Author Topic: Shadertoy demos in Vulkan  (Read 1647 times)



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JeGX

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Shadertoy demos in Vulkan
« on: May 25, 2016, 05:07:16 PM »
For testing how Vulkan plugin works (especially the GLSL to SPIRV converter tool) with more complex shaders, I ported this shadertoy demo to GeeXLab / Vulkan.

No particular surprise, everything worked as expected.

This demo will be available in the next update of the code sample pack.




JeGX

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Shadertoy demos in Vulkan (Geomechanical)
« Reply #1 on: March 22, 2017, 11:35:42 AM »
Another shadertoy demo ported to Vulkan:



Will be available in the next update of the code sample pack.