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Topics - Stefan

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21
 Download now

http://de.download.nvidia.com/XFree86/Linux-x86_64/396.24/NVIDIA-Linux-x86_64-396.24.run

http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/396.24/NVIDIA-FreeBSD-x86_64-396.24.tar.gz

http://fr.download.nvidia.com/solaris/396.24/NVIDIA-Solaris-x86-396.24.run

As aforementioned R396 supports only 64 bit OS. Ignore the file names.

Quote
  • Added support for the following GPUs:   
    • GeForce GTX 1050 with Max-Q Design
       Quadro P3200
       Quadro P4200
  • Fixed a regression that caused the current MetaMode's ViewPortIn and ViewPortOut settings to be preserved across RandR modesets. The driver now clears ViewPortIn and ViewPortOut when the mode is set through RandR, restoring the behavior that existed prior to the regression.
  • Improved error reporting in the Vulkan driver if libnvidia-glvkspirv.so, the new Vulkan SPIR-V compiler added in 396.24, cannot be found at run time.
  • Fixed performance regressions and corruption issues in the new Vulkan SPIR-V compiler.
  • Added support for 32-bit PCI domains throughout the NVIDIA driver stack. This support is required for running Linux VMs with recent versions of the pci_hyperv driver on top of Hyper-V.
  • Updated the SLI Mosaic configuration page in nvidia-settings to make more layout configurations available, including configurations that do not utilize all of the available displays.
  • Added reporting of EGL information to nvidia-settings.
  • Added support for a new Vulkan SPIR-V compiler which reduces shader compilation time and shader system memory consumption.
     
     A new environment variable can be used to enable (1) (default) or disable (0) the new compiler if errors in existing applications are found:
     
     __GL_NextGenCompiler=<int>
     
     The following application profile setting with the same definition is also available:
     
     { "pattern" : [], "profile" : [ "NextGenCompiler", <int> ] }
     
     The old compiler is deprecated and will be removed in a future release.
  • Updated nvidia-installer to recognize partial libglvnd installations which are missing only optional libraries. This allows the installer to continue installation by default when libglvnd is installed without libOpenGL.so, as is frequently the case with distribution-provided libglvnd installations.
  • Improved performance of the following Vulkan APIs:
    • vkAllocateMemory()
       vkBindBufferMemory()
       vkBindImageMemory()
  • Fixed a bug that caused the NV_CTRL_STEREO_SWAP_MODE setting for quad-buffered stereo visuals to not be preserved across modesets or VT switches.
  • Added a new global X configuration option "AllowExternalGpus", which defaults to disabled, but can be enabled to allow eGPUs and other surprise-removable GPUs to be configured with X screens.
  • Added support for X.Org xserver ABI 24 (xorg-server 1.20).
  • Improved nvidia-bug-report.sh to check for kern.log which is the default kernel log-file location for many Debian-based Linux distributions.
  • Fixed a bug which could cause X servers that export a Video Driver ABI earlier than 0.8 to crash when running X11 applications which call XRenderAddTraps().

22
Radeon Software Adrenalin Edition 18.4.1 Highlights


Support For
    • Initial support for Windows®10 April 2018 Update
Fixed Issues
    • Water textures may not render or may appear to be missing in World of Final Fantasy™.
    • Stellaris™ may experience an application hang on loading screens.
    • Call of Duty™: World War II may experience corruption during gameplay on some Radeon RX 400 series graphics products.
    • The Radeon ReLive Instant Replay feature may fail to record in some gaming applications unless desktop recording is enabled.
    • Sea of Thieves™ may experience flickering in some game menus on multi GPU enabled system configurations.

23
-NEW- 24.20.100.6025: Intel® Graphics Driver for Windows* [Apollo Lake, Gemini Lake, 6th, 7th & 8th Generation]

Highlights

 
    Microsoft® Windows 10 April Update Launch Driver
    Hearthstone®: The Witchwood™

 
This new driver brings significant quality and power saving improvements while displaying Enhanced Dynamic Range (EDR) content and provides better brightness in High Dynamic Range (HDR) mode for 7th Generation processors or higher.

 
Gaming with Intel® UHD Graphics 620 or better?

 
Throw down the latest cards in Hearthstone®: The Witchwood™. Get lost in the dark fantasy world of Ash of

Gods: Redemption* and enjoy Neverwinter Nights™: Enhanced Edition, Jalopy*, Masters of Anima™, and Empires Apart™.

