Author Topic: vkDOOM3: Vulkan renderer for DOOM 3  (Read 919 times)

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vkDOOM3: Vulkan renderer for DOOM 3
« on: August 11, 2017, 02:59:18 PM »
vkDOOM3 adds a Vulkan renderer to DOOM 3 BFG Edition. It was written as an example of how to use Vulkan for writing something more sizable than simple recipes. It covers topics such as General Setup, Proper Memory & Resource Allocation, Synchronization, Pipelines, etc.

NOTE: For those just wanting to dive straight into the Vulkan code you can find it here... neo/renderer/Vulkan. Also you can just search for ID_VULKAN.