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Messages - nuninho1980

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3D-Tech News Around The Web / Re: NVIDIA TITAN Xp available
« on: April 06, 2017, 08:05:14 PM »
Why Titan Xp and NVIDIA Titan X (Pascal) are super expensive? If the new Xp card hasn't new any thing (new type of VRAM as HBM...), it doesn't back to fast double precision (DP) yet and it's ONLY LITTLE or BIT fast than GTX 1080 Ti then NVIDIA is shameful.

What's your settings?

1920x1080 with DirectX 12:
- result

- settings

My GTX 980 Ti SC+@stock speeds 378.78WHQL (HQ) running Win 10 x64 1st anniversary and i7-4790K@4.7GHz. :D

3D-Tech News Around The Web / Re: NVIDIA GeForce GTX 1080 Ti Announced
« on: March 02, 2017, 08:34:44 PM »
220W!??? Only!?! :S But TDP 250W is official from NVIDIA... Weird... lol

I adore EVGA GTX 980 Ti SC+ because I get still ZERO any issues (freeze/bsod/crash/TDR; render failed (GPGPU);...) since june 20th, 2016. <3 :D

Therefore, I don't need this tool.

But if we get persistently GPU crash (TDR, BSoD, crash, freeze...) due to the most VRAM issue - not GPU core despite GPU stock speeds and videocard without dust then we need to send the abnormal videocard to RMA. Or If we get persistently GPU crash or shutdown PC due to the insufficient PSU or the PSU died then we need to replace new PSU or upgrade to better PSU. ;)

General Discussion / Re: NVIDIA Pascal GPUs list
« on: January 20, 2017, 11:26:01 AM »
What is "Quadro GP100"?
It's top-end workstation card and will have HBM2 (like Tesla GP100 (GPGPU as CUDA, OpenCL... only but not GPU)). ;)

GeeXLab - english forum / Re: GeeXLab released
« on: January 12, 2017, 05:37:26 PM »
look - my comment about your ASUS GTX 1080 TURBO review. ;)

NOTE: sorry for wrong thread but I tried to send you this message in PM but this doesn't work. ::)

3D-Tech News Around The Web / Re: (Shadertoy) Rainforest
« on: December 23, 2016, 08:55:38 PM »
I got 71 to 74 fps after 25 seconds at LQ (windowed 800x480) running "new" EVGA GTX 980 Ti SC+@stock speeds with 376.09WHQL (HQ). :)

Geeks3D's GPU Tools / Re: GTX 970 FurMark Crash
« on: December 22, 2016, 09:43:35 PM »
1. uninstall geforce driver to reboot pc
2. enter safe mode in boot and run DDU (display driver uninstaller)
3. normal mode and install new driver. ;)

3D-Tech News Around The Web / Re: IndigoBench: benchmark your GPUs and CPUs
« on: September 26, 2016, 01:42:21 AM »
Indigo Benchmark v4.0.46, Windows 10 64-bit 1st anniversary, GeForce 372.90WHQL
Bedroom: 4.298 M samples/s
Supercar: 13.352 M samples/s

Running GeForce GTX 980 Ti SC+@stock clocks with VRAM 3505MHz forced. :D

What years old has your PSU?

Hi, guys. :D

Problem: we get only 3304MHz VRAM (this number is example for GTX 980 or 980 Ti) on any CUDA/OpenCL application despite high GPU usage.

