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3D-Tech News Around The Web / (Demoscene) Revision 2014
« on: April 20, 2014, 06:38:04 PM »
Revision features lots of competitions – code for all available platforms, compose music, draw or animate beautiful graphics – there's something for everybody!

3D-Tech News Around The Web / Qualcomm Adreno GPU driver 17.04.2014
« on: April 18, 2014, 04:42:11 PM »
User-mode driver binaries for Qualcomm’s Adreno 3xx GPU on Nexus 4, 5 & 7 devices running Google Android 4.4.2 KitKat
Updated 17 Apr 14
This release contains a developer preview of the user-mode driver binaries for Qualcomm’s Adreno 3xx GPU on Nexus 4, Nexus 5, and Nexus 7 devices running Google Android 4.4.2 KitKat. It has been tested with the KOT49H factory image. This release is intended only for developers, and does not meet our customer release quality. Refer to the included release notes for a list of fixes and enhancements.

I recommend to backup system partition before flashing.
After successful flashing OpenGL ES 3.0 should have raised from V@53.0 to V@66 and the number of extensions from 43 to 46 (on Nexus 4 at least).
I will check what else it fixes besides in the release notes below.

Code: [Select]
    Fix an intermittent crash that may happen when running dEQP-GLES2.functional.light_amount.1dir.

    Fix rendering corruption in GFXBench Manhattan caused by out-of-sync VBO cache.

    Fix small memory leak when waiting for thread termination.

    Fix dEQP clipping test failures for point and line primitive types.

    Add support for GL_HALF_FLOAT_OES rendering.

    Improve RenderScript performance.

    Prevent GPU page fault in certain SurfaceFlinger error conditions.

    Allow 0 as an argument to the GLSL #line directive, as per spec.

    Remove erroneous report of paletted texture formats from the GL_COMPRESSED_TEXTURE_FORMATS query when GL_OES_compressed_paletted_texture is not reported in the extension string list.

    Fix a possible segmentation fault in glTexImage2D().

    Fix mishandling of trailing whitespace after a GLSL #if directive.

    Fix intermittent crashes from GLSL symbol table corruption.

    Fix a scenario where performing a glQueryCounter() followed by glGet(GL_TIMESTAMP_EXT) and taking the difference between the two could result in a negative value, wrongly indicating a negative latency between the CPU and GPU.

    Fix possible page fault when a shared EGL surface has a depth buffer.

    Fix intermittent crash in Chrome browser that sometimes occurred while rotating and locking the device at the same time.

    Add thread-safety for EGL images.

    Fix Adreno Profiler shader override issues with shaders that use uniforms.

    Reset flags for previously bound Transform Feedback buffer after draw call in case it is bound to more than one attribute.

    Fix rendering corruption in Basemark Hover.

    Fix a crash in the Tumblr app.

    Fix intermittent crash in glBufferData() during VBO validation.

    Fix rotation-related UI rendering issues in Gunman Clive.

    Fix rendering corruption issue with H.265 video.

    Fix YUV video rendering issues in Group Play app.

    Fix Adreno Profiler conflict with occlusion query.

    Fix screen tearing when using virtual displays via the developer options with HW overlays disabled.

    Fix small memory leak on thread destruction.

    Fix a crash-on-launch with Redline Rush.

    Fix performance issues in Arma Tactics.

    Allow non-constant indices on attribute vectors, as per GLSL spec.

    Fix rendering corruption in GLBenchmark.

    Fix eglClientWaitSyncKHR() to correctly use a 0 ms timeout when requested instead of a 1 ms timeout.

    Improve glReadPixel() performance in landscape mode.

    Fix page fault in dEQP glBlitFrameBuffer() test.

    Fix crash-on-launch in Royal Revolt app.

    Fix incorrect behavior of glClear() on MRTs.

    Fix a crash when EOF immediately follows an #endif directive in GLSL.

    Improve performance of aliased VBO updates.

    Fix crash in GLES conformance test.

    Fix rendering corruption in Unity’s “The Chase” demo.

    Fix rendering corruption that occurs when the device is rotated and a visible surface is resized.

    Fix for dEQP GLES3 polygon offset tests.

    Enforce mutual exclusion of RGB and L for RGB buffers and luminance buffers.

    Fix race condition in EGL triggered by certain Android mediaserver scenarios.

    Create separate scope for if/if else/else statements in GLSL as per spec.

    Fix incorrect conversion of negative float values to FALSE in glGetBoolean().

    Reject invalid GLSL version numbers in #version directive.

    Allow all integer constant expressions in GLSL #line directives.

    Add driver support for EGL_KHR_create_context extension.

    Fix rendering corruption with TGCOM24 app.

    Fix the total count of uniform samplers when uniform samplers are used both in the vertex and fragment shader.

    Fix erroneous compile errors for certain YUV GLSL shaders.

    Fix a crash when indexing a sampler by a non-constant index in GLSL.

    Fix issues with dEQP transform feedback tests.

    Fix miplevel corruptions in conformance tests.

The following fixes were included in the March 2014 Adreno driver release for Nexus 4, Nexus 5, and Nexus 7 and are also included in this release:

    Increase the maximum available number of uniform vectors from 251 to 256 for vertex shaders and from 221 to 224 for fragment shaders.

    Fix possible lost nodes in GLSL preprocessor symbol table. Under certain conditions, using the #undef directive in a shader could cause other, unrelated symbols to be lost. This fixes a shader issue in The Amazing Spider-Man game from Gameloft.

    Fix RBOs with no allocated storage to correctly report a zero sample count.

    Fix potential crash when multiple GL contexts are rendering to the same EGL surface and the EGL surface is unmapped. This fixes a possible crash while running Google’s Compatibility Test Suite.

    Fix crash in Epic’s Soul demo when adding grapher metrics in Adreno Profiler.

    Add processor selection in Renderscript, to measure GPU and CPU execution times and choose the fastest processor for a given kernel to execute.

    If a texture is changed in a shared context and the texture is bound or rebound in the current context, then update texture samplers to ensure the changes are visible in the current context, in accordance with Rule 4, section D.3.3 of the OpenGL® ES 3.0 spec.

    Fast clear is not compatible with stencil mask, so disable it when stencil mask is enabled.

    Allow glBlitFramebuffer() to blit within the default framebuffer if color buffers are for different surfaces.

    Do not kill the application in case of GPU reset.

    Fix problems with some uniforms in override programs not being set correctly by Adreno Profiler.

    Fix handling of GL_RED, GL_RED_INTEGER, GL_RG, and GL_RG_INTEGER texture formats in Adreno Profiler.

    Add GL3 constant names to token descriptions in Adreno Profiler.

    Fix an Adreno Profiler crash exposed by a change to the way text rendering is implemented in the Android UI framework.

    Change Adreno Profiler metric timestamps from milliseconds to microseconds to provide better data for per-rendercall metrics.

    Fix a crash when Adreno Profiler is collecting scrubber metrics from a GLES3 app with occlusion querying.

    Fix intermittent Adreno Profiler connection timeouts.

    Fix intermittent Adreno Profiler disconnects while capturing.

    Fix beginning-of-race crash in Asphalt 8.

