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Messages - Stefan

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1
AMD Catalyst™ 15.8 Beta is designed to support the following Microsoft Windows platforms:

        Windows® 10 (32 & 64-bit)
        Windows® 8.1 (32 & 64-bit)
        Windows® 7 SP1 or higher (32 & 64-bit)

Highlights of AMD Catalyst™ 15.8 Beta Windows Driver

        This driver provides support for the Oculus 0.7 SDK on Windows 7, Windows 8.1 and Windows 10.

Performance Optimizations

        Batman™: Arkham Knight - Performance and quality/stability updates
        Ashes of the Singularity - Performance optimizations for DirectX® 12

2
3D-Tech News Around The Web / Unreal Engine 4.9 Released
« on: Today at 12:13:40 AM »
Unreal Engine 4.9 is here! See all 70 pages of release notes:
https://www.unrealengine.com/blog/unreal-engine-49-released

3
Linux Display Driver - x86 NVIDIA Certified355.11August 31, 2015
Linux x64 (AMD64/EM64T) Display Driver NVIDIA Certified355.11August 31, 2015
Linux 32-bit ARM Display Driver NVIDIA Certified355.11August 31, 2015
Solaris Display Driver – x64/x86 NVIDIA Certified355.11August 31, 2015
FreeBSD Display Driver – x86 NVIDIA Certified355.11August 31, 2015
FreeBSD Display Driver – x64 NVIDIA Certified355.11August 31, 2015

 
  • Added support for the following GPUs:
    • GeForce GTX 950
      Quadro M4000
      Quadro M5000
  • Fixed a bug that caused applications using OpenCL or CUDA with OpenGL interopability to crash when using GLX indirect rendering.
  • Fixed a bug that caused VDPAU to only display the top half of a video frame when decoding and displaying H.265/HEVC encoded video streams.
  • Fixed a bug that could cause GPU exceptions when using glReadPixels() on the depth or stencil buffers of multisample windows while resizing or moving the windows.
  • Fixed a bug that could cause data from one texture level to overwrite data from the next lowest level, when creating a texture view that did not include the higher of the two levels.
  • Fixed a bug that could cause the nvidia-settings control panel to crash when updating the display layout.
  • Corrected some erroneous reporting of support for GLX extensions: several extensions were being reported as supported for indirect GLX, which were in fact only supported under direct rendering.
  • Added support for the following EGL extensions:
    • EGL_KHR_swap_buffers_with_damage
      EGL_NV_stream_consumer_gltexture_yuv
  • Replaced the build system for the NVIDIA kernel modules and updated the installer package and nvidia-installer to use the new build system and kernel module source code layout. For more information about the new build system and layout, see the README document at:

    ftp://download.nvidia.com/XFree86/packaging/linux/new-kbuild-for-355/
  • Added experimental full OpenGL support to EGL.
  • Marked the DeleteUnusedDP12Displays option as deprecated.

    Version 1.5.0 of the X Resize and Rotate specification added a note that dynamically-created outputs will not be destroyed, so this option is deprecated and will be removed in a future driver release.
  • Added support for VDPAU profiles added in VDPAU 0.9:
    • VDP_DECODER_PROFILE_H264_BASELINE
      VDP_DECODER_PROFILE_H264_CONSTRAINED_BASELINE
      VDP_DECODER_PROFILE_H264_EXTENDED
      VDP_DECODER_PROFILE_H264_PROGRESSIVE_HIGH
      VDP_DECODER_PROFILE_H264_CONSTRAINED_HIGH
  • Fixed a bug that prevented more than one RandR output from sharing user-added modes.
  • Fixed a bug that caused application-specified swap intervals to be ignored on some screens when using Xinerama.
  • Fixed a bug that caused user-supplied RandR modes with nonsensical combinations of the +HSync, -HSync, +VSync, and -VSync flags to corrupt the mode list.
  • Added support to make an OpenGL 3.0 and above context current without making current to any drawable.

4
3D-Tech News Around The Web / NVIDIA GeForce driver 355.82
« on: August 31, 2015, 02:03:35 PM »
The latest GeForce Game Ready driver, release 355.82 WHQL, ensures you'll have the best possible gaming experience for Metal Gear Solid V: The Phantom Pain and Mad Max.

