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Topics - Stefan

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1
3D-Tech News Around The Web / HWiNFO32 + HWiNFO64 v5.80
« on: April 11, 2018, 08:38:05 AM »
 Changes in HWiNFO32 & HWiNFO64 v5.80 - Released on:  Apr-10-2018: 
 
  • Security hardening of the HWiNFO kernel driver.
  • Added support of Nuvoton NCT6797D/NCT5567D LPC/HW monitor.
  • Enhanced sensor monitoring of future MSI 3xx mainboard series.
  • Added fan speed monitoring on several new ASUS notebook models.
  • Fixed reporting of current DMI link speed for several Intel CPUs.
  • Fixed reporting of AMD Zen temperature when using alternate scale range.
  • Added support of some ACPI sensors on Windows 10.
  • Enhanced sensor monitoring on ASUS G11CD.
  • Enhanced support of Intel Denverton.
  • Added monitoring of new AMD GPU Memory Usage parameter.
  • Extended reporting of AMD graphics driver version.
  • Enhanced sensor monitoring on EVGA X299 DARK.
  • Added universal monitoring of GPU Video Encode/Decode/Processing, Computing, VR usage on Windows 10.
  • Enhanced sensor monitoring on ASUS H370, B360 and H310 series.
  • Enhanced sensor monitoring on ASRock H370, B360 and H310 series.
  • Added reporting of VIA/S3G Chrome 64x GPU clocks.
  • Added a dedicated GPU sensor for GPUs other than Intel, AMD, NVIDIA.


  stefan076-20180411.png

2
Download now:
http://de.download.nvidia.com/XFree86/Linux-x86_64/396.18/NVIDIA-Linux-x86_64-396.18.run

http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/396.18/NVIDIA-FreeBSD-x86_64-396.18.tar.gz

http://fr.download.nvidia.com/solaris/396.18/NVIDIA-Solaris-x86-396.18.run

As aforementioned R396 supports only 64 bit OS. Ignore the file names.

Quote
Added support for the following GPUs:

    Quadro GV100
    Quadro P3200
    Quadro P4200

Updated the SLI Mosaic configuration page in nvidia-settings to make more layout configurations available, including configurations that do not utilize all of the available displays.
Added reporting of EGL information to nvidia-settings.
Fixed a bug that caused the NV_CTRL_STEREO_SWAP_MODE setting for quad-buffered stereo visuals to not be preserved across modesets or VT switches.
Added a new global X configuration option "AllowExternalGpus", which defaults to disabled, but can be enabled to allow eGPUs and other surprise-removable GPUs to be configured with X screens.

3
3D-Tech News Around The Web / NVIDIA announces CUDA 9.2
« on: April 10, 2018, 11:38:57 AM »
CUDA 9.2 includes updates to libraries, a new library for accelerating custom linear-algebra algorithms, and lower kernel launch latency.

With CUDA 9.2, you can:

    Speed up recurrent and convolutional neural networks through cuBLAS optimizations
    Speed up FFT of prime size matrices through Bluestein kernels in cuFFT
    Accelerate custom linear algebra algorithms with CUTLASS 1.0
    Launch CUDA kernels up to 2X faster than CUDA 9 with new optimizations to the CUDA runtime

Read more...

CUDA 9.2 will require driver series R396


4
3D-Tech News Around The Web / NVIDIA Vulkan developer driver 389.20
« on: March 30, 2018, 09:30:44 PM »
Windows driver version 389.20 and Linux driver version 387.42.06 provide new features for Vulkan developers to test their upcoming Vulkan applications.


Windows 389.20
  Linux 387.42.06
  SHIELD Android TV
 Release Updates March 30th, 2018 - Windows 389.20, Linux 387.42.06
 

