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Topics - Stefan

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21
Unix Driver Archive

Quote
  • Added support for the following GPUs:
    • GeForce GTX 1050
      GeForce GTX 1050 Ti
      Quadro M620
      Quadro M5000 SE
      Quadro M3000 SE
  • Fixed a bug that could cause displays in SLI Mosaic to blank when applying a transformation matrix.
  • Added EGL support to the GL Vendor Neutral Dispatch Library (libGLVND). The installer package now includes both GLVND and non-GLVND versions of the EGL libraries: the --glvnd-egl-client and --no-glvnd-egl-client options in nvidia-installer can be used to select which to install.
  • Fixed a bug that prevented G-SYNC from working on notebook displays.
  • Fixed a bug that caused DisplayPort multistream devices to go blank after the console is restored.
  • Fixed a bug that caused a kernel crash when starting X for the second time when more than one DisplayPort multistream device is connected to a single DisplayPort connector via a branch device.
  • Updated nvidia-settings to not have a build-time dependence on an external nvml development package (a regression introduced in 375.10).
  • Fixed a crash in nvidia-settings when adding Application Profile Rule and Profile entries.
  • Removed the "Enable Tooltip" option in nvidia-settings for the GTK 2 interface.
  • Added new X configuration options:

    ForceCompositionPipeline
    ForceFullCompositionPipeline

    which override the MetaMode tokens with the same names.
  • Fixed a bug that caused issues with panning and cursor constraining when mixing PRIME-driven displays with natively driven displays.
  • Fixed a bug that caused long delays when leaving the VT or disabling a display device while an OpenGL application is running.
  • Improved console restore behavior on systems that use the UEFI Graphics Output Protocol, and most vesafb modes.
  • Added support for the RandR TILE property added in RandR 1.5.
  • Raised the on-disk OpenGL shader cache size from 64MB to 128MB. Refer to the "Specifying OpenGL Environment Variable Settings" section of the driver README for details on how to select its location or disable it.
  • Fixed a bug in synchronization primitives shared between X and OpenGL.
  • Added support for X.Org xserver ABI 23 (xorg-server 1.19)
  • Fixed a bug that allowed nvidia-installer to attempt loading kernel modules that were built against non-running kernels.

22
3D-Tech News Around The Web / AMD Radeon Software Crimson Edition 16.11.4
« on: November 18, 2016, 04:38:17 PM »
Radeon Software Crimson Edition 16.11.4 Highlights

Support For:
    • Sid Meier's Civilization® VI [size=0pt](DirectX®12)[/size]
Fixed Issues
    • H.264 content playback may experience playback issues on internet browsers with hardware acceleration when also running gaming applications or content.
    • Radeon R9 Fury Series products may experience minor graphical corruption in Titanfall™2 when inside a titan.

23
 Driver Version: gen9_2016-107960 test driver
 Release Version: Alpha
 Platform / Operating System(s):     
 6th Gen Intel(R) Core(TM) processor family
     Microsoft Windows* 7-64
     Microsoft Windows* 8.1-64
     Microsoft Windows* 10-64
 
 Release Date: October 31, 2016

Quote
DriverVer=12/01/2014,21.20.16.9999
;=====================================================================
;    Windows 7 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.1]
; SKL HW
%iSKLULTGT1%     = iSKLD_w7, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w7, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w7, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w7, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w7, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w7, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w7, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w7, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w7, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w7, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w7, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w7, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w7, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w7, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w7, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w7, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w7, PCI\VEN_8086&DEV_193D
;=====================================================================
;    Windows 8 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.2]
; SKL HW
%iSKLULTGT1%     = iSKLD_w8, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w8, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w8, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w8, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w8, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w8, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w8, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w8, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w8, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w8, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w8, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w8, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w8, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w8, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w8, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w8, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w8, PCI\VEN_8086&DEV_193D

;=====================================================================
;    Windows 8.1 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.3]
; SKL HW
%iSKLULTGT1%     = iSKLD_w81, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w81, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w81, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w81, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w81, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w81, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w81, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w81, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w81, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w81, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w81, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w81, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w81, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w81, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%     = iSKLD_w81, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w81, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w81, PCI\VEN_8086&DEV_193D

