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Ocean Fog Using Direct3D 10
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Topic: Ocean Fog Using Direct3D 10 (Read 1223 times)
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JeGX
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Posts: 424
Ocean Fog Using Direct3D 10
«
on:
June 11, 2009, 06:10:56 PM »
A trio of Intel engineers showcase an experiment to create an ocean and complex fog effects using Direct3D 10 and Shader Model 4.0, complete with freely available source code and executable demo.
Link:
http://www.gamasutra.com/view/feature/4027/sponsored_feature_ocean_fog_using_.php
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