Author Topic: (AMD) Radeon ProRender with real-time raytracing support  (Read 804 times)



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JeGX

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(AMD) Radeon ProRender with real-time raytracing support
« on: March 22, 2018, 11:14:22 AM »
Quote
AMD is announcing Radeon ProRender support for real-time GPU acceleration of ray tracing techniques mixed with traditional rasterization based rendering. This new process fuses the speed of rasterization with the physically-based realism that users of Radeon ProRender expect for their workflows. At a high level, the process achieves these results by using rasterization to draw basic structures and surfaces before a ray tracing process is used to compute advanced light-effects like reflections, shadows and transparency. The flexibility of the process allows users to decide when these advanced light effects are actually necessary and add noticeable new dimensions of realism to their renders.

Links:
- https://gpuopen.com/announcing-real-time-ray-tracing/
- https://www.youtube.com/watch?v=P2Jq4EcV3xk
« Last Edit: March 22, 2018, 11:20:11 AM by JeGX »