Author Topic: GeeXLab 0.25.0.0 released  (Read 411 times)



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JeGX

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GeeXLab 0.25.0.0 released
« on: June 07, 2018, 10:38:59 AM »
The new GeeXLab is out with Bullet Physics support, improvements and bugfixes. And GeeXLab 0.25.0.0 is available for all platforms.

Release notes:
http://www.geeks3d.com/hacklab/20180607/geexlab-0-25-0-released-for-all-platforms-bullet-physics-support-added/


Downloads:
http://www.geeks3d.com/geexlab/downloads/


The GeeXLab webiste is also available in french now:
http://www.geeks3d.com/geexlab/fr/


The documentation has been updated with a new guide:
- english: http://www.geeks3d.com/geexlab/gdr/
- french: http://www.geeks3d.com/geexlab/fr/gdr/

The french version contains more information. I will update the english version during the next weeks, months... years!


Full changelog:
http://www.geeks3d.com/geexlab/changelog/


Quote
Version 0.25.0.0 - 2018.06.04
----------------------------------
+ added Bullet Physics support via a new plugin and the gh_bullet3 library
  for Lua and Python. The Bullet Physics plugin is available on all platforms.
+ added create_cylinder_xyz() to gh_mesh lib (lua, python).
+ added list_clipping_begin() and list_clipping_end() to gh_imgui lib (lua, python).
  Perfect to handle very very large lists.
+ [WINDOWS] added minimal joystick support with 4 new functions in gh_input lib:
  joystick_get_num_supported(), joystick_get_status(), joystick_get_button_state()
  and joystick_get_position().
+ added mouse_set_position() to gh_input for all platforms.
! updated gh_input.mouse_show_cursor(): now available on all platforms.
+ added sound_get_open_state() and sound_spectrum_read_v2() to gh_audio lib (lua, python).
+ added collision contact reporting in the PhysX plugin (actor_get_contact_info() and
  scene_reset_all_contacts() in gh_physx3).
+ added create_scene_broadphase_sap(), create_scene_broadphase_mbp(),
  create_scene_broadphase_gpu(), actor_set_stabilization_threshold(),
  actor_set_3d_object(), scene_sync_3d_objects(), actor_clear_forces(),
  actor_get_angular_velocity(), actor_get_angular_speed2(), actor_get_linear_velocity()
  and actor_get_linear_speed2() to gh_physx3 lib.
! added new parameter to actor_add_force() and actor_add_force_at_position()
  of gh_physx3 lib.
! improved the PhysX 3 plugin loading speed on Windows. There was a WMI routine
  that slowed down the plugin initialization by trying to read some CPU data.
+ added file_exif_to_log(), file_exif_get_num_properties(), and file_exif_get_property()
  to gh_imagemagick lib (lua, python).
! updated ImGui / gh_imgui lib with latest version 1.62 WIP.
+ added mouse_get_position_v2() and mouse_set_position() to gh_input lib (lua, python).
- disabled imgui_tabs functions (broken with latest ImGui 1.62).
+ [TINKER BOARD / RASPBERRY PI] added trilinear filtering for OpenGL ES renderer.
* [LINUX] fixed a bug in the keyboard management (keycodes were treated as 8-bit
  while they are 16-bit in X11). Some keys like S or RIGHT arrow were the same key
  for GeeXLab.
* fixed a crash in gh_sqlite3.db_column_get_text() in the Python plugin.






JeGX

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GeeXLab 0.25.1.0 released for Windows
« Reply #1 on: June 07, 2018, 09:29:54 PM »
A bugfix + minor features release is available for Windows platforms. I will release GeeXLab for other platforms later.

Downloads:
http://www.geeks3d.com/geexlab/downloads/

Changelog:
Quote
Version 0.25.1.0 - 2018.06.07
-----------------------------
+ added actor_update_mass(), update_material(), kill_material()
  and actor_set_material() to gh_physx3 lib.
+ added actor_update_mass(), material_update() and actor_set_material()
  to gh_bullet3 lib.
! re-enabled the test to know if a version of GeeXLab can run a demo
  (required_version_major, required_version_minor, required_version_patch
  and required_version_build attributes in the XML root node).
* fixed a stupid crash in gh_imagemagick.file_exif_get_property().

JeGX

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GeeXLab 0.25.2.0 released
« Reply #2 on: June 11, 2018, 11:05:00 AM »
A new bugfix / minor-features version of GeeXLab has been released for Windows platforms.


Downloads:
http://www.geeks3d.com/geexlab/downloads/


Changelog:
Quote
Version 0.25.2.0 - 2018.06.10
-----------------------------
! updated ImageMagick plugin with auto-orientation of image at loading.
* fixed a minor bug in PhysX cloth creation (actor.sceneid was not
  initialized with scene id).
! [WINDOWS] updated the buffer size for the drag and drop operations.
+ added show_metrics_window() to gh_imgui lib (lua, python).