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Topics - Stefan

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1
Radeon Software Adrenalin 2019 Edition 18.12.2 Highlights
 Support For
  • Assassin’s Creed®: Odyssey
    • Up to 4% faster performance in Assassin’s Creed: Odyssey using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 1920x1080 (1080p). RS-277
  • Shadow of the Tomb Raider™
    • Up to 3% faster performance in Shadow of the Tomb Raider using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 2560x1440 (1440p). RS-278
  • DOOM™
    • Up to 5% faster performance in DOOM using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 3840x2160 (4K). RS-279
  • Wolfenstein™ II: The New Colossus
    • Up to 5% faster performance in Wolfenstein II: The New Colossus using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 3840x2160 (4K). RS-280
  • Strange Brigade™
    • Up to 7% faster performance in Strange Brigade using Radeon™ Software Adrenalin 2019 Edition 18.12.2 on the Radeon™ RX Vega 64 graphics card than with Radeon™ Software Adrenalin Edition 18.12.1 at 3840x2160 (4K). RS-281
New Features
  • Radeon ReLive (1)
    • In-Game Replay feature that allows you to replay your gaming moments instantly on screen.
    • Scene Editor allows creation and editing of scenes for recording or streaming with transitioning options via hotkeys or Radeon Overlay.
    • GIF Support allows creation of GIFs via hotkey or Radeon Overlay.
    • Added platform connection support for Restream.io, Streamable and Gfycat.
    • Multi-channel audio support and 16:9 streaming support.
  • Radeon ReLive Game Streaming (2)
    • Bringing Radeon gaming quality to your mobile devices allowing up to 4K 60fps low latency gaming with hardware acceleration. Seamlessly transition from your PC to your phone or tablet. Free on both Android and iOS via the AMD Link app.
  • Radeon ReLive for VR (3)
    • Bringing ultra-high PC quality VR experiences to standalone VR devices with low-level hardware acceleration optimized for streaming and recording.
    • Streaming enabled via Steam®, the Steam®VR ecosystem* and available through the Radeon ReLive VR app.
  • AMD Link (4)
    • Better reliability for a stable connection.
    • Get started easily with a redesigned connection process.
    • Upgrade Radeon Software through your phone.
    • Voice Controls for Radeon ReLive and Performance Metrics.
    • Radeon WattMan support.
    • Enhanced Performance metrics for capturing average, max and min FPS.
    • Radeon ReLive support allows viewing screenshots, playing back video, cropping video and saving video to your mobile device.
  • Radeon Overlay (5)
    • Enhanced Sync controls available in display tab with per game real-time adjustment.
    • Radeon FreeSync controls now found in display tab.
    • Per-game color controls now available in display tab.
    • Radeon WattMan is now supported in Radeon Overlay allowing for in-game power and performance optimizations.
    • Performance Metrics Overlay now supports visual customization with adjustable colors, columns, position, transparency and size.
    • Performance Metrics Overlay now supports a lower sample interval and frame-time measurement logging.
  • Radeon Game Advisor (6)
    • Measures game performance and generates a detailed report with suggestions to improve performance or increase image quality. Available through Radeon Overlay.
  • Radeon Settings Advisor (6)
    • Scans your system’s capabilities and provides optimization suggestions in just a few simple clicks. Available through Radeon Settings.
  • Radeon Upgrade Advisor (7)
    • Analyzes your PC for minimum and recommended game compatibility specifications with clear compatibility indicators in Game Explorer. Available through Radeon Settings.
  • Radeon WattMan (8)
    • One click tuning with Auto Overclock GPU, Auto Overclock Memory and Auto Undervolt GPU.
