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Topics - Stefan

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21
3D-Tech News Around The Web / NVIDIA CUDA Toolkit 9.0.176 final release
« on: September 26, 2017, 05:40:39 AM »
 Download Here: https://developer.nvidia.com/cuda-downloads

Quote
New Features  General CUDA
  • CUDA 9 now supports Multi-Process Service (MPS) on Volta GPUs. For information about enhancements to Volta MPS, see Multi-Process Service (http://docs.nvidia.com/deploy/mps/) in the NVIDIA GPU Deployment and Management Documentation.
  • A code sample for the new CUDA C++ warp matrix functions has been added.
CUDA Tools
  • CUDA Compilers. Microsoft Visual Studio 2017 (starting with Update 1) support is beta. Only the RTM version (vc15.0) is fully supported.
  • CUDA Compilers. An attempt to define a __global__ function in a friend declaration now generates an NVCC diagnostic. Previously, compilation would fail at the host compilation step.
   Unsupported Features  General CUDA
  • CUDA library. The built-in functions __float2half_rn() and __half2float() have been removed. Use equivalent functionality in the updated fp16 header file from the CUDA toolkit.
  • CUDA library. cuBLAS GemmEx routines, namely cublas<t>gemm extensions for mixed precision, are supported only on GPUs based on the Maxwell or later architectures. These routines are not supported on GPUs based on the Kepler architecture, namely Tesla K40 or K80.
  • The environment variable for disabling unified memory, CUDA_DISABLE_UNIFIED_MEMORY,  is no longer supported.
    Resolved Issues  General CUDA
  • MPS Server returns an exit status of 1 when it successfully exits.
  • The performance of cudaLaunchCooperativeKernelMultiDevice() APIs has been improved.
  • Strict alias warnings when using GCC to compile code that uses __half data types (cuda_fp16.h) have been disabled.
  • The Warp Intrinsics __shfl() function for FP16 data types now has a *_sync equivalent.
CUDA Libraries
  • The cufftXtMalloc() API now allocates the correct amount of memory for multi-GPU 2D and 3D plans.
   

22
3D-Tech News Around The Web / CRYENGINE 5.4 released
« on: September 22, 2017, 06:08:51 PM »
Welcome to our latest major update, CRYENGINE 5.4. We know it has been a long time in the making, but we are sure you'll agree with us - it has been worth the wait.
We have made over 960 improvements & fixes and have introduced lots of new features in CRYENGINE 5.4, these include; Substance Integration for the reading of material archives and the manipulation of texture inputs with in-editor graphing. We have also expanded the feature set of the Terrain System, which allows for much better blending of terrain and objects within your level. We have added all new Vulkan API support and an Entity Components feature (including some Use Case documentation). Also new in CRYENGINE 5.4 is Extended Detail Bending, 2 brand new C# Templates and updates to the previously introduced Asset System which now provides improvements and extended usage across tools, with thumbnail generation and all new dependency tracking.
Carrying on we have also introduced a Pull Request facility through GitHub which allows our fantastic CRYENGINE Community to collaborate with us on improving CRYENGINE. Finally, we have also introduced a Substance Viewport Shader, a Photoshop Ultimate Texture Saver, over 30 new Particle Presets, several new Anti-Aliasing techniques, Object Linking through the Level Explorer and last but not least some updated documentation for the Project Launcher Tools. So we are sure that you cannot wait to get started - so go and get CRYENGINE 5.4 on Github HERE!

24
3D-Tech News Around The Web / NVIDIA NVFlash 5.412.0
« on: September 21, 2017, 06:22:29 PM »
 Version History
 5.412.0 (September 21st, 2017)
 
 Adds support for
 Tesla V100-PCIE-16GB   
 Tesla V100-DGXS-16GB   
 P106-090
 P104-101

25
3D-Tech News Around The Web / (DemoScene) Function 2017
« on: September 19, 2017, 05:54:34 PM »

26
3D-Tech News Around The Web / NVIDIA Vulkan developer driver 383.12
« on: September 15, 2017, 10:00:28 PM »
  Windows driver version 383.12 and Linux driver version 381.26.17 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 383.12
  Linux 381.26.17
  Release Updates   September 15th, 2017 - Windows 383.12, Linux 381.26.17
 

27
3D-Tech News Around The Web / Vulkan SDK 1.0.61 Released
« on: September 15, 2017, 08:02:43 PM »
SDK Version 1.0.61.0 now available

Released:  September 15, 2017
This new Vulkan SDK release includes the following updates.
 