Game Ready
Best gaming experience for Metal Gear Solid V: The Phantom Pain and Mad Max

5
3D-Tech News Around The Web / Intel HD Graphics Driver v4278
« on: August 28, 2015, 10:01:19 AM »
Download from Fujitsu
 
+ no vendor ID restriction
- no change log
- no OpenGL fixes since v4256

Code: [Select]
DriverVer=08/17/2015,10.18.15.4278
;=====================================================================
;    Windows 7 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.1]
; BDW HW
%iBDWULTGT1%    = iBDWM_w7, PCI\VEN_8086&DEV_1606
%iBDWULXGT1%    = iBDWM_w7, PCI\VEN_8086&DEV_160E
%iBDWULTGT2%    = iBDWM_w7, PCI\VEN_8086&DEV_1616
%iBDWULTGT3%    = iBDWM_w7, PCI\VEN_8086&DEV_1626
%iBDWULXGT2%    = iBDWM_w7, PCI\VEN_8086&DEV_161E
%iBDWHALOGT2%     = iBDWM_w7, PCI\VEN_8086&DEV_1612
%iBDWGT2SRVR%      = iBDWM_w7, PCI\VEN_8086&DEV_161A
%iBDWHALOGT3%     = iBDWM_w7, PCI\VEN_8086&DEV_1622
%iBDWGT3SRVR%      = iBDWM_w7, PCI\VEN_8086&DEV_162A
%iBDWULTGT328W%  = iBDWM_w7, PCI\VEN_8086&DEV_162B
; SKL HW
%iSKLULTGT1%     = iSKLD_w7, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w7, PCI\VEN_8086&DEV_1916
%iSKLULXGT1%     = iSKLD_w7, PCI\VEN_8086&DEV_190E
%iSKLULXGT2%     = iSKLD_w7, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w7, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w7, PCI\VEN_8086&DEV_1921
%iSKLDTGT1%      = iSKLD_w7, PCI\VEN_8086&DEV_1902
%iSKLHaloGT2%    = iSKLD_w7, PCI\VEN_8086&DEV_191B

;=====================================================================
;    Windows 8 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.2]
; BDW HW
%iBDWULTGT1%    = iBDWM_w8, PCI\VEN_8086&DEV_1606
%iBDWULXGT1%    = iBDWM_w8, PCI\VEN_8086&DEV_160E
%iBDWULTGT2%    = iBDWM_w8, PCI\VEN_8086&DEV_1616
%iBDWULTGT3%    = iBDWM_w8, PCI\VEN_8086&DEV_1626
%iBDWULXGT2%    = iBDWM_w8, PCI\VEN_8086&DEV_161E
%iBDWHALOGT2%     = iBDWM_w8, PCI\VEN_8086&DEV_1612
%iBDWGT2SRVR%      = iBDWM_w8, PCI\VEN_8086&DEV_161A
%iBDWHALOGT3%       = iBDWM_w8, PCI\VEN_8086&DEV_1622
%iBDWGT3SRVR%      = iBDWM_w8, PCI\VEN_8086&DEV_162A
%iBDWULTGT328W%  = iBDWM_w8, PCI\VEN_8086&DEV_162B

;=====================================================================
;    Windows 8.1 Install - DT Only
;=====================================================================
[IntelGfx.NTamd64.6.3]
; BDW HW
%iBDWULTGT1%    = iBDWM_w81, PCI\VEN_8086&DEV_1606
%iBDWULXGT1%    = iBDWM_w81, PCI\VEN_8086&DEV_160E
%iBDWULTGT2%    = iBDWM_w81, PCI\VEN_8086&DEV_1616
%iBDWULTGT3%    = iBDWM_w81, PCI\VEN_8086&DEV_1626
%iBDWULXGT2%    = iBDWM_w81, PCI\VEN_8086&DEV_161E
%iBDWHALOGT2%      = iBDWM_w81, PCI\VEN_8086&DEV_1612
%iBDWGT2SRVR%      = iBDWM_w81, PCI\VEN_8086&DEV_161A
%iBDWHALOGT3%       = iBDWM_w81, PCI\VEN_8086&DEV_1622
%iBDWGT3SRVR%      = iBDWM_w81, PCI\VEN_8086&DEV_162A
%iBDWULTGT328W%  = iBDWM_w81, PCI\VEN_8086&DEV_162B
; SKL HW
%iSKLULTGT1%     = iSKLD_w81, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w81, PCI\VEN_8086&DEV_1916
%iSKLULXGT1%     = iSKLD_w81, PCI\VEN_8086&DEV_190E
%iSKLULXGT2%     = iSKLD_w81, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w81, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w81, PCI\VEN_8086&DEV_1921
%iSKLDTGT1%      = iSKLD_w81, PCI\VEN_8086&DEV_1902
%iSKLHaloGT2%    = iSKLD_w81, PCI\VEN_8086&DEV_191B

