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Messages - Stefan

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1
3D-Tech News Around The Web / NVIDIA Inspector - Version 1.9.7.7
« on: September 25, 2016, 10:09:12 AM »
NVIDIA Inspector - Version 1.9.7.7 (.NET Framework 2 or above)

- fixed GDDR5X detection
- fixed voltage reading for pascal
- disabled max boost clock detection for pascal (quick fix for 3rd party curve reset on inspector start)
- readded button and jumplist entry for profile inspector if exists
- added CLI param "-lockVoltagePoint"


NVIDIA Profile Inspector - Version 2.1.3.0 (.NET Framework 4 or above)

- added 'export current profile including predefined settings' to menu
- fixed empty profile export if no setting is set but only application(s)
- fixed crash if nvd3dumx file is not present (WDDM2.1 driver)
- updated setting constants to R367
- added setting decryptor for encrypted 3dvision settings
- improved import error handling
- show nvidia icon for predefined profiles in modified profile list
- added CLI param "-silent"
- added CLI param "-silentImport"
- added some 3d vision settings to CSN file (by DarkStarSword)
- added OpenGL version override to CSN file
- added FastSync to CSN file
- added FrameRateLimiterV2 values to CSN file

2
3D-Tech News Around The Web / IndigoBench: benchmark your GPUs and CPUs
« on: September 25, 2016, 08:47:04 AM »
Quote
IndigoBench: benchmark your GPUs and CPUs!
 We've always enjoyed looking at benchmark results from e.g. Cinebench, since they give a good indication of how the machine will perform for rendering. Some people like fast cars, some like fast rendering engines and GPUs... with IndigoBench you can have both! Besides this, it's just fun to marvel at how powerful the latest CPUs and GPUs are :)
To this end, we developed a standalone benchmarking application which runs two tests, an interior scene by Polygon Manufaktur and a studio-style supercar scene by Oscar Johansson, to produce a total score. This can optionally be submitted to the results database using your Indigo forum account.


3
3D-Tech News Around The Web / NVIDIA NVFlash 5.323
« on: September 23, 2016, 03:19:19 PM »
>>> download now <<<

Build Information
  - Build Date: Sep 1 2016
  - Build Time: 16:53:01
  - Build CL: 21116769

This version doesn't yet officially support GTX 1050 TI (GP 107).
Supported Pascal GPUs are:

GeForce GTX 1060   
GeForce GTX 1060 6GB   
GeForce GTX 1060 3GB   
Quadro P5000   
GeForce GTX 1070   
GeForce GTX 1080   
Quadro P6000   
TITAN X (Pascal)   
Tesla P100-SXM2-16GB   
Tesla P100-PCIE-16GB


4
General Discussion / NVIDIA GTX 1050 TI (GP 107) around the corner
« on: September 23, 2016, 03:01:28 PM »
At least i got the test software from my "asian friends" today  ;)


5
Quote
Here is Notepad++ 7 Release - 64-bit version is available.
However, not all binaries are available in 64-bits - only a few plugins (done by me) are x64 ready. I encourage plugin authors to make your x64 build availabe, so Notepad++ x64 users will benefit from your plugins:
https://notepad-plus-plus.org/community/topic/12053/notepad-plugin-template-plugin-demo-x64-build-available
Of course 64-bit is not the only "feature" in v7. A vulnerability of installer has been fixed in this version as well. There's so many more new features and bug-fixes, check the change list in the download page for more detail