To solve this problem:
1. Download - Inspector v1.9.7.6
2. run it, click "Show Overclocking" button (look bottom right of window) and choose "yes"
3. scroll performance levels to "Performance Level [2] - ( P2 )" and turn right to increase "memory clock" to maximum as stock forced (CAUTION!! DO NOT USE "Performance Level [3] - ( P0 )"!!)
4. click "Apply Clocks & Voltage" button and enjoy! :D

3D-Tech News Around The Web / Re: (Vulkan) Stardust demo/benchmark
« on: June 27, 2016, 08:19:49 PM »
I got 410 fps running Win 7 x64 SP1 with i7-4790K@4.4GHz HT and new GTX 980 Ti SC+ with 368.39WHQL (HQ). :D

PS: I've received new EVGA GTX 980 Ti SC+ ACX2.0+ on june 20th :D after GTX 780 Ti classy RMAed because this old card got render failed at various times on Octane Render. ;)

I've Win 10 x64 with i7-4790K@4.4GHz HT and GF GTX 780 Ti Classy (364.96beta). I got 60 fps at 60Hz+vsync - pure-smooth motion :D and I played on this game at all max settings except low lens flare and 1080p@2xMSAA! :D But unfortunately I can't disable motion blur due to lack of this effect option because Microsoft or Turn 10 Studios is stupid. :S :(

3D-Tech News Around The Web / Re: (Vulkan) Stardust demo/benchmark
« on: April 23, 2016, 08:42:22 PM »
1) patch igdlh64.inf with Notepad++


CopyFiles=Vulkan.Copy , Vulkan.Copy32, igfx.Miniport,
I edited that in "normal" notepad (Windows), ok?

2) there is an issue in the runtimes giving all iGPUs the same device name: "GPU"
patch igvk64.dll and igvk32.dll with a hex editor


HD 4600.
Maybe device name is wrong. My i7-4790K has iGPU as "Intel(R) HD Graphics 4600".
I edited that in Hex Editor Neo 6.20.

disable driver signature - secure boot off

 bcdedit -set load options DISABLE_INTEGRITY_CHECKS
 bcdedit -set test signing ON

 disable driver signature - secure boot on

 bcdedit -set load options DISABLE_INTEGRITY_CHECKS
enable test signing via enhanced start options
Run cmd (admin) and run "bcdedit..." but I got:
Code: [Select]
The element data type specified is not recognized, or does not apply to the
specified entry.
Run "bcdedit /?" for command line assistance.
Element not found...

I booted to choose "Disable Signed Driver Enforcement".

I tried to patch and to update driver with success... but VK-Z doesn't detect HD 4600 yet because look "bad" 2nd and 3rd steps.

3D-Tech News Around The Web / Re: (Vulkan) Stardust demo/benchmark
« on: April 22, 2016, 05:57:00 PM »
I tried to install Intel driver same version without "patched" for HD 4600 and I run VK-Z 0.2.0 but it detects 1 device as GTX 780 Ti and doesn't support HD 4600.

How do I patch Vulkan for HD4600?

3D-Tech News Around The Web / Re: (Vulkan) Stardust demo/benchmark
« on: April 22, 2016, 03:34:37 PM »
I've Win 10 and GTX 780 Ti Classified with 364.51WHQL. I got crash this new demo despite no errors. :S

Therefore, likely Visual Studio (C#, C++, ...) runtime is abnormal after update OS from Win 8.1 x64 to 10 - Crash too AMD TressFX 3.0 and Nero Burning ROM 10 Portable (2010).

Well, before you spend big bucks, you can try Google Cardboard

You better don't wear that in public  :P
Google cardboard (without rainbow) is good.:) But smartphone for VR?! lol xD

EDIT: If we use Google cardboard for a long time then the electromagnetic radiation can harm the brain.

Ok but **NOTICE** I don't want Oculus because rainbow may cause eyestrain.

Tried to run new executable 2013 but same result.

Tried to change primary graphics adaptor from GTX 780 Ti to Intel HD 4600 (in new CPU 4790K) and to run TressFX*_2013 and again TressFX*_2015 but I got still crash w/ any error.

NOTE: I run TressFX11 v2.0 (november 2013) and I work perfectly. ;)

You don't need full VS as i compiled in release mode.

Do you have DirectX End-User Runtimes (June 2010) installed?

Without debug log no one can even guess whats wrong.
Ok. I tried to install DX end-user but I got same result.

"TressFX*_release_2015.exe" - is "x:\TressFX-master\amd_tressfx_viewer\bin" correct path?

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