; Included for standard DT builds

;=====================================================================
;    Windows Threshold Install - DT + Mobile
;=====================================================================
[IntelGfx.NTamd64.10.0]
; HSW Classic
%iHSWGT1D%       = iHSWD_w10, PCI\VEN_8086&DEV_0402
%iHSWGT1M%        = iHSWM_w10, PCI\VEN_8086&DEV_0406
%iHSWGT2D%       = iHSWD_w10, PCI\VEN_8086&DEV_0412
%iHSWGT2M%        = iHSWM_w10, PCI\VEN_8086&DEV_0416
%iHSWGT15D%        = iHSWD_w10, PCI\VEN_8086&DEV_041E
; HSW ULT
%iHSWGT1UT%        = iHSWM_w10, PCI\VEN_8086&DEV_0A06
%iHSWGT2UT%        = iHSWM_w10, PCI\VEN_8086&DEV_0A16
%iHSWGT3UT%        = iHSWM_w10, PCI\VEN_8086&DEV_0A26
%iHSWGT3UT28W%  = iHSWM_w10, PCI\VEN_8086&DEV_0A2E
%iHSWGT2UX%      = iHSWM_w10, PCI\VEN_8086&DEV_0A1E
%iHSWGT1ULX%      = iHSWM_w10, PCI\VEN_8086&DEV_0A0E
; HSW CRW
%iHSWGT3CW%        = iHSWM_w10, PCI\VEN_8086&DEV_0D26
%iHSWGT3CWDT%       = iHSWD_w10, PCI\VEN_8086&DEV_0D22
; HSW Server
%iHSWSVGT1%       = iHSWD_w10, PCI\VEN_8086&DEV_040A
%iHSWSVGT2%        = iHSWD_w10, PCI\VEN_8086&DEV_041A
; BDW HW
%iBDWULTGT1%    = iBDWM_w10, PCI\VEN_8086&DEV_1606
%iBDWULXGT1%    = iBDWM_w10, PCI\VEN_8086&DEV_160E
%iBDWULTGT2%    = iBDWM_w10, PCI\VEN_8086&DEV_1616
%iBDWULTGT3%    = iBDWM_w10, PCI\VEN_8086&DEV_1626
%iBDWULXGT2%    = iBDWM_w10, PCI\VEN_8086&DEV_161E
%iBDWHALOGT2%      = iBDWM_w10, PCI\VEN_8086&DEV_1612
%iBDWGT2SRVR%      = iBDWM_w10, PCI\VEN_8086&DEV_161A
%iBDWHALOGT3%       = iBDWM_w10, PCI\VEN_8086&DEV_1622
%iBDWGT3SRVR%      = iBDWM_w10, PCI\VEN_8086&DEV_162A
%iBDWULTGT328W%  = iBDWM_w10, PCI\VEN_8086&DEV_162B
; SKL HW
%iSKLULTGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_1906
%iSKLULTGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_1916
%iSKLULXGT1%     = iSKLD_w10, PCI\VEN_8086&DEV_190E
%iSKLULXGT2%     = iSKLD_w10, PCI\VEN_8086&DEV_191E
%iSKLDTGT2%      = iSKLD_w10, PCI\VEN_8086&DEV_1912
%iSKLULTGT2f%     = iSKLD_w10, PCI\VEN_8086&DEV_1921
%iSKLDTGT1%      = iSKLD_w10, PCI\VEN_8086&DEV_1902
%iSKLHaloGT2%    = iSKLD_w10, PCI\VEN_8086&DEV_191B


6
Windows 10 Insider Preview Build 10532 for PC


We are releasing a new Windows 10 Insider Preview building to the Fast ring today: Build 10532. As always, there are bug fixes and improvements in this build over 10525, but also some new features we are very excited to share with Insiders.