The following fixes were included in the February 2014 Adreno driver release for Nexus 5 and Nexus 7 and are also included in this release for Nexus 4:

    Add Adreno Profiler support for the following pixel data formats: GL_RED,GL_RED_INTEGER, GL_RG, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER.

    Add Adreno Profiler support for reporting bin configuration.

    Add Adreno Profiler support for uniform buffers.

    Improve performance of uniform block look-ups when using Adreno Profiler program overrides.

    Add Adreno Profiler support for transform feedback objects, including program overrides.

    Add more Adreno Profiler structure version checks to better warn of data structure size differences between Adreno Profiler and driver.

    Add Adreno Profiler support for GL_RGB9_E5 texture format.

    Add Adreno Profiler support for GL_SRGBA8 texture format.

    Add Adreno Profiler support for 2D texture arrays.

    Add the ability to identify which GL thread is most active, to automatically select the best thread in the Adreno Profiler.

    Fix Adreno Profiler reporting of uninitialized data.

    Fix occasional crash of BombSquad (and other multithreaded apps) when connecting Adreno Profiler.

    Add Adreno Profiler option to maintain overrides when capturing a new frame.

    Fix Adreno Profiler failure with Epic Citadel.

    Fix WebGL 1.0.2 conformance test textures/texture-size-limit.html case.

    Fix handling of \r line endings in shader source.

The following fixes were included in the January 2014 Adreno driver release for Nexus 5 and are also included in this release for Nexus 7 and Nexus 4:

    Add support for GL_EXT_multisampled_render_to_texture extension.

    Fix incorrect output with glReadPixels() on an FBO with a texture attachment which is a cubemap face.

    Fix incorrect lighting in the UBOTest example from the Adreno SDK. This fix addresses problems with scalar operations on UBOs.

    Performance enhancements for rasterizer discard.

    Performance enhancements for transform feedback.

    Fix issue with graphics driver being unable to find and load Adreno Profiler libraries.

    Cleaner handling for internal compiler error cases for UBOs.

    Faster rsGetElementAt() and rsSample() runtime performance for programs that access many Allocation objects.

    Improved stability when compiling complex RenderScript code.

    Allow a count of zero in calls to glDrawBuffers() as per spec.

    Fix errors in calculation of 2D texture array slice sizes for NPOT textures.

    Generate GL_INVALID_VALUE from glTexStorage2D() and glTexStorage3D() when width, height, or depth exceed supported size.

    Fix behavior of glGetFramebufferAttachmentParameteriv() to properly return GL_FRAMEBUFFER_DEFAULT for the default framebuffer instead of returning GL_NONE. (See OpenGL® ES Version 3.0 spec §6.1.13.)

    Change glCopyTexImage2D() to prohibit SNORM as a destination format, as per Table 3.15 of the OpenGL® ES Version 3.0 spec.

    Relaxed restrictions on the width and height parameters of glCompressedTexSubImage2D() to allow updates of 1x1 and 2x2 miplevels for ETC2/EAC formats. The incoming data buffer must still have its width and height padded to four, as required by ETC2/EAC, but the width and height parameters to the function call may reflect the actual texture dimensions.

    Fix a potential double-free of memory inside glLinkProgram().

    Fix reported value of gl_MaxVertexTextureImageUnits for GLES 3.0 hardware.

    Add support for the following built-in constants in GLSL 3.0:





    Fix transposition of u and v coordinates in GLSL textureOffset() and texelFetch() functions.

    Fix loss of w coordinate in GLSL textureOffset() and texelFetch() functions.

    Fix GLSL matrix constructor to accept an array of matrices.

ACML Beta 6.0 Release Leverages the Power of Heterogeneous Compute

AMD is releasing a Beta of the next release of the AMD Core Math Library (ACML).  ACML provides a free set of thoroughly optimized and threaded math routines for HPC, scientific, engineering and related compute-intensive applications. Version 6.0 sees ACML going in a direction that it has not attempted before, which is to support heterogeneous computing.  AMD designs both high performance CPU and GPU based cores, and ACML is aiming to take the best advantage of both.

3D-Tech News Around The Web / AMD GPUPerfAPI 2.13 released
« on: April 17, 2014, 12:57:06 PM »
GPUPerfAPI is AMD’s library for accessing GPU performance counters on ATI Radeon graphics cards. It is used by GPU PerfStudio 2 and AMD CodeXL and is also available to third party developers who wish to incorporate it within their own applications. GPUPerfAPI supports DirectX10, DirectX11, OpenGL, and OpenCL applications.

Version 2.13 (4/17/14)

    Add support for Volcanic Islands GPUs.
    Add support for AMD Radeon R9 200 Series GPUs.
    Add support for Kaveri-based APUs.
    Add support for more FirePro, Mobility, and APU devices.
    OpenGL: Add support for Compute Shader counters.
    OpenGL: New shader-stage-specific ALUBUsy and ALUInstCount counters (both vector and scalar) for Sea Islands GPUs and newer.
    OpenGL: Improved Linux support
    OpenCL: FastPath, CompletePath, and PathUtilization now report correct value on AMD Radeon HD 6000 series hardware and on Trinity/Richland-based APUs.
    OpenCL: Improved results when performing multi-pass profiling.
    DirectX 10/DirectX 11: Fix an issue with collecting performance counters using the latest Catalyst Beta Drivers (14.1, 14.2 and 14.3)

3D-Tech News Around The Web / Re: TechPowerUp GPU-Z v0.7.8
« on: April 17, 2014, 12:35:44 PM »
If you experience GPU-Z crashing with NVIDIA R337 driver, select CPU PhysX in NVCPL or use a debugger.

Thanks to Schleicher for the heads.up

3D-Tech News Around The Web / AMD Mantle whitepaper
« on: April 16, 2014, 09:25:39 PM »
No summary, the PDF didn't let me grab text...
Download whitepaper here

Register for Mantle SDK here

3D-Tech News Around The Web / AMD Catalyst 14.200 with 90% OpenGL 4.4
« on: April 16, 2014, 07:14:35 PM »
Driver provided by Computerbase: AMD Catalyst Komplettpaket Beta (14.200.0)

Original link  AMD Catalyst™ Software for AMD Athlon™ and AMD Sempron™ APUs
Select the beta driver

OpenGL 4.3.12959
OpenCL  1.2 AMD-APP (1497.3)
Khronos OpenCL 2.01 ICD

OpenGL 4.4 is almost complete, only ARB_Bindless_Texture is missing.
btw former NVIDIA engineer Timothy Lottes wrote recently an article  Why GL's ARB_Bindless_Texture is Awesome

OpenCL updated, still not compatible with Blender  >:(

Supports only a few devices, so modify INF or unpack files manually.

