« on: December 31, 2013, 03:05:26 PM »
This game may have not benchmark tool... But I got 62 fps (capped).
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But I got no more than and always 30 fps (CPU AMD X6 1055T@stock) but maybe this performance may be capped.I confirm ~32 fps capped, after upgrade from AMD X6 1055T to Intel i5-2500K.
With latest R326.98, ShaderToyMark runs fine on Win7/Win8 with correct FPS.Yes, STM and FurMark work correctly for framerate and temperature despite abnormal performance (STM only) because the framerate by and temperature by Geeks is same number to monitor eVGA Precision.
Sorry but I don't have anymore a WinXP testbed so I can't tell you if ShaderToyMark still works or not correctly with XP.
Does your GTX 480 work fine with FurMark (correct FPS, GPU temperature)? If yes, forget your issues with ShaderToyMark.
I had same problem running Win 7 x64 SP1 with i5-2500K GTX firstname.lastname@example.org. Now I got no freeze with error message hided (explosions) during benchmark Metro: LL before newer version of PhysX SS but dunno how do I fix this issue.Quote from: www.PhysXinfo.com13.0604 release contains a fix for a bug, that was able to cause a crash in Metro: Last Light built-in benchmark. In addition, it resolves various installion bugs, that caused the installation to fail on some systems.
AMD APU E-450 (Acer Revo RL70)Ok but do you know how you bake to fix videocard died?
My AMD notebook from HP died from overheating, shortly after end of warranty of course