NB
There is still a 32 bit version available


6
3D-Tech News Around The Web / AMD Radeon Software Crimson Edition 16.9.2
« on: September 22, 2016, 09:54:59 AM »
Radeon Software Crimson Edition 16.9.2 Highlights
Support For:
    • Forza Horizon 3™
New AMD CrossFire profile added for DirectX® 11:
    • Dreadnought
Fixed Issues
    • Intermittent mouse cursor corruption may be experienced on some Radeon RX 400 Series graphics products.
    • Flickering display may be experienced on portrait Eyefinity display configurations when launching or exiting DirectX®12 applications.
    • Ashes of the Singularity™ may experience an application crash when Multi-GPU is enabled in DirectX®12.
    • Upgrading from a previous Radeon Software Crimson Edition version may cause user settings in Radeon Settings to reset to defaults.
    • Intermittent crash may be experienced in Mozilla Firefox while doing video playback on some Radeon RX 400 Series graphics products.
    • Radeon Settings may sometimes experience an "application has stopped" error after modifying game profiles on Windows 10 Anniversary Addition.
    • A small amount of corruption may be experienced in the lower right hand corner of the display on some Radeon HD 7000 series products when playing Deus Ex™: Mankind Divided.
    • Small amounts of stutter may be experienced when playing or watching cinematic videos in Deus Ex™: Mankind Divided when using AMD CrossFire mode and DirectX®11.
    • HDMI® Audio may be lost after resuming from standby on Windows 10 Anniversary Edition.
    • Flickering may be experienced in Rocket League on Radeon RX 400 Series graphics products when running in AMD CrossFire mode.

7
New in Release 367.15.10.05f01:
  • Graphics driver updated for MacOS Sierra 10.12 (16A323)
  • Contains performance improvements and bug fixes for a wide range of applications.
  • Includes NVIDIA Driver Manager preference pane.
  • Includes BETA support for iMac and MacBook Pro systems with NVIDIA graphics

9
3D-Tech News Around The Web / NVIDIA GeForce driver 372.90
« on: September 21, 2016, 03:22:06 PM »
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.

Game Ready
Provides the optimal experience for Forza Horizon 3


Official 372.90 Game Ready WHQL Display Driver Feedback Thread (Released 9/21/16)



This driver adds new Vulkan extensions
VK_NV_external_memory         
VK_NV_external_memory_win32         
VK_NV_win32_keyed_mutex 


No signs of SPV_KHR_shader_ballot yet

10
3D-Tech News Around The Web / Intel HD Graphics Driver 21.20.16.4517
« on: September 20, 2016, 07:17:05 PM »
 ATM only for Samsung OEM
 On other rigs help yourself with modified INF

Code: [Select]
DriverVer=09/10/2016,21.20.16.4517

;=====================================================================
;    Windows Threshold Install - DT + Mobile
;=====================================================================
[IntelGfx.NTamd64.10.0]
; SKL HW
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C129144D    ; Cayden
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C129144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C129144D
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C129144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C129144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C129144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C129144D
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C12A144D    ; Aria
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C12A144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C12A144D
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C12A144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C12A144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C12A144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C12A144D
%iSKLHaloGT1%   = iSKLD_w10, PCI\VEN_8086&DEV_190B&SUBSYS_C12B144D    ; Opera
%iSKLHaloGT2%    = iSKLD_w10, PCI\VEN_8086&DEV_191B&SUBSYS_C12B144D
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C133144D    ; Tony2-SKL
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C133144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C133144D
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C133144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C133144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C133144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C133144D   
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C134144D    ; Colosseum
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C134144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C134144D
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C134144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C134144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C134144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C134144D   
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C136144D    ; Amor2-L
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C136144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C136144D
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C136144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C136144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C136144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C136144D   
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C138144D    ; Maxeen
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C138144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C138144D
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C138144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C138144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C138144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C138144D
%iSKLDTGT1%      = iSKLD_w10, PCI\VEN_8086&DEV_1902&SUBSYS_C139144D    ; BigBang
%iSKLDTGT2%      = iSKLD_w10, PCI\VEN_8086&DEV_1912&SUBSYS_C139144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C141144D    ; Prism-13
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C141144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C141144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C141144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C141144D
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C141144D   
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C141144D
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E&SUBSYS_C142144D    ; Prism-15
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921&SUBSYS_C142144D
%iSKLULTGT3e%     = iSKLD_w10, PCI\VEN_8086&DEV_1926&SUBSYS_C142144D
%iSKLULTGT3%     = iSKLD_w10, PCI\VEN_8086&DEV_1923&SUBSYS_C142144D
%iSKLULTGT328W% = iSKLD_w10, PCI\VEN_8086&DEV_1927&SUBSYS_C142144D
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906&SUBSYS_C142144D   
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916&SUBSYS_C142144D
%iSKLDTGT1%      = iSKLD_w10, PCI\VEN_8086&DEV_1902&SUBSYS_C14D144D    ; Naboo
%iSKLDTGT2%      = iSKLD_w10, PCI\VEN_8086&DEV_1912&SUBSYS_C14D144D
;KBL HW
%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906&SUBSYS_C144144D            ;;Maxeen_KBL
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916&SUBSYS_C144144D
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921&SUBSYS_C144144D
;%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E&SUBSYS_C144144D