Code: [Select]
AMD1305.1 = "KV SPECTRE DESKTOP 95W (1305)"
AMD130F.1 = "AMD Radeon(TM) R7 Graphics"
AMD1313.1 = "AMD Radeon(TM) R7 Graphics"
AMD1316.1 = "AMD Radeon(TM) R5 Graphics"
AMD9830.1 = "AMD Radeon HD 8400 / R3 Series"
AMD9836.1 = "AMD Radeon HD 8200 / R3 Series"
AMD9838.1 = "AMD Radeon HD 8200 / R3 Series"

The GeForce R337.61 Hotfix Display Driver is available for download.  This driver is being released by NVIDIA as a hotfix driver to resolve the following issues: 

•         Half display or no display on Dell UltraSharp UP3214Q/UP2414Q LCD monitor
•         Code 43 error message after installing driver 337.50 on a PC with Hyper-V enabled

The unequal duel. Nvidia offers two different versions of its latest high-end GPU GeForce GTX 860M. Besides a version based on the Maxwell architecture, there is also a GPU from the old Kepler generation. We compared the performance of the two DirectX 11 chips and found a winner.
The Kepler GTX 860M does actually leave a good impression when you compare it with the last generation. Around 30% more performance than a GTX 765M certainly deserve credit.

However, the old chip has a hard time keeping up with the Maxwell version. Despite less shaders, the new architecture is around 10% faster.

Full article at NotebookCheck

3D-Tech News Around The Web / NVIDIA CUDA 6.037 driver for MAC OS X
« on: April 16, 2014, 04:36:28 PM »
New Release 6.0.37

CUDA driver 6.0.37 is required for CUDA support on Mac OS X 10.9 Mavericks.

 Supports all NVIDIA products available on Mac HW.

I still have no Mac to test.
Payload contains:

3D-Tech News Around The Web / NVIDIA CUDA 6 SDK production release
« on: April 15, 2014, 05:08:44 PM »
5 Powerful New Features in CUDA 6

Today I’m excited to announce the release of CUDA 6, a new version of the CUDA Toolkit that includes some of the most significant new functionality in the history of CUDA. In this brief post I will share with you the most important new features in CUDA 6 and tell you where to get more information. You may also want to watch the recording of my talk “CUDA 6 and Beyond” from last month’s GPU Technology Conference, embedded below.

Without further ado, if you are ready to download the CUDA Toolkit version 6.0 now, by all means, go get it on CUDA Zone. The five most important new features of CUDA 6 are

    support for Unified Memory;
    CUDA on Tegra K1 mobile/embedded system-on-a-chip;
    XT and Drop-In library interfaces;
    remote development in NSight Eclipse Edition;
    many improvements to the CUDA developer tools.

No word on changes from 6.026 RC to 6.037 final.
I tried the unified memory sample, but WTF?

Code: [Select]
GPU Device 0: "GeForce GTX 750 Ti" with compute capability 5.0
Unified Memory not supported onthis device

3D-Tech News Around The Web / TechPowerUp GPU-Z v0.7.8
« on: April 15, 2014, 12:20:55 AM »
GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.

Version History


    GPU-Z window can be resized while sensor tab is active

    Fixed incorrect readings on GeForce Tesla cards

    Added support for AMD Radeon R9 295X2, R9 M275, HD 7500G, FirePro W9000

    Added support for NVIDIA GeForce Titan Z, GTX 745, GTX 880M, 870M, 860M, 850M, 775M, NVS 510

    Fixed release date for GTX Titan Black, GTX 780 Ti

3D-Tech News Around The Web / AMD CodeXL 1.4 released
« on: April 11, 2014, 09:12:17 PM »
AMD CodeXL is a comprehensive tool suite that enables developers to harness the benefits of AMD CPUs, GPUs and APUs. It includes powerful GPU debugging, comprehensive GPU and CPU profiling, and static OpenCL™ kernel analysis capabilities, enhancing accessibility for software developers to enter the era of heterogeneous computing. AMD CodeXL is available both as a Visual Studio® extension and a standalone user interface application for Windows® and Linux®.

New in this version
The following items are new in this version:
 Visual Studio 2013 CodeXL Extension
 New Shader Analyzer included in CodeXLAnalyzer command line tool (Windows only)
 Added support for Volcanic Islands family GPUs - debugging, profiling and analyzing.
 Analyze Mode
o Streamlined Analyze Mode for quick creation and editing of CL files
o New Build Options node in the Project Settings tree for easy control and visibility of offline OpenCL build settings
o Analysis table displays separate clocks count for single Work Item and for the total workload
 User Experience improvements
o New ‘No Project Loaded’ dialog for quickly creating a project and setting the relevant mode
o Re-design for ‘Project Settings’ dialog
o GPU Debugger’s Locals view displays work group dimensions and properties during kernel debugging
o GPU Profiler timeline modifications
 User markers wrap API calls as expandable tree nodes

New columns in the API Trace table
 The Properties View shows the properties of the selected timeline item
 Application Trace session type has been renamed to Application Timeline Trace
o Option to delete multiple profiler sessions
o CL files Drag n’ Drop automatically adds the file to the CodeXL project
 CPU Profiling
o Added support for Kaveri and Mullins APUs
o New capability: Attach To Process
o New capability: System Wide profiling without tying the session to a specific process.
o Call graph view – simplified and corrected the Parents and Children table
o Automatic fetching of disassembly blocks when scrolling through CPU Profiling source code/disassembly view
o Callstack collection now collects code executed in kernel-mode in addition to user-mode code that was collected by previous CodeXL releases
o Display indication of symbols loaded per module
 CLPerfMarker library replaced by a new generic logging API library AMDTActivityLogger
 OpenCL is no longer a prerequisite for doing OpenGL debugging

3D-Tech News Around The Web / Re: AMD Catalyst
« on: April 10, 2014, 04:40:37 PM »
590 game / app profiles