    • Change fan speed with temperature dependent fan curves and Zero RPM fan control.
    • Unlocked Radeon RX Vega series DPM states for finer power adjustments.
    • Targeted optimization of memory bound applications with new memory tuning feature.
  • Radeon Chill (9)
    • Improved Radeon Chill efficiency allows increased power savings.
  • Radeon FreeSync 2 (10)
    • Improved Radeon FreeSync 2 with auto-tone mapping for a more detailed experience in HDR 10 supported games.
  • Virtual Super Resolution (11)
    • Now supports ultra-wide 21:9 displays.
  • Radeon Installer (12)
    • A new one-click express install option is now available with installation progress and percentage indicators.
Added Vulkan™ Support
  • VK_EXT_inline_uniform_block
    • This extension introduces the ability to back uniform blocks directly with descriptor sets by storing inline uniform data within descriptor pool storage.
  • VK_KHR_swapchain_mutable_format
    • This extension enables processing of swapchain images as different formats to that used by the window system, which is particularly useful for switching between sRGB and linear RGB formats.
  • VK_EXT_scalar_block_layout
    • This extension enables C-like structure layout for uniform and storage buffers, allowing non-scalar types to be aligned solely based on the size of their components.
  • Sparse Support is Enabled
    • Sparse support relaxes the requirement to have memory allocated and bound to resources prior to being used. It also relaxes the requirement for the bound memory to be contiguous and for the memory bindings to be immutable.
Fixed Issues
  • Radeon Settings EULA screen may appear every time a reboot occurs.
  • Google Earth VR fails to load or may not launch.
  • Assassin’s Creed®: Odyssey may experience a black screen when going into action phases of the game.
  • Assassin’s Creed®: Odyssey may experience a game crash or TDR in some locations of the game like performing a leap of faith or deep-diving into water.
  • Forza Horizon 3™ may experience a game crash on launch.
  • Call of Duty™: Black Ops 4 may experience a crash on launch on AMD Ryzen desktop processors with Radeon Vega Graphics.
  • A limited number of users may experience a black screen or signal loss when watching YouTube™ videos in full screen mode on Chrome browser.
  • Battlefield™ 1 may experience flickering when looking at water textures.
  • Strange Brigade™ may experience stuttering when the game is set to run in windowed mode using the Vulkan™ API.
  • Radeon Overlay may fail to invoke when playing Kingdom Come Deliverance™.
  • Eyefinity advanced setup options may sometimes not appear in Radeon Settings after a driver upgrade.
Known Issues
  • This release is not compatible with Microsoft® PIX. For Microsoft® PIX support with Radeon Software Adrenalin 2019 Edition please click here.
  • Some systems running multiple displays may experience mouse lag when at least one display is enabled but powered off.
  • Uninstalling Radeon Software may fail to remove Radeon Settings.
  • Upgrade Advisor may intermittently fail to detect games and provide compatibility recommendations.
  • Performance Metrics Overlay may change size when resolutions are changed in game.
  • A port 58888 already in use error message may be observed when AMD Link Server was disabled while an IOS device client was connected.
  • Radeon Overlay’s new in overlay video player may experience smoothness issues while adjusting the playback slider.
  • Scene Editor may have issues with scrolling when many elements are added to a scene.
  • Custom settings in Radeon WattMan may sometimes fail to apply on Radeon RX Vega series graphics products.
  • Auto tuning control options fail to present the starting notification before applying in Radeon Overlay.
  • Auto tuning may experience inconsistent behavior after applying Auto Overclock GPU and restarting/rebooting the system.