5
 
  • Added support for the following GPUs:
    • Quadro GV100
  • Updated the driver to prevent G-SYNC from being enabled when a Quadro Sync board is installed. G-SYNC and Quadro Sync were always mutually incompatible features, and this change makes it easier to use G-SYNC capable monitors on Quadro Sync configurations, as it is now no longer necessary to manually disable G-SYNC.
  • Further improved the fix for occasional flicker when using the X driver's composition pipeline.  This was mostly fixed in 390.42, but now the fix should be more complete.
  • Improved compatibility with recent Linux kernels.
  • Fixed a string concatenation bug that caused libGL to accidentally try to create the directory "$HOME.nv" rather than "$HOME/.nv" in some cases where /tmp isn't accessible.
  • Increased the version numbers of the GLVND libGL, libGLESv1_CM, libGLESv2, and libEGL libraries, to prevent concurrently installed non-GLVND libraries from taking precedence in the dynamic linker cache.
  • Fixed a bug which could cause X servers that export a Video Driver ABI earlier than 0.8 to crash when running X11 applications which call XRenderAddTraps().
  http://de.download.nvidia.com/XFree86/Linux-x86_64/390.48/NVIDIA-Linux-x86_64-390.48.run
 http://it.download.nvidia.com/XFree86/Linux-x86/390.48/NVIDIA-Linux-x86-390.48.run
 http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/390.48/NVIDIA-FreeBSD-x86_64-390.48.tar.gz
 http://fr.download.nvidia.com/solaris/390.48/NVIDIA-Solaris-x86-390.48.run
 http://cn.download.nvidia.com/XFree86/Linux-x86-ARM/390.48/NVIDIA-Linux-armv7l-gnueabihf-390.48.run
 http://jp.download.nvidia.com/XFree86/FreeBSD-x86/390.48/NVIDIA-FreeBSD-x86-390.48.tar.gz
 

6
3D-Tech News Around The Web / NVIDIA Quadro driver 391.33
« on: March 28, 2018, 01:09:13 PM »
 Release 390 is an ‘Optimal Drivers for Enterprise’ (ODE) branch release. ODE branches generally do not introduce new features after the branch introduction and are dedicated to long term stability for ISV certification, OEMs, and Enterprise customers.

 
Fixed Issues in Version R390 U4
     [Multi-GPU Mosaic]: Displays go blank upon disabling the Mosaic topology, then the primary GPU is disabled upon restarting the system.
 
 Windows 10 Open Issues in Version R390 U4
     [Assimilate Scratch]: The application may crash due to a kernel exception in the NVIDIA OpenGL driver.
     [Quadro M6000][Quadro Sync]: Unexpected flashing may appear on the display connected to the second GPU.
     Please consult your NVIDIA support team for details on resolving this behavior.
     [Multi-GPU Mosaic][Quadro Sync]: Application corruption and possible blue-screen crash occurs when enabling WARP while Mosaic and Quadro Sync are enabled.



 Release notes:
 http://us.download.nvidia.com/Windows/Quadro_Certified/391.33/391.33-win10-win8-win7-quadro-grid-release-notes.pdf

 
 This driver adds support for:

NVIDIA_DEV.1DB5 = "NVIDIA Tesla V100-SXM2-32GB"
NVIDIA_DEV.1DB6 = "NVIDIA Tesla V100-PCIE-32GB"
NVIDIA_DEV.1DBA = "NVIDIA Quadro GV100"


7
3D-Tech News Around The Web / AMD V-EZ 1.0 beta
« on: March 27, 2018, 07:40:51 AM »
V-EZ is a light-weight middleware layer for the Vulkan API targeting ISVs in the Professional Workstation Graphics space. The required low-level knowledge of GPU hardware and behavior in Vulkan is much greater than previous graphics APIs.  V-EZ attempts to bridge that gap by augmenting the Vulkan API to lower the barrier to entry and allowing for traditional usage and semantics that Professional CAD ISV developers are used to.
V-EZ is not aimed at game developers.

8
 Radeon Software Adrenalin Edition 18.3.4 Highlights


 Support For
    • Far Cry®5
Fixed Issues
    • Some blockchain workloads may experience lower performance than expected when compared to previous Radeon Software releases.
    • Final Fantasy®XV may experience bright lighting effects on some trees in specific map locations.
    • Final Fantasy®XV may experience an application hang or crash after advancing in game to chapter 2.

9
3D-Tech News Around The Web / NVIDIA Nsight Graphics 1.0
« on: March 22, 2018, 05:50:38 PM »
NVIDIA Nsight Graphics is a standalone application for the debugging and profiling of graphics applications. Nsight supports applications built with DirectCompute, Direct3D (11, 12), OpenGL, Vulkan, Oculus SDK, and OpenVR.