7
3D-Tech News Around The Web / Re: NVIDIA Oculus 0.7 SDK Driver 355.78
« on: August 27, 2015, 11:53:37 AM »
NVIDIA's Windows driver version 355.83 (released 8-26-15) ...
Fixed a bug specific to older GPU’s with < 4 display heads

8
3D-Tech News Around The Web / OpenGL Extensions Viewer 4.3.8 for Windows
« on: August 27, 2015, 11:46:53 AM »
Release 4.38 2015-08-23 07:08:02

(confusing) changelog on Facebook

Quote
23. August
 New version of OpenGL Extensions Viewer is now available

 Build 4.3.6
 - Improved support for OpenGL 4.4 on Intel Graphics GPU
 - Updated to Visual Studio 2015

16. August 
In the works : A new update with OpenGL 2015 Extensions pack support (this will displayed along Core Feature Set).


Forward context 4.5 missing, select none in pulldown menu



9
3D-Tech News Around The Web / AMD APP SDK 3.0 Released
« on: August 27, 2015, 05:12:59 AM »
...AMD APP SDK 3.0 adds support for Windows® 10 as well as AMD’s latest 6th generation AMD A-series processors (code-named Carrizo), Radeon™ R9 series graphics cards (code-named Fiji) and FirePro™ W8100 and W9100 series graphics cards. OpenCL 2.0 provides several improvements to the programming model that make it much easier to tap into the potential of AMD’s latest GPUs.  Notably, Shared Virtual Memory (SVM) allows you to share data-objects that include pointers between the CPU and GPU. This programming construct has long been available on multi-core CPUs, and is now available for AMD GPUs.  Sharing memory with pointer-based data structures between GPU and CPU devices greatly simplifies the steps involved in enlisting the GPU for compute acceleration.  Also new with OpenCL 2.0 is Device Enqueue (the ability for the GPU device to initiate compute tasks) and support for Generic address space.  These features open up a much more powerful programming model for compute kernels.

10
Today’s build is based off Unity 5.1.0f3 and comes with the ability to export to the following runtimes:
 
  • Linux, Mac, Windows Standalone
  • WebGL
  • WebPlayer
  • Android
  • Tizen
  • SamsungTV
System Requirements
  • 64-bit Ubuntu 12.04 or newer (just like our player, the editor will run on most ‘modern’ 64-bit Linux distributions, but official support is only provided for 64-bit Ubuntu 12.04 or newer)
  • Modern Nvidia, AMD, or Intel graphics card with vendor-supported graphics drivers
You can find the downloads here:

11
3D-Tech News Around The Web / NVIDIA GeForce Hotfix driver 355.80
« on: August 25, 2015, 09:52:35 PM »
GeForce Hot Fix driver version 355.80 that addresses the following issue:
  • Excessive virtual memory consumption for SLI configurations running Windows 10
 
Windows 10 Desktop 64 bit
Windows 10 Desktop 32 bit
 
Windows 10 Notebook 64 bit
Windows 10 Notebook 32 bit
 

12
3D-Tech News Around The Web / (WebGL) Escher Puzzle
« on: August 25, 2015, 06:23:12 PM »
Escher Puzzle