2
3D-Tech News Around The Web / Shadow of the Tomb Raider benchmark
« on: December 11, 2018, 02:35:43 AM »
Download here: https://store.steampowered.com/app/750920/Shadow_of_the_Tomb_Raider/
 
 Settings: DX12, 1080p, ultra high


 

3
Version 1.92 of the Vulkan Hardware Capability Viewer is now available for all platforms (Windows, Linux, Android).
This version fully supports Vulkan 1.1 and adds support for reading additional features and properties for the following extensions:
 
  • VK_KHR_shader_float16_int8
  • VK_KHR_shader_float_controls
  • VK_EXT_fragment_density_map
You can download the new version from https://vulkan.gpuinfo.org/download.php.

4
3D-Tech News Around The Web / TechPowerUp GPU-Z 2.16.0 Released
« on: December 10, 2018, 07:52:08 PM »
   GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.



    Version History   v2.16.0 (December 10th, 2018) 
  • When a UWD/DCH driver is detected on Windows 10, it will be displayed as "DCH" in driver version
  • Advanced tab now includes an entry showing DCH driver status on Windows 10
  • Added EVGA iCX support for RTX 2080 FTW3 and RTX 2080 Ti FTW3
  • Fixed GPU-Z crash on AMD Polaris
  • Added support for NVIDIA GeForce RTX 2060
  • Splash screen is now DPI aware
  • Fixed sensor list not fully visible on some DPI settings
  • Fixed rendering artifacts when resizing sensor window
  • Moved "check for updates" setting to main settings panel

5
 
  • Fixed a regression that prevented applications based on the Unity engine from starting.
  • Added support for VK_EXT_transform_feedback.
  • Fixed a build failure, "unknown type name 'ipmi_user_t'", when building the NVIDIA kernel module for Linux kernel 4.20 release candidates.
  http://de.download.nvidia.com/XFree86/Linux-x86_64/415.22/NVIDIA-Linux-x86_64-415.22.run
 http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/415.22/NVIDIA-FreeBSD-x86_64-415.22.tar.gz
 http://fr.download.nvidia.com/solaris/415.22/NVIDIA-Solaris-x86-415.22.run

6
3D-Tech News Around The Web / RenderDoc 1.2 released
« on: December 03, 2018, 06:11:59 PM »
Time again for a new stable version of RenderDoc. This release includes a number of useful quality-of-life improvements as well as improved API support and of course plenty of bugfixes.
NOTE: The RGP integration added in v1.1 is now opt-in, to enable it go to Core in the settings menu and select to enable it, next to where the RGP executable is entered. This option takes effect the next time you load a capture.
As always binaries for this release are up on the downloads page for Windows and x64 Linux as a binary tarball.
Also separately RenderDoc is now available on Nintendo Switch™ to authorized developers, distributed as part of the NintendoSDK! For more information, consult the Nintendo Developer Portal.


Read more...

7
3D-Tech News Around The Web / NVIDIA Vulkan developer driver 417.23
« on: December 03, 2018, 05:34:49 PM »
 Windows driver version 417.23 and Linux driver version 415.18.04 provide new features for Vulkan developers to test their upcoming Vulkan applications.
 Windows 417.23
   Linux 415.18.04
   Release Updates   December 2nd, 2018 - Windows 417.23, Linux 415.18.04
 

8
3D-Tech News Around The Web / AMD Radeon Software Adrenalin Edition 18.12.1
« on: November 30, 2018, 12:18:05 AM »
Radeon Software Adrenalin Edition 18.12.1 Highlights
 Support For
  • Just Cause™ 4
Known Issues
  • Some systems running multiple displays may experience mouse lag when at least one display is enabled but powered off.
  • Assassin’s Creed™: Odyssey may experience a game crash at certain locations of the game on Windows®7 enabled system configurations.

9
3D-Tech News Around The Web / NVIDIA GeForce Hotfix Driver Version 417.21
« on: November 29, 2018, 07:30:20 PM »
This is GeForce Hot Fix driver version 417.21 that addresses the following:
  • Memory Data Rate reporting incorrect value in NVIDIA Control Panel
  • Microsoft Edge does not respond after playing back video
  • Can't apply color format after updating to driver 417.01
Click the appropriate link to download the driver:

10
Intel Graphics - Windows 10 Modern Drivers Version: 25.20.100.6444 (UWD)

WARNING: Failure to read the below may result in system instability
These new drivers labeled as either UWD (Universal Windows Driver) or Windows Modern graphics drivers aren't backward compatible with our previous graphics drivers we are now labeling Legacy. This means if later you want to revert to a Legacy driver you will need to uninstall the driver via Windows Apps and Features and reboot the system before installing a Legacy driver. Failure to do so may result in minor to major system instability.