%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906&SUBSYS_C145144D            ;;Amor2_KBL
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916&SUBSYS_C145144D
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921&SUBSYS_C145144D
;%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E&SUBSYS_C145144D

%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906&SUBSYS_C14B144D            ;;Prism13-KBL
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916&SUBSYS_C14B144D
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921&SUBSYS_C14B144D
;%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E&SUBSYS_C14B144D

%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906&SUBSYS_C14C144D            ;;Prism15-KBL
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916&SUBSYS_C14C144D
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921&SUBSYS_C14C144D
;%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E&SUBSYS_C14C144D

%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906&SUBSYS_C148144D            ;;Epic-13
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916&SUBSYS_C148144D
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921&SUBSYS_C148144D
;%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E&SUBSYS_C148144D

%iKBLULTGT1%        = iKBLD_w10, PCI\VEN_8086&DEV_5906&SUBSYS_C149144D            ;;Epic-15
%iKBLULTGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_5916&SUBSYS_C149144D
%iKBLULTGT2F%       = iKBLD_w10, PCI\VEN_8086&DEV_5921&SUBSYS_C149144D
;%iKBLULXGT2%        = iKBLD_w10, PCI\VEN_8086&DEV_591E&SUBSYS_C149144D
;=====================================================================
;    Windows Redstone Install - DT Only Using Driver Store
;=====================================================================
[IntelGfx.NTamd64.10.0...14310]
; SKL HW
; SKL HW
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C129144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C129144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C129144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C129144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C129144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C129144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C129144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C129144D        ;;Cayden
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C12A144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C12A144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C12A144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C12A144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C12A144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C12A144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C12A144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C12A144D        ;;Aria
%iSKLHaloGT1%   = iSKLD_w10_DS, PCI\VEN_8086&DEV_190B&SUBSYS_C12B144D
%iSKLHaloGT2%    = iSKLD_w10_DS, PCI\VEN_8086&DEV_191B&SUBSYS_C12B144D        ;;Opera
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C133144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C133144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C133144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C133144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C133144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C133144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C133144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C133144D        ;;Tony2-SKL
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C134144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C134144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C134144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C134144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C134144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C134144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C134144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C134144D        ;;Colosseum
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C136144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C136144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C136144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C136144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C136144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C136144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C136144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C136144D        ;;Amor2-L
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C138144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C138144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C138144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C138144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C138144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C138144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C138144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C138144D        ;;Maxeen
%iSKLDTGT1%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1902&SUBSYS_C139144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C139144D        ;;Bigbang
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C141144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C141144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C141144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C141144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C141144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C141144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C141144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C141144D        ;;Prism-13
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C142144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C142144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C142144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C142144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C142144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C142144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C142144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C142144D        ;;Prism-15
%iSKLULTGT1%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1906&SUBSYS_C14D144D
%iSKLULTGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1916&SUBSYS_C14D144D
%iSKLULXGT2%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_191E&SUBSYS_C14D144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C14D144D
%iSKLULTGT2f%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1921&SUBSYS_C14D144D
%iSKLULTGT3e%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1926&SUBSYS_C14D144D
%iSKLULTGT3%     = iSKLD_w10_DS, PCI\VEN_8086&DEV_1923&SUBSYS_C14D144D
%iSKLULTGT328W% = iSKLD_w10_DS, PCI\VEN_8086&DEV_1927&SUBSYS_C14D144D
%iSKLDTGT1%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1902&SUBSYS_C14D144D
%iSKLDTGT2%      = iSKLD_w10_DS, PCI\VEN_8086&DEV_1912&SUBSYS_C14D144D        ;;Naboo