WebGL 3d visualization demo


13
3D-Tech News Around The Web / AMD GPU PerfAPI 2.17
« on: August 25, 2015, 05:57:58 PM »
 Release Notes – Version 2.17 (8/12/15)
  • Add support for additional GPUs and APUs.
  • Add OpenGL ES support for both Windows and Linux.
  • DirectX 11/OpenGL: Add CSFlatVMInsts and CSFlatLDSInsts counters to measure flat instructions used for compute shaders on 2nd Generation GCN hardware or newer.
  • DirectX11/OpenGL: Fix CSLDSInsts, CSVWriteInsts, CSVFetchInsts counter on 2nd Generation GCN hardware or newer.
  • DirectX 11: Fixed a crash that could occur on Multi-GPU systems.
  • OpenGL: rework the GPUTime implementation so that GPA no longer needs to stop/start any existing queries that the application may be using.
  • OpenCL™: Add FlatVMInsts and FlatLDSInsts counters to measure flat instructions used for OpenCL kernels on 2nd Generation GCN hardware or newer.
  • OpenCL™: Fix LDSInsts, VWriteInsts, VFetchInsts counter on 2nd Generation GCN hardware or newer.
  • OpenCL™: Fix MemUnitBusy counter on 2nd Generation GCN hardware or newer.
  • Fix a potential crash in GPA_SelectContext.
  • Fix a bug in GPA_DisableCounter that could result in the counter not actually getting disabled.

14
3D-Tech News Around The Web / AMD OpenGL ES SDK v3.1
« on: August 25, 2015, 05:52:10 PM »
The AMD OpenGL ES SDK is a set of libraries and headers that developers can use to create 3D graphics applications using the OpenGL ES 2.0/3.0/3.1 API natively on Microsoft Windows® and Linux® operating systems.

15
3D-Tech News Around The Web / AMD GPU Services (AGS) Library 3.0
« on: August 25, 2015, 05:48:52 PM »
Changes in AGS v3.0:

The API is now completely thread safe.

Includes DirectX 11 driver extensions for:
 
  • Quad primitive type
  • UAV overlap
  • Depth Bounds Testing
  • Multi Draw Indirect

16
It has been exciting times in the math libraries group here at AMD. We recently released ACL Beta1 and a new open-source clSparse library. To keep the excitement going, I would like to talk a little bit about the performance of our clFFT library. clFFT is not new. It has been popular with our users over the past couple of years.
Since many of you are interested in the performance of clFFT, I think you’ll like the information given in this blog. I am providing charts to highlight:
 
  • Performance improvement in v2.6.1 (released as part of ACL Beta 1) over prior versions
  • Competitive performance of clFFT on AMD GPU against cuFFT on NVIDIA GPU
Performance Improvements
Over Previous Versions One of the improvements is in real transforms. Real-input discrete Fourier transforms have the advantage of requiring approximately half the compute and storage of an equal size complex transform. On the other hand, the “1 + n/2” storage of real transforms causes alignment and branching issues when computing on the GPU. Even with these factors, the library gets good efficiency and performance.


read more...

17
3D-Tech News Around The Web / NVIDIA Oculus 0.7 SDK Driver 355.78
« on: August 24, 2015, 01:00:16 PM »
NVIDIA's Windows driver version 355.78 (released 8-22-15) provides beta support for VR developers using Oculus 0.7 SDK. It provides a bug fix for an intermittent issue found in the publicly released 355.60 Game Ready driver as well as solving an issue with incorrect display timings.It is recommended that all VR developers upgrade to this driver!Driver DownloadsLearn more about GameWorks VR here.

18
3D-Tech News Around The Web / NVIDIA China GDC 2015 Presentations
« on: August 22, 2015, 06:31:53 PM »
 China GDC 2015 Presentations
 
NVIDIA presentations from China Game Developer Conference 2015 in both English and Chinese. The event took place in Pudong, Shanghai from July 31 to August 2, 2015.

19
3D-Tech News Around The Web / NVIDIA GameWorks VR SDK
« on: August 21, 2015, 07:27:20 PM »
The GameWorks VR SDK is for Virtual Reality Game and Application developers. 
This first beta release focusses on SLI enabling the use of mulitple GPUs for Virtual Reality rendering.

 More Information



20
3D-Tech News Around The Web / NVIDIA GeForce driver 355.73 iCafe
« on: August 21, 2015, 12:57:46 PM »
XP32
Vista-Win8.1 32 bit
Vista-Win8.1 64 bit

Adds support for GTX 950



Supported devices:

