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3D-Tech News Around The Web / NVIDIA Nsight Graphics 1.0
« on: March 22, 2018, 05:50:38 PM »
NVIDIA Nsight Graphics is a standalone application for the debugging and profiling of graphics applications. Nsight supports applications built with DirectCompute, Direct3D (11, 12), OpenGL, Vulkan, Oculus SDK, and OpenVR.

More Information

Samples screens from Rhodium LC

The freeware version of IDA v7.0 has the following limitations:
  • no commercial use is allowed
  • lacks all features introduced in IDA > v7.0
  • lacks support for many processors, file formats, debugging etc...
  • comes without technical support

 Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
 Game Ready
 Provides the optimal gaming experience for Sea of Thieves

3D-Tech News Around The Web / DirectX Raytracing Tutorials
« on: March 20, 2018, 07:36:01 AM »
This repository contain tutorials demonstrating how to use DirectX Raytracing. Under the Tutorials folder you can find Word documents going over the code, explaining how to use the API.
  • Windows 10 RS4. Follow the instructions on the DirectX forums.
  • Windows 10 SDK 10.0.16299.91.
  • Visual Studio 2015.
  • You do not need to download the DXR SDK, it is packaged with the tutorials.
  • Open the solution, build it, knock yourself out.

Unsurprisingly the samples don't run on Redstone 3 (missing procedure entry points in runtimes)-
I'll recheck next month with Redstone 4.

Radeon Software Adrenalin Edition 18.3.3 Highlights

Support For
    • Sea of Thieves™
    • A Way Out™
    • Vulkan®1.1 Support
      • Product is conformant with the Vulkan® 1.1 Specification. Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.
Fixed Issues
    • Forza® Motorsport 7 may experience intermittent stutter during gameplay.
    • Some Radeon ReLive recorded clips may experience corruption or audio distortion when played back.
    • Final Fantasy® XV may experience flickering or disappearing objects during some gameplay in multi GPU enabled system configurations.
    • Star Wars® Battlefront™ 2 may experience a system hang on the initial splash screen in multi GPU enabled system configurations.

3D-Tech News Around The Web / Intel graphics driver
« on: March 15, 2018, 05:59:42 PM »
Download from Microsoft

Install driver via have disk method as described at:
(ignore prolog about MS surface, treat CAB like ZIP)


%iSKLULTGT1%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916
%iSKLULXGT2%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921
%iSKLULTGT3e%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926
%iSKLULTGT3%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923
%iSKLULTGT328W%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927
%iSKLDTGT1%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_1902
%iSKLHaloGT1%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_190B
%iSKLHaloGT4%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_193B
%iSKLHaloGT3fe%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_192B
%iSKLHaloGT2%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_191B
%iSKLSRVGT3e%       = iSKLD_w10_DS, PCI\VEN_8086&DEV_192D
%iSKLSRVGT4%        = iSKLD_w10_DS, PCI\VEN_8086&DEV_193A
%iSKLWSGT2%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_191D
%iSKLWSGT4%         = iSKLD_w10_DS, PCI\VEN_8086&DEV_193D


%iBXTGTP%           = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A84
%iBXTGTP12%         = iBXTD_w10_DS, PCI\VEN_8086&DEV_5A85

%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921
%iKBLULTGT3E15%     = iKBLD_w10_DS, PCI\VEN_8086&DEV_5926
%iKBLULTGT3E28%     = iKBLD_w10_DS, PCI\VEN_8086&DEV_5927
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E
%iKBLDTGT1%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5902
%iKBLDTGT2%         = iKBLD_w10_DS, PCI\VEN_8086&DEV_5912
%iKBLHALOGT1%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_590B
%iKBLHALOGT2%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_591B
%iKBLWGT2%          = iKBLD_w10_DS, PCI\VEN_8086&DEV_591D
%iKBLULTGT2R%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5917