ForceSingleGPU.exe AFR-FriendlyD3D.exe CompatAFR-1x1.exe AFR-CompatibleD3D.exe 3DMark11.exe 3DMark2001.exe 3DMark2001SE.exe 3DMark03.exe 3DMark05.exe 3DMark06*.exe \3dsMax8\3dsmax.exe \3dsMax2012\3dsmax.exe \3dsMax2013\3dsmax.exe \3dsMaxDesign2013\3dsmax.exe AA3Game.exe AcesOfTheGalaxy.exe aces.exe ACR*.exe ACTOFWAR*.exe AFR-CompatibleD3D.exe AgeOfConan.exe empires*.exe Age3.exe AOW2.exe AoWSM.exe AlanWake.exe AliceMadnessReturns.exe PecanGame-*-R.exe AlienBreed-Impact.exe APGame.exe Prius.exe Spartan.exe APB.exe aquamark.exe ArcaniaAddon.exe arcania.exe arma2.exe arma2OA*.exe ARX.exe \TheAmazingSpider-Man\Game.exe AssassinsCreed*.exe acb?p.exe AFR-FriendlyD3D.exe \AutoCAD2013\acad.exe \AutoCAD2014\acad.exe Avatar.exe Studio.exe AVP.exe alan_wakes_american_nightmare.exe aJewelQuestSolitaire.exe BA2.exe Backspin.exe ShippingPC-BmGame.exe BatmanAC.exe BattlefieldHeroes.exe BfVietnam.exe Battleforge.exe bsp.exe game.datBOS.exe biEngine.exe BF1943Game.exe BF2.exe BF2142*.exe BFBC*Game.exe biahh.exe BigKahunaReef.*BinaryDomain.exe bionic_commando.exe Bioshock.exe Bioshock2.exe *BioShockInfinite*.exe XGame.exe FoxGame.exe blacksite.exe white.exe battleofthegods.exe bladesoftime.exe \BnS\bin\Client.exe Blur.exe Borderlands.exe Borderlands2.exe \Disney-PixarBrave\Engine.exe Breach.exe grimmgame.exe Bia.exe EiB.exe Biademo.exe Buildalot2.exe ShippingPC-StormGame.exe BurnoutParadise.exe cabalmain.exe CoD2?P_s.exe iw3sp.exe iw3mp.exe iw4?p*.exe iw5sp.exe CoDWaW*.exe ModernDaysGame_x86_rd.exe BlackOps*.exe CoJ.exe CoJGunslinger.exe carrier.exe Game-Cars.exe castlevanialosue.exe cccprev.exe Ceville.exe \Tip\GameClient.exe chess.exe narnia.exe Chuzzle.exe CivilizationV.exe BurningWheels*.exe CoJBiBGame_x86.exe RTS-*.exe RelicCOH.exe RelicCOH2.exe CompatAFR-1x1.exe Condemned.exe cq.exe cstrike.exe Crasher.exe CT3.exe CRC2005*.exe CrimeCraft.exe crossfire.exe crysis2.exe csgo.exe dairydash.exe DamnGame.exe darkfall.exe mm.exe DarknessII.exe DS.exe darkspore.exe ShippingPC-SkyGame.exe DarksidersPC.exe Darksiders2.exe DeadSpace.exe deadspace2.exe deadspace3.exe DeadIslandGame*.exe deadrising*.exe dekaron.exe Demigod.exe depthhunter.exe dxhr.exe DevilMayCry*.exe DMC-DevilMayCry.exe dexter.exe DiabloIII*.exe Axe.exe Diner_Dash_Flo_On_The_Go.exe DiRT.exe dirt2*.exe dirt3*.exe discipl2.exe Dishonored.exe DogFighterSteam.exe Dota.exe Asura.exe DOW2.exe DragonAge.exe DragonAge2.exe daorigins.exe DQXBenchMain.exe drakensang.exe dreamlords.exe Driv3r.exe Driver.exe primarysurf.exe DukeForever.exe DLords.exe Dungeons.exe DungeonSiege2.exe DungeonSiegeIII.exe Dwm.exe oblivion.exe ElvenLegacy*.exe pc_matador.exe EE3.exe Empire.exe EndWar.exe Entropia.exe ExeFile.exe EverQuest2.exe eXperience112.exe F1_2010_game*.exe F1_2011.exe Fable.exe fable3.exe FallOut3.exe FalloutNV.exe FarCry.exe FarCry2*.exe FarCry3*.exe fc3_blooddragon.exe FEAR.exe fear2*.exe F.E.A.R.3.exe FEARXP.exe FEARspdemo.exe ffxivgame.exe FFXIVWinBenchmark.exe ffxiv.exe fifa07*.exe FF2client.exe fifa.exe fifa13.exe fifa14.exe pol.exe FFXiBench.exe FFXiWinBench.exe FirefallClient.exe FlatOutdemo.exe fs9.exe fsx.exe FlipWords*.exe ForceSingleGPU.exe Fouc.exe FreeCell.exe FreeRunning.exe FFViper.exe FFOW.exe FrontMissionEvolved.exe Fuel.exe Garshasp.exe Wargame-g4wlive.exe gt.exe ghost_w32.exe graw*.exe Giants.exe GlobalOps.exe GodFather.exe godfather2.exe GothicIII*.exe Gothic3.exe gpl.exe GRID.exe EFLC.exe GTAIV.exe GW.exe Gw2*.exe gwdev.exe GH3.exe GuitarHeroAerosmith.exe GHWT.exe GuJian2.exe hl.exe halo.exe halo3*.exe LEGOHarry2.exe HP8.exe HasteGame*.exe HawkenGame*.exe HAWX.exe Hearts.exe hellgate*.exe Hellraid_x86_rd.exe H5_Game.exe HitmanBloodMoney.exe \counter-strikesource\hl2.exe \half-life2deathmatch\hl2.exe \dayofdefeatsource\hl2.exe \half-life2episodeone\hl2.exe \half-life2episodetwo\hl2.exe \half-life2\hl2.exe \half-life2Demo\hl2.exe \half-life2lostcoast\hl2.exe \portal\hl2.exe \teamfortress2\hl2.exe \ZenoClash\hl2.exe \half-lifedeathmatchsource\hl2.exe \half-lifesource\hl2.exe HOMEFRONT.exe HydroPC.exe InkBall.exe i2.exe Inventor.exe Inversion.exe javaw.exe Jericho.exe JewelQuestSolitaire.exe JustCause*.exe kaneandlynch.exe kl2.exe KillingFloor.exe KingKong*.exe KingKongDemo*.exe