;KBL HW
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906&SUBSYS_C144144D
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916&SUBSYS_C144144D
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921&SUBSYS_C144144D
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E&SUBSYS_C144144D        ;;Maxeen_KBL
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906&SUBSYS_C145144D
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916&SUBSYS_C145144D
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921&SUBSYS_C145144D
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E&SUBSYS_C145144D        ;;Amor2_KBL
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906&SUBSYS_C14B144D
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916&SUBSYS_C14B144D
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921&SUBSYS_C14B144D
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E&SUBSYS_C14B144D        ;;Prism-13_KBL
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906&SUBSYS_C14C144D
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916&SUBSYS_C14C144D
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921&SUBSYS_C14C144D
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E&SUBSYS_C14C144D        ;;Prism-15_KBL
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906&SUBSYS_C148144D
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916&SUBSYS_C148144D
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921&SUBSYS_C148144D
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E&SUBSYS_C148144D        ;;Epic-13
%iKBLULTGT1%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5906&SUBSYS_C149144D
%iKBLULTGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_5916&SUBSYS_C149144D
%iKBLULTGT2F%       = iKBLD_w10_DS, PCI\VEN_8086&DEV_5921&SUBSYS_C149144D
%iKBLULXGT2%        = iKBLD_w10_DS, PCI\VEN_8086&DEV_591E&SUBSYS_C149144D        ;;Epic-15

11
3D-Tech News Around The Web / NVIDIA - Vulkan C++ Bindings reloaded
« on: September 20, 2016, 07:13:46 PM »
A few months have passed since we’ve wrote about the Vulkan C++ bindings on the developer blog. Since then we’ve constantly been improving the API to simplify the usage to make it even easier to use Vulkan. Most of the improvements in this update are related to array handling and error handling, though we’ve also changed the basic interface a little bit.

Read more...

12
As a result of the collaboration between Intel and Avalanche, multiple optimizations throughout the rendering pipeline made laptop gameplay on systems with Intel Iris graphics almost on a par with leading platforms such as PS4* and Xbox* 1.


Many of the optimizations described here benefit not just systems with integrated graphics, but also high-end systems with discrete graphics cards. All systems benefit from better balancing CPU and GPU workloads, after all. Still, it’s exciting to open up a top title such as Just Cause 3 to a wider audience. Market share is expected to rise for mid-level and high-end mobile devices such as the Microsoft Surface Pro* 4, and the Intel® NUC kits should also offer interesting options for gamers. Code-named “Skull Canyon,” the NUC6i7KYK kit incorporates a very fast quad-core Intel Core i7 processor complete with Intel Iris Pro graphics. These mobile devices are inviting targets for game producers, and the optimizations described here will help reach those devices–no matter how demanding the graphics output.


Read more...