%iCFLDTGT1%         = iCFL_w10_DS, PCI\VEN_8086&DEV_3E90
%iCFLDTGT2%         = iCFL_w10_DS, PCI\VEN_8086&DEV_3E92
%iCFLDTWSGT2%       = iCFL_w10_DS, PCI\VEN_8086&DEV_3E96
%iCFLHALOGT2%       = iCFL_w10_DS, PCI\VEN_8086&DEV_3E9B
%iCFLHALOWSGT2%     = iCFL_w10_DS, PCI\VEN_8086&DEV_3E94
%iCFLULTGT3W15%     = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA6
%iCFLULTGT3W28%     = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA5
%iCFLULTGT3W15EU42% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA7
%iCFLULTGT3W28EU42% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA8
%iCFLDTGT1W35%      = iCFL_w10_DS, PCI\VEN_8086&DEV_3E93
%iCFLDTGT2W35%      = iCFL_w10_DS, PCI\VEN_8086&DEV_3E91
%iCFLDTGT2S8S2F1F%  = iCFL_w10_DS, PCI\VEN_8086&DEV_3E98
%iCFLDTGT1S6S4S2F1F%  = iCFL_w10_DS, PCI\VEN_8086&DEV_3E99
%iCFLDTGT2S82S6F2%    = iCFL_w10_DS, PCI\VEN_8086&DEV_3E9A
%iCFLULTGT2U42U2F2%   = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA0
%iCFLULTGT1U41FU2F1F% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA1
%iCFLULTGT3U43%       = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA2
%iCFLULTGT2U42FU2F1F% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA3
%iCFLULTGT141F2F1F%   = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA4
%iCFLULTGT2U42FU2F2F% = iCFL_w10_DS, PCI\VEN_8086&DEV_3EA9

%iGLKGT2E18%        = iGLKD_w10_DS, PCI\VEN_8086&DEV_3184
%iGLKGT2E12%        = iGLKD_w10_DS, PCI\VEN_8086&DEV_3185

3D-Tech News Around The Web / NVIDIA Linux Graphics Debugger 2.3
« on: March 10, 2018, 09:02:21 PM »
Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x on Linux. It enables professional graphics developers to get the most out of their NVIDIA GeForce and Quadro GPUs on a variety of Linux distributions.
Supported Platforms:
- Ubuntu v14.04, v16.04
- Redhat 7.2
- Centos 7.4
- Fedora 25 (x64 only, Fedora 26 is not supported as of Linux Graphics Debugger 2.3)
Recommended NVIDA driver:
- 390.25 or later
For an overview and new features, see the Linux Graphics Debugger home page.
For important information about this release, see the Linux Graphics Debugger 2.3 Release Notes.
   More Information

“Retpoline” sequences are a software construct which allow indirect branches to be isolated from speculative execution.  This may be applied to protect sensitive binaries (such as operating system or hypervisor implementations) from branch target injection attacks against their indirect branches. 
The name “retpoline” is a portmanteau of “return” and “trampoline.”  It is a trampoline construct constructed using return operations which also figuratively ensures that any associated speculative execution will “bounce” endlessly. 


Radeon Software Adrenalin Edition 18.2.3 Highlights
Support For
    • Vulkan®1.1 Support
      • Product is conformant with the Vulkan® 1.1 Specification. Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.
    • Sea of Thieves™
      • Up to 29% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 3840x2160. RS-215
      • Up to 39% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 1920x1080. RS-216
    • Final Fantasy® XII The Zodiac Age
    • Up to 13% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX Vega 56 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 2560x1440. RS-212
    • Up to 20% faster performance using Radeon Software Adrenalin Edition 18.2.3 on the Radeon™ RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.2.2 at 2560x1440p. RS-213
Fixed Issues
  • Radeon FreeSync may intermittently incorrectly engage during Chrome video playback resulting in playback flicker.
  • Radeon FreeSync may rapidly change between min and max range when enabled causing stutter in fullscreen games on multi display system configurations.
  • Flickering may be observed on the performance metrics overlay when Enhanced Sync is enabled on some Radeon FreeSync connected displays.
  • Radeon Overlay may exhibit minor flickering when enabled while playing games using the Vulkan® API.
  • Fortnite™ may experience lighting or fog corruption on some graphics quality presets.
  • Radeon ReLive instant replay clips may intermittently contain small amounts of audio distortion.
  • Middle-earth™: Shadow of War™ may experience an application crash when launched as a Universal Windows® Application.
  • For Honor™ may experience an intermittent application crash on launch.