kb.exe Reckoning.exe LANoire.exe LDSBenchmark.exe lag_win32_public_dev.exe LeagueofLegends.exe left4dead.exe left4dead2.exe Legendary.exe loa.exe Legend.exe LEGOCloneWars.exe LEGOHarryPotter.exe LEGOIndy2.exe LEGOPirates.exe LegoStarWarsII.exe starwars_pc.exe ScnViewer.exe \lionheart-king'scrusade\Launcher.exe Lithtech.exe Loadout.exe LockOn.exe witn.exe Yeti_Final_Win32.exe LostPlanetDX9.exe LostPlanetColoniesDX9.exe LP2DX9.exe LostPlanetGame.exe \Mabinogi\Client.exe mafia2*.exe Magicka.exe mahjongg_artifacts.exe Mahjong.exe Majesty.exe MajestyHD.exe MajX.exe MassEffect.exe MassEffect2.exe MassEffect3*.exe Matrix.exe MaxPayne2.exe MaxPayne2Demo.exe MaxPayne3.exe Ehshell.exe CMR5.exe MOHA.exe mohpa.exe mohmpgame.exe moh.exe Medieval_T?.exe Mercenaries2.exe Merc2-Demo.exe metro2033.exe metroLL.exe Might&MagicHeroesVI.exe Minesweeper.exe MinGame-Win32-?.exe MirrorsEdge.exe MonsterGame.exe mount&blade.exe mb_warband.exe mb_wfas.exe mow_assault_squad.exe vietnam.exe Flight.exe FateGame-Win??-Test.exe Tj3.exe Napoleon.exe ns2.exe nba2005.exe nbalive06.exe nba2k11.exe nba2k12.exe NWN2*.exe Nexuiz.exe nfs.exe NFSC.exe NFSC_demo.exe NFS11.exe speed.exe speedDemo.exe Shift.exe shift2u.exe Speed2.exe Speed2demo.exe nfsw.exe nhl06.exe nhl2007.exe OFDR.exe OLGame.exe flashpoint*.exe Overlord*.exe Painkiller.exe PainGame.exe ProjectG.exe Pariah.exe \PathofExile\Client.exe PCM.exe PCMark04.exe PCMark05.exe Perception2.exe BlackCove.exe PlanetSide2.exe portal2.exe POWERPNT.exe pop.exe pop2.exe pop3.exe PrinceofPersia.exe PT2Start.exe pCARS.exe TechDemo.exe prototype2*.exe pso2.exe PurblePlace.exe QuickTimePlayer.exe RaceDriver.exe RD2.exe RD2D.exe RD3.exe R6Vegas_Game.exe R6Vegas2_Game.exe RaymanLegends.exe RCT3.exe RedFactionArmageddon.exe rfg*.exe RoGame.exe ROClientGameEx.exe RememberMe.exe ??5DX9.exe RE6.exe rerev.exe rFactor*.exe rift.exe RIPD.exe Risen.exe Risen2.exe ROF.exe patriots.exe thrones.exe RiseOfTheArgonauts.exe legends.exe ROTT.exe RocketKnight.exe RomeTW*.exe RRU.exe runaway.exe RUSE.exe Saboteur.exe SR2_pc.exe SaintsRowTheThird.exe salvationProphecy.exe ShippingPC-SanctumGame.exe \SBKX\launcher.exe Scarface.exe ScourgeGame.exe *.scrS8Game-F.exe S9-Win32-F.exe SEGARally*.exe SeriousSam.exe Sam2.exe Sam3.exe SamHD.exe SamHD_Demo.exe SamHD_TSE.exe Settlers6*.exe Settlers7R.exe sh5.exe ShadowVault.exe Shogun2.exe SilentHill.exe SimCity.exe sims.icdSims2.exe Sims2EP2.exe Sims2EP1.exe Singularity.exe SinEpisodes.exe TESV.exe SmartCenter.exe Smite.exe XSI.exe Solitaire.exe SpaceClaim.exe \SpaceHulk\game.exe SpaceMarine.exe SpaceSiege.exe SpecOpsTheLine.exe SpiderSolitaire.exe SplinterCell.exe SplinterCell2.exe PandoraMultiPlayerDemo.exe SplinterCell3.exe SplinterCell4.exe Blacklist_game.exe Conviction*.exe SporeApp.exe Stack.exe XR_3DA.exe xrEngine.exe SC2*.exe Battlefront.exe BattlefrontII.exe RepublicHeroes.exe sweaw.exe SWTFU2.exe SwgClient_r.exe ST.exe \Live\GameClient.exe Stranger.exe StefanWasHere.exe *Stranglehold.exe StreetFighterIV*.exe Suffering2*.exe SupremeCommander.exe SupremeCommander2.exe Swat4.exe Swat4SPDemo.exe xajh.exe SWTFU.exe swtor.exe Syndicate.exe MEM_7.exe TakedownGame-Win??-Shipping.exe trgame.exe GunBound.gmeTDFerrari.exe TerminatorSalvation.exe TestDriveUnlimited.exe TestDrive2.exe TFT.exe theHunter*.exe TLR*.exe thenextbigthing.exe TS3*.exe TSM.exe Walkingdead*.exe TheSecretWorld.exe witcher.exe witcher2.exe thief.exe Timeshift*.exe tru.exe tra.exe TRAOD*.exe trl.exe Torchlight2.exe Rome2.exe TmForever.exe ManiaPlanet.exe Transformers*.exe TribesAscend.exe TV_CD_DVD.exe tribesv_?pdemo_en.exe GridGame.exe Tropics.exe TurokGame.exe TW2004.exe Tiger2004.exe TW2005.exe TW2006.exe TW2007.exe TW2008.exe TWFC.exe TwoWorlds2.exe DvaMira2.exe USM.exe Unigine.exe Heaven.exe UT2003.exe UT2004.exe UT3*.exe Validator.exe VanHelsing*.exe Ventuz.exe VirtoolsPlayer.exe wanted.exe war3.exe \Bin32\Game.exe Warframe*.exe WarGame.exe w40k.exe WarInc.exe BCMPGame.exe WheelmanGame*.exe WinDVD.exe WinUAE.exe Wolf2.exe WoW*.exe wic*.exe X2.exe X2-Demo.exe x3*.exe XComGame.exe Wolverine.exe XPANDRALLY.exe XRebirth.exe YxsgGame_Ship.exe BEND3DIM.exe 3dsmax*.exe acad.exe Crysis*.exe hl2.exe prototype?.exe game.exe UDK.exe