;=====================================================================
;    Windows Threshold Install - DT + Mobile
;=====================================================================
[IntelGfx.NTamd64.10.0]
; SKL HW
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w10, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w10, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w10, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w10, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w10, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w10, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w10, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w10, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w10, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w10, PCI\VEN_8086&DEV_193D
; BXT HW
%iBXTGTP%       = iBXTD_w10, PCI\VEN_8086&DEV_5A84
%iBXTGTP12%       = iBXTD_w10, PCI\VEN_8086&DEV_5A85
;KBL HW
%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921
%iKBLULTGT3E15%     = iKBLD_w10, PCI\VEN_8086&DEV_5926
%iKBLULTGT3E28%        = iKBLD_w10, PCI\VEN_8086&DEV_5927
%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E
%iKBLDTGT1%         = iKBLD_w10, PCI\VEN_8086&DEV_5902
%iKBLDTGT2%         = iKBLD_w10, PCI\VEN_8086&DEV_5912
%iKBLHALOGT1%       = iKBLD_w10, PCI\VEN_8086&DEV_590B
%iKBLHALOGT2%       = iKBLD_w10, PCI\VEN_8086&DEV_591B
%iKBLWGT2%          = iKBLD_w10, PCI\VEN_8086&DEV_591D
;=====================================================================
;    Windows Redstone Install - DT Only Using Driver Store
;=====================================================================
[IntelGfx.NTamd64.10.0...14393]
; SKL HW
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w10_DS, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w10_DS, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w10_DS, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_193D
; BXT HW
%iBXTGTP%     = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A84
%iBXTGTP12%   = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A85
;KBL HW
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921
%iKBLULTGT3E15%     = iKBLD_w10_DS, PCI\VEN_8086&DEV_5926
%iKBLULTGT3E28%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5927
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E
%iKBLDTGT1%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5902
%iKBLDTGT2%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5912
%iKBLHALOGT1%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_590B
%iKBLHALOGT2%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_591B
%iKBLWGT2%          = iKBLD_w10_DS, PCI\VEN_8086&DEV_591D




24
3D-Tech News Around The Web / Microsoft Visual Studio 2017 RC
« on: November 17, 2016, 05:44:24 PM »
Quote
Enhancements to code navigation, IntelliSense, refactoring, code fixes, and debugging, saves you time and effort on everyday tasks regardless of language or platform. In addition, for teams embracing DevOps, Visual Studio 2017 streamlines the developer inner loop and speeds up code flow with the brand new real time features such as live unit testing and real-time architectural dependency validation.


25
3D-Tech News Around The Web / (Shadertoy) Fast Fish
« on: November 16, 2016, 06:18:00 PM »
Fast Fish

Faster version of "Kelp Forest" by Martijn Steinrucken aka BigWings

>download GeeXLab version<



26
Quote
OpenGL Overload (GLO) aims at being a cross-platform implementation of OpenGL and building a streamline and modern APIs friendly OpenGL like API.
While Vulkan is a great explict graphics API, it's effortable only for a small part of the ecosystem. Furthermore, the multiplication of proprietary graphics APIs has fragmented the ecosystem.
Ideally this project will provide two front-ends: OpenGL and a modernized version OpenGL and multiple back-ends: Vulkan, Metal and DirectX12.


27
Quote
The VRWorks SDK contains NVIDIA's APIs, samples, and documentation for Virtual Reality game and application developers. The package includes important bug fixes, DirectX12 support for Single Pass Stereo & Lens Matched Shading features for Pascal based GPUs and a sample application demonstrating the interoperability between Vulkan & DX11.

NB: incl. NVAPI R375


28
3D-Tech News Around The Web / (WebGL) The other box
« on: November 12, 2016, 03:59:38 PM »
The other box

Not designed for smartphones  :P


29
3D-Tech News Around The Web / NVIDIA Vulkan Device-Generated Commands
« on: November 12, 2016, 02:48:14 PM »
Quote
We are introducing the VK_NVX_device_generated_commands (DGC) Vulkan extension, which allows the GPU to generate the most frequent rendering commands on its own. Vulkan, therefore, now has functionality similar to DirectX12’s ExecuteIndirect, however we added the ability to change shaders (pipelines) on the GPU as well. This means for the first time an open graphics API provides functionality to create compact command buffer streams on the device avoiding the worst-case state setup of previous indirect drawing methods.
...
The threaded CAD scene DesignWorks sample was updated to provide a basic look into how the extension works. Stay tuned for further updates on this extension and its availability.

Read more...

I assume we need a new GeForce driver for that?

