
  66    CL_BGRA         CL_UNORM_INT8        
  67    CL_BGRA         CL_SIGNED_INT8        
  68    CL_BGRA         CL_UNSIGNED_INT8      
  69    CL_LUMINANCE    CL_SNORM_INT8        
  70    CL_LUMINANCE    CL_SNORM_INT16        
  71    CL_LUMINANCE    CL_UNORM_INT8        
  72    CL_LUMINANCE    CL_UNORM_INT16        
  73    CL_LUMINANCE    CL_HALF_FLOAT        
  74    CL_LUMINANCE    CL_FLOAT              
  75    CL_INTENSITY    CL_SNORM_INT8        
  76    CL_INTENSITY    CL_SNORM_INT16        
  77    CL_INTENSITY    CL_UNORM_INT8        
  78    CL_INTENSITY    CL_UNORM_INT16        
  79    CL_INTENSITY    CL_HALF_FLOAT        
  80    CL_INTENSITY    CL_FLOAT              

  ---------------------------------
  3D Image Formats Supported (80)
  ---------------------------------
  #     Channel Order   Channel Type          

  1     CL_R            CL_SNORM_INT8        
  2     CL_R            CL_SNORM_INT16        
  3     CL_R            CL_UNORM_INT8        
  4     CL_R            CL_UNORM_INT16        
  5     CL_R            CL_SIGNED_INT8        
  6     CL_R            CL_SIGNED_INT16      
  7     CL_R            CL_SIGNED_INT32      
  8     CL_R            CL_UNSIGNED_INT8      
  9     CL_R            CL_UNSIGNED_INT16    
  10    CL_R            CL_UNSIGNED_INT32    
  11    CL_R            CL_HALF_FLOAT        
  12    CL_R            CL_FLOAT              
  13    CL_A            CL_SNORM_INT8        
  14    CL_A            CL_SNORM_INT16        
  15    CL_A            CL_UNORM_INT8        
  16    CL_A            CL_UNORM_INT16        
  17    CL_A            CL_SIGNED_INT8        
  18    CL_A            CL_SIGNED_INT16      
  19    CL_A            CL_SIGNED_INT32      
  20    CL_A            CL_UNSIGNED_INT8      
  21    CL_A            CL_UNSIGNED_INT16    
  22    CL_A            CL_UNSIGNED_INT32    
  23    CL_A            CL_HALF_FLOAT        
  24    CL_A            CL_FLOAT              
  25    CL_RG           CL_SNORM_INT8        
  26    CL_RG           CL_SNORM_INT16        
  27    CL_RG           CL_UNORM_INT8        
  28    CL_RG           CL_UNORM_INT16        
  29    CL_RG           CL_SIGNED_INT8        
  30    CL_RG           CL_SIGNED_INT16      
  31    CL_RG           CL_SIGNED_INT32      
  32    CL_RG           CL_UNSIGNED_INT8      
  33    CL_RG           CL_UNSIGNED_INT16    
  34    CL_RG           CL_UNSIGNED_INT32    
  35    CL_RG           CL_HALF_FLOAT        
  36    CL_RG           CL_FLOAT              
  37    CL_RA           CL_SNORM_INT8        
  38    CL_RA           CL_SNORM_INT16        
  39    CL_RA           CL_UNORM_INT8        
  40    CL_RA           CL_UNORM_INT16        
  41    CL_RA           CL_SIGNED_INT8        
  42    CL_RA           CL_SIGNED_INT16      
  43    CL_RA           CL_SIGNED_INT32      
  44    CL_RA           CL_UNSIGNED_INT8      
  45    CL_RA           CL_UNSIGNED_INT16    
  46    CL_RA           CL_UNSIGNED_INT32    
  47    CL_RA           CL_HALF_FLOAT        
  48    CL_RA           CL_FLOAT              
  49    CL_RGBA         CL_SNORM_INT8        
  50    CL_RGBA         CL_SNORM_INT16        
  51    CL_RGBA         CL_UNORM_INT8        
  52    CL_RGBA         CL_UNORM_INT16        
  53    CL_RGBA         CL_SIGNED_INT8        
  54    CL_RGBA         CL_SIGNED_INT16      
  55    CL_RGBA         CL_SIGNED_INT32      
  56    CL_RGBA         CL_UNSIGNED_INT8      
  57    CL_RGBA         CL_UNSIGNED_INT16    
  58    CL_RGBA         CL_UNSIGNED_INT32    
  59    CL_RGBA         CL_HALF_FLOAT        
  60    CL_RGBA         CL_FLOAT              
  61    CL_ARGB         CL_SNORM_INT8        
  62    CL_ARGB         CL_UNORM_INT8        
  63    CL_ARGB         CL_SIGNED_INT8        
  64    CL_ARGB         CL_UNSIGNED_INT8      
  65    CL_BGRA         CL_SNORM_INT8        
  66    CL_BGRA         CL_UNORM_INT8        
  67    CL_BGRA         CL_SIGNED_INT8        
  68    CL_BGRA         CL_UNSIGNED_INT8      
  69    CL_LUMINANCE    CL_SNORM_INT8        
  70    CL_LUMINANCE    CL_SNORM_INT16        
  71    CL_LUMINANCE    CL_UNORM_INT8        
  72    CL_LUMINANCE    CL_UNORM_INT16        
  73    CL_LUMINANCE    CL_HALF_FLOAT        
  74    CL_LUMINANCE    CL_FLOAT              
  75    CL_INTENSITY    CL_SNORM_INT8        
  76    CL_INTENSITY    CL_SNORM_INT16        
  77    CL_INTENSITY    CL_UNORM_INT8        
  78    CL_INTENSITY    CL_UNORM_INT16        
  79    CL_INTENSITY    CL_HALF_FLOAT        
  80    CL_INTENSITY    CL_FLOAT              