3D-Tech News Around The Web / AMD Catalyst
« on: April 10, 2014, 04:38:28 PM »
HIS Digital 295X2 launch driver, but supports 358 different GPUs, incl. "SPOOKY" and "SPECTRE"

No changelog available

OpenGL 4.3.12872 with some new OpenGL 4.4 extensions
OpenCL 1.2 AMD-APP (1445.5) - still incompatible with Blender

Code: [Select]
AMD1304.1 = "KV SPECTRE MOBILE 35W (1304)"
AMD1305.1 = "KV SPECTRE DESKTOP 95W (1305)"
AMD1306.1 = "KV SPECTRE SL MOBILE 35W (1306)"
AMD1307.1 = "KV SPECTRE SL DESKTOP 95W (1307)"
AMD1309.1 = "AMD Radeon(TM) R7 Graphics"
AMD130A.1 = "AMD Radeon(TM) R6 Graphics"
AMD130B.1 = "AMD Radeon(TM) R4 Graphics"
AMD130C.1 = "AMD Radeon(TM) R7 Graphics"
AMD130D.1 = "AMD Radeon(TM) R6 Graphics"
AMD130E.1 = "AMD Radeon(TM) R5 Graphics"
AMD130F.1 = "AMD Radeon(TM) R7 Graphics"
AMD1312.1 = "KV SPOOKY DESKTOP 95W (1312)"
AMD1313.1 = "AMD Radeon(TM) R7 Graphics"
AMD1315.1 = "AMD Radeon(TM) R5 Graphics"
AMD1316.1 = "AMD Radeon(TM) R5 Graphics"
AMD1317.1 = "KV SPOOKY MOBILE 35W (1317)"
AMD1318.1 = "AMD Radeon(TM) R5 Graphics"
AMD131B.1 = "AMD Radeon(TM) R4 Graphics"
AMD131C.1 = "AMD Radeon(TM) R7 Graphics"
AMD131D.1 = "AMD Radeon(TM) R6 Graphics"
AMD6600.1 = "AMD Radeon HD 8600/8700M"
AMD6601.1 = "AMD Radeon (TM) HD 8500M/8700M"
AMD6604.1 = "AMD Radeon R7 M265 Series"
AMD6605.1 = "AMD Radeon R7 M260 Series"
AMD6606.1 = "AMD Radeon HD 8790M"
AMD6607.1 = "AMD Radeon R5 M240"
AMD6610.1 = "AMD Radeon HD 8670"
AMD6610.2 = "AMD Radeon(TM) R7 250"
AMD6610.3 = "AMD Radeon HD 8670"
AMD6610.4 = "AMD Radeon HD 8670 Graphics"
AMD6610.5 = "AMD Radeon HD 8670 Graphics"
AMD6610.6 = "AMD Radeon R7 200 Series"
AMD6611.1 = "AMD Radeon HD 8570"
AMD6611.2 = "AMD Radeon HD 8570"
AMD6611.3 = "AMD Radeon(TM) R5 240"
AMD6611.4 = "AMD Radeon HD 8570"
AMD6611.5 = "AMD Radeon HD 8570"
AMD6611.6 = "AMD Radeon HD 8570 Graphics"
AMD6611.7 = "AMD Radeon R7 240"
AMD6611.8 = "AMD Radeon R7 240"
AMD6611.9 = "AMD Radeon HD 8570"
AMD6611.10 = "AMD Radeon HD 8570"
AMD6611.11 = "AMD Radeon HD 8570"
AMD6611.12 = "AMD Radeon R7 240"
AMD6611.13 = "AMD Radeon R7 200 Series"
AMD6613.1 = "AMD Radeon R7 200 Series"
AMD6640.1 = "AMD Radeon HD 8950"
AMD6658.1 = "AMD Radeon R7 200 Series"
AMD665C.1 = "AMD Radeon HD 8770"
AMD665C.2 = "AMD Radeon R9 260"
AMD665C.3 = "AMD Radeon R9 260"
AMD665C.4 = "AMD Radeon HD 8770"
AMD665C.5 = "AMD Radeon R9 260"
AMD665C.6 = "AMD Radeon R9 260"
AMD665C.7 = "AMD Radeon HD 7700 Series"
AMD665D.1 = "AMD Radeon R7 200 Series"
AMD6660.1 = "AMD Radeon HD 8600M Series"
AMD6663.1 = "AMD Radeon HD 8500M Series"
AMD6664.1 = "AMD Radeon R5 M200 Series"
AMD6665.1 = "AMD Radeon R5 M230 Series"
AMD6667.1 = "AMD Radeon R5 M200 Series"
AMD666F.1 = "AMD Radeon HD 8500M"
AMD6704.1 = "ATI FirePro V (FireGL V) Graphics Adapter"
AMD6707.1 = "ATI FirePro V (FireGL V) Graphics Adapter"
AMD6718.1 = "AMD Radeon HD 6900 Series"
AMD6719.1 = "AMD Radeon HD 6900 Series"
AMD671D.1 = "AMD Radeon HD 6900 Series"
AMD671F.1 = "AMD Radeon HD 6900 Series"
AMD6720.1 = "AMD Radeon HD 6900M Series"
AMD6738.1 = "AMD Radeon HD 6800 Series"
AMD6738.2 = "AMD Radeon HD 6800 Series"
AMD6739.1 = "AMD Radeon HD 6850 X2"
AMD6739.2 = "AMD Radeon HD 6800 Series"
AMD673E.1 = "AMD Radeon HD 7720"
AMD673E.2 = "AMD Radeon HD 6700 Series"
AMD6740.1 = "AMD Radeon HD 6700M Series"
AMD6741.1 = "AMD Radeon 6600M and 6700M Series"
AMD6742.1 = "AMD Radeon HD 7500/7600 Series"
AMD6743.1 = "AMD Radeon E6760"
AMD6749.1 = "ATI FirePro V (FireGL V) Graphics Adapter"
AMD674A.1 = "ATI FirePro V (FireGL V) Graphics Adapter"
AMD6750.1 = "AMD Radeon HD 6600A Series"
AMD6751.1 = "AMD Radeon HD 7600A Series"
AMD6758.1 = "AMD Radeon HD 6670"
AMD6759.1 = "AMD Radeon HD 6570"
AMD675B.1 = "AMD Radeon HD 7600 Series"
AMD675D.1 = "AMD Radeon HD 7500 Series"
AMD675F.1 = "AMD Radeon HD 5500 Series"
AMD6760.1 = "AMD Radeon HD 7400M Series"
AMD6761.1 = "AMD Radeon HD 6430M"
AMD6763.1 = "AMD Radeon E6460"
AMD6770.1 = "AMD Radeon HD 6400 Series"
AMD6771.1 = "AMD Radeon(TM) HD8490"
AMD6772.1 = "AMD Radeon HD 7400A Series"
AMD6778.1 = "AMD Radeon HD 7000 series"
AMD6779.1 = "ASUS R5 230 Series"
AMD6779.2 = "ASUS R5 230 Series"
AMD6779.3 = "ASUS R5 230 Series"
AMD6779.4 = "AMD Radeon HD R5 230"
AMD6779.5 = "AMD Radeon HD R5 230"
AMD6779.6 = "AMD Radeon HD R5 230"
AMD6779.7 = "AMD Radeon HD R5 230"
AMD6779.8 = "AMD Radeon HD R5 230"
AMD6779.9 = "AMD Radeon R5 230"
AMD6779.10 = "AMD Radeon HD R5 230"
AMD6779.11 = "AMD Radeon R5 230"
AMD6779.12 = "AMD Radeon R5 230"
AMD6779.13 = "AMD Radeon HD R5 230"
AMD6779.14 = "AMD Radeon HD 8450"
AMD6779.15 = "AMD Radeon HD 6450"
AMD677B.1 = "AMD Radeon HD 7400 Series"
AMD6780.1 = "ATI FirePro V (FireGL V) Graphics Adapter"
AMD678A.1 = "ATI FirePro V (FireGL V) Graphics Adapter"
AMD6798.1 = "AMD Radeon HD 8970 Graphics"
AMD6798.2 = "AMD Radeon R9 200 Series"
AMD6798.3 = "AMD Radeon R9 200 Series"
AMD6798.4 = "AMD Radeon R9 200 Series"
AMD6798.5 = "AMD Radeon R9 200 Series"
AMD6798.6 = "AMD Radeon R9 200 Series"
AMD6798.7 = "AMD Radeon R9 200 Series"