DO NOT use the INF / Have-Disk method to install or uninstall this driver as it bypasses the Intel installer designed to install these new drivers, thereby possibly resulting in minor to major system instability. For this reason, we're not providing the ZIP file for the next several driver releases while users transition to this new Microsoft driver platform.

For more information about UWD/Modern drivers

Highlights:
  • Automatic Game Tuning Feature Updates
  • Intel’s First Windows* Modern Driver
  • Launch Driver Games
Introducing Intel’s Windows Modern Driver also called Universal Windows Driver (UWD).
For more information on Intel® Graphics Controllers supported

This Windows Modern driver requires an Internet connection for Windows to automatically download the Intel Graphics Control Panel from the Microsoft Store.

Earlier this year, Intel introduced a feature in the Graphics Control Panel to automatically tune game settings for Intel® Graphics on 6th Generation Intel® Core™ Processors or higher (including 8th Generation Intel® Core™ Processors with Radeon RX Vega M Graphics). Today, we're adding new capabilities and supporting more games!

11
3D-Tech News Around The Web / NVIDIA Vulkan developer driver 417.17
« on: November 29, 2018, 02:35:23 AM »
Windows driver version 417.17 and Linux driver version 415.18.02 provide new features for Vulkan developers to test their upcoming Vulkan applications.

Windows 417.17Linux 415.18.02Release UpdatesNovember 28th, 2018 - Windows 417.17, Linux 415.18.02
  • Turing support
  • Fixes:
    • VK_EXT_transform_feedback bug fixes

12
3D-Tech News Around The Web / Vulkan SDK 1.1.92 Released
« on: November 27, 2018, 05:50:39 PM »
New SDKs Released for Vulkan 1.1.92.0 with new Vulkan configuration tool, vkconfig
 Released 11/26/2018
LunarG has released new Vulkan SDKs for Windows, Linux, and macOS based on the 1.1.92.0 header.  These SDKs contain a new Vulkan configuration tool, vkconfig, as well as support for new Native Linux packaging for Ubuntu. Read on for an overview of new additions to the release and links to the release notes and the SDKs.
Overview of additions:
 
  • vkconfig, a new Vulkan configuration tool -- a graphical application that provides an easy interface for specifying and configuring layers
  • Native Linux packages for Ubuntu 16.04 and 18.04. For instructions on how to access and install these packages, navigate to the SDK page on LunarXchange and select the "Ubuntu Packages" tab in the Linux section
  • Many new Vulkan extensions
  • Bug fixes and improved validation coverage
For more information about the SDKs
Please read the Release Notes for Linux, Release Notes for Windows, or Release Notes for macOS.
More information about LunarG
LunarG's software engineering experts create innovative products and services for open source and commercial customers using leading-edge 3D graphics and compute technologies, including OpenGL, Vulkan, OpenXR, and SPIR-V. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan. Our software engineering team is based in Fort Collins, Colorado. LunarG was founded by software experts who are passionate about 3D graphics.
For more information about LunarG, please check out our website.
 

13
3D-Tech News Around The Web / HWiNFO32 and HWiNFO64 v5.92 released
« on: November 21, 2018, 06:18:30 PM »
Latest v5.92
Released on Nov-21-2018

    Added support of Aquacomputer Quadro.
    Added monitoring of additional UPS models.
    Fixed Vcore and other voltage monitoring on MSI MEG Z390 ACE.
    Added recognition of several NVIDIA RTX 2070 card models.
    Added workaround for ASUS ROG STRIX B450/X470 boards with buggy WMI implementation.
    Fixed monitoring of GPU usage on AMD Polaris series with later drivers.
    Added support of Aquacomputer D5 Next.
    Improved drive enumeration for AMD StoreMI.
    Added preliminary support of Intel Comet Lake.
    Enhanced sensor monitoring on GIGABYTE B450 series mainboards.
    Reduced memory usage.
    Enhanced support of AMD Vega12 and Vega20.
    Enhanced sensor monitoring on ASUS PRIME X299-DELUXE II and WS Z390 PRO.
    Added reporting of SMU Firmware Version for later AMD GPUs.
    Added AMD Radeon RX 590.
    Added monitoring of Renesas ISL69138 VRM controller.
    Enhanced sensor monitoring on ASUS STRIX B450-E GAMING.