24
3D-Tech News Around The Web / NVIDIA NVFlash 5.449.0
« on: April 27, 2018, 12:05:49 AM »
 Download from TPU

            Added support for:
 
  • Tesla V100-DGXS-32GB   
  • Tesla V100-PCIE-32GB   
  • Tesla V100-SXM2-32GB
Added ability to dump VBIOS for notebooks without discrete GPU EEPROM

Build Information
 - Build Date: Apr 16 2018
 - Build Time: 11:30:42
 - Build CL: 23948958



25
Download For Windows

No change log yet, however "Forward context 4.6" has been added.

26
3D-Tech News Around The Web / FFmpeg 4.0 "Wu"
« on: April 22, 2018, 05:00:58 PM »
April 20th, 2018, FFmpeg 4.0 "Wu"  FFmpeg 4.0 "Wu", a new major release, is now available! Some of the highlights:
 
  • Bitstream filters for editing metadata in H.264, HEVC and MPEG-2 streams
  • Experimental MagicYUV encoder
  • TiVo ty/ty+ demuxer
  • Intel QSV-accelerated MJPEG encoding
  • native aptX and aptX HD encoder and decoder
  • NVIDIA NVDEC-accelerated H.264, HEVC, MJPEG, MPEG-1/2/4, VC1, VP8/9 hwaccel decoding
  • Intel QSV-accelerated overlay filter
  • mcompand audio filter
  • acontrast audio filter
  • OpenCL overlay filter
  • video mix filter
  • video normalize filter
  • audio lv2 wrapper filter
  • VAAPI MJPEG and VP8 decoding
  • AMD AMF H.264 and HEVC encoders
  • video fillborders filter
  • video setrange filter
  • support LibreSSL (via libtls)
  • Dropped support for building for Windows XP. The minimum supported Windows version is Windows Vista.
  • deconvolve video filter
  • entropy video filter
  • hilbert audio filter source
  • aiir audio filter
  • Removed the ffserver program
  • Removed the ffmenc and ffmdec muxer and demuxer
  • VideoToolbox HEVC encoder and hwaccel
  • VAAPI-accelerated ProcAmp (color balance), denoise and sharpness filters
  • Add android_camera indev
  • codec2 en/decoding via libcodec2
  • native SBC encoder and decoder
  • drmeter audio filter
  • hapqa_extract bitstream filter
  • filter_units bitstream filter
  • AV1 Support through libaom
  • E-AC-3 dependent frames support
  • bitstream filter for extracting E-AC-3 core
  • Haivision SRT protocol via libsrt
  • vfrdet filter
  We strongly recommend users, distributors, and system integrators to upgrade unless they use current git master.

27
3D-Tech News Around The Web / Vulkan SDK 1.1.73 Released
« on: April 21, 2018, 04:50:23 PM »
New SDKs released for Vulkan Header 1.1.73.0 Released 4/20/2018
LunarG has released new Vulkan SDKs for Windows, Linux, and macOS based on the 1.1.73.0 header.
Overview of new additions to the SDK
 
  • The following extensions:
     
    • VK_ANDROID_external_memory_android_hardware_buffer
    • VK_EXT_descriptor_indexing
    • VK_AMD_shader_core_properties
    • VK_NV_shader_subgroup_partitioned
  • Many bug fixes, increased validation coverage and accuracy improvements, and feature additions.
For more information
Please read the Release Notes for Linux, Release Notes for Windows, or Release Notes for macOS for additional information or go to LunarXchange to download this new SDK.
For more information about LunarG, Inc., go here.
 

28
3D-Tech News Around The Web / HWiNFO32 + HWiNFO64 v5.80
« on: April 11, 2018, 08:38:05 AM »
 Changes in HWiNFO32 & HWiNFO64 v5.80 - Released on:  Apr-10-2018: 
 
  • Security hardening of the HWiNFO kernel driver.
  • Added support of Nuvoton NCT6797D/NCT5567D LPC/HW monitor.
  • Enhanced sensor monitoring of future MSI 3xx mainboard series.
  • Added fan speed monitoring on several new ASUS notebook models.
  • Fixed reporting of current DMI link speed for several Intel CPUs.
  • Fixed reporting of AMD Zen temperature when using alternate scale range.
  • Added support of some ACPI sensors on Windows 10.
  • Enhanced sensor monitoring on ASUS G11CD.
  • Enhanced support of Intel Denverton.
  • Added monitoring of new AMD GPU Memory Usage parameter.
  • Extended reporting of AMD graphics driver version.
  • Enhanced sensor monitoring on EVGA X299 DARK.
  • Added universal monitoring of GPU Video Encode/Decode/Processing, Computing, VR usage on Windows 10.
  • Enhanced sensor monitoring on ASUS H370, B360 and H310 series.
  • Enhanced sensor monitoring on ASRock H370, B360 and H310 series.
  • Added reporting of VIA/S3G Chrome 64x GPU clocks.
  • Added a dedicated GPU sensor for GPUs other than Intel, AMD, NVIDIA.