More Information

Samples screens from Rhodium LC





10
The freeware version of IDA v7.0 has the following limitations:
  • no commercial use is allowed
  • lacks all features introduced in IDA > v7.0
  • lacks support for many processors, file formats, debugging etc...
  • comes without technical support

11
 Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
 
 Game Ready
 Provides the optimal gaming experience for Sea of Thieves
 http://us.download.nvidia.com/Windows/391.24/391.24-notebook-win10-64bit-international-whql.exe
 http://us.download.nvidia.com/Windows/391.24/391.24-win10-win8-win7-notebook-release-notes.pdf

12
3D-Tech News Around The Web / DirectX Raytracing Tutorials
« on: March 20, 2018, 07:36:01 AM »
Quote
This repository contain tutorials demonstrating how to use DirectX Raytracing. Under the Tutorials folder you can find Word documents going over the code, explaining how to use the API.
Requirements:
  • Windows 10 RS4. Follow the instructions on the DirectX forums.
  • Windows 10 SDK 10.0.16299.91.
  • Visual Studio 2015.
  • You do not need to download the DXR SDK, it is packaged with the tutorials.
  • Open the solution, build it, knock yourself out.

Unsurprisingly the samples don't run on Redstone 3 (missing procedure entry points in runtimes)-
I'll recheck next month with Redstone 4.


13
Radeon Software Adrenalin Edition 18.3.3 Highlights

Support For
    • Sea of Thieves™
    • A Way Out™
    • Vulkan®1.1 Support
      • Product is conformant with the Vulkan® 1.1 Specification. Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.
Fixed Issues
    • Forza® Motorsport 7 may experience intermittent stutter during gameplay.
    • Some Radeon ReLive recorded clips may experience corruption or audio distortion when played back.
    • Final Fantasy® XV may experience flickering or disappearing objects during some gameplay in multi GPU enabled system configurations.
    • Star Wars® Battlefront™ 2 may experience a system hang on the initial splash screen in multi GPU enabled system configurations.

14
3D-Tech News Around The Web / Intel graphics driver 23.20.16.4973
« on: March 15, 2018, 05:59:42 PM »
Download from Microsoft
http://download.windowsupdate.com/d/msdownload/update/driver/drvs/2018/03/x64_dee8ad331751e4ca530d8b4a1340212b8abc97af.cab

Install driver via have disk method as described at:
https://www.windowscentral.com/how-install-intel-beta-graphics-drivers-surface
(ignore prolog about MS surface, treat CAB like ZIP)

Quote
DriverVer=02/28/2018,23.20.16.4973
[IntelGfx.NTamd64.10.0...14393]

; SKL
%iSKLULTGT1%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_193D

; BXT

%iBXTGTP%           = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A84
%iBXTGTP12%         = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A85

; KBL
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921
%iKBLULTGT3E15%     = iKBLD_w10_DS, PCI\VEN_8086&DEV_5926
%iKBLULTGT3E28%     = iKBLD_w10_DS, PCI\VEN_8086&DEV_5927
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E
%iKBLDTGT1%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5902
%iKBLDTGT2%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5912
%iKBLHALOGT1%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_590B
%iKBLHALOGT2%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_591B
%iKBLWGT2%          = iKBLD_w10_DS, PCI\VEN_8086&DEV_591D
%iKBLULTGT2R%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5917

; CFL
%iCFLDTGT1%         = iCFL_w10_DS, PCI\VEN_8086&DEV_3E90
%iCFLDTGT2%         = iCFL_w10_DS, PCI\VEN_8086&DEV_3E92
%iCFLDTWSGT2%       = iCFL_w10_DS, PCI\VEN_8086&DEV_3E96
%iCFLHALOGT2%       = iCFL_w10_DS, PCI\VEN_8086&DEV_3E9B
%iCFLHALOWSGT2%     = iCFL_w10_DS, PCI\VEN_8086&DEV_3E94
%iCFLULTGT3W15%     = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA6
%iCFLULTGT3W28%     = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA5
%iCFLULTGT3W15EU42% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA7
%iCFLULTGT3W28EU42% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA8
%iCFLDTGT1W35%      = iCFL_w10_DS, PCI\VEN_8086&DEV_3E93
%iCFLDTGT2W35%      = iCFL_w10_DS, PCI\VEN_8086&DEV_3E91
%iCFLDTGT2S8S2F1F%  = iCFL_w10_DS, PCI\VEN_8086&DEV_3E98
%iCFLDTGT1S6S4S2F1F%  = iCFL_w10_DS, PCI\VEN_8086&DEV_3E99
%iCFLDTGT2S82S6F2%    = iCFL_w10_DS, PCI\VEN_8086&DEV_3E9A
%iCFLULTGT2U42U2F2%   = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA0
%iCFLULTGT1U41FU2F1F% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA1
%iCFLULTGT3U43%       = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA2
%iCFLULTGT2U42FU2F1F% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA3
%iCFLULTGT141F2F1F%   = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA4
%iCFLULTGT2U42FU2F2F% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA9

