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Tech Forums => 3D-Tech News Around The Web => Topic started by: Stefan on August 12, 2017, 03:00:10 PM

Title: NVIDIA NVAPI R384
Post by: Stefan on August 12, 2017, 03:00:10 PM
CHANGES IN NVAPI FOR DRIVER RELEASE 384  (https://developer.nvidia.com/gameworksdownload#?search=nvapi)

Functions 
 NvAPI_D3D10_SetDepthBoundsTest 
 NvAPI_D3D12_UseDriverHeapPriorities
 NvAPI_D3D_CreateLateLatchObject
 NvAPI_D3D_QueryLateLatchSupport
 NvAPI_D3D12_Mosaic_GetCompanionAllocations
 NvAPI_D3D12_Mosaic_GetViewportAndGpuPartitions
TCC support added to the following functions:
 NvAPI_GPU_GetAllClockFrequencies
 NvAPI_GPU_GetDynamicPstatesInfoEx
Structures
 NV_COLOR_DATA_V4
 NV_HDR_CAPABILITIES_V2
 NV_HDR_COLOR_DATA_V2
 NV_GSYNC_STATUS_PARAMS_V2
 NV_D3D_LATELATCH_OBJECT_DESC_V1
 NV_QUERY_LATELATCH_SUPPORT_PARAMS_V1
 NV_D3D12_MOSAIC_GETCOMPANIONALLOCATIONS_V1
 NV_D3D12_MOSAIC_GETVIEWPORTANDGPUPARTITIONS_V1
Enums
 NV_COLOR_SELECTION_POLICY
 NV_HDR_MODE_UHDA_NB added to NV_HDR_MODE
 NV_HDR_MODE_DOLBY_VISION added to NV_HDR_MODE
 NVAPI_GPU_IN_DEBUG_MODE added to NvAPI_Status