14
Quote
  • Fixed a bug that caused corruption on vkCmdCopyImage calls for non-2D texture targets.
  • Fixed a bug that caused mode switches to fail when an SDI output board was connected.
  • Fixed a bug that could cause rendering corruption in Vulkan programs.
  • Added a new hook script, "pre-unload", to the nvidia-installer hook script system. This script, if present, will be executed before nvidia-installer attempts to unload existing NVIDIA kernel modules.
  • Fixed a bug that caused vkGetPhysicalDeviceDisplayPropertiesKHR() to occasionally return incorrect values for physicalResolution.
  • Added the synchronization state for PRIME Displays to nvidia-settings.
  • Improved error reporting in eglSwapBuffers() by generating codes for some missing error types, and adding additional detail to the already existing ones.
  • Improved the appearance and functionality of the nvidia-settings control panel when it is resized to small sizes.
  • Updated the nvidia-settings control panel to prevent some icons from being displayed incorrectly while using some GTK+ themes.
  • Fixed a bug that could cause WINE to crash on recent OS releases.
  • Fixed a bug that could cause an X server crash when exiting Vulkan applications running on X servers with UBB enabled.
  • Fixed an X driver bug that caused the "NoEdidModes" token of the "ModeValidation" X configuration option to reject non-EDID modes whose timings matched EDID modes.
  • Changed the NvEncCreateBitstreamBuffer API call in the NvEncodeAPI library to return NV_ENC_ERR_UNIMPLEMENTED instead of NV_ENC_SUCCESS when the encoder instance is configured to run in motion estimation-only mode. As an indirect consequence of this change, users running the AppEncME sample application from the Video Codec SDK prior to SDK version 8.2.16 will observe a segmentation fault due to bugs in the NvEncoder class. It is recommended that users download the latest version of the SDK, where these bugs have been fixed, from https://developer.nvidia.com/nvidia-video-codec-sdk.
  • Fixed an OpenGL driver bug that caused the upper bounds of floating-point viewports, specified through the ARB_viewport_array extension, to be clipped incorrectly.
  • Added a new X configuration option "HardDPMS" which is disabled by default, but can be enabled to put displays to sleep with modesets rather than VESA DPMS. This may fix some displays that fail to sleep when DPMS becomes active. "HardDPMS" will be enabled by default in a future release.
  • Raised the minimum supported X.Org xserver version to 1.5 (video driver ABI version 4).
  • Enabled the NVreg_EnableBacklightHandler kernel module option by default.
  • Removed the LinuxThreads version of the /usr/lib/libnvidia-tls.so library and replaced it with the NPTL one that was previously installed in /usr/lib/tls/. This fixes crashes on Debian systems when the /etc/ld.so.nohwcap file is present.
  • Updated nvidia-installer to allow the --no-cc-version-check option to disable the compiler version check when installing with DKMS.
  • Changed the minimum required Linux kernel version from 2.6.9 to 2.6.32.
  • Fixed an OpenGL bug where conditional rendering (NV_conditional_render) was incorrectly affecting mipmap generation.
  • Fixed a bug that could cause the X server to hang on systems booted in legacy VGA mode when using a DisplayPort Multi-Stream link.
http://de.download.nvidia.com/XFree86/Linux-x86_64/415.18/NVIDIA-Linux-x86_64-415.18.run
http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/415.18/NVIDIA-FreeBSD-x86_64-415.18.tar.gz
http://fr.download.nvidia.com/solaris/415.18/NVIDIA-Solaris-x86-415.18.run