AMD6798.8 = "ASUS ARES2"
AMD6798.9 = "AMD Radeon R9 200 Series"
AMD6798.10 = "AMD Radeon R9 200 Series"
AMD6798.11 = "AMD Radeon R9 200 Series"
AMD6798.12 = "AMD Radeon R9 200 Series"
AMD6798.13 = "AMD Radeon R9 200 Series"
AMD6798.14 = "AMD Radeon R9 200 Series"
AMD6798.15 = "AMD Radeon R9 200 Series"
AMD6798.16 = "AMD Radeon R9 200 Series"
AMD6798.17 = "AMD Radeon R9 200 Series"
AMD6798.18 = "AMD Radeon R9 200 Series"
AMD6798.19 = "AMD Radeon R9 200 Series"
AMD6798.20 = "AMD Radeon R9 200 Series"
AMD6798.21 = "AMD Radeon R9 200 Series"
AMD6798.22 = "AMD Radeon R9 200 Series"
AMD6798.23 = "AMD Radeon R9 200 Series"
AMD6798.24 = "AMD Radeon R9 200 Series"
AMD6798.25 = "AMD Radeon R9 200 Series"
AMD6798.26 = "AMD Radeon R9 200 Series"
AMD6798.27 = "AMD Radeon R9 200 Series"
AMD6798.28 = "AMD Radeon R9 200 Series"
AMD6798.29 = "AMD Radeon R9 200 Series"
AMD6798.30 = "AMD Radeon R9 200 Series"
AMD6798.31 = "AMD Radeon HD 7900 Series"
AMD679A.1 = "AMD Radeon HD 8950"
AMD679A.2 = "ASUS R9 280 Series"
AMD679A.3 = "ASUS R9 280 Series"
AMD679A.4 = "AMD Radeon R9 200 Series"
AMD679A.5 = "AMD Radeon R9 200 Series"
AMD679A.6 = "AMD Radeon R9 200 Series"
AMD679A.7 = "AMD Radeon R9 200 Series"
AMD679A.8 = "AMD Radeon R9 200 Series"
AMD679A.9 = "AMD Radeon R9 200 Series"
AMD679A.10 = "AMD Radeon R9 200 Series"
AMD679A.11 = "AMD Radeon R9 200 Series"
AMD679A.12 = "AMD Radeon HD 8950"
AMD679A.13 = "AMD Radeon R9 200 Series"
AMD679A.14 = "AMD Radeon R9 200 Series"
AMD679A.15 = "AMD Radeon R9 200 Series"
AMD679A.16 = "AMD Radeon R9 200 Series"
AMD679A.17 = "AMD Radeon R9 200 Series"
AMD679A.18 = "AMD Radeon R9 200 Series"
AMD679A.19 = "AMD Radeon R9 200 Series"
AMD679A.20 = "AMD Radeon R9 200 Series"
AMD679A.21 = "AMD Radeon R9 200 Series"
AMD679A.22 = "AMD Radeon R9 200 Series"
AMD679A.23 = "AMD Radeon HD 7900 Series"
AMD679B.1 = "AMD Radeon HD 8990"
AMD679B.2 = "AMD Radeon HD 8990"
AMD679B.3 = "AMD Radeon HD 8990"
AMD679B.4 = "AMD Radeon HD 7900 Series"
AMD679E.1 = "AMD Radeon HD 7800 Series"
AMD67B0.1 = "AMD Radeon R9 200 Series"
AMD67B1.1 = "AMD Radeon R9 200 Series"
AMD67B9.1 = "AMD Radeon R9 200 Series"
AMD67BE.1 = "HAWAII LE (67BE)"
AMD6800.1 = "AMD Radeon HD 7970M"
AMD6801.1 = "AMD Radeon(TM) HD8970M"
AMD6808.1 = "ATI FirePro V(FireGL V) Graphics Adapter"
AMD6809.1 = "ATI FirePro V(FireGL V) Graphics Adapter"
AMD6810.1 = "AMD Radeon R9 200 Series"
AMD6811.1 = "AMD Radeon R9 200 Series"
AMD6818.1 = "AMD Radeon HD 8870"
AMD6818.2 = "AMD Radeon HD 7800 Series"
AMD6819.1 = "ASUS R7 265 Series"
AMD6819.2 = "ASUS R7 265 Series"
AMD6819.3 = "AMD Radeon R7 200 Series"
AMD6819.4 = "AMD Radeon R7 200 Series"
AMD6819.5 = "AMD Radeon R7 200 Series"
AMD6819.6 = "AMD Radeon R7 200 Series"
AMD6819.7 = "AMD Radeon R7 200 Series"
AMD6819.8 = "AMD Radeon R7 200 Series"
AMD6819.9 = "AMD Radeon R7 200 Series"
AMD6819.10 = "AMD Radeon R7 200 Series"
AMD6819.11 = "AMD Radeon R7 200 Series"
AMD6819.12 = "AMD Radeon R7 200 Series"
AMD6819.13 = "AMD Radeon R7 200 Series"
AMD6819.14 = "AMD Radeon R7 200 Series"
AMD6819.15 = "AMD Radeon R7 200 Series"
AMD6819.16 = "AMD Radeon HD 7800 Series"
AMD6820.1 = "AMD Radeon HD 8800M Series"
AMD6821.1 = "AMD Radeon HD 8800M Series"
AMD6822.1 = "AMD Radeon E8860"
AMD6823.1 = "AMD Radeon HD 8800M Series"
AMD6825.1 = "AMD Radeon HD 7800M Series"
AMD6827.1 = "AMD Radeon HD 7800M Series"
AMD6828.1 = "ATI FirePro V(FireGL V) Graphics Adapter"
AMD682B.1 = "AMD Radeon HD 8800M Series"
AMD682D.1 = "AMD Radeon HD 7700M Series"
AMD682F.1 = "AMD Radeon HD 7700M Series"
AMD6835.1 = "AMD Radeon R9 255"
AMD6835.2 = "AMD Radeon R9 255"
AMD6835.3 = "AMD Radeon R7 Series / HD 9000 Series"
AMD6837.1 = "AMD Radeon HD8730"
AMD6837.2 = "AMD Radeon HD8730"
AMD6837.3 = "AMD Radeon HD 6570"
AMD6837.4 = "AMD Radeon HD 7700 Series"
AMD683D.1 = "AMD Radeon HD 8760"
AMD683D.2 = "AMD Radeon HD 8760"
AMD683D.3 = "ASUS R7 250X Series"
AMD683D.4 = "ASUS R7 250X Series"
AMD683D.5 = "AMD Radeon R7 200 Series"
AMD683D.6 = "AMD Radeon R7 200 Series"
AMD683D.7 = "AMD Radeon R7 200 Series"
AMD683D.8 = "AMD Radeon R7 200 Series"
AMD683D.9 = "AMD Radeon R7 200 Series"
AMD683D.10 = "AMD Radeon R7 200 Series"
AMD683D.11 = "AMD Radeon R7 200 Series"
AMD683D.12 = "AMD Radeon R7 200 Series"
AMD683D.13 = "AMD Radeon R7 200 Series"
AMD683D.14 = "AMD Radeon R7 200 Series"
AMD683D.15 = "AMD Radeon R7 200 Series"
AMD683D.16 = "AMD Radeon HD 7700 Series"
AMD683F.1 = "ASUS R7 250 Series"
AMD683F.2 = "ASUS R7 250 Series"
AMD683F.3 = "AMD Radeon R7 200 Series"
AMD683F.4 = "AMD Radeon R7 200 Series"
AMD683F.5 = "AMD Radeon R7 200 Series"
AMD683F.6 = "AMD Radeon R7 200 Series"
AMD683F.7 = "AMD Radeon R7 200 Series"
AMD683F.8 = "AMD Radeon R7 200 Series"
AMD683F.9 = "AMD Radeon R7 200 Series"
AMD683F.10 = "AMD Radeon R7 200 Series"
AMD683F.11 = "AMD Radeon R7 200 Series"
AMD683F.12 = "AMD Radeon R7 200 Series"
AMD683F.13 = "AMD Radeon R7 200 Series"
AMD683F.14 = "AMD Radeon R7 200 Series"
AMD683F.15 = "AMD Radeon HD 7700 Series"