NB: In the updated sample they screwed the path of shared_sources in CMakeLists.txt
Luckily i had an old version handy.



Code: [Select]
cmake_minimum_required(VERSION 2.

get_filename_component(PROJNAME ${CMAKE_CURRENT_SOURCE_DIR} NAME)
Project(${PROJNAME})
Message(STATUS "-------------------------------")
Message(STATUS "Processing Project ${PROJNAME}:")

# offer the choice of having shared_sources as a sub-folder... good for packaging a sample
# if BASE_DIRECTORY not defined, it means this cmake file was called as the first entry point and not included
if(NOT BASE_DIRECTORY) # if not defined, it means this cmake file was called as the first entry point and not included
  if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/shared_sources)
    Message(STATUS "found sub-folder shared_sources")
    SET(BASE_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
    INCLUDE(${CMAKE_CURRENT_SOURCE_DIR}/shared_sources/CMakeLists_include.txt)
    add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/shared_sources ${CMAKE_BINARY_DIR}/shared_sources)
 elseif(EXISTS $ENV{NVPRO_ROOT_DIR}/shared_sources)
    FILE(TO_CMAKE_PATH "$ENV{NVPRO_ROOT_DIR}" BASE_DIRECTORY)
    INCLUDE(${BASE_DIRECTORY}/shared_sources/CMakeLists_include.txt)
    add_subdirectory(${BASE_DIRECTORY}/shared_sources ${CMAKE_BINARY_DIR}/shared_sources)
  elseif(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../shared_sources)
    SET(BASE_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../..)
    INCLUDE(${CMAKE_CURRENT_SOURCE_DIR}/../../shared_sources/CMakeLists_include.txt)
    add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../../shared_sources ${CMAKE_BINARY_DIR}/shared_sources)
  else()
    SET(BASE_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/..)
    INCLUDE(${CMAKE_CURRENT_SOURCE_DIR}/../shared_sources/CMakeLists_include.txt)
    add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../shared_sources ${CMAKE_BINARY_DIR}/shared_sources)
  endif()
endif()
_add_project_definitions(${PROJNAME})

if (SUPPORT_NVTOOLSEXT)
add_definitions(-DSUPPORT_NVTOOLSEXT)
endif(SUPPORT_NVTOOLSEXT)

#####################################################################################
# additions from packages needed for this sample
# add refs  in LIBRARIES_OPTIMIZED
# add refs  in LIBRARIES_DEBUG
# add files in PACKAGE_SOURCE_FILES
#
_add_package_VulkanSDK()
_add_package_NSight()
_add_package_AntTweakBar()
_add_package_ZLIB()
_add_package_tinythreadpp()

add_definitions(-DCSF_ZIP_SUPPORT=1)

#####################################################################################
# Source files for this project
#
file(GLOB SOURCE_FILES *.cpp *.hpp *.inl *.h *.c)
file(GLOB GLSL_FILES *.glsl)


#####################################################################################
# Executable
#
if(WIN32 AND NOT GLUT_FOUND)
  add_definitions(/wd4996) #remove printf warning
  add_definitions(/wd4244) #remove double to float conversion warning
  add_definitions(/wd4305) #remove double to float truncation warning
else()
  add_definitions(-fpermissive)
endif()
add_executable(${PROJNAME} ${SOURCE_FILES} ${COMMON_SOURCE_FILES} ${PACKAGE_SOURCE_FILES} ${GLSL_FILES})

#####################################################################################
# common source code needed for this sample
#
source_group(common FILES
  ${COMMON_SOURCE_FILES}
  ${PACKAGE_SOURCE_FILES}
)
source_group(shaders FILES
  ${GLSL_FILES}
)
source_group("Source Files" FILES ${SOURCE_FILES})

if(UNIX)
  set(UNIXLINKLIBS dl pthread)
else()
  set(UNIXLINKLIBS)
endif()

#####################################################################################
# Linkage
#
target_link_libraries(${PROJNAME} optimized
    ${LIBRARIES_OPTIMIZED}
    ${PLATFORM_LIBRARIES}
    shared_sources
    ${UNIXLINKLIBS}
)
target_link_libraries(${PROJNAME} debug
    ${LIBRARIES_DEBUG}
    ${PLATFORM_LIBRARIES}
    shared_sources
    ${UNIXLINKLIBS}
)

#####################################################################################
# copies binaries that need to be put next to the exe files (ZLib, etc.)
#

_copy_binaries_to_target( ${PROJNAME} )

30
3D-Tech News Around The Web / NVIDIA Linux Graphics Debugger 2.0
« on: November 08, 2016, 05:09:33 PM »
Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x on Linux. It enables professional graphics developers to get the most out of their NVIDIA GeForce and Quadro GPUs on a variety of Linux distributions.


