Looks like new OpenCL driver?
Also 181 GL extensions!
3 new, 1 EXT, 2 ARB:
GL_ARB_blend_func_extended - more enhancements to blending? whats left in DX10/11 that OGL doesn't have?
GL_ARB_fragment_coord_conventions - DX9 compatibility (wasn't this in OpenGl 3.2?!? still missing transform_feedback2)
GL_EXT_texture_buffer_object_rgb32 - this one is interesting as GL_ARB_texture_buffer_object already lists all the RGBA32 F, I, and UI.
Also I note that 2 amd extensions have been documented:
http://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt - when did this get added?
http://www.opengl.org/registry/specs/AMD/shader_stencil_export.txt - from 10.1
Wonder how far away we are from GL 3.3. Still haven't seen DX11 stuff yet, but they must be working on it!
Can't see any sign of the rumored (or under NDA) per-game application profile support yet in CCC. Supposed to be in 10.2...