15
3D-Tech News Around The Web / AMD Radeon Software Adrenalin Edition 18.11.2
« on: November 20, 2018, 02:28:58 AM »
Radeon Software Adrenalin Edition 18.11.2 Highlights

Support For
  • Battlefield™ V
Fixed Issues
  • Radeon RX Vega Series graphics products may experience elevated memory clocks during system idle.
  • Radeon Software update notifications may sometimes incorrectly list the currently installed driver as an available software update.
Known Issues
  • Some systems running multiple displays may experience mouse lag when at least one display is enabled but powered off.
  • Assassin’s Creed™: Odyssey may experience a game crash at certain locations of the game on Windows®7 enabled system configurations.
Added Vulkan™ Extension Support
  • VK_AMD_memory_overallocation_behavior
    • This extension allows controlling whether explicit overallocation beyond the device memory heap sizes is allowed or not.

16
GeeXLab - english forum / MadView3D vs. Amazon Lumberyard Bistro demo
« on: November 19, 2018, 06:03:16 PM »
Quote
Morgan McGuire, Computer Graphics Archive, July 2017 (https://casual-effects.com/data)

Created by Amazon Lumberyard for a 2017 GDC demo. Released publicly in the NVIDIA ORCA collection. The exterior contains 2,837,181 triangles and 2,910,304 vertices. The interior contains 1, 020, 907 triangles and 762, 263 vertices.

Lots of black textures in this demo in spite of having 6 GB dedicated video RAM.





17
3D-Tech News Around The Web / TechPowerUp GPU-Z 2.15.0 Released
« on: November 16, 2018, 04:17:19 PM »
   GPU-Z is a lightweight utility designed to give you all information about your video card and GPU.



    Version History   v2.15.0 (November 16th, 2018) 
  • Added hardware giveaway (to the left of "close" button): 2x PowerColor Radeon RX 590 Red Devil, 2x AMD Ryzen 2600X, 15x $30 Steam coupon
  • Fixed Quadro K4000 and K2100M detected as fake
  • Added support for AMD Radeon RX 590
  • Added support for Intel Whiskey Lake, UHD Graphics 617 (Macbook Air 2018)
  • Added support for NVIDIA Tesla V100-SXM2-32GB
  • Fixed Vega 20 release date

18
3D-Tech News Around The Web / AMD Radeon Software Adrenalin Edition 18.11.1
« on: November 08, 2018, 10:16:40 PM »
Radeon Software Adrenalin Edition 18.11.1 Highlights
 Support For
  • Hitman™2
    • Up to 3% faster performance in Hitman 2 with Radeon™ Software Adrenalin Edition 18.11.1 on the Radeon™ RX 580 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.10.2 at 1920x1080. RS-230
  • Battlefield™ V Early Access
    • Up to 8% faster performance in Battlefield V with Radeon™ Software Adrenalin Edition 18.11.1 on the Radeon™ RX Vega 64 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.10.2 at 1920x1080. RS-231
    • Up to 9% faster performance in Battlefield V with Radeon™ Software Adrenalin Edition 18.11.1 on the Radeon™ RX 580 (8GB) graphics card than with Radeon™ Software Adrenalin Edition 18.10.2 at 1920x1080. RS-232
  • Fallout™ 76
Fixed Issues
  • When using Radeon Overlay on system configurations with the latest Windows®10 October 2018 Update some users may experience intermittent instability or game crashes.
  • Assassin’s Creed™: Origins may experience an application crash while launching or playing the game in Windows®7.
  • Wolfenstein™ II: The New Colossus may experience corruption when viewing lava or water.
  • Strange Brigade™ may experience intermittent application crashes when using DirectX®12 API.
Known Issues
  • Radeon Overlay may not appear when toggled on systems with multiple displays when Battlefield™ V is running.
  • Some systems running multiple displays may experience mouse lag when at least one display is enabled but powered off.
  • Radeon RX Vega Series graphics products may experience elevated memory clocks during system idle.
  • This driver does not support Microsoft PIX. Microsoft PIX users please refer to AMD Radeon Software Adrenalin Edition 18.9.3