Supported Platforms:
- Ubuntu v12.04, v14.04, v16.04
- Redhat 6.5
- Centos 6.6



The latest version is available in the Linux Graphics Debugger home page.
For important information about this release, see the Linux Graphics Debugger 2.0 Release Notes.

31
Download

What's New!

    Support for 7th Generation Intel® Core™ Processors with OpenCL 2.1 support
    Windows* 10 Anniversary Update support
    Bug fixes and improvements in GPU kernel debugger and kernel development framework plugin for Visual Studio*
    Release Notes | Support Site | Support Forum

32
3D-Tech News Around The Web / AMD Radeon Software Crimson Edition 16.11.1
« on: November 03, 2016, 10:03:16 PM »
Radeon Software Crimson Edition 16.11.1 Highlights
Support For:
    • Call of Duty™: Infinite Warfare
    • Call of Duty™: Modern Warfare Remastered
New AMD CrossFire profile added for DirectX®11:
    • Titanfall™2
Fixed Issues
  • AMD XConnect™ Technology will now allow Microsoft Office applications to migrate to iGPU on unplug.
  • Flickering may be observed on some surfaces in a few maps or locations in Battlefield™1 in AMD CrossFire mode.
  • Radeon R9 390 graphics series may experience a crash or application hang when running Unigine™ Heaven using OpenGL™.
  • The Radeon WattMan feature may intermittently display a Radeon Software popup error regarding Radeon WattMan for non-supported products.
  • The Division™ may experience an application freeze or hang when running in AMD CrossFire mode after extended periods of play.
  • OBS screen capture may stutter after extended periods of use while capturing video and watching or streaming content in a web browser.
   

33
3D-Tech News Around The Web / NVIDIA GeForce Hot Fix driver 375.76
« on: November 02, 2016, 09:26:20 PM »
Answer ID 4250   
Quote
This is GeForce Hot Fix driver version 375.76 that addresses the following:

        Occasional flicker on high refresh rate monitors
        Artifacts in GIFs

Click the appropriate link to download.

Windows 10
64-bit version
32-bit version
 
Windows 8.1/Windows 7:
64-bit version
32-bit version

34
3D-Tech News Around The Web / Intel HD Graphics Driver 21.20.16.4541
« on: November 02, 2016, 04:46:21 PM »
 >download now<
 
 No SUBSYS_ID restriction


Code: [Select]
DriverVer=10/20/2016,21.20.16.4541
;=====================================================================
;    Windows 7 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.1]
; SKL HW
%iSKLULTGT1%     = iSKLD_w7, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w7, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w7, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w7, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w7, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w7, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w7, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w7, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w7, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w7, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w7, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w7, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w7, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w7, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w7, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w7, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w7, PCI\VEN_8086&DEV_193D
;=====================================================================
;    Windows 8 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.2]
; SKL HW
%iSKLULTGT1%     = iSKLD_w8, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w8, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w8, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w8, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w8, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w8, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w8, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w8, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w8, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w8, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w8, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w8, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w8, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w8, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w8, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w8, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w8, PCI\VEN_8086&DEV_193D

;=====================================================================
;    Windows 8.1 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.3]
; SKL HW
%iSKLULTGT1%     = iSKLD_w81, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w81, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w81, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w81, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w81, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w81, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w81, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w81, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w81, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w81, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w81, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w81, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w81, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w81, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%     = iSKLD_w81, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w81, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w81, PCI\VEN_8086&DEV_193D