AMD6840.1 = "AMD Radeon HD 7600M Series"
AMD6841.1 = "AMD Radeon HD 7500M/7600M Series"
AMD6842.1 = "AMD Radeon HD 7000M Series"
AMD6843.1 = "AMD Radeon HD 7670M"
AMD6858.1 = "AMD Radeon HD 7400 Series"
AMD6859.1 = "AMD Radeon HD 7400 Series"
AMD6888.1 = "ATI FirePro V8800 (FireGL) Graphics Adapter"
AMD6889.1 = "ATI FirePro V7800 (FireGL) Graphics Adapter"
AMD688A.1 = "ATI FirePro V9800 (FireGL) Graphics Adapter"
AMD688C.1 = "AMD FireStream 9370"
AMD688D.1 = "AMD FireStream 9350"
AMD6898.1 = "AMD Radeon HD 5800 Series"
AMD6899.1 = "AMD Radeon HD 5800 Series"
AMD689B.1 = "AMD Radeon HD 6800 Series"
AMD689C.1 = "AMD Radeon HD 5900 Series"
AMD689E.1 = "AMD Radeon HD 5800 Series"
AMD68A0.1 = "AMD Mobility Radeon HD 5800 Series"
AMD68A1.1 = "AMD Mobility Radeon HD 5800 Series"
AMD68A8.1 = "AMD Radeon HD 6800M Series"
AMD68A9.1 = "ATI FirePro V5800 (FireGL) Graphics Adapter"
AMD68B8.1 = "AMD Radeon HD 5700 Series"
AMD68B9.1 = "AMD Radeon HD 5600/5700"
AMD68BA.1 = "AMD Radeon HD 6700 Series"
AMD68BE.1 = "AMD Radeon HD 5700 Series"
AMD68BF.1 = "AMD Radeon HD 6700 Series"
AMD68C0.1 = "AMD Mobility Radeon HD 5000"
AMD68C1.1 = "AMD Mobility Radeon HD 5000 Series"
AMD68C7.1 = "AMD Mobility Radeon HD 5570"
AMD68C8.1 = "ATI FirePro V4800 (FireGL) Graphics Adapter"
AMD68C9.1 = "ATI FirePro 3800 (FireGL) Graphics Adapter"
AMD68D8.1 = "AMD Radeon HD 5670"
AMD68D9.1 = "AMD Radeon HD 5570"
AMD68DA.1 = "AMD Radeon HD 5500 Series"
AMD68E0.1 = "AMD Mobility Radeon HD 5000 Series"
AMD68E1.1 = "AMD Mobility Radeon HD 5000 Series"
AMD68E4.1 = "AMD Radeon HD 6300M Series"
AMD68E5.1 = "AMD Radeon HD 6300M Series"
AMD68F1.1 = "ATI FirePro (FireGL) Graphics Adapter"
AMD68F2.1 = "AMD FirePro 2270 (ATI FireGL)"
AMD68F9.1 = "AMD Radeon HD 8350"
AMD68F9.2 = "AMD Radeon HD 5450"
AMD68FA.1 = "AMD Radeon HD 8350"
AMD68FA.2 = "AMD Radeon HD 7300 Series"
AMD9640.1 = "AMD Radeon HD 6550D"
AMD9641.1 = "AMD Radeon HD 6620G"
AMD9642.1 = "AMD Radeon HD 6370D"
AMD9643.1 = "AMD Radeon HD 6380G"
AMD9644.1 = "AMD Radeon HD 6410D"
AMD9645.1 = "AMD Radeon HD 6410D"
AMD9647.1 = "AMD Radeon HD 6520G"
AMD9648.1 = "AMD Radeon HD 6480G"
AMD9649.1 = "AMD Radeon(TM) HD 6480G"
AMD964A.1 = "AMD Radeon HD 6530D"
AMD9802.1 = "AMD Radeon HD 6310 Graphics"
AMD9803.1 = "AMD Radeon HD 6310 Graphics"
AMD9804.1 = "AMD Radeon HD 6250 Graphics"
AMD9805.1 = "AMD Radeon HD 6250 Graphics"
AMD9806.1 = "AMD Radeon HD 6320 Graphics"
AMD9807.1 = "AMD Radeon HD 6290 Graphics"
AMD9808.1 = "AMD Radeon HD 7340 Graphics"
AMD9809.1 = "AMD Radeon HD 7310 Graphics"
AMD980A.1 = "AMD Radeon HD 7290 Graphics"
AMD9830.1 = "AMD Radeon HD 8400 / R3 Series"
AMD9831.1 = "AMD Radeon(TM) HD 8400E"
AMD9832.1 = "AMD Radeon HD 8330"
AMD9833.1 = "AMD Radeon(TM) HD 8330E"
AMD9834.1 = "AMD Radeon HD 8210"
AMD9835.1 = "AMD Radeon(TM) HD 8210E"
AMD9836.1 = "AMD Radeon HD 8200 / R3 Series"
AMD9837.1 = "AMD Radeon(TM) HD 8280E"
AMD9838.1 = "AMD Radeon HD 8200 / R3 Series"
AMD9839.1 = "AMD Radeon HD 8180"
AMD983D.1 = "AMD Radeon HD 8250"
AMD9900.1 = "AMD Radeon HD 7660G"
AMD9901.1 = "AMD Radeon HD 7660D"
AMD9903.1 = "AMD Radeon HD 7640G"
AMD9904.1 = "AMD Radeon HD 7560D"
AMD9906.1 = "AMD FirePro A300 Series (FireGL V) Graphics Adapter"
AMD9907.1 = "AMD Radeon HD 7620G"
AMD9908.1 = "AMD Radeon HD 7600G"
AMD990A.1 = "AMD Radeon HD 7500G"
AMD990B.1 = "AMD Radeon HD 8650G"
AMD990C.1 = "AMD Radeon HD 8670D"
AMD990D.1 = "AMD Radeon HD 8550G"
AMD990E.1 = "AMD Radeon HD 8570D"
AMD990F.1 = "AMD Radeon HD 8610G"
AMD9910.1 = "AMD Radeon HD 7660G"
AMD9913.1 = "AMD Radeon HD 7640G"
AMD9917.1 = "AMD Radeon HD 7620G"
AMD9918.1 = "AMD Radeon HD 7600G"
AMD9919.1 = "AMD Radeon HD 7500G"
AMD9990.1 = "AMD Radeon HD 7520G"
AMD9991.1 = "AMD Radeon HD 7540D"
AMD9992.1 = "AMD Radeon HD 7420G"
AMD9993.1 = "AMD Radeon HD 7480D"
AMD9994.1 = "AMD Radeon HD 7400G"
AMD9995.1 = "AMD Radeon HD 8450G"
AMD9996.1 = "AMD Radeon HD 8470D"
AMD9997.1 = "AMD Radeon HD 8350G"
AMD9998.1 = "AMD Radeon HD 8370D"
AMD9999.1 = "AMD Radeon HD 8510G"
AMD999A.1 = "AMD Radeon HD 8410G"
AMD999B.1 = "AMD Radeon HD 8310G"
AMD999C.1 = "AMD Radeon HD 8650D"
AMD999D.1 = "AMD Radeon HD 8550D"
AMD99A0.1 = "AMD Radeon HD 7520G"
AMD99A2.1 = "AMD Radeon HD 7420G"
AMD99A4.1 = "AMD Radeon HD 7400G"

3D-Tech News Around The Web / (WebGL) Blend4Web software framework
« on: April 09, 2014, 09:18:02 PM »
Blend4Web is a software framework for authoring and interactive rendering of three-dimensional graphics and audio in browsers, i.e. a three-dimensional engine.

The platform is intended for creating visualizations, presentations, online-shops, games and other rich internet applications.

The Blend4Web framework is integrated tightly with 3D modeling and animation tool Blender (hence the name). The content is rendered by the means of WebGL and other browser technologies, without the use of plugins.

Technically Blend4Web is a library for web pages, a Blender addon and some tools for debugging and optimization.

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