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Author Topic: Ocean Fog Using Direct3D 10  (Read 1204 times)

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JeGX

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Ocean Fog Using Direct3D 10
« on: June 11, 2009, 06:10:56 PM »

A trio of Intel engineers showcase an experiment to create an ocean and complex fog effects using Direct3D 10 and Shader Model 4.0, complete with freely available source code and executable demo.

Link: http://www.gamasutra.com/view/feature/4027/sponsored_feature_ocean_fog_using_.php