;GLK
%iGLKGT2E18%        = iGLKD_w10_DS, PCI\VEN_8086&DEV_3184
%iGLKGT2E12%        = iGLKD_w10_DS, PCI\VEN_8086&DEV_3185

16
3D-Tech News Around The Web / NVIDIA Linux Graphics Debugger 2.3
« on: March 10, 2018, 09:02:21 PM »
 
Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x on Linux. It enables professional graphics developers to get the most out of their NVIDIA GeForce and Quadro GPUs on a variety of Linux distributions.
Supported Platforms:
- Ubuntu v14.04, v16.04
- Redhat 7.2
- Centos 7.4
- Fedora 25 (x64 only, Fedora 26 is not supported as of Linux Graphics Debugger 2.3)
Recommended NVIDA driver:
- 390.25 or later
For an overview and new features, see the Linux Graphics Debugger home page.
For important information about this release, see the Linux Graphics Debugger 2.3 Release Notes.
   More Information

17
“Retpoline” sequences are a software construct which allow indirect branches to be isolated from speculative execution.  This may be applied to protect sensitive binaries (such as operating system or hypervisor implementations) from branch target injection attacks against their indirect branches. 
The name “retpoline” is a portmanteau of “return” and “trampoline.”  It is a trampoline construct constructed using return operations which also figuratively ensures that any associated speculative execution will “bounce” endlessly. 

Read more...

18
Radeon Software Adrenalin Edition 18.2.3 Highlights
Support For
    • Vulkan®1.1 Support
      • Product is conformant with the Vulkan® 1.1 Specification. Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.
    • Sea of Thieves™
      • Up to 29% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 3840x2160. RS-215
      • Up to 39% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 1920x1080. RS-216
    • Final Fantasy® XII The Zodiac Age
    • Up to 13% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX Vega 56 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 2560x1440. RS-212
    • Up to 20% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 2560x1440p. RS-213
Fixed Issues
  • Radeon FreeSync may intermittently incorrectly engage during Chrome video playback resulting in playback flicker.
  • Radeon FreeSync may rapidly change between min and max range when enabled causing stutter in fullscreen games on multi display system configurations.
  • Flickering may be observed on the performance metrics overlay when Enhanced Sync is enabled on some Radeon FreeSync connected displays.
  • Radeon Overlay may exhibit minor flickering when enabled while playing games using the Vulkan® API.
  • Fortnite™ may experience lighting or fog corruption on some graphics quality presets.
  • Radeon ReLive instant replay clips may intermittently contain small amounts of audio distortion.
  • Middle-earth™: Shadow of War™ may experience an application crash when launched as a Universal Windows® Application.
  • For Honor™ may experience an intermittent application crash on launch.

19
Radeon™ Software for Linux® Driver 17.50 Highlights
    • Enables Vulkan® 1.1 support
      • Closed source driver conformant with the Vulkan® 1.1 Specification
      • Open source driver is based on the Vulkan® 1.1 Specification and will be submitted to the Khronos Conformance Process. Current conformance status can be found at www.khronos.org/conformance.
    • Delivers amdgpu-pro and amdgpu-all-open stacks using the same packaging infrastructure
    • Large Page Support is enabled by default

20
This article discusses TSCMAA, which employs an optimized CMAA and integrates temporal accumulation in order to create a temporally stable post-processing AA solution as a MSAA alternate technique without compromising on image quality. TSCMAA is also designed to run efficiently on low- and medium-end graphics processing units (GPUs), such as integrated GPUs, and to be minimally invasive. This makes it acceptable as an MSAA alternate with better temporal stability in a wide range of applications, which include aliasing-prune geometry such as text, patterns, lines, and foliage.

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