« on: February 11, 2010, 11:36:13 PM »
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Is it possible to group multiple meshes in a model using lua script ?Yes, there is no particular problem.
Or even group multiple models together in the same(local) coordinate space, that would be niceNever tried, but that should work...
french : ^^ " J'aimerai texturer un cube avec des textures differentes sur le face , est ce possible ? "
Sorry for my english i'm french ^^
ATI has always released video cards for just about everyone in every possible price bracket. This normally entails having the most up to date Direct X capabilities on every one of their price bracketed video cards. We all know that Direct X 11 is going to be a reality in our games. Unlike Direct X 10, Direct X 11 is very well optimized and brings to the table a whole slew of newer and exciting features we never have seen before in our games.
What does this have anything to do with ATI releasing affordable video cards? Well, everything. This time around though ATI is releasing a video card that is targeted for people in the sub 100 USD price bracket who just want a video card for their HTPC's or for their casual gaming lifestyle. Gigabyte like many other video card manufacturers has included the 5670 video card into their video card line up. This time Gigabyte has made their 5670 variant overclocked right from the start.
Anti-Aliasing is a very well known technique used to improve the visual quality of images when displaying them on low resolution devices. It's based on the properties of the human vision. Look at the following picture and try to guess what it means.
Well, it's a word drawn with Anti-Aliasing. In terms of Kotelnikov-Shannon's theorem, the maximal frequency of the image is far above of the Shannon limit.
Now look at the same picture that has normal size and within the context. You easily recognize word “stereo”. However, the pictrures are exactly the same. The first one is just an enlarged version of the last one. This very property allows us to reconstruct missing information on the basis of accumulated experience. Anti-Aliasing doesn't make you see better, it basically makes you brain work better and reconstruct missing details. The result is great. It allows us to draw much more detailed maps for example.
For 2010 we have some exciting plans towards Bullet 3.x with support for OpenCL acceleration, binary serialization in a new .bullet file format with improved authoring tools and improved compatibility with Sony PlayStation 3 and other platforms. We plan a new Bullet 2.76 release for January 2010.