Radeon™ Software for Linux® Driver 17.50 Highlights
    • Enables Vulkan® 1.1 support
      • Closed source driver conformant with the Vulkan® 1.1 Specification
      • Open source driver is based on the Vulkan® 1.1 Specification and will be submitted to the Khronos Conformance Process. Current conformance status can be found at
    • Delivers amdgpu-pro and amdgpu-all-open stacks using the same packaging infrastructure
    • Large Page Support is enabled by default

This article discusses TSCMAA, which employs an optimized CMAA and integrates temporal accumulation in order to create a temporally stable post-processing AA solution as a MSAA alternate technique without compromising on image quality. TSCMAA is also designed to run efficiently on low- and medium-end graphics processing units (GPUs), such as integrated GPUs, and to be minimally invasive. This makes it acceptable as an MSAA alternate with better temporal stability in a wide range of applications, which include aliasing-prune geometry such as text, patterns, lines, and foliage.

3D-Tech News Around The Web / New SDK released for Vulkan 1.1
« on: March 07, 2018, 06:00:06 PM »
New SDK released for Vulkan 1.1! ####Released 3/7/2018####
This Linux/Windows SDK supports Vulkan API revision 1.1.70. The prior Linux/Windows LunarG SDK release supported Vulkan API revision 1.0.68.
Please note --- this new SDK supports Vulkan 1.1.70, and is backward-compatible with Vulkan 1.0.70.
Please refer to the detailed release notes for driver and CMake requirements.
###Overview of new features in SDK 1.1.70###
  • Support for Vulkan Version 1.1.x, the first major Vulkan update
  • The VulkanInfo utility now features a json backend, for use with the device simulation layer
  • New extensions for Vulkan 1.1.70:
    • VK_KHR_maintenance3
    • VK_EXT_vertex_attribute_divisor
  • Many bug fixes, validation coverage and accuracy improvements, and many feature additions
###Extensions now promoted from experimental or vendor extensions to Khronos extensions###
  • VK_KHR_multiview  (formerly VK_KHX_multiview)
  • VK_KHR_device_group  (formerly VK_KHX_device_group)
  • VK_KHR_device_group_creation  (formerly VK_KHX_device_group_creation)
  • VK_KHR_external_memory_capabilities (formerly   VK_NV_external_memory_capabilities)
  • VK_KHR_external_memory  (formerly VK_NV_external_memory)
###Vulkan 1.0 extensions now promoted to core ###
  • VK_KHR_multiview
  • VK_KHR_device_group
  • VK_KHR_device_group_creation
  • VK_KHR_bind_memory_2
  • VK_KHR_descriptor_update_template
  • VK_KHR_sampler_ycbcr_conversion
  • VK_KHR_get_memory_requirements_2
  • VK_KHR_maintenance3
  • VK_KHR_external_memory_capabilities
  • VK_KHR_external_fence_capabilities
  • VK_KHR_external_semaphore_capabilities
  • VK_KHR_get_physical_device_properties_2
  • VK_KHR_maintenance1
  • VK_KHR_external_memory
  • VK_KHR_external_semaphore
  • VK_KHR_16bit_storage
  • VK_KHR_external_fence
  • VK_KHR_maintenance2
  • VK_KHR_variable_pointers
  • VK_KHR_dedicated_allocation
###Additional extension considerations###
  • All KHX extensions have been promoted to KHR extensions
  • The KHX versions of these extensions are no longer supported
###More information###
Please read the Release Notes for Linux or Release Notes for Windows on LunarXchange in the Docs section for more details.
Download the SDK here.
For more information about LunarG, please check out our website.

  Windows driver version 389.10 and Linux driver version 387.42.05 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 389.10
   Linux 387.42.05
   Release Updates   March 7th, 2018 - Windows 389.10, Linux 387.42.05

3D-Tech News Around The Web / RenderDoc 1.0 released
« on: March 06, 2018, 05:30:18 PM »
RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL or D3D12 across Windows 7 - 10, Linux.