oclDeviceQuery, Platform Name = ATI Stream, Platform Version = OpenCL 1.1 ATI-Stream-v2.2 (302), SDK Revision = 7027912, NumDevs = 2, Device = Intel(R) Core(TM) i3 CPU       M 330  @ 2.13GHz, Device = Cedar

System Info:

 Local Time/Date = 20:27:59, 10/28/2010
 CPU Arch: 9
 CPU Level: 6
 # of CPU processors: 4
 Windows Build: 7600
 Windows Ver: 6.1 (Windows Vista / Windows 7)


PASSED


Press <Enter> to Quit...
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2136
3D-Tech News Around The Web / ATI Stream Profiler 2.0
« on: October 29, 2010, 03:39:16 PM »
What's New in Version 2.0

    * Support for profiling DirectCompute (DirectX 11) applications.
    * Support for profiling 64-bit OpenCL™ applications.
    * Reduced plugin's installation time.
    * Improved updater.
    * Fixed an installation problem on a machine with VBScript disabled.
    * Added additional parameters to the command line interface.
    * Updated the kernel naming scheme.
    * When profiling using Visual Studio, the output from each session is stored in a separate subdirectory.
    * When profiling using the command-line interface, the default output directory is now an "ATI Stream Profiler" directory under the current user's "Documents" directory.

2137
Epic Games, Inc. has released the October 2010 UDK Beta

Not mentioned in release notes, APEX has been updated

September:
APEX_Clothing.dll
APEX_Destructible.dll
APEX_Emitter.dll
APEX_IOFX.dll
APEX_Particles.dll
APEX_release.dll
APEX_RRB.dll


October:
APEX_Clothing_Legacy_x64.dll
APEX_Clothing_x64.dll
APEX_Destructible_x64.dll
ApexFramework_x64.dll

2138
3D-Tech News Around The Web / Asteroid - real-time tech demo
« on: October 28, 2010, 05:13:29 PM »
Asteroid is a real-time tech demo.

It's a fiction virtual world that takes you to the inhabited research base within asteroid ring. As an astronaut you can pioneer this small world with it's unusually bright days (use daylight shades to enchanse visibility) and pitch black nights (use flashlights). Step on the ground where no man stand before, explore the station and watch the gigantic asteroids flying over horizon.


2139
3D-Tech News Around The Web / OpenGL Extensions Viewer 3.33
« on: October 28, 2010, 04:55:39 PM »
OpenGL Extensions Viewer Updated to the version 3.33 :

Fixed compatibility with some graphics chipset, fixed rendering test selection, fixed Aero switch on/off.

Actually rendering test selection appears messed up with Forceware 260.99  ???




2140
Quote
We managed to gain an extra 40MHz on the graphics memory with the aforementioned memory voltage, and a corresponding improvement in graphics performance...
As usual, VR-Zone.com shall not be responsible for any damages arising from the users of this tried-and-tested guide. If it befuddles you, forward it to someone else and forget about it.

Full story here

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