;=====================================================================
;    Windows Threshold Install - DT + Mobile
;=====================================================================
[IntelGfx.NTamd64.10.0]
; SKL HW
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w10, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w10, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w10, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w10, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w10, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w10, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w10, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w10, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w10, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w10, PCI\VEN_8086&DEV_193D
; BXT HW
%iBXTGTP%       = iBXTD_w10, PCI\VEN_8086&DEV_5A84
%iBXTGTP12%       = iBXTD_w10, PCI\VEN_8086&DEV_5A85
;KBL HW
%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921
%iKBLULTGT3E15%     = iKBLD_w10, PCI\VEN_8086&DEV_5926
%iKBLULTGT3E28%        = iKBLD_w10, PCI\VEN_8086&DEV_5927
%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E
%iKBLDTGT1%         = iKBLD_w10, PCI\VEN_8086&DEV_5902
%iKBLDTGT2%         = iKBLD_w10, PCI\VEN_8086&DEV_5912
%iKBLHALOGT1%       = iKBLD_w10, PCI\VEN_8086&DEV_590B
%iKBLHALOGT2%       = iKBLD_w10, PCI\VEN_8086&DEV_591B
%iKBLWGT2%          = iKBLD_w10, PCI\VEN_8086&DEV_591D
;=====================================================================
;    Windows Redstone Install - DT Only Using Driver Store
;=====================================================================
[IntelGfx.NTamd64.10.0...14310]
; SKL HW
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%   = iSKLD_w10_DS, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe% = iSKLD_w10_DS, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%   = iSKLD_w10_DS, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_193D
; BXT HW
%iBXTGTP%     = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A84
%iBXTGTP12%   = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A85
;KBL HW
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921
%iKBLULTGT3E15%     = iKBLD_w10_DS, PCI\VEN_8086&DEV_5926
%iKBLULTGT3E28%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5927
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E
%iKBLDTGT1%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5902
%iKBLDTGT2%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5912
%iKBLHALOGT1%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_590B
%iKBLHALOGT2%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_591B
%iKBLWGT2%          = iKBLD_w10_DS, PCI\VEN_8086&DEV_591D

35
3D-Tech News Around The Web / AMD Radeon Software Crimson Edition 16.10.3
« on: October 28, 2016, 04:16:05 PM »
 Radeon Software Crimson Edition 16.10.3 Highlights

 ​Fixed Issues
    • Fixed an issue for Titanfall 2™ where a limited set of Graphics Core Next products may experience an intermittent game crash.
Known Issues
    • A few game titles may fail to launch, experience performance issues or crash if the third party application "Raptr" has its game overlay enabled. A workaround is to disable the overlay if this is experienced.
    • H.264 content playback may experience playback issues on internet browsers with hardware acceleration when also running gaming applications or content.
    • The Division™ may experience checkered corruption when using character model overlays or the game menu.
    • Some users without the Radeon WattMan feature may experience a Radeon Software popup error regarding Radeon WattMan.
    • FIFA 17™ may experience an application hang or black screen on launch for some select Hybrid Graphics or AMD PowerXpress mobile configurations.
    • H.264 content may experience blocky corruption when streaming using P2P content players on some Radeon RX 400 series graphics products.

36
3D-Tech News Around The Web / NVIDIA GeForce driver 375.70
« on: October 28, 2016, 03:24:30 PM »
 
Quote
Official 375.70 Game Ready WHQL Display Driver Feedback Thread (Released 10/28/16)

Today we released GeForce Game Ready 375.70 WHQL drivers optimized for Titanfall 2, Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, The Elder Scrolls V: Skyrim Special Edition, and Dishonored 2.
 
 For more info visit:
 
 http://www.geforce.com/whats-new/articles/dishonored-2-titanfall-2-call-of-duty-infinite-warfare-game-ready-driver-released

No word on GPU power issue mentioned at PCGH

37
3D-Tech News Around The Web / NVIDIA NVFlash 5.328
« on: October 26, 2016, 04:23:32 PM »
>>download now<<<

 Build Information
   - Build Date: Sep 22 2016
   - Build Time: 11:16:15
   - Build CL: 21184911

 
 Incl. 64 bit executable

 Adds support for the yet unannounced Quadro P2000 and P4000

 Compared to v5.324 this version adds the command: createlic - Create the License placeholder


 Reminder: only MXM versions of mobile GPUs are supported, GPUs whose VBIOS is embedded in main BIOS fail with a stack of error messages
 However you can grab a copy of the VBIOS from the registry: [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0001\Session]
 "vbios"=...

 
 As usual use at your own risk!

