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3D-Tech News Around The Web / Ogre 1.9 RC1 is here
« on: May 01, 2013, 05:44:53 PM »Quote
Ogre 1.9 RC1 is here!
Good news!
Some days ago we finally tagged our official source code repository with “v1-9-0RC1” which of course means to we reached a development state that we consider feature-complete for Ogre 1.9. As usual we first release a Release Candidate (RC) version that – if no major issues are found or any upcoming issues were fixed – will be declared final/stable and then become the official current Ogre version. So please: Wherever possible switch to the new version to give it a try and report any issues you find to our Ogre JIRA tracker so that we as the team can tackle them.
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Changelog highlights:
New LOD Volume Rendering Component with LOD from GSoC 2012
Terrain Improvements from GSoC 2012
Android platform support
Windows Phone 8 platform support
Windows Metro / WinRT support
OpenGL3+ Render System (still experimental and under heavy development)
Improvements to all Render Systems, e.g. DirectX11 from GSoC 2012
multitude of bug fixes


