« on: February 26, 2015, 03:39:39 PM »
Now, more than a year into the SteamOS era (measuring from that beta launch), the nascent Linux gaming community is cautiously optimistic about the promise of a viable PC gaming market that doesn't rely on a Microsoft OS. Despite technical and business problems that continue to get in the way, Valve has already transformed gaming on Linux from "practically nothing" to "definitely something" and could be on the verge of making it much more than that.
Though SteamOS' stabilizing influence has made Linux ports easier in many ways, there are still plenty of hurdles to getting games running smoothly on the platform. One of the big outstanding issues, even after years of concerted effort driven by Valve and hardware makers, is driver support.