Quote
NVIDIA_DEV.06C0 = "NVIDIA GeForce GTX 480"
NVIDIA_DEV.06C4 = "NVIDIA GeForce GTX 465"
NVIDIA_DEV.06CD = "NVIDIA GeForce GTX 470"
NVIDIA_DEV.0DC0 = "NVIDIA GeForce GT 440"
NVIDIA_DEV.0DC4 = "NVIDIA GeForce GTS 450"
NVIDIA_DEV.0DC5 = "NVIDIA GeForce GTS 450 "
NVIDIA_DEV.0DC6 = "NVIDIA GeForce GTS 450  "
NVIDIA_DEV.0DD1 = "NVIDIA GeForce GTX 460M"
NVIDIA_DEV.0DE0 = "NVIDIA GeForce GT 440 "
NVIDIA_DEV.0DE1 = "NVIDIA GeForce GT 430"
NVIDIA_DEV.0DE2 = "NVIDIA GeForce GT 420"
NVIDIA_DEV.0DE3 = "NVIDIA GeForce GT 635M"
NVIDIA_DEV.0DE4 = "NVIDIA GeForce GT 520"
NVIDIA_DEV.0DE5 = "NVIDIA GeForce GT 530"
NVIDIA_DEV.0DE7 = "NVIDIA GeForce GT 610"
NVIDIA_DEV.0DE8 = "NVIDIA GeForce GT 620M"
NVIDIA_DEV.0DE9 = "NVIDIA GeForce GT 630M"
NVIDIA_DEV.0DEA = "NVIDIA GeForce 610M"
NVIDIA_DEV.0DEB = "NVIDIA GeForce GT 555M"
NVIDIA_DEV.0DF0 = "NVIDIA GeForce GT 425M"
NVIDIA_DEV.0DF2 = "NVIDIA GeForce GT 435M"
NVIDIA_DEV.0DF4 = "NVIDIA GeForce GT 540M"
NVIDIA_DEV.0DF5 = "NVIDIA GeForce GT 525M"
NVIDIA_DEV.0E22 = "NVIDIA GeForce GTX 460"
NVIDIA_DEV.0E23 = "NVIDIA GeForce GTX 460 SE"
NVIDIA_DEV.0E24 = "NVIDIA GeForce GTX 460 "
NVIDIA_DEV.0F00 = "NVIDIA GeForce GT 630"
NVIDIA_DEV.0F01 = "NVIDIA GeForce GT 620"
NVIDIA_DEV.0F02 = "NVIDIA GeForce GT 730"
NVIDIA_DEV.0FC0 = "NVIDIA GeForce GT 640"
NVIDIA_DEV.0FC1 = "NVIDIA GeForce GT 640 "
NVIDIA_DEV.0FC2 = "NVIDIA GeForce GT 630 "
NVIDIA_DEV.0FC6 = "NVIDIA GeForce GTX 650"
NVIDIA_DEV.0FC8 = "NVIDIA GeForce GT 740"
NVIDIA_DEV.0FC9 = "NVIDIA GeForce GT 730 "
NVIDIA_DEV.0FD1 = "NVIDIA GeForce GT 650M"
NVIDIA_DEV.0FD2 = "NVIDIA GeForce GT 640M"
NVIDIA_DEV.0FD3 = "NVIDIA GeForce GT 640M LE"
NVIDIA_DEV.0FD8 = "NVIDIA GeForce GT 640M "
NVIDIA_DEV.0FD9 = "NVIDIA GeForce GT 645M"
NVIDIA_DEV.0FE0 = "NVIDIA GeForce GTX 660M"
NVIDIA_DEV.0FE1 = "NVIDIA GeForce GT 730M"
NVIDIA_DEV.0FE2 = "NVIDIA GeForce GT 745M"
NVIDIA_DEV.0FE3 = "NVIDIA GeForce GT 745M "
NVIDIA_DEV.0FE4 = "NVIDIA GeForce GT 750M"
NVIDIA_DEV.0FEC = "NVIDIA GeForce 710A"
NVIDIA_DEV.0FEF = "NVIDIA GRID K340"
NVIDIA_DEV.1001 = "NVIDIA GeForce GTX TITAN Z"
NVIDIA_DEV.1004 = "NVIDIA GeForce GTX 780"
NVIDIA_DEV.1005 = "NVIDIA GeForce GTX TITAN"
NVIDIA_DEV.1007 = "NVIDIA GeForce GTX 780 "