  • New Vulkan extensions introduced since the 1.0.57.0 SDK:
    • VK_EXT_shader_viewport_index_layer
    • VK_EXT_shader_stencil_export
    • VK_AMD_shader_fragment_mask
    • VK_EXT_sample_locations
    • VK_EXT_validation_cache
    • VK_KHR_bind_memory2
    • VK_KHR_maintenance2
    • VK_KHR_sampler_ycbcr_conversion
    • VK_KHR_image_format_list
  • Updates to loader, layers, and documents to reflect new extensions and changes defined in Vulkan version 1.0.61.0
  • Scores of bug fixes and validation coverage improvements
Please read the Release Notes on LunarXchange in the Docs section for more details

28
3D-Tech News Around The Web / Microsoft releases first Shader Model 6 sample
« on: September 13, 2017, 06:50:25 PM »
Shader Model 6 Wave Intrinsics Sample
 

 This sample visualizes how Wave Intrinsics work. Wave intrinsics are a new set of intrinsics for use in HLSL Shader Model 6. They enable operations across lanes in the SIMD processor cores, helping the performance of certain algorithms such as culling and packing sparse data sets.



NB
 On Optimus rigs create an app profile forcing NVIDIA GPU if you see a lot DXGI errors in Visual Studio log window.

29
3D-Tech News Around The Web / Blender 2.79 released
« on: September 12, 2017, 11:08:06 PM »
These are the release notes for Blender 2.79, released September 12th, 2017.
 
  • Denoiser
  • PBR Shader
  • Shadow Catcher
  • Filmic Color Management
  • Faster AMD OpenCL
  • Over 700 bugs fixed
  • so much more!
Download the file for the splash screen.


  Get Latest Blender


30
3D-Tech News Around The Web / AMD Crimson ReLive Edition 17.9.1
« on: September 07, 2017, 10:54:21 PM »
Radeon Software Crimson ReLive Edition 17.9.1 Highlights

Fixed Issues
    • After resuming from sleep and playing back video content the system may become unresponsive on Radeon RX Vega series graphics products.
    • Radeon ReLive Toolbar and Instant Replay features may experience issues or fail to work when playing Guild Wars 2™.
    • Mouse stuttering may be observed on some Radeon RX graphics products when Radeon WattMan is open and running in the background or other third party GPU information polling apps are running in the background.
    • Radeon Software Installer may shrink or appear very small when installing on some 4K HDTVs.
    • Radeon Settings may sometimes experience a hang or crash when viewing the Display tab.
    • Moonlight Blade™ may fail to launch on some Radeon Graphics Core Next series products.
    • Titanfall™ 2 may experience a hang or crash on some Radeon GCN1.0 series graphics products.
    • Random corruption may appear in Microsoft desktop productivity applications.

31
3D-Tech News Around The Web / TechPowerUp GPU-Z v2.3.0
« on: September 05, 2017, 05:11:54 PM »
GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.
   v2.3.0 (September 5th, 2017)            
  • Added support for AMD Radeon RX Vega Series
  • Fixed incorrect/missing information AMD Catalyst 17.2.2 and newer
  • Fixed GPU & memory activity monitoring on AMD Radeon RX 500 Series
  • Fixed crash on startup in rare CrossFire configurations
  • Fixed CrossFire detection for slave cards
  • Addded VRM efficiency & VDDC/VDDCI power readings for Polaris
  • Added support for AMD Radeon WX 7100, WX 3100
  • Addded support for NVIDIA Quadro M2200, GTX 1080 Mobile, GeForce MX150

32
3D-Tech News Around The Web / SDL - Initial Vulkan support
« on: August 31, 2017, 04:55:56 PM »
 vulkan: Initial Vulkan support!   
authorRyan C. Gordon <icculus@icculus.org>
Sun, 27 Aug 2017 22:15:57 -0400
changeset 11365
a9bd2625fa01  parent 11364 ec27c4fd6880    child 11366 1e4fe1678a00     vulkan: Initial Vulkan support!
 
