Author Topic: NVIDIA’s take on AMD’s open source Bullet Physics  (Read 1519 times)

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Stefan

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NVIDIA’s take on AMD’s open source Bullet Physics
« on: October 08, 2009, 02:06:14 PM »
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Last Wednesday, AMD announced a partnership with Pixelux Entertainment to develop an open source physics initiative called Bullet Physics. The new API is being written in the vendor-neutral OpenCL and DirectCompute languages; that means games which use Bullet could run physics on ATI and NVIDIA cards alike.

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