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Tech Forums => 3D-Tech News Around The Web => Topic started by: Stefan on October 05, 2017, 09:19:06 AM

Title: Bullet 2.87 with pybullet robotics Reinforcement Learning environments
Post by: Stefan on October 05, 2017, 09:19:06 AM
Bullet 2.87 (http://bulletphysics.org/wordpress/) has improved support for robotics, reinforcement learning and VR. In particular, see the “Reinforcement Learning” section in the pybullet quickstart guide at http://pybullet.org (http://pybullet.org/) . There are also preliminary C# bindings (https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/unity3d/autogen/NativeMethods.cs) to allow the use of pybullet inside Unity 3D for robotics and reinforcement learning. In addition, vectorunit Beach Buggy Racing (http://www.nintendo.com/games/detail/beach-buggy-racing-switch) using Bullet has been released for the Nintendo Switch!
You can download the release from https://github.com/bulletphysics/bullet3/releases (https://github.com/bulletphysics/bullet3/releases)