NVIDIA_DEV.1008 = "NVIDIA GeForce GTX 780 Ti"
NVIDIA_DEV.100A = "NVIDIA GeForce GTX 780 Ti "
NVIDIA_DEV.100C = "NVIDIA GeForce GTX TITAN Black"
NVIDIA_DEV.1040 = "NVIDIA GeForce GT 520 "
NVIDIA_DEV.1042 = "NVIDIA GeForce 510"
NVIDIA_DEV.1048 = "NVIDIA GeForce 605"
NVIDIA_DEV.1049 = "NVIDIA GeForce GT 620 "
NVIDIA_DEV.104A = "NVIDIA GeForce GT 610 "
NVIDIA_DEV.104B = "NVIDIA GeForce GT 625 (OEM)"
NVIDIA_DEV.104C = "NVIDIA GeForce GT 705"
NVIDIA_DEV.1050 = "NVIDIA GeForce GT 520M"
NVIDIA_DEV.1054 = "NVIDIA GeForce 410M"
NVIDIA_DEV.1058 = "NVIDIA GeForce 610M "
NVIDIA_DEV.105A = "NVIDIA GeForce 610M  "
NVIDIA_DEV.105B = "NVIDIA GeForce 705M"
NVIDIA_DEV.1080 = "NVIDIA GeForce GTX 580"
NVIDIA_DEV.1081 = "NVIDIA GeForce GTX 570"
NVIDIA_DEV.1082 = "NVIDIA GeForce GTX 560 Ti"
NVIDIA_DEV.1084 = "NVIDIA GeForce GTX 560"
NVIDIA_DEV.1086 = "NVIDIA GeForce GTX 570 "
NVIDIA_DEV.1087 = "NVIDIA GeForce GTX 560 Ti "
NVIDIA_DEV.1088 = "NVIDIA GeForce GTX 590"
NVIDIA_DEV.1089 = "NVIDIA GeForce GTX 580 "
NVIDIA_DEV.108B = "NVIDIA GeForce GTX 580  "
NVIDIA_DEV.1180 = "NVIDIA GeForce GTX 680"
NVIDIA_DEV.1183 = "NVIDIA GeForce GTX 660 Ti"
NVIDIA_DEV.1184 = "NVIDIA GeForce GTX 770"
NVIDIA_DEV.1185 = "NVIDIA GeForce GTX 660"
NVIDIA_DEV.1187 = "NVIDIA GeForce GTX 760"
NVIDIA_DEV.1188 = "NVIDIA GeForce GTX 690"
NVIDIA_DEV.1189 = "NVIDIA GeForce GTX 670"
NVIDIA_DEV.118A = "NVIDIA GRID K520"
NVIDIA_DEV.118E = "NVIDIA GeForce GTX 760 (192-bit)"
NVIDIA_DEV.1193 = "NVIDIA GeForce GTX 760 Ti OEM"
NVIDIA_DEV.1195 = "NVIDIA GeForce GTX 660 "
NVIDIA_DEV.1198 = "NVIDIA GeForce GTX 880M"
NVIDIA_DEV.1199 = "NVIDIA GeForce GTX 870M"
NVIDIA_DEV.119A = "NVIDIA GeForce GTX 860M"
NVIDIA_DEV.119F = "NVIDIA GeForce GTX 780M"
NVIDIA_DEV.11A0 = "NVIDIA GeForce GTX 680M"
NVIDIA_DEV.11A1 = "NVIDIA GeForce GTX 670MX"
NVIDIA_DEV.11A7 = "NVIDIA GeForce GTX 675MX"
NVIDIA_DEV.11C0 = "NVIDIA GeForce GTX 660  "
NVIDIA_DEV.11C2 = "NVIDIA GeForce GTX 650 Ti BOOST"
NVIDIA_DEV.11C3 = "NVIDIA GeForce GTX 650 Ti"
NVIDIA_DEV.11C4 = "NVIDIA GeForce GTX 645"
NVIDIA_DEV.11C5 = "NVIDIA GeForce GT 740 "
NVIDIA_DEV.11C6 = "NVIDIA GeForce GTX 650 Ti "
NVIDIA_DEV.11C8 = "NVIDIA GeForce GTX 650 "
NVIDIA_DEV.11CB = "NVIDIA GeForce GT 740  "
NVIDIA_DEV.11E2 = "NVIDIA GeForce GTX 765M"