  stefan076-20180411.png

29
Download now:
http://de.download.nvidia.com/XFree86/Linux-x86_64/396.18/NVIDIA-Linux-x86_64-396.18.run

http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/396.18/NVIDIA-FreeBSD-x86_64-396.18.tar.gz

http://fr.download.nvidia.com/solaris/396.18/NVIDIA-Solaris-x86-396.18.run

As aforementioned R396 supports only 64 bit OS. Ignore the file names.

Quote
Added support for the following GPUs:

    Quadro GV100
    Quadro P3200
    Quadro P4200

Updated the SLI Mosaic configuration page in nvidia-settings to make more layout configurations available, including configurations that do not utilize all of the available displays.
Added reporting of EGL information to nvidia-settings.
Fixed a bug that caused the NV_CTRL_STEREO_SWAP_MODE setting for quad-buffered stereo visuals to not be preserved across modesets or VT switches.
Added a new global X configuration option "AllowExternalGpus", which defaults to disabled, but can be enabled to allow eGPUs and other surprise-removable GPUs to be configured with X screens.

30
3D-Tech News Around The Web / NVIDIA announces CUDA 9.2
« on: April 10, 2018, 11:38:57 AM »
CUDA 9.2 includes updates to libraries, a new library for accelerating custom linear-algebra algorithms, and lower kernel launch latency.

With CUDA 9.2, you can:

    Speed up recurrent and convolutional neural networks through cuBLAS optimizations
    Speed up FFT of prime size matrices through Bluestein kernels in cuFFT
    Accelerate custom linear algebra algorithms with CUTLASS 1.0
    Launch CUDA kernels up to 2X faster than CUDA 9 with new optimizations to the CUDA runtime

Read more...

CUDA 9.2 will require driver series R396


31
3D-Tech News Around The Web / NVIDIA Vulkan developer driver 389.20
« on: March 30, 2018, 09:30:44 PM »
Windows driver version 389.20 and Linux driver version 387.42.06 provide new features for Vulkan developers to test their upcoming Vulkan applications.


Windows 389.20
  Linux 387.42.06
  SHIELD Android TV
 Release Updates March 30th, 2018 - Windows 389.20, Linux 387.42.06
 

32
 
  • Added support for the following GPUs:
    • Quadro GV100
  • Updated the driver to prevent G-SYNC from being enabled when a Quadro Sync board is installed. G-SYNC and Quadro Sync were always mutually incompatible features, and this change makes it easier to use G-SYNC capable monitors on Quadro Sync configurations, as it is now no longer necessary to manually disable G-SYNC.
  • Further improved the fix for occasional flicker when using the X driver's composition pipeline.  This was mostly fixed in 390.42, but now the fix should be more complete.
  • Improved compatibility with recent Linux kernels.
  • Fixed a string concatenation bug that caused libGL to accidentally try to create the directory "$HOME.nv" rather than "$HOME/.nv" in some cases where /tmp isn't accessible.
  • Increased the version numbers of the GLVND libGL, libGLESv1_CM, libGLESv2, and libEGL libraries, to prevent concurrently installed non-GLVND libraries from taking precedence in the dynamic linker cache.
  • Fixed a bug which could cause X servers that export a Video Driver ABI earlier than 0.8 to crash when running X11 applications which call XRenderAddTraps().
  http://de.download.nvidia.com/XFree86/Linux-x86_64/390.48/NVIDIA-Linux-x86_64-390.48.run
 http://it.download.nvidia.com/XFree86/Linux-x86/390.48/NVIDIA-Linux-x86-390.48.run
 http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/390.48/NVIDIA-FreeBSD-x86_64-390.48.tar.gz
 http://fr.download.nvidia.com/solaris/390.48/NVIDIA-Solaris-x86-390.48.run
 http://cn.download.nvidia.com/XFree86/Linux-x86-ARM/390.48/NVIDIA-Linux-armv7l-gnueabihf-390.48.run
 http://jp.download.nvidia.com/XFree86/FreeBSD-x86/390.48/NVIDIA-FreeBSD-x86-390.48.tar.gz
 

33
3D-Tech News Around The Web / NVIDIA Quadro driver 391.33
« on: March 28, 2018, 01:09:13 PM »
 Release 390 is an ‘Optimal Drivers for Enterprise’ (ODE) branch release. ODE branches generally do not introduce new features after the branch introduction and are dedicated to long term stability for ISV certification, OEMs, and Enterprise customers.

