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Topics - Stefan

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1
3D-Tech News Around The Web / OpenGL Extensions Viewer 5.0.4 for Windows
« on: August 18, 2017, 12:08:45 AM »
New version 5.0 with Vulkan support now available!
A reliable software which displays useful information about the current OpenGL 3D accelerator and new Vulkan 3D API. This program displays the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator.
What's new ?
5.0.4 (15 August 2017)
- OpenGL 4.6 support
 - Other bug fixes (new update).
5.0.2 ( May 2017)
- Fixed multi-draw instanced rendering tests
 - Other bug fixes
5.0 (15 March 2017)
- Support for Vulkan .
 - New icon and design updated.
 - Support for High DPI Screen for Windows 8 and later.
 - Faster loading with a new database format of extensions.
 - Bug fixes and improvements.



2
3D-Tech News Around The Web / NVIDIA Vulkan developer driver 382.96
« on: August 16, 2017, 11:24:31 PM »
  Windows driver version 382.96 and Linux driver version 381.26.13 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 382.96
  Linux 381.26.13
  Release Updates   August 16th, 2017 - Windows 382.96, Linux 381.26.13
 
  • New Extensions
  • Updated Vulkan loader to 1.0.57.0
  • Fixed potential hang with some semaphore usage patterns
  • Fixed issue with VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX and dynamicCount
  • Other minor bugs fixed


 

3
The following features are added in the 2017 R1 release.
  • Microsoft Visual Studio* 2017 Support
  • Eclipse* Oxygen (4.7) and Neon (4.6) IDEs Support
  • New Operating Systems Support:
  • Microsoft Windows* 10 Creator Update support including full compatibility with latest Intel Graphics driver (15.46)
  • Ubuntu* 16.04 support including full compatibility with latest OpenCL™ 2.0 CPU/GPU driver package for Linux* OS (SRB5)
  • CentOS* 7.3 support
  • Enhanced tools support for 6th and 7th Generation Intel® Core™ Processors on Microsoft Windows* and Linux* operating systems
  • Usability enhancements and bug fixes
  • Improved OpenCL™ 2.1 and SPIR-V* support on Linux* OS
  • OpenCL 2.1 development environment with the experimental CPU-only runtime for OpenCL 2.1
  • SPIR-V generation support with Intel® Code Builder for OpenCL™ offline compiler and Kernel Development Framework including textual representation of SPIR-V binaries
  • New features in Kernel Development Framework
  • Workflow support allowing build, execution and analysis of applications with multiple kernels
  • Build from binary to reduce compilation time for complex kernels
  • Latency analysis on 6th and 7th Generation Intel® Core™ Processors

4
3D-Tech News Around The Web / Notepad++ 7.5 released
« on: August 16, 2017, 08:29:11 PM »
Notepad++ 7.5 new featurs/enhancements & bug-fixes:

1.  Add new languages support: ASN.1, AviSynth, Blitz Basic, Csound, Erlang, escript, Forth, FreeBASIC, LaTeX, MMIX, Nimrod, nnCron, OScript, PureBasic, Rebol, registry, Rust, SPICE, txt2tags
2.  Add "Open file in its default viewer" command.
3.  Add "-quickPrint" command line argument: Launch Notepad++, print document & exit.
4.  Add /noUpdater argument for installer to not install updater (useful in silent mode).
5.  Add new installer argument /allowAppDataPluginsLoading.
6.  Roll back to 1 "Find next" button in Find/Replace dialog, due to the inconsistence after removal of direction option.
7.  Enhancement: empty fields "Replace with" and "Filters" of Find/Replace dialog are remembered in the next session.
8.  Fix text selection in combo boxes of find/replace dialog problem on resizing.
9.  Fix the issue of passing non-exist folder via command line without any warning.
10. Fix multi-line tab button remaining pushed issue while switching off.
11. Fix TAB key wired behavior on find/replace dialog's transparency radio button.
12. Fix click on tab without hitting close button but close file issue.
13. Fix Notepad++ modifying command line arguments issue (command line arguments could be visualized by system tools).
14. Fix file not dirty while its content changed on the hard drive.
15. Fix saved duplicated file in the same view issue.
16. Fix "Folder as Workspace" toolbar button not activated after dropping folder issue.