13
3D-Tech News Around The Web / Vulkan SDK 1.026 released
« on: September 18, 2016, 01:59:26 PM »
>download now<


Quote
Version 1.0.26.0 for Windows

 
 This SDK supports Vulkan API revision 1.0.26.  The prior SDK supported Vulkan API revision 1.0.24.
NOTE: Please see the Known Driver Issues section in this document for information about a compatibility issue between glslang and Nvidia drivers.
Device layers are now deprecated! Any device layers must be converted to a layer that is queried and enabled at vkCreateInstance. vkEnumerateDeviceLayerProperties is deprecated.
  Overview of new features in SDK 1.0.26.0
  • Loader now supports discovery of all extensions (via GetInstanceProcAddress/GetDeviceProcAddress) defined in the current Vulkan.h:
    • VK_KHR_display_swapchain
    • VK_AMD_draw_indirect_count
    • VK_NV_external_memory_capabilities
    • VK_NV_external_memory_win32

14
Quote
SetStablePowerState.exe: Disabling GPU Boost on Windows 10 for more deterministic timestamp queries on NVIDIA GPUs

     With all modern graphics APIs (D3D11, D3D12, GL4 and Vulkan), it is possible for an application to query the elapsed GPU time for any given range of render calls by using timestamp queries. Most game engines today are using this mechanism to measure the GPU time spent on a whole frame and per pass. This blog post includes full source code for a simple D3D12 application (SetStablePowerState.exe) that can be run to disable and restore GPU Boost at any time, for all graphics applications running on the system. Disabling GPU Boost helps getting more deterministic GPU times from timestamp queries. And because the clocks are changed at the system level, you can run SetStablePowerState.exe even if your game is using a different graphics API than D3D12. The only requirement is that you use Windows 10 and have the Windows 10 SDK installed.

Motivation

On some occasions, we have found ourselves confused by the fact that the measured GPU time for a given pass we were working on would change over time, even if we did not make any change to that pass. The GPU times would be stable within a run, but would sometimes vary slightly from run to run. Later on, we learned that this can happen as a side effect of the GPU having a variable Core Clock frequency, depending on the current GPU temperature and possibly other factors such as power consumption. This can happen with all GPUs that have variable frequencies, and can happen with all NVIDIA GPUs that include a version of GPU Boost, more specifically all GPUs based on the Kepler, Maxwell and Pascal architectures, and beyond.

NB: forum doesn't allow longer headlines  ::)

15
3D-Tech News Around The Web / HWiNFO32 and HWiNFO64 v5.36 released
« on: September 13, 2016, 11:22:51 AM »
Changes in HWiNFO32 & HWiNFO64 v5.36 - Released on:  Sep-13-2016: 
 
  • Enhanced sensor monitoring on ASUS 970 Pro Gaming/Aura.
  • Fixed recognition of AMD Radeon RX 460.
  • Added support of Areca SAS/SATA RAID controllers.
  • Fixed some sensor values for ASUS STRIX X99, X99-DELUXE II, RAMPAGE V EDITION 10 and X99-A II boards.
  • Fixed GPU Voltage monitoring with On Semi NCP81022.
  • Improved appearance on Hi-Res displays with custom scaling.
  • Fixed memory timings for Apollo Lake.
  • Improved support of Gemini Lake.
  • Fixed and improved support of Polaris 11 family.
  • Added monitoring of GPU Memory Errors for ECC-capable NVIDIA GPUs.
  • Added option to specify individual polling rate for EC sensor.
  • Enhanced support of Intel Kaby Lake.

16
NVIDIA Unix Driver Archive

Quote
  • Fixed undefined symbol references in libnvidia-glcore.so.
  • Fixed a potential hang in Vulkan applications such as vkQuake and DOTA2 that use vkFences for present synchronization.
  • Fixed a bug that caused the driver to not set HDMI YUV 420 4K modes correctly on some TVs, such as the VIZIO D40u-D1.
  • Updated CurrentMetaMode reporting via the NV-CONTROL API to reflect whether ForceCompositionPipeline or ForceFullCompositionPipeline are set in the current MetaMode.
  • Added the ability to over- and under-clock certain GeForce GPUs in the GeForce GTX 1000 series and later.  For GPUs that allow it, an offset can be applied to clock values in some clock domains of all performance levels.  This clock manipulation is done at the user's own risk. See the README documentation of the "CoolBits" X configuration option for more details.
  • Implemented initial support for PRIME Synchronization to synchronize flipping between an NVIDIA PRIME display source and a separate PRIME display sink. This support is experimental and currently requires a prerelease X.org X server.
  • Fixed a bug that prevented Vulkan applications from presenting from multiple queues to the same X11 swapchain.
  • Added the "PixelShiftMode" MetaMode option, enabling support for 4K and 8K pixel shift displays.  See the README for details.