Radeon Software Adrenalin Edition 18.3.1 Highlights
Support For
    • Final Fantasy® XV
    • Warhammer®: Vermintide II
    • DOTA®2
      • Up to 6% faster FPS using Radeon Software Adrenalin Edition 18.3.1 on the Radeon™ RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 17.12.1 at 3840x2160 (1440p).RS-218
Fixed Issues
  • Radeon Chill hotkey may fail to reset when Radeon Settings is restored to defaults.
  • Sea of Thieves™ may experience an intermittent application hang or crash during gameplay.
  • Middle-earth™: Shadow of War may experience texture flickering on trees or hills when using multi GPU enabled system configurations.
  • World of Tanks™ may experience color corruption when changing some game settings in multi GPU enabled system configurations.

3D-Tech News Around The Web / NVIDIA Quadro driver 391.03
« on: March 02, 2018, 07:25:34 PM »
  Release 390 is an ‘Optimal Drivers for Enterprise’ (ODE) branch release. ODE branches generally do not introduce new features after the branch introduction and are dedicated to long term stability for ISV certification, OEMs, and Enterprise customers.
 Fixed Issues in Version R390 U3
  • [Multi-GPU Mosaic]: Displays go blank upon disabling the Mosaic topology, then the primary GPU is disabled upon restarting the system.
 Windows 10 Open Issues in Version R390 U3
  • [Assimilate Scratch]: The application may crash due to a kernel exception in the NVIDIA OpenGL driver.
  • [Quadro M6000][Quadro Sync]: Unexpected flashing may appear on the display connected to the second GPU.
     Please consult your NVIDIA support team for details on resolving this behavior.
  • [Multi-GPU Mosaic][Quadro Sync]: Application corruption and possible blue-screen crash occurs when enabling WARP while Mosaic and Quadro Sync are enabled.
  Release notes:

3D-Tech News Around The Web / KB4090007: Intel microcode updates
« on: March 02, 2018, 05:35:52 PM »
Intel recently announced that they have completed their validations and started to release microcode for newer CPU platforms around Spectre Variant 2 (CVE 2017-5715 (“Branch Target Injection”)). This update includes microcode updates from Intel for the following CPUs:
Product Names (CPU)Public NameCPUIDIntel Microcode Update RevisionMicrosoft Update Standalone Package Version
Skylake H/S6th Generation Intel Core Processor Family506E30xC2V1.001
Skylake U/Y & Skylake U23e6th Generation Intel Core m Processors406E30xC2V1.001
This update is a standalone update available through the Microsoft Update Catalog and targeted for Windows 10 version 1709 (Fall Creators Update) & Windows Server version 1709 (Server Core). This update also includes Intel microcode updates that were already released for these Operating Systems at the time of Release To Manufacturing (RTM). We will offer additional microcode updates from Intel thru this KB Article for these Operating Systems as they become available to Microsoft. Please ensure that mitigation against Spectre Variant 2 is enabled through the registry settings documented in the following articles:
  • Windows Client Guidance for IT Pros to protect against speculative execution side-channel vulnerabilities
  • Windows Server Guidance to protect against speculative execution side-channel vulnerabilities
Consult with your device manufacturer’s and Intel’s websites regarding their microcode recommendation for your device before applying this update to your device.



Answer ID 4639 Updated 03/01/2018 12:06 PM       

  This is GeForce Hot Fix driver version 391.05 that addresses the following:
 -     NVIDIA Freestyle stopped working issue
 -     Display corruption on Titan V GPU
 -     Added support for Microsoft Surface Book notebooks.
 Click the appropriate link to download.
 Windows 10
 64-bit version
 32-bit version
 Windows 8.1/Windows 7:
 64-bit version
 32-bit version

3D-Tech News Around The Web / NVIDIA GeForce Game ready driver 391.01
« on: February 26, 2018, 05:57:48 PM »
 Our new GeForce Game Ready driver is optimized for Final Fantasy XV Windows Edition, Warhammer: Vermintide 2, and World of Tanks' engine upgrade. Additionally, it increases performance in the ever-popular PlayerUnknown's Battlegrounds by up to 7%.
 To download and install, simply fire up GeForce Experience and click the "Drivers" tab.
 The Final Fantasy series is one of the best-selling videogame franchises of all time, with over 135 million copies sold worldwide. Each release employs the highest possible production values and pushes the limit of game technology with cutting-edge effects, massive worlds, and the latest rendering techniques. On March 6th, the critically-acclaimed Final Fantasy XV will launch on PC as Final Fantasy XV Windows Edition, with 4K support, and a ton of other enhancements and additions.

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