 This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
 into revision control.

source: https://hg.libsdl.org/SDL/rev/a9bd2625fa01

33
3D-Tech News Around The Web / Intel Gen9 Graphics Driver 22.20.16.4771
« on: August 26, 2017, 08:50:18 PM »
Quote
This download record provides the Intel® Graphics Driver for Windows* 15.46.05.4771:Intel’s latest graphics driver release supports Intel’s® newest 8th Generation Core Processors, introducing Intel® UHD Graphics, with the ability to immerse you in leading-edge 4K UHD entertainment from your laptop for up to 10 hours. Along with several security fixes, this driver also optimizes system idle state to reduce power consumption.
Relive the Terran* vs. Protoss* vs. Zerg* battles of old, in StarCraft Remastered* enjoyed in up to stunning 4K UHD. Obliterate enemies in Quake Champions* (Early Access), or embark on an adventure at release of the latest games, Life is Strange: Before the Storm*, Batman: The Enemy Within – The Telltale Series*, Crossout*, The Long Dark*, and Slime Rancher* on processors with Intel® HD Graphics 620 or better.
Emerge victorious or blaze past the finish line on the latest titles like Lawbreakers*, Tacoma*, and F1 2017* on Intel® Iris™ Pro Graphics.

Actually Coffee Lake support is missing in igdlh64.inf

34
 Radeon Software Crimson ReLive Edition 17.8.2 Highlights

 Support For
    • F1™ 2017
      • Up to 4% performance improvement measured on Radeon RX Vega 64 graphics when compared to Radeon Software Crimson ReLive edition 17.8.1(1)
    • PLAYERUNKNOWN'S BATTLEGROUNDS™ Early Access
        • Up to 18% performance improvement measured on Radeon RX Vega 64 graphics when compared to Radeon Software Crimson ReLive edition 17.8.1(2)
    • Destiny™ 2 Beta
Fixed Issues
    • Display may blank or go black after install upgrade with Radeon RX Vega Series graphics products.
    • Random corruption may appear in Microsoft desktop productivity applications on Radeon RX Vega series graphics products.
    • The "Reset" option in Radeon Settings Gaming tab may enable the "HBCC Memory Segment" feature instead of setting it to the default disabled state.
    • Radeon WattMan may not reach applied overclock states on Radeon RX Vega series graphics.
    • Unable to create Eyefinity configurations through the Eyefinity Advanced Setup option.

35
Download from Microsoft

Generic for 8th generation Coffee Lake processors.
Still uses Gen9 graphics runtimes.


Quote
DriverVer=08/02/2017,22.20.16.4758
;
; Driver information
;
[Manufacturer]

%Intel%   = IntelGfx, NTamd64.10.0, NTamd64.10.0...14393

;=====================================================================
;    Windows Threshold Install - Desktop build
;=====================================================================
[IntelGfx.NTamd64.10.0]
; SKL HW
;

; BXT HW
;

;KBL HW
;

; CFL HW
%iCFLDTGT1%            = iCFL_W10, PCI\VEN_8086&DEV_3E90
%iCFLDTGT2%            = iCFL_W10, PCI\VEN_8086&DEV_3E92
%iCFLDTGT1W35%        = iCFL_W10, PCI\VEN_8086&DEV_3E93
%iCFLDTGT2W35%        = iCFL_W10, PCI\VEN_8086&DEV_3E91

;=====================================================================
;    Windows Redstone Install - DT Only Using Driver Store
;=====================================================================
[IntelGfx.NTamd64.10.0...14393]

; SKL HW
;

; BXT
;

;KBL HW
;

; CFL HW
%iCFLDTGT1%            = iCFL_W10_DS, PCI\VEN_8086&DEV_3E90
%iCFLDTGT2%            = iCFL_W10_DS, PCI\VEN_8086&DEV_3E92
%iCFLDTGT1W35%        = iCFL_W10_DS, PCI\VEN_8086&DEV_3E93
%iCFLDTGT2W35%        = iCFL_W10_DS, PCI\VEN_8086&DEV_3E91
;
; Localizable Strings
;
;CFL
iCFLDTGT1           = "Intel(R) UHD Graphics 610"
iCFLDTGT2           = "Intel(R) UHD Graphics 630"
iCFLDTGT1W35        = "Intel(R) UHD Graphics 610"
iCFLDTGT2W35        = "Intel(R) UHD Graphics 630"