Included plugins:

1.  NppExport v0.2.8 (32-bit x86 only)
2.  Converter 4.2.1
3.  Mime Tool 2.1


Updater (Installer only):

* WinGup v4.1

5
Quote
Highlights

        Optimized performance for Blockchain Compute Workloads.

Package Contents
The Radeon Software Crimson ReLive Edition Beta for Blockchain Compute installation package contains the following:

Radeon Software Crimson ReLive Edition Beta for Blockchain Compute Driver Version 17.30.1029 (Windows Driver Store Version 22.19.659.0)


6
3D-Tech News Around The Web / HWiNFO32 + HWiNFO64 v5.56
« on: August 14, 2017, 05:25:24 PM »
Changes in HWiNFO32 & HWiNFO64 v5.56 - Released on:  Aug-14-2017: 
 
  • Enhanced sensor monitoring on ASRock X299 series.
  • Enhanced sensor monitoring on GIGABYTE GA-990X-Gaming SLI-CF.
  • Improved RTSS OSD handling, added new options.
  • Enhanced sensor monitoring on MSI X399 series.
  • Enhanced sensor monitoring on ASUS ROG CROSSHAIR VI EXTREME and ROG ZENITH EXTREME.
  • Enhanced sensor monitoring on ASUS ROG RAMPAGE VI APEX.
  • Reverted AMD GPU fan speed monitoring to direct method due to a bug in AMD ADL.
  • Enhanced sensor monitoring on GIGABYTE X399 series mainboards.
  • Fixed a possible system hang on GIGABYTE mainboards with IT8792E/IT8795E.
  • Added several new CPU logos.
  • Enhanced sensor monitoring on ASUS ROG RAMPAGE VI EXTREME.
  • Added support of Aquacomputer farbwerk temperature monitoring.
  • Fixed GPU utilization reporting stuck on some Radeon RX 5xx series GPUs.
  • Enhanced sensor monitoring on ASUS PRIME X399-A.
  • Added AMD Radeon RX Vega 56, 64, 64 Liquid Cooling.
  • Added AMD Radeon Instinct MI25, MI25x2, Radeon Pro V320, V340, Radeon Pro SSG, Radeon Pro WX 9100.

7
 AMDGPU-PRO Driver 17.30 Highlights
  • ​Provides support for the Radeon RX Vega series of graphics cards
Windows / Linux

EDIT: the driver actually supports not only Vega, but 740 different models.

8
Agents of Mayhem Game Ready Driver Released

Our new GeForce Game Ready 385.28 WHQL drivers are optimized for Agents of Mayhem, Crossout, and Killing Floor: Incursion. To download and install, simply fire up GeForce Experience and click the "Drivers" tab.


  Developed by the folks responsible for the action-packed Saints Row series, Agents of Mayhem is an open-world action game set in a futuristic version of Seoul, South Korea, billed as “the city of tomorrow”. Choose any three agents from a stable of twelve - each with different abilities - and take on a series of missions to take out a shadowy organization of super villains known only as LEGION. It’s a classic case of Good vs. Evil in this explosive, third-person gem.

9
3D-Tech News Around The Web / NVIDIA NVAPI R384
« on: August 12, 2017, 03:00:10 PM »
CHANGES IN NVAPI FOR DRIVER RELEASE 384

Functions 
 NvAPI_D3D10_SetDepthBoundsTest 
 NvAPI_D3D12_UseDriverHeapPriorities
 NvAPI_D3D_CreateLateLatchObject
 NvAPI_D3D_QueryLateLatchSupport
 NvAPI_D3D12_Mosaic_GetCompanionAllocations
 NvAPI_D3D12_Mosaic_GetViewportAndGpuPartitions
TCC support added to the following functions:
 NvAPI_GPU_GetAllClockFrequencies
 NvAPI_GPU_GetDynamicPstatesInfoEx
Structures
 NV_COLOR_DATA_V4
 NV_HDR_CAPABILITIES_V2
 NV_HDR_COLOR_DATA_V2
 NV_GSYNC_STATUS_PARAMS_V2
 NV_D3D_LATELATCH_OBJECT_DESC_V1
 NV_QUERY_LATELATCH_SUPPORT_PARAMS_V1
 NV_D3D12_MOSAIC_GETCOMPANIONALLOCATIONS_V1
 NV_D3D12_MOSAIC_GETVIEWPORTANDGPUPARTITIONS_V1
Enums
 NV_COLOR_SELECTION_POLICY
 NV_HDR_MODE_UHDA_NB added to NV_HDR_MODE
 NV_HDR_MODE_DOLBY_VISION added to NV_HDR_MODE
 NVAPI_GPU_IN_DEBUG_MODE added to NvAPI_Status