 
Fixed Issues in Version R390 U4
     [Multi-GPU Mosaic]: Displays go blank upon disabling the Mosaic topology, then the primary GPU is disabled upon restarting the system.
 
 Windows 10 Open Issues in Version R390 U4
     [Assimilate Scratch]: The application may crash due to a kernel exception in the NVIDIA OpenGL driver.
     [Quadro M6000][Quadro Sync]: Unexpected flashing may appear on the display connected to the second GPU.
     Please consult your NVIDIA support team for details on resolving this behavior.
     [Multi-GPU Mosaic][Quadro Sync]: Application corruption and possible blue-screen crash occurs when enabling WARP while Mosaic and Quadro Sync are enabled.



 Release notes:
 http://us.download.nvidia.com/Windows/Quadro_Certified/391.33/391.33-win10-win8-win7-quadro-grid-release-notes.pdf

 
 This driver adds support for:

NVIDIA_DEV.1DB5 = "NVIDIA Tesla V100-SXM2-32GB"
NVIDIA_DEV.1DB6 = "NVIDIA Tesla V100-PCIE-32GB"
NVIDIA_DEV.1DBA = "NVIDIA Quadro GV100"


34
3D-Tech News Around The Web / AMD V-EZ 1.0 beta
« on: March 27, 2018, 07:40:51 AM »
V-EZ is a light-weight middleware layer for the Vulkan API targeting ISVs in the Professional Workstation Graphics space. The required low-level knowledge of GPU hardware and behavior in Vulkan is much greater than previous graphics APIs.  V-EZ attempts to bridge that gap by augmenting the Vulkan API to lower the barrier to entry and allowing for traditional usage and semantics that Professional CAD ISV developers are used to.
V-EZ is not aimed at game developers.

35
 Radeon Software Adrenalin Edition 18.3.4 Highlights


 Support For
    • Far Cry®5
Fixed Issues
    • Some blockchain workloads may experience lower performance than expected when compared to previous Radeon Software releases.
    • Final Fantasy®XV may experience bright lighting effects on some trees in specific map locations.
    • Final Fantasy®XV may experience an application hang or crash after advancing in game to chapter 2.

36
3D-Tech News Around The Web / NVIDIA Nsight Graphics 1.0
« on: March 22, 2018, 05:50:38 PM »
NVIDIA Nsight Graphics is a standalone application for the debugging and profiling of graphics applications. Nsight supports applications built with DirectCompute, Direct3D (11, 12), OpenGL, Vulkan, Oculus SDK, and OpenVR.

More Information

Samples screens from Rhodium LC





37
The freeware version of IDA v7.0 has the following limitations:
  • no commercial use is allowed
  • lacks all features introduced in IDA > v7.0
  • lacks support for many processors, file formats, debugging etc...
  • comes without technical support

38
 Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
 
 Game Ready
 Provides the optimal gaming experience for Sea of Thieves
 http://us.download.nvidia.com/Windows/391.24/391.24-notebook-win10-64bit-international-whql.exe
 http://us.download.nvidia.com/Windows/391.24/391.24-win10-win8-win7-notebook-release-notes.pdf

39
3D-Tech News Around The Web / DirectX Raytracing Tutorials
« on: March 20, 2018, 07:36:01 AM »
Quote
This repository contain tutorials demonstrating how to use DirectX Raytracing. Under the Tutorials folder you can find Word documents going over the code, explaining how to use the API.
Requirements:
  • Windows 10 RS4. Follow the instructions on the DirectX forums.
  • Windows 10 SDK 10.0.16299.91.
  • Visual Studio 2015.
  • You do not need to download the DXR SDK, it is packaged with the tutorials.
  • Open the solution, build it, knock yourself out.

Unsurprisingly the samples don't run on Redstone 3 (missing procedure entry points in runtimes)-
I'll recheck next month with Redstone 4.


40
Radeon Software Adrenalin Edition 18.3.3 Highlights

Support For
    • Sea of Thieves™
    • A Way Out™
    • Vulkan®1.1 Support
      • Product is conformant with the Vulkan® 1.1 Specification. Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.
Fixed Issues
    • Forza® Motorsport 7 may experience intermittent stutter during gameplay.
    • Some Radeon ReLive recorded clips may experience corruption or audio distortion when played back.
    • Final Fantasy® XV may experience flickering or disappearing objects during some gameplay in multi GPU enabled system configurations.
    • Star Wars® Battlefront™ 2 may experience a system hang on the initial splash screen in multi GPU enabled system configurations.

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