17
3D-Tech News Around The Web / Vulkan SDK 1.024 released
« on: September 08, 2016, 05:06:52 PM »
>download now<

This update nukes all older Vulkan apps!

Quote
Vulkan SDK 1.0.24.0 Release Notes  Version 1.0.24.0 for Windows  September 1, 2016 This SDK supports Vulkan API revision 1.0.24.  The prior SDK supported Vulkan API revision 1.0.21.
NOTE: Please see the Known Driver Issues section in this document for information about a compatibility issue between glslang and Nvidia drivers.
Device layers are now deprecated! Any device layers must be converted to a layer that is queried and enabled at vkCreateInstance. vkEnumerateDeviceLayerProperties is deprecated.
  Overview of new features in SDK 1.0.24.0
  • The LunarG Samples Progression now includes a Narrative Tutorial to accompany the sample program code
  • SPIRV-tools updated to v2016.3
  • Object Tracker layer updated and improved
  • Vulkan-Hpp Open-Source Vulkan C++ API header now included
  • Microsoft Visual Studio Vulkan project templates -- see the Windows Getting Started Guide for details
  • Parameter Validation now covers WSI extensions
  • Improved coverage and utility in layer validation tests
  • Vulkan Loader has been updated to remedy CTS out-of-memory test failures
  • Scores of bugfixes, new validation checks, and feature additions
This version of the SDK components are based on the following specifications and source code repositories:
 

18
Quote
For years, Halo’s “Forge” mode on console has empowered Halo fans to create new maps and game modes that have changed the way people play and experience Halo. The level editor is responsible for legendary community-created classics such as Grifball and new favorites like Flapjack Frenzy and Ground Pound Arena. With Halo 5: Forge, the entire Forge experience from Halo 5: Guardians comes to Windows 10, with support for mouse and keyboard, the ability to host and play custom matches for up to 16 players, and a new content browser that spans platforms. Download new levels from the Forge community created on either Windows 10 or Xbox One. Customize existing maps or create your own from scratch. Halo 5: Forge opens the door to new possibilities in Halo 5: Guardians and beyond. 

Features: -FREE download of the most robust and powerful level editor in Halo history. -SHARE across Windows 10 and Xbox One. User-generated content built on Windows 10 using Halo 5: Forge or on Xbox One using Halo 5: Guardians is shared across both platforms, letting Windows and console players experience the best of both! -PLAY any Forge content created using Halo 5: Forge or Halo 5: Guardians, including original maps and modes originally released by 343 Industries, with up to 16 players via custom matches. -OPTIMIZED FOR PC, including mouse/keyboard in both edit mode and play modes, support for up to 4K resolution for visually stunning textures, and enhanced controls.

>download now<

GeForce 840M  not supported  >:(

19
Intel® Graphics Driver for Windows® 10 and Windows 7*/8.1* [15.40]
Version: 15.40.28.4501 (Latest) Date: 8/12/2016

Known Issues in Build 4501
Tessmark benchmark does not perform well

Really? Who would have expected that on an iGPU  :D

20
3D-Tech News Around The Web / Xenko 1.8β released
« on: September 04, 2016, 01:59:43 PM »
Quote
Xenko release 1.8 introduces three major new features along with several relevant enhancements to existing features. We are proud to be able to offer you our new UI Editor, enhanced performance via our newly multithreaded engine with Vulkan support and our new Prefab Model.
Also, for your cutting edge rendering needs, we now support SSAO and cel (toon) shading!
Open the full post for more details!
I looked forth and back, but i found no option to select render API?

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