10
3D-Tech News Around The Web / (DemoScene) Assembly 2017
« on: August 06, 2017, 08:25:11 AM »

11
3D-Tech News Around The Web / RenderDoc v0.90 stable
« on: August 05, 2017, 08:25:30 PM »
At the end of June, RenderDoc passed a milestone of 5 years of development since the very first commit.
Now this release marks another milestone, although in some respects it's arbitrary. The versions so far from v0.18 up to v0.34 have continued in the same family as the original  internal builds marked alpha1 and alpha2 up to alpha17 right before the first public release of v0.18.
It's time to mark the end of the v0.x series of releases. v0.90 is the last planned release in this current v0.x series. The next planned release will at last be v1.0 and will bring with it a number of changes that have been discussed in release notes past.
Read more...

12
3D-Tech News Around The Web / NVIDIA CUDA Toolkit 9.0 Release Candidate
« on: August 04, 2017, 04:19:03 PM »
Today, NVIDIA released the CUDA 9 Release Candidate (RC), the fastest accelerated computing platform for HPC and Deep Learning applications.

Release Highlights:
      •           Faster libraries: 2X - 5X faster libraries including cuBLAS, cuFFT and NPP
      •           Cooperative Groups: New programming model with high-performance APIs and primitives for thread management
      •           NVIDIA Volta: Supports the next generation of NVIDIA GPUs

New CUDA 9 features also include updates to the compiler, development tools and support for new developer platforms.

13
3D-Tech News Around The Web / Intel Gen9 Graphics Driver 22.20.16.4749
« on: August 04, 2017, 05:17:11 AM »
 Download from Microsoft
 
 Generic, Gen9 only

 DriverVer=07/24/2017,22.20.16.4749

14
3D-Tech News Around The Web / Intel "Gemini Lake" around the corner
« on: August 02, 2017, 06:49:26 PM »
Intel "Gemini Lake" Low-power Architecture Features Wider Instruction Decode
Intel "Gemini Lake" SoC Graphics Supports 10-bit VP9 Hardware Decoding


Device IDs for GPU tools...
Code: [Select]
; Gemini Lake
0x8086, 0x3184, Low; Intel(R) HD Graphics
0x8086, 0x3185, Low; Intel(R) HD Graphics

15
3D-Tech News Around The Web / NVIDIA GeForce driver 385.12 beta
« on: August 01, 2017, 05:03:01 PM »
 
Quote
This driver provides multiple Titan Xp performance optimizations on a variety of applications for prosumers and creatives.

Windows 10 64 bit
http://www.nvidia.com/download/driverResults.aspx/121776/en-us


No further explanations, i wonder if they refer to FP16 boost etc. or to Quadro features and if they are exposed on other Pascal GPUs.

@ JegX,
can you re-check the OpenGL extensions as mentioned at
http://www.geeks3d.com/20170515/test-nvidia-quadro-p5000-vs-geforce-gtx-1080/#20170515_01 ?