NVIDIA_DEV.11E3 = "NVIDIA GeForce GTX 760M"
NVIDIA_DEV.1200 = "NVIDIA GeForce GTX 560 Ti  "
NVIDIA_DEV.1201 = "NVIDIA GeForce GTX 560 "
NVIDIA_DEV.1205 = "NVIDIA GeForce GTX 460 v2"
NVIDIA_DEV.1206 = "NVIDIA GeForce  GTX 555"
NVIDIA_DEV.1207 = "NVIDIA GeForce GT 645"
NVIDIA_DEV.1208 = "NVIDIA GeForce GTX 560 SE"
NVIDIA_DEV.1213 = "NVIDIA GeForce GTX 670M"
NVIDIA_DEV.1241 = "NVIDIA GeForce GT 545"
NVIDIA_DEV.1243 = "NVIDIA GeForce GT 545 "
NVIDIA_DEV.1244 = "NVIDIA GeForce GTX 550 Ti"
NVIDIA_DEV.1245 = "NVIDIA GeForce GTS 450   "
NVIDIA_DEV.1249 = "NVIDIA GeForce GTS 450    "
NVIDIA_DEV.124B = "NVIDIA GeForce GT 640  "
NVIDIA_DEV.1251 = "NVIDIA GeForce GTX 560M"
NVIDIA_DEV.1280 = "NVIDIA GeForce GT 635"
NVIDIA_DEV.1281 = "NVIDIA GeForce GT 710 "
NVIDIA_DEV.1282 = "NVIDIA GeForce GT 640   "
NVIDIA_DEV.1284 = "NVIDIA GeForce GT 630  "
NVIDIA_DEV.1286 = "NVIDIA GeForce GT 720  "
NVIDIA_DEV.1287 = "NVIDIA GeForce GT 730  "
NVIDIA_DEV.1288 = "NVIDIA GeForce GT 720   "
NVIDIA_DEV.1289 = "NVIDIA GeForce GT 710  "
NVIDIA_DEV.1290 = "NVIDIA GeForce GT 730M "
NVIDIA_DEV.1291 = "NVIDIA GeForce GT 735M"
NVIDIA_DEV.1292 = "NVIDIA GeForce GT 740M"
NVIDIA_DEV.1293 = "NVIDIA GeForce GT 730M  "
NVIDIA_DEV.1295 = "NVIDIA GeForce 710M"
NVIDIA_DEV.1296 = "NVIDIA GeForce 825M"
NVIDIA_DEV.1299 = "NVIDIA GeForce 920M"
NVIDIA_DEV.1340 = "NVIDIA GeForce 830M"
NVIDIA_DEV.1341 = "NVIDIA GeForce 840M"
NVIDIA_DEV.1346 = "NVIDIA GeForce 930M"
NVIDIA_DEV.1347 = "NVIDIA GeForce 940M"
NVIDIA_DEV.1380 = "NVIDIA GeForce GTX 750 Ti"
NVIDIA_DEV.1381 = "NVIDIA GeForce GTX 750"
NVIDIA_DEV.1382 = "NVIDIA GeForce GTX 745"
NVIDIA_DEV.1391 = "NVIDIA GeForce GTX 850M"
NVIDIA_DEV.1392 = "NVIDIA GeForce GTX 860M "
NVIDIA_DEV.139A = "NVIDIA GeForce GTX 950M"
NVIDIA_DEV.139B = "NVIDIA GeForce GTX 960M"
NVIDIA_DEV.13C0 = "NVIDIA GeForce GTX 980"
NVIDIA_DEV.13C2 = "NVIDIA GeForce GTX 970"
NVIDIA_DEV.13D7 = "NVIDIA GeForce GTX 980M"
NVIDIA_DEV.13D8 = "NVIDIA GeForce GTX 970M"
NVIDIA_DEV.1401 = "NVIDIA GeForce GTX 960"
NVIDIA_DEV.1402 = "NVIDIA GeForce GTX 950"
NVIDIA_DEV.17C2 = "NVIDIA GeForce GTX TITAN X"
NVIDIA_DEV.17C8 = "NVIDIA GeForce GTX 980 Ti"




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