19
http://de.download.nvidia.com/XFree86/Linux-x86_64/415.13/NVIDIA-Linux-x86_64-415.13.run
http://us.download.nvidia.com/XFree86/FreeBSD-x86_64/415.13/NVIDIA-FreeBSD-x86_64-415.13.tar.gz
http://fr.download.nvidia.com/solaris/415.13/NVIDIA-Solaris-x86-415.13.run

 
  • Added a new hook script, "pre-unload", to the nvidia-installer hook script system. This script, if present, will be executed before nvidia-installer attempts to unload existing NVIDIA kernel modules.
  • Fixed a bug that caused vkGetPhysicalDeviceDisplayPropertiesKHR() to occasionally return incorrect values for physicalResolution.
  • Added the synchronization state for PRIME Displays to nvidia-settings.
  • Improved error reporting in eglSwapBuffers() by generating codes for some missing error types, and adding additional detail to the already existing ones.
  • Improved the appearance and functionality of the nvidia-settings control panel when it is resized to small sizes.
  • Updated the nvidia-settings control panel to prevent some icons from being displayed incorrectly while using some GTK+ themes.
  • Fixed a bug that could cause WINE to crash on recent OS releases.
  • Fixed a bug that could cause an X server crash when exiting Vulkan applications running on X servers with UBB enabled.
  • Fixed an X driver bug that caused the "NoEdidModes" token of the "ModeValidation" X configuration option to reject non-EDID modes whose timings matched EDID modes.
  • Changed the NvEncCreateBitstreamBuffer API call in the NvEncodeAPI library to return NV_ENC_ERR_UNIMPLEMENTED instead of NV_ENC_SUCCESS when the encoder instance is configured to run in motion estimation-only mode. As an indirect consequence of this change, users running the AppEncME sample application from the Video Codec SDK prior to SDK version 8.2.16 will observe a segmentation fault due to bugs in the NvEncoder class. It is recommended that users download the latest version of the SDK, where these bugs have been fixed, from https://developer.nvidia.com/nvidia-video-codec-sdk.
  • Fixed an OpenGL driver bug that caused the upper bounds of floating-point viewports, specified through the ARB_viewport_array extension, to be clipped incorrectly.
  • Added a new X configuration option "HardDPMS" which is disabled by default, but can be enabled to put displays to sleep with modesets rather than VESA DPMS. This may fix some displays that fail to sleep when DPMS becomes active. "HardDPMS" will be enabled by default in a future release.
  • Raised the minimum supported X.Org xserver version to 1.5 (video driver ABI version 4).
  • Enabled the NVreg_EnableBacklightHandler kernel module option by default.
  • Removed the LinuxThreads version of the /usr/lib/libnvidia-tls.so library and replaced it with the NPTL one that was previously installed in /usr/lib/tls/. This fixes crashes on Debian systems when the /etc/ld.so.nohwcap file is present.
  • Updated nvidia-installer to allow the --no-cc-version-check option to disable the compiler version check when installing with DKMS.
  • Changed the minimum required Linux kernel version from 2.6.9 to 2.6.32.
  • Fixed an OpenGL bug where conditional rendering (NV_conditional_render) was incorrectly affecting mipmap generation.
  • Fixed a bug that could cause the X server to hang on systems booted in legacy VGA mode when using a DisplayPort Multi-Stream link.

20
3D-Tech News Around The Web / NVIDIA GeForce Game ready driver 416.81
« on: November 08, 2018, 05:47:29 PM »
 Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
 
 Game Ready
 Provides the optimal gaming experience for Battlefield V



 http://us.download.nvidia.com/Windows/416.81/416.81-win10-win8-win7-notebook-release-notes.pdf
 http://us.download.nvidia.com/Windows/416.81/416.81-notebook-win10-64bit-international-whql.exe
 http://us.download.nvidia.com/Windows/416.81/416.81-notebook-win8-win7-64bit-international-whql.exe

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