Happy Fête nationale btw

17
Quote

 
  • Added support for the following GPUs:
    • GeForce GT 1030
      GeForce MX150
  • Fixed a bug that prevented changes to stereo eye assignment from getting applied from the nvidia-settings control panel.
  • Fixed a bug that caused S4 suspend (also known as "hibernate") to hang during suspend when SLI was enabled.
  • Fixed a bug where devices would not be properly enumerated by the Vulkan driver.  See the "Known Issues" section of the README for more details.
  • Fixed a bug that could cause OpenGL applications to crash after calling glDeleteBuffers on VBOs that have been remapped with ARB_vertex_attrib_binding.
  • Fixed a bug that could sometimes cause OpenGL applications to lock up until the X server receives input.
  • Fixed a bug that caused nvidia-settings to drop device BusID values when making changes to an existing X configuration file.
  • Fixed a regression that prevented nvidia-xconfig from querying some GPUs, e.g. when running `nvidia-xconfig -a`.
  • Fixed a bug that caused VDPAU playback to be corrupted when extended to coordinates beyond 16384 pixels.
  • Updated nvidia-persistenced to initialize nvidia-modeset.ko in addition to nvidia.ko when setting persistence mode.
  • Restored several sanity checks that were inadvertently removed from the kernel module build process in the 355.06 driver.
  • Added support for a "Nearest" transform filter in the X driver. This causes the X driver to use nearest neighbor filtering when performing screen transformations.  The filter can be requested through the 'filter' argument to RandR's RRSetCrtcTransform, or through the 'ResamplingMethod' MetaMode token.
  • Fixed a bug where nvidia-installer would install a wrong version of the Vulkan ICD configuration file when GLVND is disabled for the GLX client.
  • Fix a bug with GLX_EXT_buffer_age where incorrect buffer age values would be reported for SLI AFR configurations. In such configurations buffer age may now be greater than 3, the previous maximum buffer age.
  • Fixed a bug that could cause hanging and Xids when performing RandR transforms with Overlay and SLI enabled.
  • Extended the information reported by the NVIDIA Xinerama X extension to report PRIME displays in addition to directly-connected displays.
  • Fixed a bug that caused HDMI audio devices to appear or disappear inconsistently when HDMI devices were hotplugged or unplugged.
  • Fixed a bug that could cause driver errors when setting modes on X screens running at Depth 8 or Depth 15.
  • Fixed a bug that could cause intermittent kernel panics when running with PRIME Sync.
  • Fixed a bug that caused a kernel panic when hotplugging HDMI displays on some Zotac mini PCs.
  • Updated nvidia-installer to label kernel modules with SELinux file type 'modules_object_t'. Some system SELinux policies only permit loading of kernel modules with this SELinux file type.
  • Removed support for checking for and downloading updated driver packages and precompiled kernel interfaces from nvidia-installer. This functionality was limited to unencrypted ftp and http, and was implemented using code that is no longer actively maintained.


NVIDIA Unix driver archive

18
3D-Tech News Around The Web / NVIDIA Quadro driver 385.08
« on: July 28, 2017, 07:11:21 PM »
 This is the first version of the Release 384 branch. Release 384 is an ‘Optimal Drivers for Enterprise’ (ODE) branch release.  ODE branches are dedicated to long term stability for ISV certification, OEMs, and Enterprise customers.

What’s New in Version R384 U1
   
 
  • This driver adds security updates for driver components.
  • Support added for the following embedded GPUs:
    • Quadro P5000
    • Quadro P3000
  • GPU Direct for Video availability expanded to include Quadro P4000 and higher notebook GPUs.

New Features Supported
   
 
  • Video SDK 8.0
    • High-bit-depth (10/12-bit) decoding (VP9/HEVC)
    • OpenGL input surface support for encoder
    • Weighted Prediction
    • H.264 ME-only mode enhancements
  •   NvWMI Version 2.30
  • Quadro Sync support for DirectX 12
  • Added ability to use the NVIDIA Control Panel using Remote Desktop Protocol (RDP)

Windows 10 Changes and Fixed Issues in Version 384 U1:
   
 
  • This driver adds security updates for driver components.
  • GPU Direct for Video availability expanded to include Quadro P4000 and higher notebook GPUs.
[Quadro P4000][Creo 3.0 SPEC APC]: Improved the application graphics composite
 performance by approximately 15%.


Windows 10 Open Issues in Version R384 U1:
   
 
  • There is a driver stability issue when installing the driver with Driver Verifier enabled.
  • [Multi-GPU Mosaic][G-Sync]: Applications may hang when using Framelock.
  • [Multi-GPU Mosaic]: Displays go blank upon disabling the Mosaic topology, then the primary GPU is disabled upon restarting the system.
  • [Quadro M6000][Quadro Sync]: Unexpected flashing may appear on the display connected to the second GPU.
    Please consult your NVIDIA support team for details on resolving this behavior.
  • [Multi-GPU Mosaic][Quadro Sync]: Application corruption and possible blue-screen crash occurs when enabling WARP while Mosaic and Quadro Sync are enabled.
If you would like to be notified of upcoming drivers for Windows, please subscribe here.

For Quadro Notebook:
 This is a reference driver that can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver.

19
This week, the CRYENGINE 5.4 Preview is a major update which couldn’t have been achieved without all of the feedback from the community. There are several major advancements and integrations that we think will make things more accessible and let you achieve even more, more rapidly.