36
Unix Driver Archive
  • Added support for the following GPU:

    • Quadro P4000 with Max-Q Design
  • Fixed an intermittent hang when using Vulkan to present directly to display with the VK_KHR_display extension.  SteamVR was particularly affected by that hang.
  • Disabled G-SYNC in desktop environments, such as Budgie, that use libmutter-0.so.
  • An existing rule to disable G-SYNC for libmutter.so no longer applied after the library was renamed to libmutter-0.so.
  • Updated nvidia-installer to label kernel modules with SELinux file type 'modules_object_t'. Some system SELinux policies only permit loading of kernel modules with this SELinux file type.
  • Removed support for checking for and downloading updated driver packages and precompiled kernel interfaces from nvidia-installer. This functionality was limited to unencrypted ftp and http, and was implemented using code that is no longer actively maintained.

37
Quote
Rocksolid is a lightweight, cross platform and graphics API agnostic graphics rendering solution for industrial grade embedded and PC applications. Rocksolid is optimized for small memory footprint, fast start-up time and crash free rendering.

You can request our latest AR Demo for your device with your email.

Device Requirements:
Vulkan support - Android 7.0
ASTC texture compression - 1GB RAM


39
Radeon Software Crimson ReLive Edition 17.8.1 Highlights
Support For
    • Radeon RX Vega Series Graphics
    • Quake™ Champions Early Access
    • Agents of Mayhem
Fixed Issues
    • Some protected content applications may experience an HDCP error code while playing Blu-ray content.
    • A limited number of HDR enabled TV's may experience intermittent HDMI signal loss.
    • Grand Theft Auto V may experience an intermittent application crash.
    • With Enhanced Sync enabled Video playback on desktop or YouTube playback in Google Chrome may cause tearing choppy playback.
    • Forza Horizon 3 may experience long or extended load times.
    • FreeSync displays may experience stuttering when watching fullscreen video content.
    • FreeSync brightness or flickering issues have been resolved on a small amount of Samsung FreeSync enabled displays that may have been experiencing issues.
    • Tekken™ 7 may experience a crash (Chapter 13) on some Radeon RX 380 Series graphics products.

40
Quote
Today we added a new Vulkan test to our 3DMark Android benchmarking app. The new API Overhead feature test lets you compare the performance of Vulkan and OpenGL ES 3.0 APIs on your Android smartphone and tablet.
 3DMark API Overhead feature test Vulkan is a new graphics API that provides high-efficiency, low-level access to modern GPUs in a wide variety of devices from PCs to smartphones. APIs like Vulkan make better use of multi-core CPUs to streamline code execution and eliminate software bottlenecks, particularly for draw calls.
Games typically make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. The API Overhead feature test is an impartial test for comparing the performance of Vulkan and OpenGL ES 3.0.
The 3DMark API Overhead feature test measures API performance by making a steadily increasing number of draw calls. The result of the test is the number of draw calls per second achieved by each API before the frame rate drops below 30 FPS.
The purpose of the test is to compare the relative performance of different APIs on a single mobile device. The API Overhead feature test is not a general-purpose GPU benchmark, and it should not be used to compare different Android devices or to compare Android devices with Apple devices.
We recommend reading the 3DMark Technical Guide, which goes into more detail and explains the important differences between feature tests and benchmarks.
 Important notes on compatibility The OpenGL ES 3.0 part of the test requires Android 5.0 or later and a device that supports OpenGL ES 3.0.
The Vulkan part of the test requires Android 7.0 or later and a device that supports Vulkan.
Please note that devices that shipped with early Vulkan drivers may have performance and stability issues in this test. Vulkan performance can be much lower than expected, and the test can crash on devices with underdeveloped Vulkan drivers. Performance on these older devices may improve with future Android OS updates.
 Download 3DMark is a free Android benchmark app available from Google Play.

Looks like Nexus 6P with Nougat update August 2017 is impacted.
I'll re-check with Oreo later...




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