38
3D-Tech News Around The Web / NVIDIA GeForce and Quadro driver 375.57
« on: October 21, 2016, 04:45:45 PM »
Quote
Our new GeForce Game Ready 375.57 WHQL drivers are optimized for the upcoming release of Battlefield 1, Titanfall 2, Civilization VI, Serious Sam VR: The Last Hope, and Ubisoft's Eagle Flight. To download and install, simply fire up GeForce Experience and click the "Drivers" tab.
  Game Ready For Battlefield 1
Earlier in the year 13.2 million gamers blew each other to smithereens in the Battlefield 1 Open Beta. Now, the finished version of the game is about to launch, first to Early Enlister Deluxe Edition buyers on the 18th, and then to everyone else on the 21st.
If you’re one of the many who intend to play the full release and want to play 60 FPS action at 1920x1080, with High graphical details, we recommend you gear up with a GeForce GTX 1060.
 
  • OS: 64-bit Windows 10 or later
  • CPU: AMD FX 8350 Wraith, or Intel i7 4790 or equivalent
  • GPU: NVIDIA GeForce GTX 1060 3GB
  • RAM: 16GB RAM
  • DirectX: 11.1 Compatible video card or equivalent
  • Online Connection Requirements: 512 KBPS or faster Internet connection
  • Available Disk Space: 50GB
For higher resolutions, detail levels, and framerates, look to other 10-Series GeForce GTX graphics cards. And to ensure you get the smoothest, fastest SLI-enabled experience on any GPU, system or laptop, be sure to snag our new Game Ready driver through GeForce Experience, an indispensable application for GeForce GTX gamers, enabling instant, easy driver updates, plus game setting optimization, gameplay recording and streaming, giveaways, and much more.
  Game Ready For Titanfall 2
On October 28th, Respawn Entertainment's Titanfall 2 comes out swinging, delivering a story-driven single-player campaign, grappling hook-enhanced multiplayer modes, and fast-paced Sci-Fi action that builds upon the first game's excellent gameplay. Last month, we unveiled the world’s first look at Titanfall 2 running on PC at 4K, at 60 FPS, with every game setting maxed out:
Quote
Release 375 is the twelfth 'Optimal Drivers for Enterprise' [ODE] branch release. ODE branches are dedicated to relatively long term stability for ISV certification, OEMs, and Enterprise customers.

Release 375 U1 is the first ODE release to support the Quadro Series P6000/P5000 graphics cards.

This driver adds security updates for driver components.

New features in this branch:

Video SDK 7.0
  • Hardware video encoding and decoding via Video SDK 7.0
  • APIs are now officially supported by FFMpeg and libav
If you would like to be notified of upcoming drivers for Windows, please subscribe here.

For Quadro Notebook:
This is a reference driver that can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver.

39
Added support for the following GPUs:
    • Quadro P6000
      Quadro P5000
      GeForce GTX 1050
      GeForce GTX 1050 Ti
  • Added new X configuration options:
    • ForceCompositionPipeline
      ForceFullCompositionPipeline
    which override the MetaMode tokens with the same names.
  • Fixed a bug that caused issues with panning and cursor constraining when mixing PRIME-driven displays with natively driven displays.
  • Fixed a bug that caused long delays when leaving the VT or disabling a display device while an OpenGL application is running.
  • Improved console restore behavior on systems that use the UEFI Graphics Output Protocol, and most vesafb modes.
  • Added support for the RandR TILE property added in RandR 1.5.
  • Fixed a bug that prevented nvidia-bug-report.sh from finding relevant messages in kernel log files.
  • Fixed a bug that allowed nvidia-installer to attempt loading kernel modules that were built against non-running kernels.

40
3D-Tech News Around The Web / AMD Radeon Software Crimson Edition 16.10.2
« on: October 20, 2016, 10:44:47 PM »
Radeon Software Crimson Edition 16.10.2 Highlights

Support For:
    • Battlefield 1™
    • Sid Meier's Civilization® VI
    • Titanfall 2™
    • Serious Sam™ VR Early Access
    • Eagle Flight VR™
New AMD CrossFire profile added for DirectX® 11:
    • Sid Meier's Civilization® VI
Fixed Issues
    • Fan speed may sometimes remain elevated on select Radeon RX 400 series graphics products even when an application has been exited.
    • Eyefinity group settings may not be retained after driver upgrade when using AMD CrossFire configurations.
    • Gears of War™ 4 may experience an application hang when using select high resolution and quality configurations in some specific game maps.
    • DirectX®12 content may be unable to launch on some older CPUs that do not support popcnt instruction.
    • Battlefield 1™ AMD CrossFire profile updates for game launch.

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