With over 623 improvements, fixes and features this release includes all new Vulkan API support, and although it’s our first step on the road you can expect further support on this soon. Also included is the Entity Component System with unified standard entities across C++ and Schematyc.


For Artists, we have a much requested Substance integration for the reading of material archives and manipulation of texture inputs with in-editor graphing. Additionally, we have expanded the feature set of the terrain system to allow for better blending of terrain and objects within your level.


Iterating on existing technology there is a second iteration of the Asset System which provides improvements and extended usage across tools, with thumbnail generation and all new dependency tracking. To get started, you can find the CRYENGINE 5.4 Preview on Github HERE!

20
3D-Tech News Around The Web / AMD Crimson ReLive Edition 17.7.2
« on: July 27, 2017, 03:51:09 AM »
 Radeon Software Crimson ReLive Edition 17.7.2 Highlights

 New Features and Improvements

 Radeon Settings
    • Radeon Additional Settings has been retired and its previously supported controls for Switchable Graphics, Color Depth and Pixel Format have all been moved into Radeon Settings.
Radeon ReLive (1)
    • Now supports bitrates up to 100Mbps for recording or capturing.
    • Added new controls for camera transparency.
    • Optimized memory usage for lower overhead while recording or capturing.
    • Added new notifications for Instant Replay Saving, Recording Timers in Overlay Toolbar and Network Connectivity Issues when streaming.
    • Enhanced Audio Controls: Radeon Software Crimson ReLive Edition now has support for customizable microphone volume controls, audio boost for captured replays and push to talk (mouse + keyboard) support for microphone.
Radeon Chill(2)
    • Now supports DirectX®12 and Vulkan™. For more details on new and supported games visit http://www.radeon.com/chill.
    • Now supports Multi-GPU.
    • Now supports Hybrid Graphics system configurations.
    • Now supports Radeon XConnect™ Technology system configurations.
Enhanced Sync(3)
    • Enhanced Sync is a display technology which helps minimize screen tearing while decreasing latency and stuttering at an unlocked frame rate. Enhanced Sync is available in Radeon Settings Game Manager under the "Wait for Vertical Refresh" drop down menu.
Per-Display Color Controls(4)
    • Per-Display Color Controls are now available in the display tab of Radeon Settings allowing users to configure Brightness, Hue, Contrast and Saturation.
Game Responsiveness(5)
    • Radeon Software Crimson ReLive Edition 17.7.2 features optimizations for improved gaming responsiveness in DirectX®9 and select DirectX®11 gaming titles.
Radeon WattMan(6)
    • Now supports memory underclocking.
    • Now supports power state controls.
Frame Rate Target Control(7)
    • Now supports DirectX®12 and Multi-GPU.
Shader Cache(8)
    • Shader Cache is now supported for select DirectX®9 titles
Radeon Software Vanguard Beta Program
    • The Radeon Software Vanguard Beta Tester program aims at opening a channel for selected participants to work directly with AMD, giving a voice and platform to share their passion for Radeon Software. For more information about Radeon Software Vanguard visit www.Radeon.com/Vanguard.
Radeon.com Feedback and Feature Voting
    • Radeon Software feedback and feature voting has been updated. Visit www.radeon.com/feedback to provide Radeon Software feedback and vote on future Radeon Software features.
Fixed Issues
    • Mass Effect™: Andromeda may experience incorrect colors when using an HDR display and a secondary SDR display connected in extended mode.
    • Fan speeds when using Radeon WattMan may remain elevated and not drop back to idle states after 3D workloads.
    • Some video playback applications may experience stutter in fullscreen with AMD FreeSync™ technology enabled.
    • Radeon ReLive may exhibit corruption in recordings when capturing Microsoft Office applications.
    • Radeon ReLive may experience recording or streaming issues when task switching using ALT+TAB.
Known Issues
    • Radeon WattMan fan settings may reset to defaults on Radeon Software upgrade to 17.7.2.
    • Tekken™ 7 may experience a crash (Chapter 13) on some Radeon RX 380 Series graphics products.
    • GPU Scaling may fail to work on some DirectX®11 applications.
    • 4x Multi-GPU system configurations may fail to enable AMD CrossFire technology mode due to a missing toggle in Radeon Settings.
    • Some protected content applications may experience an HDCP error code while playing BluRay content. A workaround is to unplug and re-plug the connected display or turn the display off and then back on.

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